I think the game is good but it has it's flaws. I don't think that it's an objectively bad game.
@Harp_and_Guitar_Moving_Forward3 жыл бұрын
Nice
@Gaff.4 жыл бұрын
This is my favourite game of all time. I don't remember what else came out in 2014 but I know I didn't like it nearly as much as this. I had never played anything like it and still haven't. It deserves a lot more credit than it gets.
@SadTown993 жыл бұрын
Try playing VISAGE… It’s different from TEW, but it’s a great and absolutely horrifying game. Highly recommend giving it a chance… Starts a bit slow and gives no hand-holding instructions but once it picks up (which doesn’t take long) you’ll be sucked in
@Gaff.3 жыл бұрын
@@SadTown99 Well, I didn't remember this video, but now I've watched some of it again and I want to shout all the answers to seemingly arbitrary or nit-picking complaints but he can't hear me. God, it is frustrating. Thanks for the recommendation. I'll keep it in mind when it goes down in price.
@bradydavis57913 жыл бұрын
As far some elements of gameplay go I 100 percent agree. But, if you argue that the story is good then no. I'm calling you out as 100 percent wrong. As far as stories go, that was really bad.
@Gaff.3 жыл бұрын
@@bradydavis5791 It's literally my favourite story in any game I've ever played. Don't know how you can 'call me out' for that, but yeah, that's my view of it. Glad you agree on the gameplay, though, as that's much more important in my opinion, not just in games in general but in terms of what is so special about this game that I feel is egregiously overlooked by a lot of people.
@toastydanny91363 жыл бұрын
You need to play more games then lol. This is a Resident Evil game trying to desperately be Silent Hill game lol
@MYTMIC4 жыл бұрын
The game take place in a crazy guy's mind so how can you expect the levels to be consistent or gradual, they constantly change in tone... like a crazy guy's mind
@mayonnaise39592 жыл бұрын
That’s just a piss poor excuse for inconsistent level design
@hugostiglitz4912 жыл бұрын
@@mayonnaise3959 I can see what he's saying tbh
@Gaff.2 жыл бұрын
@@mayonnaise3959 If you ask me, this game has the best level design of all time. What didn't you like about it?
@mayonnaise39592 жыл бұрын
@@Gaff. you did not just say that un ironically 💀
@Gaff.2 жыл бұрын
@@mayonnaise3959 How did I know I'd get this kind of response.
@zaynbfoxprod2 жыл бұрын
I'm a bit late but I believe the change in gameplay from stealth to action is the biggest strength of the game. has you progress in the game you become stronger and capable of surviving, learning from your mistake in order to overcome a twisted world. and at the end your hard journey is rewarded with a big power trip. plus I believe the real fear in The evil within is the fear of being powerless I believe the gameplay serve that right: sure you can fight horde of enemy with ease in the end but no matter at what point you play the click of an empty weapon is the most scary thing I've heard and when your means of defense are put away this is where the horror gameplay element play their roles. and the reason why Laura is so you is to remind you how far you have come trading your flee for a fight, and I never felt so satisfied when I killed her felling I finally get rid of an obstacle. Also sorry to say that but if when Laura appeared and you clearly understand that she have a one-shot attack you still stayed in the room it's kinda your fault because the game teach you to avoid useless risk, plus I found your complain on the door wrong because even tho the door texture is contradictory there are other thing more important like the obvious light on the top or the fact that the dreadful music didn't change or the fact that at this point you are supposed to understand that you can't harm her with your current weapon it's like complaining of not having RGB light on a powerful computer. I think the issue here is that you were kinda hard headed on this section because if you die multiple time here that mean that on multiple time you didn't even interact with the door Also The Evil Within is not an horror game or an action game. It's a survival horror and entire different genre where you use limited resource to fight against the horror. By acknowledging that fact The Evil Within is a great survival horror in my opinion.
@Gaff.2 жыл бұрын
Well, I'll have you know _I_ agree.
@nomercy89895 жыл бұрын
This game is what brought me back into gaming back in 2016... a great game that puts gameplay and experience first and foremost.
@pbtungulu5 жыл бұрын
Exactly my thoughts.
@facepalmvideos15 жыл бұрын
Yeah, it's a shame that gameplay sucks all sort of ass tho When you fuck up even basic-ass movement in your game - said game doesn't have good gameplay, period.
@zerotactix57395 жыл бұрын
@@facepalmvideos1 Nothing wrong with its movement dafaq?
@facepalmvideos15 жыл бұрын
@@zerotactix5739 Pathetic 3 second sprint with long-ass cooldown? It's embarrassing when you need this kind of (annoying as shit) crutch for your game to work. Also, basic sprint animation is kinda poor too.
@LHudson5 жыл бұрын
Sprinting at the start is poor but I never had any issue with movement in general. Controls fine on PC. Issues I have stem from internal inconsistencies.
@TadejVig5 жыл бұрын
I heavily disagree and this is why I was curious about this video, as you dislike the game and I think it was fantastic. I think you are going way strong at the negatives of it without really rationalizing anything, just writing it off as a fact instead of explaining why you feel this way.
@LKCxSUBZEROx5 жыл бұрын
THE EVIL WITHIN was a masterpiece of a game! This guy and this video is *BEYOND STUPID!!!*
@TadejVig5 жыл бұрын
@@LKCxSUBZEROx Yes
@miustead4 жыл бұрын
This is a great game - I think a lot of the things you are complaining about are intentional design / aesthetic choices ie. The strange and constantly changing level design is because STEM combines the memories and collective consciousness of everyone who is plugged in. Therefore you are left with this strange landscape that is constantly shifting, just like a dream. And like a dream, there is no internal logic. Things don't always make sense, sometimes a door with a no entry sign will be locked, sometimes it won't. Just roll with it - that's kind of the point. The games gives you the option of playing stealthily throughout - if, like me, you prefer to do this throughout it rewards you with giving you extra ammo or green gel, which makes the bosses much easier to defeat throughout the game. I believe all games should have some ambiguities and mysteries surrounding the narrative... It shouldn't always just be laid out on a plate for the player - that's boring. It's fun to be left with something to think about. I'd recommend having a look at The Art of the Evil Within - it talks you through some of these design choices and where the inspiration for some of the enemy designs came from. This game is a completely different style of game to something like Dark Souls, and they can't really be compared. You should see this game as more of an experience, much like the Silent Hill games. You're trapped inside a dream world and you don't know what's coming next. Take your time to look around and appreciate the different environments. Hope you can revisit again in the future and enjoy it a little more!
