Would have been an even better and funnier Easter egg if on Tranzit Nacht you could still buy the Kar98k off the wall lmao.
@Firefox-vz8cy Жыл бұрын
I'll take the Kar over the SMR any day of the week lol
@M0D776 Жыл бұрын
@@Firefox-vz8cy actually, because at least I'll be able to hit the zombies, though, imagine if they added the same but instead of Nacht it was Verrückt, you'd be able to buy the Springfield 🤢🤮
@texas8749 Жыл бұрын
Goat channel
@V4flacco Жыл бұрын
This dude rlly is a goat
@missioncomplete420 Жыл бұрын
@@Nothingforever192 best comment lmfao
@Iceman2001 Жыл бұрын
Yeah seriously, been following him for a minute now and I can’t believe he doesn’t have more subs
@iitsMikeB Жыл бұрын
Fun fact 1. Mantling is present in every single Black ops 2 zombies map, minus Town, Farm, Diner, Bus depot, and Turned on Buried. Fun fact 2. While Black ops 2 and 3 didn't reuse many canvasses such as Bo1 and WaW, they did re-use a bunch of assets, and I'll list some below just for fun (In Chronological order). Elements of Knee Deep in Shi no Numa. Elements of Project Nova in Call of the Dead. elements of Jungle and Villa (presumably) in Shangri-La. (Very slight) Elements of Eviction (WaW campaign) in The Giant. Elements of Infection (bo3 mp map) in Der Eisendrache and Revelations. A part of the canvas for Vendetta (World at war) used in Gorod Krovi. Obviously every single cold war map except for Die Maschine blatantly reused entire canvases of campaign maps. Firebase Z used Fracture Jaw. Mauer Der toten used Brick in the Wall. And lastly, Forsaken reused a blatantly unfinished canvas of Redlight Greenlight.
@theGODZILLA150 Жыл бұрын
I somehow never noticed that about mantling. I remember the one from Origins, but forgot about Buried and MotD. And yeah, it’s crazy how many individual assets are reused in these maps. I’m certain that some of them, like Call of the Dead and Der Eisendrache, we’re made just because they already had the textures and models from other parts of the game.
@M0D776 Жыл бұрын
What about the military zombies in Die Rise? Their outfit seems to be reused from the Campaign/Multiplayer but a bit zombified
@anequallygoodchannel.2761 Жыл бұрын
Yo this editing is so good. Seeing the before and after transition seamlessly in the exact same camera angle is really satisfying
@Bagster321 Жыл бұрын
Reusing assets depends on execution. I appreciate the fact WAW had little to work with and those maps are still good to play. Black Ops 1 and 2 reused them creatively like with Fives, Ascension or even Nuketown and still produced good maps. There was an effort.
@golemofwill4728 Жыл бұрын
BO2 zombies is when it really came into its own. So much original and non reused content. I can say that this was the zombies I first played as the maps released and it was amazing. People love 3 the most usually, but 2 is always my favorite.
@user_Z- Жыл бұрын
Bo1-3 are the greatest. Bo4 isn’t bad too it’s overhated tbh
@maxdurk4624 Жыл бұрын
I mean everyone fucking haaated Transit and Die Rise lol.
@rockharddock1711 Жыл бұрын
@@maxdurk4624 transit just takes patience, die rise takes actual skill. it’s a skill issue man 😊
@maxdurk4624 Жыл бұрын
@@rockharddock1711 Idk, I never played Die Rise.
@3Guys1Video Жыл бұрын
Too bad CW screwed all of it up
@GreeneggsAndbroham Жыл бұрын
At 4:05 was lowkey a jump scare lol
@BeegBeegMikeMike Жыл бұрын
I’m sad they didn’t reuse nearly as much in BO2 because it resulted in a shorter video from you. Great work!
@TheKenji2221 Жыл бұрын
@Vixarya ⚧️ Dude... Rebirth came almost 10 years AFTER black ops 2 came out.... How could they even reuse stuff from a non existing map...
