This is the kind of stuff the internet needs! Great job
@bodycode3 жыл бұрын
Thanks for this I just started my cinema 4d journey, and this advice is really helping a lot :)
@eyedesyn7 жыл бұрын
Lovely tips, Dimitris! Keep them coming! :)
@marvelousdecay7 жыл бұрын
Thanks EJ! will do!
@learn2share4617 жыл бұрын
Wow, I have see a lot of tutorial on C4D, this one is one of the best Ever! Simple, direct and very helpfull!
@marvelousdecay7 жыл бұрын
Thank you very much!
@learn2share4617 жыл бұрын
After testing and trying the Pure Reflectance methode, I don't understand why it's should be good to use it? Lower result, more noise, mutch more render time?
@troyspoelma2 жыл бұрын
This was very helpful and just what I was looking for. Thanks a lot, Dimitris!
@kagoTshabota7 жыл бұрын
Wonderful! I couldn't do a tutorial myself. I have discovered this about a month ago. Something more you could add is that to get sharp shadows the light (Luminant object) has to be smaller in size to the object you are lighting, then increase the intensity to suite. Bigger lights tend to soften the shadows by multiplying the amount of light rays hitting an area at different intensities due to the shadow.
@maicolktm5 жыл бұрын
How do you get to ATTRIBUTES, I mean min 3:43s. I dont know how to create the sphere or the plane.
@Naztouqeer2 жыл бұрын
So simple and detailed video, it's now going to help to start working wid softsoft!!
@design.alexander7 жыл бұрын
Worth noting - using luminous geometry does omit the option to include/exclude geometry from the light source. While this is not possible in reality as well, it is a handy hack for the CG artist. Great video - thank you.
@DavidBRowley7 жыл бұрын
you can use the exclusion tab on the compositing tag to exclude objects from luminous geo
@Oreoezi3 жыл бұрын
Don't know why I'm watching this considering I don't use the standard renderer, but it makes me happy and that's what matters in the end :) Good video
@joshuacox41243 жыл бұрын
This was excellent, thanks!
@romellbroom22164 жыл бұрын
Incredible content! New subscriber. May I ask for a neon dark render tutorial? Something like neon photoshooting with great contrast and powerfull colour.
@fitzgerardoliamot91732 жыл бұрын
will get it. Just don't get burnt out. Whenever you need a break, take one.
@TheBurnedGamers7 жыл бұрын
Awesome tutorials! Great production value too! Can't wait for next video
@marvelousdecay7 жыл бұрын
Thanks for your kind words!
@Androken6 жыл бұрын
Just found your page Dimitris. Thank you for making these videos. They are truly amazing.
@francobrunori35632 жыл бұрын
I can’t drag content / sample into my playlist on Mac? Anyone know how to fix
@Njordica6666 жыл бұрын
It doesn't work for me... :( I can see just a foogy shape of the light and nothing else from my scene... Can anybody help?
@volkerneuhaus5656 жыл бұрын
Great tips, thanks for sharing!
@Marcitolina5 жыл бұрын
Oh man, such a good tips! Saving my render! :D
@reggietelly7 жыл бұрын
This is a really really good tutorial. Fantastic technique
@IlyaAndreev-12 жыл бұрын
Hi ! I have one more question. Can I use physical sky with the this unbiased method ?
@begummm116 жыл бұрын
Very useful video! Thank you!!
@emiljeromeneypes7712 жыл бұрын
Dude, witNice tutorialn 4 hours of watcNice tutorialng tNice tutorials video, I bought soft soft, and made my first 56-second soft clip. You're an aweso teacher,
@DanielBelaytv6 жыл бұрын
So helpful - thanks so much for this, the way you explain things is excellent!!
@Coach_Baltazar5 жыл бұрын
do you have a tutorial for architectural 3d animation tutorial using cinema 4d
@mcrxsi5 жыл бұрын
Wow! Nice
@jaimemagpayo52416 жыл бұрын
Thank you so much. I've learned a lot from your tutorial. It's simple and straight. Hope to see more tutorial. God bless!
@Molivi3 жыл бұрын
nice vid, still relevant!
@Clases3d6 жыл бұрын
very nice but if you iluminate only with objects how do you create shadows?
@marvelousdecay6 жыл бұрын
Think of the objects emitting luminance as the photographer's soft boxes. Watch also another video of mine where I'm going in to more detail about this process kzbin.info/www/bejne/l6fLnIFmhrKFfcU
@Clases3d6 жыл бұрын
ok thaks
@julienboreau6 жыл бұрын
Nice trick ! thanks a lot from France :)
@amaury_permer7 жыл бұрын
I'm not sure if what I've been doing it's ok but I'll love you to clarify this when I want to light a scene I tend to use area lights with settings like: --Details-- show in render enable show in specular enable show in reflections enable visibility multiplier 1000% (100% it's way too weak) fallOff Inverse square Z direction only --Photometric-- I normally set to lumen values and set lumens according to the light source I want to simulate but most of the time I feel that photometric values aren't well calculated, it seems weak, not that strong like the real life values, if I don't use the specular setting (20%) in the diffuse BRDF the lighting looks weaker, should I just eyeballing the values? why should I do that if the physical values are there to be like the real life values? Physical sky with an infinite light as sun with 32000 lumen seems to be ok, everything else looks weak, I've been wondering if there's something else like color profile or something like the problem blender has that its color profile is weak adn can't handle some values.