@t.o.p68493 жыл бұрын
That's an explanation, but in my opinion it's still a bad one because it's honestly a lazy one and it simply adds nothing to the story it's telling. It doesn't even answer most of this game's plot holes. Plus, this isn't exactly a dream. It's a world manifested by Ruvik's consciousness. A world he has shown to have at least some sort of control over. So why would Seb be in one location in one moment but in an entirely seperate one in the next? Even the whole dream argument wouldn't work because dreams have SOME sort of meaning and the game should provide SOME sort of explanation or at least SOME sort of clue as to why he's in a village in one second and in a hospital or facility in the next. Yes, these are locations Ruvik is associated with but why in this order? Why Seb in particular? Leslie and Jimenez were with him during one of the transitions so why was he singled out? The game should've provided SOMETHING. The fact that no one is capable of giving me a better explanation beyond "it's just a dream bro" proves the serious faults this games has. Stories can't have randomness without at least some sort of meaning behind it. The game got close to somewhat answering these questions when it was implying that Seb had something to do with the barn burning but no. lol It was even a part of the initial draft of the game and they scrapped it for some reason. So why show this to the player? Even if these are intentional choices they are still bad ones.
@t.o.p68493 жыл бұрын
"Things don't always make sense, sometimes a door with a no entry sign will be locked, sometimes it won't" yeah how would a player who follows basic human logic have known about this? Die and break all semblance of immerssion? Even within the context of the world of the game Seb wouldn't have known the door was unlocked and he would've expectedly die. The whole trial and error nature of TEW is just bad game design.
@cappedminer3693 жыл бұрын
@@t.o.p6849 i agree with you so much
@1r0zz3 жыл бұрын
@@t.o.p6849 "adds nothing to the story it's telling"... other than everything? the STEM is literally where the game is set, so it's disjointed nature is the reason why the world is disjointed... why it's random? because the stem is not stable, and while ruvik is taking control, as he is the core of the stem system, he does not have absolute contol until nearly the end of the game. why the story follow Sebastian? he is the player character? because everyone is getting shot around everywhere. every monster you see, after all, are people inside the stem... you cannot really define "bad" the core structure of the story, when the story uses it coherently... it's just that you do not like interesting setting, and prefer, I do not know, zombie flicks?
@RealSpiralSage5 жыл бұрын
There are so many inconsistencies in The Evil Within that I honestly think all of it was intentional. Can't say much about the plot inconsistencies since its been a while but all that gameplay stuff like the "No Entry" Door actually being the door you have to escape from or all the tremendous gameplay whiplashes where the game starts like Outlast and then eventually turns into Ultra Resident Evil 4 is why I loved it so much. I really cant think of another contemporary game that really goes out of its way to completely screw with the player. also the guns having upgrade system maked sense to me since I think the all upgrades were based on what Sebastian "thought" he could do. maybe the guns got larger clips because he "wanted" them to. Kinda like how in the end he just pulls the rocket launcher out of his ass. thats when he was fully aware that he could break the rules 100%.
@TheGardner815 жыл бұрын
I always kinda thought the small amount of time you could sprint was because it's kinda like you're in a dream state and it's fairly common for people to have dreams where they can't run fast
@Gaff.4 жыл бұрын
Yes, it simulates Sebastian's will and understanding growing stronger and allowing him to exert further control over STEM. After all, how do you actually upgrade? Think about it. You collect 'brain gel', and then put on a spiky hat that sends stuff into your brain. I love how the game doesn't spoonfeed you stuff like that but makes it possible for you to infer it if you think about what it does tell you.
@chompiechomp63414 жыл бұрын
I actually also love the idea of upgrades in this game as it does mental reinforcement (eg shocking and syringes) and not just some book you read then suddenly boom you're already powered up. All these upgrades about improving his punches and the guns are actually also cleverly implemented as this is his way of dealing and coping with these insane events since he is a detective after all.
@chainsawvsgod3845 жыл бұрын
Regardless of the of the hate it gets, I consider The Evil Within to be an absolute classic. It has its issues, but none of them come close to ruining it for me. 9/10 game, whereas The Evil Within 2 gets a 7/10 from me.
@1r0zz5 жыл бұрын
The second is much less inspired...
@gumfireparalax13715 жыл бұрын
@@1r0zz Much more refined though.
@1r0zz5 жыл бұрын
@@gumfireparalax1371 Of course.
@thomasfredrickson62985 жыл бұрын
And It's this attitude that you guys are never going to get a Evil Within 3. Hope this arguing was worth it. Oh well, at least Resident Evil is Awesome again!