@BeegBeegMikeMike Жыл бұрын
@@TheKenji2221 Tranzit also only had Nacht in it. I have no idea what this guy is on about
@M0D776 Жыл бұрын
@Nixaru ⚧️ dude, are you actually for real? Tranzit only reuses Nacht Der Untoten and it's for an easter egg instead of an actual base, Nuketown Zombies is obviously done to be Nuketown but with zombies so what were you expecting, Die Rise and Kowloon are nothing like the other, Buried and Standoff is even worse in that regard (you're telling me that a map set in a wild west town is supposed to be similar to a map set on a kyrgyzstani town? Nah fam), for your "Mob of The Dead = Rebirth" it would actually most likely be the opposite, they made MoTD, then ported and remade assets for BO4 and then ported and repurposes it later, and last but not least, Origins was made so late in BO2's development that using WaW assets would just look bad, basically all assets are new there.
@M0D776 Жыл бұрын
@Nixaru ⚧️ the first 4 are some of the dumbest takes I've seen, I can maybe see Bus Depot having a similar gameplay to Nacht Der Untoten due to the lack of features, but it definitely doesn't reuse any assets from Nacht Der Untoten, but the others are just non-sensical. Nuketown Zombies couldn't be farther from Kino Der Toten as Kino is a very casual map while Nuketown Zombies is just not due to how cramped it is plus they don't share a gimmick. I already talked about Die Rise not being similar to Kowloon, so I won't repeat myself. Saying MoTD is the same as Rebirth from BO1 campaign is even worse as Rebirth Island in BO1 is nothing like the one in Warzone, and it's only the one in Warzone that resembles Alcatraz and thus MoTD. I also already talked about Buried and Standoff, not repeating myself here. Origins has almost no relations to Dig, the only similar thing is the use of trenches, but if such a small detail means it's based on it, then Moon is based on Vorkuta, since they share this one specific model for the excavators, see how dumb that sounds?
@M0D776 Жыл бұрын
@Nixaru ⚧️ oh, so for Nuketown Zombies let's ignore that it has no teleporters, it's not set anything close to a nazi theater, that it lacks a unique Wonder Weapon and that it has no traps, sure bud. For Moon, finally! A comparison that makes sense, this one is actually pretty good. Now about Die Rise, it makes no sense, first, Kowloon isn't set in anything close to skyscrapers, they're just very rundown apartment complexes so they're nowhere near the size of a skyscraper, and second, Kowloon isn't even in China, it's in Hong Kong, which to be fair, it's almost just China, but the difference here is Die Rise is set in Shanghai, which to the surprise of no one, isn't close to Hong Kong, plus Die Rise is actually set in skyscrapers, so the comparison is such a stretch that it's just not funny. If you actually read my second reply, you'd realize that I am talking about the BO1 mission Rebirth, and that mission's Rebirth Island has nothing to do with the newer one on Warzone, and it's only the one in Warzone that resembles Alcatraz, so the point about MoTD being related to the BO1 Mission "Rebirth" is just stupid, they don't even share assets, heck, if you had compared Rebirth to Nuketown Zombies and the Green Run maps you'd at least have a point with the CDC characters using the same HazMat suits from Rebirth. Also, I've been playing CoD since CoD4 so you can't just "haha noob" me, I haven't been playing this franchise for this long just to basically be called a 12 year old by some internet dude, but that's beside ls the point, I'm derailing. And for the last one...what the hell? That doesn't even make sense, why the hell would they grab a cemetery on the US, put it in france and say it's French? Unless I'm missing something here, this makes absolutely no sense, specially since we're talking about reusing assets, and if this was (by some kind of miracle) correct, then they'd still be using original assets made for Origins, so at the end it just does nothing.
@R1ch4rd_N1x0n Жыл бұрын
Nuketown Zombies was from the multiplayer map Nuketown!?!?! Oh my god I would've never guessed that!!!
@nilesemmert2942 Жыл бұрын
3:49 MOB has a mantle location too. Very unknown, I just found out from another video! But thought it was worth mentioning along with your fun fact
@M0D776 Жыл бұрын
Yeah, in one of the railings near the location to the engine, right? It's such an obscure mantling place
@DevilWolf000 Жыл бұрын
About Nuke town. Yes it's takes place after it was detonated but not after the multiplayer map but after Alpha omega. When Samantha blows everything away in the ending cutscene that's literally how Nuke Town looks like in Bo2
@-o9148 Жыл бұрын
I thought it took place after the nukes from moon? But mb if I’m wrong, I haven’t really kept up w the story after bo2
@nathanfracasse6645 Жыл бұрын
@@-o9148 Razze is wrong. The nuclear bombs made it it all bad. The rockets from moon hit in the game over cutscene.