@ideaeasy6 жыл бұрын
fantastic tutorial! This is best one out there. Thank you for sharing
@RaymondReise7 жыл бұрын
can you please make a tutorioal on how to render imagenes with no background BUT ALSO KKEPING THE SHADOWS? that would be great!
@mudamudisain7 жыл бұрын
great tutorial, thanks.,
@IlyaAndreev-13 жыл бұрын
Hi there! In the method oh pure reflectance in if I want to add reflection channel on top of the deffuse should I add fresnel ? Or in this case is not worth it ?
@marvelousdecay3 жыл бұрын
Yep you can definitely do that. Just adjust the fresnel and/or opacity and you’re all set!
@IlyaAndreev-13 жыл бұрын
@@marvelousdecay thanks
@jameswooster82546 жыл бұрын
Wow! that is the best tutorial ever. Now I wonder why I got cycles 4d. do you think there is value in cycles 4d? the learning curve is insane. I have a new Imac pro and cannot use any of the other renders that need nvidia. but you explanation really simplifies the process. I had watched other physical render tuts and this really nails the ideas. Thanks!
@navanshu6 жыл бұрын
Thanks thats some good cg
@Tank.3d7 жыл бұрын
excellent tutorial...!!! very clearly explained...thank you
@FLOWTUTS6 жыл бұрын
Thank you
@Tony_Zagoraios7 жыл бұрын
Loved it Dimitri!!
@marvelousdecay7 жыл бұрын
Thanks Tony!
@BrendanSadaka5 жыл бұрын
Hey thanks for the lessons! I set up a simple scene with a plane and a cube while following your lighting setup in the beginning. (sphere with a luminant texture, cube and plane with reflectant textures). When I set the renderer to physical and turn on progressive, it takes +5 mins to render the scene. Is that normal? I have a relatively powerful machine so it seemed intense to me.
@marvelousdecay5 жыл бұрын
Reflectance based rendering will take longer to render but not as long for a cube and a plane. Just make sure you don't have really high render settings or a super high resolution. Maybe share your scene somewhere and I can have a look
@muhammadtabish16507 жыл бұрын
amazing stuff !!
@josephharper45587 жыл бұрын
Great tutorial mate! Keep them coming :)
@LaboGrandMoulin7 жыл бұрын
hi thanks for the reflectance method, but isnt it mono threaded or did i miss something?
@marvelousdecay7 жыл бұрын
+LaboGrandMoulin hi there. Rendering is multithreaded. Since though it's a brute force method it'll just take more time to complete.
@extasyGH6 жыл бұрын
woooooow..... excellent intro, excellent video
@roberthutabarat1025 жыл бұрын
thanks captain 🍻
@adryadry67806 жыл бұрын
Duudee! I love you. you are really helpful
@editorbiz55797 жыл бұрын
My material editor doesn't show Reflectance option. Does this need to be turned on somewhere? I am also using R13. Does that have anything to do with it? Great tut by the way. Thanks!
@marvelousdecay7 жыл бұрын
Hi Joseph Glad you enjoyed the tutorial. Yes you need R16 and up to use the multi layered reflections.
@danmax20117 жыл бұрын
quick question, can I use this technique for animal, human or plant model? nice tip btw. Thanks!
@marvelousdecay7 жыл бұрын
+Dan Max you sure can. There’s no real limitation on what you can use it for. Have fun!
@danmax20117 жыл бұрын
thanks! subscribed!
@fibbledrip4377 жыл бұрын
your noise gater settings are a bit high. it causes complete silences between your words sometimes. sounds a bit weird :P
@marvelousdecay7 жыл бұрын
You are absolutely right but I discovered that a bit too late. Hopefully I won't repeat the same mistake twice!
@fibbledrip4377 жыл бұрын
dimitris katsafouros really nice tutorial otherwise than that though!!
@priyankverma61952 жыл бұрын
I’m overwheld it’s soooo much
@AnishKrish6 жыл бұрын
Super
@JonathanVarasRoco6 жыл бұрын
Thank u' very much. You've made my day!
@maclanphere56747 жыл бұрын
dimitris, thanks! would this method work with C4D's SSS? (enabled in luminance channel)
@marvelousdecay7 жыл бұрын
Hey Mac! You can use SSS in luminance and a diffuse base in reflectance but unfortunately you need to have a light and not geometry in your scene, in order to see the effect. In this case you need to deal with actual lights, or at least a light for your SSS surface.
@ktkorntape95552 жыл бұрын
I love tNice tutorials video. The best soft soft tutorial!
@gfxfilms20127 жыл бұрын
er, you basically created a sun! awesome.. wonder if this works in maya
@ruiserrano6982 жыл бұрын
Doesn’t tNice tutorials program cost like 100$ ?
@commongivemeanicknam7 жыл бұрын
This is the first time that the GI method is faster than anything else...
@iami04 жыл бұрын
good tips but quite too fast to catch up each steps.
@giftchanda86724 жыл бұрын
Lmao at 2:16 .Thanks for the tips btw
@yannistath7 жыл бұрын
oraios re file.
@arribacorazones18822 жыл бұрын
That's harder than fucking maths lol
@NezuUu_2 жыл бұрын
I just installed tNice tutorials program and just looking at it makes my brain hurt lol