@justsomeguy31585 жыл бұрын
@@thomasfredrickson6298 what are you talking about, they weren't arguing
@ethan9994ever Жыл бұрын
Wow I didn’t know there was people who don’t like this game it’s one of my favorite horror games and I play a lot of horror games
@marloges5 жыл бұрын
Can't say I agree at all. I thought The Evil Within was fantastic from beginning till end and I replayed it on every difficulty because there is so much value in trying out different skills. The whole thing just has fantastic level design, atmosphere and style that I'm still baffled why it gets that much hate and I honestly think fullscreen looks kinda weird on the game since the HUD still remains on the very same spot as it was in letterbox mode... Playing The Evil Within on Akumu Mode where every hit is an instant death was one of my favorite gaming experiences in recent memory and I honestly think it's on the same level, if not even better than Resident Evil 4. TEW felt like the natural evolution from that game, incorporating more gadgets, stealth and use of the environment to beat your enemies. Kind of a pity that so many people don't seem to agree but what can you do. Cool that you went back and "fixed" your old opinion on the game. Not cool are some of the criticisms that feel more like nitpicks or can easily be explained with terms like "game design" or "balancing". Random example being the matches: Simply being able to carry around 20 of these things at the start of the game would make the whole thing way too easy. The whole matches thing isn't "logical" to begin with, since the amount of flames you produce by throwing it on an enemy is silly and shouldn't work in the first place. But questioning logic in a game that takes places in the consciousness of multiple people is a mistake to begin with.
@Gaff.4 жыл бұрын
Someone I discuss this stuff with often once said that the design approach in games like this, and often in good Japanese games is to immerse you with _evocative_ mechanics, with no concern for _realistic_ mechanics, which don't really work in games because true realism would typically break the game, so something will always be unrealistic. Sebastian's inventory limits are evocative of the setting and how the game was meant to feel, but as a bonus, and as you said, it takes place inside an amalgamated consciousness rather than the real world, so these things actually make perfect sense in the lore of the game. Even Sebastian's sprinting limits could be chalked up to a STEM-induced exacerbation of how his smoking has affected him.
@iWillWakeYouUp5 жыл бұрын
The criticism with the door is a bit nitpicky I think. I can't really understand what you're on about there. It's not like this is the visual language of the game. It's just a random door with that sign on it. I think in the context of "I'm running for my life" it's ok to just try every door there is.
@1r0zz5 жыл бұрын
Also you are running into the room away from something, Laura appear from the corner and you have a direct access to the door... Everything tells to try the door, also if I am not wrong the Hud shows interacting object when near...
@LHudson5 жыл бұрын
Did a double check. Only on objects does a prompt appear. Doors don't. After trying a locked prompt appears.
@alarmstation4 жыл бұрын
"Game hard, it no work like in my head. Game bad"
@hardbody20725 жыл бұрын
The evil within is one of my favorite games. I have a pretty deep library.. it hes great collectibles, great atmosphere, great protagonist and partners, love the stealth kills, upgrade system etc etc, great trophies as well. I think the bosses are some of the best in horror games all time.. can't think of one boss scarier then laura. I really hate the one chapter where the haunted get guns tho. I think your on the soulsborne jock a little too hard, you're comparing two completely different genres and bloodborne is in my top 10 all time. Anyways, not every game is for everyone. Edit, i did enjoy hearing marjulas music during your review tho lol, will always love that theme
@Roler42 Жыл бұрын
8:09 The signaling that you're supposed to run away is indicated by her insta-kill if you get too close to her, and that the door itself is the only way out. Sebastian even exclaims "He better run". 8:24 That door is a mind game, it's there to throw you off, the game is essentially trying to get you killed by her, the idea is for you to think outside the box and try the door, since previously you already got it established that she's invincible.
@dominicturner774 жыл бұрын
This game is amazing. It kicked my ass so many times but I couldn't wait to go again!
@Mentallyillfood4 жыл бұрын
1) The story is inconsistent because you don't understand it 2) The game changes in environment because you are delving further into someones mind 3) The upgrade system was extremely simple to follow 4) I can see why you don't like the game as you genuinely don't look very good at it, looking at your game play 5) I agree with you that Ruvik should easily be able to kill Sebastian, only thing I can think of is that because Sebastian mind is already polluted he can survive Ruviks world. 6) Peoples minds are incoherent and over the years peoples minds change. 7) You keep going on about the stamina its one of the first things you should upgrade, by chapter 6 mine is at level 3 or 4. Its a survival horror as well you need to learn to be able to conserve your stamina by running and jogging. 8) Don't use med kits in the middle of a fight.... haha
@chompiechomp63414 жыл бұрын
Actually I think there are three reasons why Sebastian can't be easily killed. First if what you said: Sebastian is actually already tainted in terms of mentality due to his traumas. What actually makes it more interesting is the similarity of their lost loved ones as both were related to getting burnt. The second reason that I can see is if that's the case, then everyone like Kidman and Joseph should have never been encountered. He forgets that Ruvik already said this exact thing but he enjoys torturing them and they're not that much of a threat to him so therefore they are not that significant as he had other things to do like find Leslie. The third reason why he Sebastian can also be more resistant is due to Leslie. If you remember when Sebastian got infected and returned to normal, Leslie was present. With Leslie having a direct influence on STEM (despite not being the host) and the trust the boy has on the detective, it is also a foreshadowing that Leslie is actually protecting Sebastian. If you also think about it, the very safe spot wherein you save your game is related to Leslie. JEM Productions actually discussed this and it actually does make sense if you think about btw so check out his video about the game. Anyways, as a patient in a ward, this actually makes good sense as this is something he would find peace despite the trauma he experienced within.
@johnkeane3202 жыл бұрын
After looking at reviews for this game i would have imagined it would be a terrible game but having just finished it i actually really enjoyed it. It feels like an old fashioned game and if you can ignore the "jank" its really enjoyable (on pc with flawless widescreen fov mod)
@SuperPatinator2 жыл бұрын
I can def agree with your points in a way, but the funny thing is that exactly your points make it a great game to me. It is wild and chaotic. Every turn there is something new to discover. The game world is harsh to you and your character is weak. Also I love that the story is so weird because the game isnt so straight forward. The world in evil within is really EVIL. And I love the progression because you get so scared by a few enemies in the beginning and towards the end HORDES of enemies attack you and you are think to yourself "Wtf Im gonna die" because you already fear the fewer enemies in the beginning.
