Рет қаралды 309
Some behind the scenes footage of me working on my adventure platformer game Relic, about 14 hours of work, and about 6 hours of footage. I did do some work off camera, mostly boring things like planning, grey boxing, polishing, debugging etc.
00:05 Session 1 - Level Designing
01:30 Session 5 - Level Designing
03:20 Session 9 - Building
14:35 Session 12 - Building
/ / M U S I C U S E D
HurricaneTurtle - Echoes
• HurricaneTurtle - Echo...
hurricaneturtles.bandcamp.com
Karl Casey @ White Bat Audio - Upgrade
• Cyberpunk Synthwave/Re...
Karl Casey @ White Bat Audio - Rain City
• Chill Cyberpunk Synthw...
Karl Casey @ White Bat Audio - The Call
• Cyberpunk Synthwave Ch...
Karl Casey @ White Bat Audio - Astronomy
• Chill Retro Synthwave ...
/ / A B O U T R E L I C
Relic is a sci-fi adventure platformer set in the Simulation. Take on the role of a secret agent tasked with a high stakes case. Work alongside allies and foes and friends of foes. Track down the one who calls themselves the Inquisitor. Collect Consciousness Cores of suspects, and perhaps the elusive Chip or two in a bid to save digital reality.
The game will feature highly detailed worlds to explore, alongside an interesting story and well defined characters. Cutscenes provide a cinematic experience, puzzle elements are present, and boss battles will have to be dealt with.
Relic is being developed by Extant Notion Entertainment, a solo game development endeavour by SciFiRealm.
/ / Q U I C K L I N K S
[Relic Demo] - www.roblox.com/games/5631050431
[Discord Server] - / discord
[Roblox Group] - www.roblox.com/groups/5869664
[Twitter Handle] - @Extant_Notion