@Squiddy-go1du Жыл бұрын
@@-o9148 we know that now but he’s speaking from what we knew back in 2013 and back then we really thought it was after the multiplayer map.
@Rvndown49 Жыл бұрын
I'm sure someone has probably commented this already (or you already know) but if you do a BO3 video, the Gorod Krovi pack a punch house is reused from the end of the campaign mission, Demon Within
@theGODZILLA150 Жыл бұрын
I actually haven’t heard that, I’m going to have to check it out
@Pigpen_YT Жыл бұрын
Nice video, loving these quick little zombie trivia vids. If you plan on making a followup video you might wanna talk about Alpha Omega being the Nuketown bunker from Blackout. Also talking about zombie assists being used in multiplayer/blackout. Like the Tranzit diner, cotd lighthouse, buried and shadows of evil boxing ring in blackout. And the Tranzit bus, diner, and other zombie assists used in those two BO4 Attack of the Undead DLC maps. Just an idea
@kina8269 Жыл бұрын
There is actually a Mantling Mechanic on Mob of The Dead but only for 1 ledge on the whole map
@jbroz_tv0138 Жыл бұрын
2:15 Well I mean kinda... basically what happened originally was Pernell (Avogadro) was trying to escape the APD which triggered a dormant nuke to explode which acted kinda like an insurance policy if Pernell ever tried to break free after the military fought to trap him inside after he caused havoc at Camp Edward back in the 60s. That all went down in 2025 whenever CIA and CDC agents went to investigate after the explosion which started infecting agents and causing an Outbreak around the same time as Moon. In AO obviously things happen differently in the broken cycle cause the crews teleport to the cite hours before those events unfold which technically makes AO a fracture. But there's no way the mp map and camp Edward are the same cite for obvious reasons. And then the fact that the mp map cite got nuked in the 60s instead of 2025 like AO and Nuketown Zombies. Also we know multiple cites of Nuketown exist thanks to Cold War. Where we play in Cite B Nuketown instead of Cite A which you can see completely destroyed outside of the map in theater mode. And yeah I know everything in Cw takes place in the single rebooted universe but it wouldn't be wrong to assume it was the probably the same way in the old multiverse.
@luckyducky3738 Жыл бұрын
Nuketown takes place during the same time as the moon Easter egg. That’s why you hear Richtofen after a certain round. All that pernell shit happened in the fracture.
@jbroz_tv0138 Жыл бұрын
@@luckyducky3738 Yeah I said Nuketown Zombies happens during the same time as Moon. But regardless if Alpha Omega is a fracture or not he was still in the APD in the original timeline as well. We just didn't learn about it until Bo4. The only thing that makes AO a fracture is the very fact Primis interdimensional time traveled there and cause obvious changes from the original timeline. Just a branch off is all that fracture means.
@jbroz_tv0138 Жыл бұрын
@@luckyducky3738 The only explanation for why the nuke went off originally is because he was trying to break free from the APD. But Primis and Ultimis weren't there obviously. But in AO they are and the nuke still goes off and yeah.
@spiespytf2 Жыл бұрын
I just want to get something out there, in Nuketown Zombies, and I don't know if this goes for anyone else, but the reason the map is in the state it is, is because broken arrow were digging the element "115" found near the site, but all of the sudden, the digging machine blew up, causing a big, nuclear explosion. Some of it could be from the nuke going off from multiplayer, or it could be a copy of the sight, because Nuketown Z takes place in 2025, with BO1 Nuketown taking place in the 1960's. It's kinda like how cold war nuketown worked, after BO1 was destoryed, another one was recreated not to far from it, and you can see the crater it left in the map.