@robogreek31572 жыл бұрын
I loved not knowing what was around every corner
@Ji99i33 жыл бұрын
Meh this video wasn't the best way to make a point
@daemonvector463 жыл бұрын
This game really felt like the spiritual successor to resident evil 4.
@yurieu58722 жыл бұрын
Now lack of good ideas and deliberate copying is called spiritual sucessor?
@toastydanny91363 жыл бұрын
I just came here to see the angry fanboys trying to defend this game in the comments. It's hilarious.
@captainjaber56103 жыл бұрын
It has very good spots and areas but doesn't capitalize fully which hurts it tremendously.
@frankbasile36622 жыл бұрын
Only thing hilarious is how utterly sad and pathetic you are,just a confused,ignorant,arrogant pretentious lil angry fanboy yourself,yet you pretend otherwise,now that a hilarious fvkn joke
@toastydanny91362 жыл бұрын
@@frankbasile3662 Found one angry fanboy! Go on and stay mad. ;)
@frankbasile36622 жыл бұрын
@@toastydanny9136 Stick to your wrestlemania corny games lil wanker,leave the judgement of great games to non pseudo intellectuals ...
@toastydanny91362 жыл бұрын
@@frankbasile3662 You talk about utterly sad and pathetic before, yet here you are still being mad. What an irony that is, you truly represent the mad fandom my friend and how laughable you are. Keep up the good work. 👍
@sofiemagko59115 жыл бұрын
What are your thoughts on Alan Wake?
@LHudson5 жыл бұрын
Eh it’s alright.
@fuzzydunlop79285 жыл бұрын
You can say you didn't like it, that it had serious issues concerning narrative flow and game mechanics which impeded it, but saying that it's "one of the worst games of 2014" just hurts the credibility of your argument because it's essentially a vapid statement that holds no real objective value. This doesn't mean you can't be subjective in your assessment, but an assessment that's based on subjectivity will almost always be flawed in its execution. Even if you build upon a rotten foundation with quality parts, that foundation is still crippling. Not only that, but the statement distracts from the goal of your video. You want to focus on The Evil Within, but saying something "is the worst of 2014" means that you have to analyze literally the rest of 2014 and what games came out, it's not just a value judgement on the game itself but on the industry as a whole during that particular year and dude, you don't have time for that shit. So just nix the "worst of" statements because they're only going to kneecap you in the future. Unless it's something that is so definitively terrible that 90% of people will agree it was spectacularly bad (Hunt Down the Freeman comes to mind), there is no purpose to using the phrase.
@LHudson5 жыл бұрын
The reason why I feel the need to return to that “worst of the year” statement is because that’s where the root of this whole video lies in. I’ll probably have to make an appendix on this subject :)
@erik-bm4po5 жыл бұрын
I don't agree with you on this one. I think this game is great. Sure the story is garbage but that's the case for every Mikami game. The level design is nothing special I'll give you that but it's serviceable. If it weren't for the terrible levels toward the end game I'd go as far as to say the game is fantastic. I think you should see the game as a series of very specific challenges that test your skill in different ways and maybe you'd enjoy it more.
@LHudson5 жыл бұрын
Might test your theory on the challenge. I’m planning on covering the DLC and maybe some aspects I might have missed (like my personal annoyance with Leslie). We’ll see.
@erik-bm4po5 жыл бұрын
@@LHudson haven't played the dlc but I'll watch the video. Leslie is annoying i totally agree
@1r0zz5 жыл бұрын
The story is not garbage. It never tries to shove social lessons, it does not take itself much seriously and is a medium for the horror spectacle. Survival horror does not mean that every game is silent Hill 2... Hell, the second survival horror series created was a action-y biopunk inspired by b-movies...and it was great before being raped in resident evil 7...
@erik-bm4po5 жыл бұрын
@@1r0zz you re right it's about giving pretext for spectacle and for me that's totally fine. But its more plot than it is story.
@1r0zz5 жыл бұрын
@@erik-bm4po aren't plot and story synonimous? the background is given by written text and some visual narrative (as survival horror do) and focuses on the main character, Ruvik and the stem technology (that are pretty much the 3 main narrative elements of the story).
@justanotherlikeyou2 жыл бұрын
All valid critiques
@frankbasile36622 жыл бұрын
The Evil within is one of my favorite games ever made,..its art ,level,enemy and world design is top notch,..perfect survival horror gameplay,each weapon feels great to use and headshots are very satisfying with a bloody loud pop,...I truly don't understand the criticism of this game,if its too difficult just play on easy settings which would be normal on any other game,..Truly a Masterpiece in all aspects,only a confused pretentious wanker would think otherwise...
@mayonnaise39592 жыл бұрын
This game is not a masterpiece
@frankbasile36622 жыл бұрын
@@mayonnaise3959 Maybe to a close minded ,ignorant ,sheltered imbecile but to the only people that matter,its a Fckn Masterpiece..
@mayonnaise39592 жыл бұрын
@@frankbasile3662 damn is it windy on that ego tower of yours?
@theitfactorjameswheezer28522 жыл бұрын
@@mayonnaise3959 what a dumb comment
@KooglaGK5 жыл бұрын
I do hope you give Evil Within 2 a try, it is so much better.
@frankbasile36622 жыл бұрын
No,its great but definitely not better then the first..this pretentious asshole doesn't deserve to play anymore Evil Within games
@mechgouki79993 жыл бұрын
I personally hate this game. Well, it's true that I suck at this game. But somehow I am able to play Dead Space, Condemned, Resident Evil, FEAR, competently. Weird.
@romanpearce39493 жыл бұрын
Ok that's your opinion, my opinion is that it is my favorite game of all time
@piyushnandi63063 жыл бұрын
I feel "inconsistency" is supposed to be one of the core themes of The Evil Within... Initially Sebastian is confused and distracted and Ruvik gets the upper hand by trying to break him slowly with the "horrors", but gradually Seb starts to "take control" of the situations and now Ruvik starts making desperate attempts to take him down and this is how things start becoming less scary and more aggressive and chaotic.
@sockaponch4 жыл бұрын
Tbh I never went through the door problem, that's ur personal problem, don't assume, just think
@LHudson4 жыл бұрын
I'll wholly admit that was more of a "me" problem. I shit you not, I checked about 10 or 20 let's plays once this was pointed out and all of them went for the door. Was pretty stunned.
@EDP-zc9hb5 жыл бұрын
What game is being played at 0:20
@LHudson5 жыл бұрын
Tyler Norman Mirrors Edge
@AngryGnomeify Жыл бұрын
It sounds like you actually didn't understand the game. You take what you see and just say "that dont make sense!" Yes it was a wild adventure with turns that didn't make sense to our minds but that isn't the point of the game. Everyone connected was contributing on some level not just Ruvik.
@Synthetic-Rabbit2 жыл бұрын
I always thought the level design of the first 2/3rds of the game was really well done. I personally enjoyed TEW a lot if I'm being honest but to each their own.
@zerotactix57395 жыл бұрын
This game is better than Dark Souls. And yes I have beaten Dark Souls 1 and 3.
@thattwitalex5 жыл бұрын
I think Ruvik is one of the only characters in existence that gets weaker in cutscenes. I thought The Evil Within was really mediocre. It wasn't horrible in my opinion but I did feel it drag especially 2 thirds in but it feels like instead of designing a world around the story they built multiple horror scenarios and then wrote a story that would vaguely justify why you jump around weird ass scenarios
@tho_omas57273 жыл бұрын
I know this is old but the reason why Ruvik was getting weaker was intentional since Sebastian was killing parts of his constioness basically the bosses , and it says all this in the menu tho I forgot what the option was called
@adamseeker29562 жыл бұрын
>The Evil Within >"Among 2014's worst games." It wasn't terrible; just rather disappointing. Also, 2014 was one of gaming's worst years and just about everything released that year was either shitty and/or disappointing.
@paso62343 жыл бұрын
seeing that gameplay footage just kinda... hurts
@aranerem37674 жыл бұрын
I really like the evil within
@keetbuch82173 жыл бұрын
I think this game feels exactly like resident evil 4 but with a slightly darker more horror focused tone. It does jump in its gameplay, but so does resi 4. I think it depends on what you're looking for. Not for you if you're in the market of re remake feels.
@captainjaber56103 жыл бұрын
It borrowed elements from RE4 but feels completely different; yes, same director but two completely atmospheres and tone. What baffles me is that a game of this magnitude with so many chapters doesn't have a map! How can that be?
@offbeatkyle4 жыл бұрын
lol git gud 16:09 i love when people skim through books on game design act they know how games should work. Almost ever nitpick can be easily avoided if u stop trying to rush through the game and be careful and think. like if u know ur gonna stop after ur sprint runs out maybe u shouldn't use it as much and make sure it doesn't run out when u use it lol.
@Gaff.4 жыл бұрын
Basically.
@robogreek31575 жыл бұрын
the evil within was the greatest horror game made. Sure it should of been delayed, sure it leaves holes in the story, sure it has a very linear concept. But it fucking works. Awesome battle of good vs. Evil, awesome upgrades, and the best boss battles iv ever played. And the protagonist just grows on you each chapter he survives. Dark Souls was great but the Evil Within is was far greater. The sequel was awesome too. Being someone who loves the first 2 resident evils and silent hills...the evil within was better.
@Gaff.4 жыл бұрын
I agree on everything except the sequel. I do not understand how anyone can love both games. But I love classic RE and Silent Hill and even RE from RE4 onwards, and I think I prefer TEW1 to all of them.
@robogreek31572 жыл бұрын
@@Gaff. i did not love the sequel. I HATED the.new voice actors and it felt like a different game. It was a great game but.not on the level of the original
@moghater3 жыл бұрын
Man, I hate the gaming community sometimes... I agree with most of what you said, I was mad at how it was inconsistent, annoying and bad at communicating what should be done at times. I really didn't like the game. And that is OK, I'm still looking forward to play the second game, since many reviews point as a very different experience. The problem is that apparently many hate my opinion, because many didn't like your video... Really hard having a different opinion on a piece of media, because people come hating when it disagrees with their "beliefs".
@LHudson3 жыл бұрын
I'm actually relieved that the general opinion was different to the consensus. I mentioned in my appendix and DLC video that it was a surprising relief (and that I screwed up with the door part)
@moghater3 жыл бұрын
@@LHudson I will watch it later. But still is a fair opinion, for me it wasn't a good first impression as well.
@ErimlRGG2 жыл бұрын
What is wrong with disliking an opinion you don't like?... Is not like they are telling him to delete his comment. Most comments I've seen are saying "I don't agree" and that sort of thing, yes, they are a few dicks in there but that's not the majority. If you are crying because of the dislikes then ... boo hoo I guess?. Everyone can have opinions. I don't disagree with most of what he said in concept but I don't think is very well explained either. And him complaining about healing items preventing you from walking... dude... is an action/survival horror game, of course there's going to be those kinds of mechanics, same as reloading in RE4, even Fornite has those restrictions to prevent player from just spam healing, I don't see a problem with that. So I don't like the video, I don't think is particularly good or awful and I disagree with some points he said.
@lukasbrunswig42322 жыл бұрын
Yoo u deserve much more subs... gonna tell all my friends about ur Channel!