@immortal6089 Жыл бұрын
Loving this series bro keep up the good work❤
@8johh Жыл бұрын
loving this series
@LakzYT Жыл бұрын
I've played and watched quite a bit of zombies and cod in general over the years, so I'm very surprised I didn't know about the Nacht easter egg in Tranzit or that Nuketown was inspired by Indiana Jones before watching this video. Great video. Keep it up :)
@shoeliver Жыл бұрын
I've been waiting for this one, kinda sad its short but thats understandable.
@Pugrug. Жыл бұрын
These videos are way to good for the amount of views and subs. Hope your channel blows up.👍
@ALX_6.11 Жыл бұрын
And now in Vanguass,a Zombie map being reused for another Zombie map just with different name and objective...bruhh
@austinreed6759 Жыл бұрын
It kind of makes you wonder how many maps are just cobbled together assets of other multiplayer/campaign/zombie maps that are sliced together during the dev process..
@lucysamson2957 Жыл бұрын
You’re content is so good man. Keep putting the effort it, we love it
@itsskully4390 Жыл бұрын
One small change I thought was kind of interesting on Nuketown was the jeep. The original had the real life branded one but in zombies, it's the one that is commonly used by Russians throughout the CoD series except it's just crushed by a rock. I know it's because of licensing and it doesn't change gameplay at all but I just found it interesting with the way they went with it.
@PearsHoney Жыл бұрын
Everyone's favorite guns
@TRIGG262 Жыл бұрын
I can’t wait for the long video on BO4! Lol
@suitfist4827 Жыл бұрын
3:33 Not entirely true. You could also mantle in Buried when exiting the bank and into the chalk room. Also in Origins when you climb on the tank
@t-m-p-e-r Жыл бұрын
He said before Nuketown was released.
@alexs.6434 Жыл бұрын
@@t-m-p-e-r he never mentioned before it was released. He made a definitive statement.
@t-m-p-e-r Жыл бұрын
@@alexs.6434 It is so obvious you c a n do it on so many more maps from bo2-BoCW that meaning maps before nuketown would make more sense than maps after nuketown.
@reda29100 Жыл бұрын
I can already hear Revelations in Shadow Man's voice: you will be.. overwhelmed!
@BigTimeCarter Жыл бұрын
Thank you for keeping my love for Zombies "alive"
@Jomygunz6 ай бұрын
I always wished they made every mutiplayer a zombies map even if it didn’t get any updates to it just make it night or something and just put wall buys and perks around the map and you good
@jon664_ Жыл бұрын
This channel is super underrated
@killzap895 Жыл бұрын
You mention mantling only being in tranzit also, however there’s a specific balcony in Mob Of The Dead where you can mantle upwards!
@Nasia_Cron Жыл бұрын
Die rise also had some reused assets from a the bo1 misson were you go on the roofs
@Obama_Hunter Жыл бұрын
I these videos, things like Nuktown zombies are something I never would've noticed the assets taken from multiplayer
@Suckit626 Жыл бұрын
On Nacht in tranzit they should have made mule kick be in that area
@SchoolCriteria Жыл бұрын
I never really cared for reused mp maps from multiplayer cause those maps are what makes the mode so good
@jacobcuriel9075 Жыл бұрын
Mob of the Dead has a mantle-able surface. One of the very few in bo2
@EmgoFilms Жыл бұрын
This channel is pure A-Tier content
@Struseekz Жыл бұрын
Ran into this channel by accident but glad I did (: dope vid
@JLMk75Sub2Me Жыл бұрын
you could mantle through the some of the windows in the labs in Five
@raygun26 Жыл бұрын
Love ur channel dude
@ghostwhencodghosts9114 Жыл бұрын
They also reused mob of the dead from warzone rebirth island as well
@Squiddy-go1du Жыл бұрын
Pls tell me this is a joke…
@ghostwhencodghosts9114 Жыл бұрын
@@Squiddy-go1du bruh what do you think
@coltforceplayer3 ай бұрын
1:53 🤯🤯🤯WHAAAT!!
@HBRO_04 Жыл бұрын
I love these type of videos
@JuriSins Жыл бұрын
2:15 Kind of true. It was hit by a nuke, yes, but it was after Alpha Omega during the EE.