@imamzzanderson33303 жыл бұрын
I think many Players have been played this game feel the same pain as me like : * The screen goes blank after opening the game * Missed any shot while u think u aiming right for these enemy head. * And the worst part that pissed me off when u doing progress or doing gameplay, the game stop itself like WTF ??? And it happens to me everytime i played this game. Why the developer didn't have time to repair bugs to make even better ""
@sockaponch4 жыл бұрын
But some of your review is relatable
@mrmhj99253 жыл бұрын
The Evil Within games are so underrated in my opinion. Pays true homage to 90s games like Resident Evil and Silent Hill. ❤️
@mayonnaise39592 жыл бұрын
No it doesn’t
@JmanRising5 жыл бұрын
Kind of sucks to see videos still shitting on this game. I can’t say I’m surprised though. I guess I’m still in the minority who digs this game. Underrated game.
@thomasfredrickson62985 жыл бұрын
Well, that's what happens when they are better horror games on the market during and after the original game's release. Alien Isolation, Outlast, Soma, Until Dawn, and of course RE7. I'd played these games (and kind of the sequel) way more than I do the Evil Within.
@JmanRising5 жыл бұрын
Thomas Fredrickson I dig RE7 and Alien Isolation isn’t bad, but the rest of the games you mentioned are not even close. Unlike the games you mentioned though the original Evil Within wasn’t made for casuals.
@Gaff.4 жыл бұрын
It's my favourite game of all time. I'm considering making a video on it because I can't believe such a wonderful game gets this level of hate. But it's even more appalling that they like the sequel more purely because it's dumbed down and they don't realise it and would hate that to be true of them. What really confuses me is the Dark Souls fans that hate this game. It really feels as if people dislike this game because it's hard (at first) and they don't understand how to play, and I suppose because it wasn't marketed as hard. Because that marketing tells you what you're in for with Dark Souls, I think people are fine with dying a lot in it, but in TEW1, they feel humiliated and angry at the game because they didn't expect it.
@Gaff.4 жыл бұрын
@@thomasfredrickson6298 none of those games are even close to Evil Within as survival horror games, besides maybe RE7 on a very subjective level. Evil Within stresses resource management and RE7 is the only game you mentioned that even tries to do that. I don't like RE7 anywhere near as much and it's clear Evil Within is a mechanically deeper game, but if it's not for you then fine, it's not for you. Acting as if it's poorly made or something, sorry, but its fans wouldn't be so passionate if that were the case.
@jd27924 жыл бұрын
@@thomasfredrickson6298 you mean dull hiding seek games that 90 precent of them are just hiding in a locker and the enemy will ignore you
@xploit811 Жыл бұрын
Loved this game!
@LordMarvin19933 жыл бұрын
I didn't finish it until after a year it came out, really enjoyed it :)
@well-being26083 жыл бұрын
Evil Within 1 was a lot better than 2. More challenging and tense gameplay, great atmosphere, interesting story and unique enemy designs. TEW2 didn’t have these charms.
@JennyTheNerdBat3 жыл бұрын
Imo, TEW2 is less atmospheric and tense, but had some actually good gameplay to make up for it. For how much I love TEW1 thematically, the game forces you to put up with a lot of bullshit, and half the challenge can be attributed to game mechanics screwing you over - be it 3-second stamina bar, laggy bomb minigames, arena battles that short you on ammo, matchsticks occasionally refusing to work, etc.
@Gaff.2 жыл бұрын
@@JennyTheNerdBat The 3-second sprint is fine anyway but can be upgraded. I never upgrade sprint, but if you feel you need it, you can. The bomb mini-games aren't laggy, at least for me. I try to disarm almost every bomb I come across. On Akumu, the window is even smaller and I still found it completely fair, rarely missing a bomb. The arena battles don't short you on ammo; they're meant to challenge you to do resource management, and it's one of my favourite aspects of the game. The match mechanic is another one of my favourites, tying into the resource management, particularly in arena battles, but it does occasionally not work, which is a legitimate bug.
@ElliesCousin5 жыл бұрын
@LHudson I can understand how ridiculous & frustrating this game is - either because it is poorly structured, narratively inconsistent, or by its imprecise, cumbersome, and clunky gameplay mechanics - but a lot of your arguments seem pedantic and drawn-out in nature. For example - The Door Argument I do not know what possessed you to STAY in the room w/ the big bad, but in what reality does that make sense? There was ONE way in and ONE way out: did you forget the way you entered through? Normal people/gamers would keep running; though, you apparently had time to take a beat and question the legitimacy of a door? No, your argument is just a nitpick. You are entitled to feeling how you feel. And I agree, when this game shits the bed, it real f*cking takes a shit. Examples - • Anything after Chapter 11 • Chapter 11 • Arbitrarily abysmal stamina bar • Mechanically shoddy match system • It's too easy on anything but AKUMU • Bear traps and where they come from • Zombies & beasties w/ guns • Etc.
@LHudson5 жыл бұрын
To simplify the door argument, it's because I tried going through a door with the exact same texture in the safe room and it didn't open before, and that red circle with the line dashed through. It's the exact same symbol used on many signs and doors as a way to prohibit or warn against certain condition on many products and services (eg, No Smoking). If that symbol wasn't on the door, I would've gone through it, without question.
@LHudson5 жыл бұрын
Semiotic studies also play a big role in it, but that's a whole different subject altogether. It's clear that I need to make an appendix on this game, because I was not aware that my thoughts on the game were contentious (not that it's a bad thing, it's relieving actually, but was eyeopening).
@ElliesCousin5 жыл бұрын
@@LHudson You don't need to clarify anything, I'm simply calling your 'argument' a nitpick. Because it is.
@LHudson5 жыл бұрын
@@ElliesCousin And that's fair :)
@ElliesCousin5 жыл бұрын
@@LHudson Also, that fact that you're being up Semiotics, as your only credible defense, really proves my point. This game is THE antithesis of cohesion. They really fell flat on their face w/ executing certain things, but it's supposed to be intentional. Like I said before, I have no clue why you just wrote the door's credibility off w/out even TRYING to see if it worked? It makes me laugh honestly. haha What a non-argument.
@trumanway37632 жыл бұрын
I think the game had a lot of good and fun ideas. But it definitely had it's flaws, the story was basically gibberish until the last 75% of the game
@ErimlRGG2 жыл бұрын
the last 75%? So you mean the majority of the game and only the start didn't make sense? Or you meant the last 25% or quarter of the game?
@trumanway37632 жыл бұрын
@@ErimlRGG sorry I meant the last 25%.but overall I think it is a good game and worth playing.
@LordMarvin19933 жыл бұрын
Also the second was an easy 9 out of 10
@nxnson3 жыл бұрын
Getting older doesnt always equate to getting wiser.
@joshuahayes43153 жыл бұрын
Turned off video when he said this was a bad game
@IvaN-cf7qt4 жыл бұрын
The real question is, why you think the game is bad?? It is not
@Piizzachuu3 жыл бұрын
Your tastes have “evolved” I don’t think so buddy. But oh well 🤷🏻♂️
@willthomas23103 жыл бұрын
Wow! This guy was harsh on this game. It's not a masterpiece but it's far from a bad game
@mikel666615 жыл бұрын
Even if it may look as minor detail, Im agree with the door that have the forbidden signal. It happened to me at various points in the game actually. Not only the symbol itself works against your mind, the fact that the texture of the door barely stand out (I mean, the textures are blurry, the color is desatured) reinforce the idea that the door an uniportant asset for doors that can't open. Overall Im agree with you. While I get that thing like the game lacking any focus may be something more personal, I dont why so many people just ignore the clunky controls or the many bad design decisions. I started playing the sequel just now and damn it feels great in comparison, some many of issues have been adressed and improved that Im loving the game so far. Plus it seems more focused than the first one.
@cloudsombrero4 жыл бұрын
youre staminas low cause sebastians a chainsmoker duh, like tf its explained
@t.o.p68493 жыл бұрын
He's a drinker, not a smoker. Plus, even a smoker wouldn't lose his breath after 5 seconds of running. lol
@cloudsombrero3 жыл бұрын
@@t.o.p6849 hes most definitely a cigarette smoker, his jacket is described as smelling of cigarettes. it's a gameplay mechanic with watsonian and Doylean reason it checks out
@t.o.p68493 жыл бұрын
@@cloudsombrero It really doesn't. In either perspective it doesn't check out. There are many instances in the game through cutscenes that show he is capable of running more than 5 seconds without losing breath.
@cappedminer3693 жыл бұрын
@@cloudsombrero don't be dumb ! I couldn't even tell if that was a cigarettes' box. also where was his lighter then ? why couldn't he use that ? also he has not drank anything the entire time we play as him.
@mayonnaise39592 жыл бұрын
@@cloudsombrero he’s works at a police department where people are smoking all day
@facepalmvideos15 жыл бұрын
Only Heavy Rain or Silent Hill Homecoming can top my sheer hatred for this thing. Nearly every aspect of this game pisses me off in some form or another. I hate it with such burning passion that i swear - it's some kind of love. I've come full circle. I've reached enlightenment.
@cappedminer3693 жыл бұрын
i think silent hill homecoming is better than tew1
@antobatta15514 жыл бұрын
Give TEW2 a try tho, it's so much better
@nomercy89895 жыл бұрын
There is no way anyone's opinion about the 2nd game can improve on a second play through. That game is TERRIBLE!
@gumfireparalax13715 жыл бұрын
How? The gameplay is a lot better, even if the voice acting is kinda worse. That's coming from someone who still prefers the first game.
@JmanRising5 жыл бұрын
I agree, I hated the sequel. Everything I liked about the original was removed or downgraded.
@thomasfredrickson62985 жыл бұрын
You know, It's comments (as well as the replies) like these that you guys are never gonna get The Evil Within 3. Because y'all hate the sequel, resulting in it under-selling big time. Hope it was worth it. Also, RE7 was the Best horror game of 2017, both Evil Within games didn't have a chance!
@JmanRising5 жыл бұрын
Thomas Fredrickson Believe it or not I actually bought 2 at launch. Even though I knew I wouldn’t like it as much as the original, gave the game a chance anyways. Even if I didn’t though, I’m fine with Evil Within 3 never being made. As long as Mikami has no intention of directing again, I’m not interested.
@zerenadli4 жыл бұрын
Lol you kidding me, I enjoyed the sequel a lot better than the 1st one.
@MrCaliforniaLivin3 жыл бұрын
You made the review on easy mode ? :D If it wasnt on easy, you would realize that stealth is most of the time a Must! But yeah i hated that grudge monster so fuckin much. Whoever designed that ares of the game could hsbe done better. That wad atrocious.
@mayonnaise39592 жыл бұрын
That’s bullshit
@aranerem37674 жыл бұрын
The game is awesome
@jokerhere79083 жыл бұрын
Game is great.
@mattmas66284 жыл бұрын
Great video
@Queess13 жыл бұрын
Man, you just threw in here SH2 and Majula's soundtrack, instant subscriber
@huzi9905 жыл бұрын
Its amazing how salty people get when you remind them that TEW was a terrible game.
@Gaff.4 жыл бұрын
Cos it's an excellent, underrated game and the people that don't like are usually just bad at it.
@doranmitchell17004 жыл бұрын
I respect his opinion but I really liked TEW. In fact I think I liked the DLC even more. Currently going through TEW2 & enjoying it so far.
@fraundakelmbrilpondaprost903 жыл бұрын
@@Gaff. I find the game pretty easy and love RE2 Remake, etc. But TEW is honestly just a grating slog. Super obnoxious "psychedelic" screen effects all over the place, absurdly slow animations EVERY time you open a door or climb a ladder, Sebastian's wacky movement, the hideous colour palette and textures...I could go on, but there's so much about this game that's unlikable, and none of it has anything to do with the difficulty. Hell, it might at least be somewhat enjoyable if it were actually difficult, but you need to beat the damned game once on Survivor just to get a decent challenge, and I am in no form inclined to replay based on how trash the game is in so many ways.