@theGODZILLA150 Жыл бұрын
It’s a little confusing. Some descriptions of the map explicitly say it’s after the multiplayer level, so that’s what they had in mind when they made it and anything else was thought of later. But Alpha Omega takes place after the cycle is broken, so the events of that Easter Egg shouldn’t have happened anyway. It’s weird
@JuriSins Жыл бұрын
@@theGODZILLA150 It definitely is. I imagined that Broken Primis simply traveled to the original timeline before the events of moon.
@RareHunter2010 Жыл бұрын
@@theGODZILLA150 In Nuketown Zombies, the map IS based off of the multiplayer map after the nuke went off but another nuke also went off decades after first event when the Broken Arrow team was mining for 115 and triggered a nuke what I assume to be the nuke made for the Avogadro that was completely forgotten. (Though everything during the development of BO2 on the story of Nuketown Zombies was probably recon due to Alpha Omega). It's uncleared whether the state of the map was in ruins before or after the second nuke but Imma assume that it just made the map be more in ruins.
@goosepee Жыл бұрын
gotta talk about the reused specialist in bo3 next, or maybe stuff from bo3 and ghost reused in infinite wardare zombies
@Modernww2fare19 күн бұрын
Didn’t Die Rise used elements from Kowloon from BO1?
@The_JustJoshing Жыл бұрын
Wow, I never knew Nacht was in Trazit
@soupterpoopter Жыл бұрын
He posted I’m so happy
@charltoncates5824 Жыл бұрын
I could've sworn nuketown zombies was it's own map. Just found out it's related to the black ops 1 multi-player map Nuketown. You learn something new every day
@E556669 ай бұрын
its*
@d3ad_tails9 Жыл бұрын
another thing about Nacht in Tranzit is that it's also called "The Prototype"
@Kevaca Жыл бұрын
Actually, that's just Nacht's name in the files of the game
@fulldisclosureiamamonster27866 ай бұрын
Neat little reference to Nacht's name in the game files ("zm_prototype").
@AdrX003 Жыл бұрын
Indeed.
@jakewright1834 Жыл бұрын
Sheeeeesh the goat is back.
@TrueCook122 Жыл бұрын
I don't think tranzit having nacht is an Easter egg. I think the devs still ported nacht over to have a little starting point on tranzit.
@RealOzon3 Жыл бұрын
Nacht in tranzit is like this because of the events of revelations
@TheYaq Жыл бұрын
Smart thinking ppl there for the gameplay
@theGODZILLA150 Жыл бұрын
Thanks. I wasn’t originally planning to do it that way, but theater mode doesn’t work so well in the older games, so I had to use some old saved games. I like how it turned out though
@Ric05057tri Жыл бұрын
I hate how tight nuketown was
@MakimaGaming Жыл бұрын
cant wait to see what they reused for bo4....
@MrSpacehero1214 Жыл бұрын
Great video, love your content!
@Timdeenter Жыл бұрын
Up until Cold War where all the maps are super small and wide open
@lewiswilliams3347Ай бұрын
You can also mount on motd
@EliteXclutchX21 Жыл бұрын
Great video
@OmegaRejectz Жыл бұрын
These videos are great!
@Not_Constantine Жыл бұрын
Yes, The camping and zombies have different storylines but when you see same maps from camping reused in zombies. Does camping and zombies have something common??
@beyondobscure Жыл бұрын
*campaign
@Not_Constantine Жыл бұрын
@@beyondobscure English is my second language
@Squiddy-go1du Жыл бұрын
The campaigns and the zombies modes have always been loosely connected black ops 3 being a prime example and then Black ops 4 being another but it wasn’t until Cold War when they decided to make the zombies and campaign storylines fully connect hence why you’re running around as Mason and Woods shooting zombies.
@goldentoparican788 Жыл бұрын
The only thing I think campaign and zombies had in common was the story point regarding the Nova 6 Gas from BO1. In Zombies, the U.S. experimented with Nova 6 and ended up creating the Nova Crawlers found in Kino/Five/Classified, and later the Jolting Jacks and Nova Bombers found in Alpha Omega
@damski6369 Жыл бұрын
love ur channel brah
@ricardoron3395 Жыл бұрын
Master Channel
@gg_mydog968 Жыл бұрын
Holy Shot 😮
@swex8069 Жыл бұрын
in my book nuketown zombie is a reference to Lego Indiana jones 2 where you can play the mission in the nuke city but the city would be destroy by the nuke and there would be zombie
@Squiddy-go1du Жыл бұрын
It’s literally a reference to Indiana Jones… that’s why it exists.