@Gaff.3 жыл бұрын
@@fraundakelmbrilpondaprost90 I don't know what to tell you, guess it wasn't for you. I never had a problem with the screen effects, never found the animations 'absurdly slow', never found Sebastian's movements 'wacky', and may go so far as to say I've never been as impressed by a game's art direction. I find it weird that you found it 'pretty easy' and still didn't like it. The truth is it isn't mechanically very difficult, but that doesn't change the fact that most people that complain about the game long enough reveal they don't understand the combat at all, and that's why they had a hard time of it. And some other people will complain about the story, but invariably they didn't understand the story, either, because you have to do some of your own thinking to do that. I also find it weird that all your complaints are about things I would find trivial if I agreed with you. But that's fine. If the game's not for you, the game's not for you. I wish more people recognised how good it is, because I've never played anything else like it and I'd like more games that are similar. But if you don't like it, then you weren't apparently the audience. The game has a respectable, passionate following of only moderate size, and I suppose we were the type of person that the game was designed to please.
@fraundakelmbrilpondaprost903 жыл бұрын
@@Gaff. I honestly really doubt that difficulty is the main source of why this game was middlingly received. I think you have some confirmation bias from people you've talked to regarding that one. I mean...upgrade sprint a level or two, kneecap zombies and torch them while they're down, pump up your critical hit chances, don't waste your ammo trying to run and gun due to revolver spread (basically serving the same purpose of staying still to aim like in Re4). Hit a dead end, just pull out a flash bolt and cheese some fools. Boss fight? Harpoons. I imagine most people who played are survival horror fans and it's likely most can wrap their head around these things. Re2 Remake is arguably a lot more oblique and risk/reward regarding mechanics and the resulting challenge you experience throughout the game, and that sold like hotcakes with huge amounts of praise, as did the original RE titles. Alien Isolation is WAY harder, and it's quite beloved, same case with the Souls games. All the aforementioned are some of my absolute favourites. It's pretty presumptuous and narrow-minded to dictate that nearly anyone who dislikes the game disliked it because they can't play it, in spite of lots of other flaws elsewhere. And it's the fact that you disagree with me that you find those matters elsewhere in the game to be trivial, not that you'd find them trivial if you agreed with me. On a mechanical level, the game just starts to get exhausting when Sebastian needs to slooooowly open every single door like it's 500 pounds. It's exhausting having throbbing, blurry double-vision effects plus grainy black and white in order to simulate mental distortion. And it's exhausting how, in spite of the twist being so predictable and the plot being relatively thin overall, the game treats it as though it were a massive, particularly unique concept that hadn't already been done in The Cell (equally as cheesily) with chunks of inspiration taken from other games, with only the justification of it all being in Ruvik's mind to cover for it. Don't get me wrong, I'm not a big fan of how this guy covers the game in his video. He's pretty obnoxious and really bad at conveying a strong argument. His dumbass door hangup is absurd, and already the only thing I can remember from the vid. The combat and environments can be GREAT at times. But I also still find the game pretty weak in a lot of ways. I'm glad you and others enjoy it, though, and I'm still planning on trying out TEW2 at some point.
@sockaponch4 жыл бұрын
Ppl hate the evil within just because it's hard for them, that's the same arguement he makes
@Frankrif-r8h5 жыл бұрын
KOTOR 2
@donjuan13845 жыл бұрын
Rifqi Athallah palalo bejat
@egoborder32035 жыл бұрын
this game was a huge NOPE from me. It was just trying to hard at all times, like an annoying kid who wants attention
@V_y-r_e5 жыл бұрын
Fantastic as per usual.
@aranerem37674 жыл бұрын
It's one of my favourite horror games
@salado19443 жыл бұрын
is still The evil within bad? yes *i lost all interest in the video instantly*
@Andygb782 жыл бұрын
The Evil Within is one of the most frustrating games I've ever played. The characters are terrible, the controls are terrible, the gameplay and level design are also terrible. The story is difficult to follow/non-existent. It tries to be an action survival horror game, but ends up failing on both counts. It's a typical lazy modern game designed purely to make money off the back of Shinji Mikami's association with Resident Evil.
@frankbasile36622 жыл бұрын
Characters are excellent,controls are perfect ,gameplay and especially level designer are top notch,only a one handed dwarf with down syndrome and and lobotomy would find it frustrating,..every aspect of this modern survival horror is as close to perfection as possible,..Truly outstanding how anybody can say such false bullshit about this Masterpiece
@Andygb782 жыл бұрын
@@frankbasile3662 If you think this is a good game, then you don't know much about video games, and the great games of the past. This game is made for the gullible masses. Hollow flawed gameplay ripping off bits of the last of us, broken stealth mechanics, bull***t upgrade system where you have to spend green gel to be able to run, bull***t characters that have no depth or interest to them, generic horror enemies that re appear for no reason after you've killed them earlier in the game. The whole game is a pointless bulls**t horror theme park ride designed to make the gullible part with their cash.
@Nirban2 жыл бұрын
Have you played Resident Evil 4?
@frankbasile36622 жыл бұрын
@@Andygb78 Typical cynical wanker,you know damn well your part of those gullible masses,yet you pretend otherwise.We all own and have played almost every great game since the 80s,doesn't change the fact this game is for the elite who know and appreciate excellent craftsmanship in survival horror entertainment ..apologize for your false opinion of this game and you will be forgiven...
@Andygb782 жыл бұрын
@@frankbasile3662 You're talking nonsense, man.
@fips7113 жыл бұрын
I didn't know whether to like or dislike the video. What you say about the incoherence and poor pacing of the story is correct, but then you keep whining about minor gamey elements, which so so tedious to listen to.