@swex8069Ай бұрын
@@Squiddy-go1du i know
@partially2k Жыл бұрын
I miss nuketown zombies
@splortin Жыл бұрын
Nuketown actually takes place during the events of Moon from bo1
@robertocastillo4107 Жыл бұрын
i thought so
@GLAir_Soft Жыл бұрын
I love the videos from you
@logger22 Жыл бұрын
This is something that always confused me. I’m sure it’s reused assets but it just shows how lazy Treyarch got overtime and became less creative. In Black Ops 3 zombies, everyone has a MR6 pistol. Even GK Nikolai. The Japanese Soldiers have KN44s in Zetsubou. If they are gonna reuse assets why not just reuse old models from previous games instead giving WW2 characters guns from 2080?
@goldentoparican788 Жыл бұрын
The closest we got to accuracy was with Der Eisendrache, where the Nazi Soldier used a Panzersherk to take down the mech Primis was in, but even then that was a drawn cutscene. My best guess is that in order to cover this up, Treyarch used the fractures and the mystery box as an excuse to why these soldiers use futuristic guns. Origins revealed that the box pulls weapons from past and future, explaining why these 2080s guns exist. They also used the fractures as a excuse/explanation. The Giant/Der Eisendrache had the mechs and Panzers, Zetsubou had Division 9 actually do element 115 research as well and create abominations of nature, and Gorod had freaking dragons
@JaceJc Жыл бұрын
I thought reberth island was reused for mob of the dead. From bo1 campaign
@lihzzahrdspeed6631 Жыл бұрын
Motd is literally Alcatraz island
@Murro45610 күн бұрын
I aint getting premium to watch 1080 bro😭‼️
@robertocastillo4107 Жыл бұрын
i thought that nuketown is destroyed after the events of moon ?
@jihwan990706 Жыл бұрын
I wish they had left some areas of nuketown accessible and larger, because the current version is way too cramped up for my liking :/ i know it would make the training way easier, but the current version limits players to make the same train in the same place over and over, which kills the replayability Also, was bo2 the first cod zombies to allow mantling/climbing? Or was it ever a feature in waw or bo1?
@Kevaca Жыл бұрын
The first mantable object was indeed tranzit/nuketown zombies
@deovex4528 Жыл бұрын
great vid i loved it
@xxzombiemythxx8990 Жыл бұрын
So we're just going to ignore the fact that bo3 is mostly recycled maps?
@SwebHat Жыл бұрын
i like these videos
@Cruptile Жыл бұрын
wasnt there also a mantle spot in mob of the dead?
@sweatyba11s77 Жыл бұрын
Nope
@Cruptile Жыл бұрын
fake
@sweatyba11s77 Жыл бұрын
@@Cruptile nevermind there is. On the hall somewhere in the cellblock
@chadgamer6942 Жыл бұрын
Do IW if there is any
@Twisted809 Жыл бұрын
Nice 👍
@user-qx1vs4ri4s Жыл бұрын
Nice
@deslardesslok Жыл бұрын
5:23p.m. 3/1/2023
@Murro45610 күн бұрын
11:06p.m. 8/14/2024
@ianbarlow4894 Жыл бұрын
W Video
@Erwyn_ Жыл бұрын
Nice video like the others
@Heartless_Media Жыл бұрын
Do black ops 3, it would make for a very long vide
@user-cj4mk5fg3v Жыл бұрын
شكرا حبيبي ♥️
@TheKoshtex Жыл бұрын
Wtf was that at 4:04 ?!?
@pacifistkitsune17 Жыл бұрын
One of those pieces of ash flying though the sky I believe
@Exton_Z1 Жыл бұрын
Would’ve Been epic if Treyarch made a zombie map with Zombie MPLA and we play as Jonas Savimbi, Mason, Woods, Hudson
@User-ge7ni Жыл бұрын
Should have kept nuketown how it was not all ugly and brown
@Squiddy-go1du Жыл бұрын
It got nuked… it’s not exactly going to look pretty and colourful afterwards.