I used to sit for hours just listening to the game music alone. I didn't really play the games so much. Thumbs up if you did the same. :-) The man was absolute genius with the SID.
@TheDinosaur085 жыл бұрын
I used to reccord a lot of C64 tracks on tape. This was the only music playing on my walkman back then.
@canecreek005 жыл бұрын
I used to buy the games just for the music, i felt sorry for the spectrum owners i went to school with they just didn't get it.
@leopold75625 жыл бұрын
I did exactly the same. In fact, when I'd invested in a floppy drive, along with an Action Replay and Freeze Frame to port all my cassette based games to disk, I deliberately left Sanxion out of it so I could listen to that loading theme. I had another game, Flash Gordon, and I never ever played it, instead listening to the music.
@megalep70255 жыл бұрын
@@TheDinosaur08 Me too.
@RichardM-kv4uu3 жыл бұрын
Yep, had a commodore 64 just to listen to music, had an Atari 800XL to play games on!
@MaxCarponera8 жыл бұрын
It's hard to explain to non-techy people the amount of effort and genius applied to this work
@battlemode8 жыл бұрын
Any artist work his salt can detect effort in art. This is superb work
@bitchlasagna47207 жыл бұрын
even though he uses pretty normal techniqes (rip spelling)
@dava_arvarabi6 жыл бұрын
@@bitchlasagna4720 Yeah, but back then trackers didn't exist yet so Rob had to create his own hex editor program to compose his music. That's the "effort".
@bitchlasagna47206 жыл бұрын
@@dava_arvarabi i suppose so
@derkernspalter5 жыл бұрын
This is the reason why Kraftwerk keep on suing all the dudes who sample even the slightest bit of their sounds. They say, they literally spent hours or even days to produce and program the sounds back then and then comes some shitty dude with a sampler and steals their stuff.
@alisondale9793 жыл бұрын
I believe this was the best piece of music on the C64 regardless that it was a loader. Incredible what Rob Hubbard did; I listen to this on here frequently to reminisce and do miss those days ❤
@kyorin6526 Жыл бұрын
The Crazy Comets remix that came with Mega Apocalypse was also another Rob Hubbard masterpiece.
@leopold75625 жыл бұрын
Oddly hypnotic, but at the same time revealing Rob Hubbard's genius as a SID composer. Watching those channels and how he managed to superpose two sounds on a single channel like that in order to get such a rich polysynthetic sound is nothing short of genius level coding to overcome the limitations of the chip. And to think this was all done in just 64k, along with loading the game at the same time, by one man. Nowadays we have armies of coders who do a rough job of nailing together games with acres of space to play with. Maybe games would be better if we took them out of the studios and returned them to the bedroom like we did in the 80s...
@edameow3 жыл бұрын
This.
@mortvader2 жыл бұрын
It was done in WAY less than 64K, actually. The game took most of the memory, while the tune was only a few kilobytes! Someone might be able to add the exact size of the player+data?
@XXSkunkWorksXX3 ай бұрын
Quite so. Demis Hassabis, a coder who started his journey - as you say - as a bedroom programmer, has just won the Nobel Peace Prize and is head of Deep Mind, Google's AI division. 80s coders changed the world, with Rob Habbard at the forefront. Bona Fide geniuses.
@Sancho_Retablez6 жыл бұрын
This is a masterpiece. No, seriously. With all the weight of the word: a masterpiece.
@XXSkunkWorksXX3 ай бұрын
Yup. They'll listen back to Hubbard in 300 years time and marvel at his music the way we do today at J.S. Bach.
@Locateson8 жыл бұрын
This is what it means to master a machine.
@jimmymimpson84999 жыл бұрын
Holy shit. He managed to make an individual channel play multiple bending pitches at once by manipulating the wave shapes to bring out different overtones. That sounds badass. Why does nobody else do that?
@dprezzz15618 жыл бұрын
Holy shit indeed!
@bitchlasagna47207 жыл бұрын
you hear that in nearly every c64 tune
@RolfRBakke7 жыл бұрын
This is done with sync from channel 1, so two channel are used. Channel 1 is muted or has no waveform selected.
@doricdream4985 жыл бұрын
it's insane just how good the bass trombone + tuba sounds in the prokofiev bit. it sounds REALLY accurate - and i would know considering i sit by them every other afternoon in rehearsal!
@davidincornwall3 жыл бұрын
I don't know if anyone remembers, Zzap 64! used to do a game music chart and this seemed to top it forever. For good reason.
@GregBreden8 жыл бұрын
I've still got my best of Rob Hubbard mix tape I made on cassette in the 80s and it still plays. I'd but a game just because Rob did the music, his style was instantly recognisable because it was so far above anyone else's ability.
@battlestarducklactica68232 жыл бұрын
Ah, so this is the original version of the background music played to one of my most favorite levels on the game called Platypus. Combined with the claymation of the game, the memorable obstacles (the mines), the memorable scenery (that Saturn-like planet), and an incorporation of this music into the remix used in Level 2, the combo is so perfect, gameplay and game-aesthetic wise. Without this original soundtrack, maybe I wouldn't appreciate my childhood game even more. Thank you for the music. Thank you for your existence. :D
@muhnafizhfauzan3 ай бұрын
That's awesome
@ColinJonesPonder5 жыл бұрын
He's getting 6 channels of sound out of 3 SID channels... all while the game is loading.
@NickFellows4 жыл бұрын
No he isnt he is rapidly switching instruments on a single channel. At any given time only 3 instruments / waveforms are playing . there is no mixing going on here and no phantom channels this is a regular SID by a very talented musician.
@ColinJonesPonder4 жыл бұрын
@@NickFellows OK, let me rephrase it for the literally minded: he *appears* to be getting 6 channels of sound out of 3 SID channels ;)
@NickFellows4 жыл бұрын
@@ColinJonesPonder kzbin.info/www/bejne/hKqaZWaZaJeahsk Here is a bona fide extra sound channel on a stock C64 kzbin.info/www/bejne/hKqaZWaZaJeahsk By manipulating the volume register on the SID chip , it is possible to gain an extra channel for samples. This track plus Driller - all time favourites of mine
@ColinJonesPonder4 жыл бұрын
I know, but it does't work too well on an 8580... though the 8580 is capable of so much more fine tuning. LMan's Vortex has 3 channels of samples in one channel of audio. His routine will cope with 4 channels of 4 bit DAC. Sanxion was early work and was my favourite track for decades.
@NickFellows4 жыл бұрын
@@ColinJonesPonder SID chiip is amazing for its synthesis as well as the amazing tricks demo programmers found to exploit side effects in the hardware.
@rfxtuber2 жыл бұрын
When I first loaded warhawk in the early hours for the first time.... That soundtrack just left me stunned, ended up having that on repeat on my c90 cassette Walkman with my busted headphones leads twiddled together… lol Hubbard, Tel and Matt grey are pure legends!!!
@klaxoncow4 жыл бұрын
4:53 Just listen to that sound design. How the hell is he getting a SID to sound like that? And, right at the beginning, watch how voice 2 starts with one peak, that spreads out to equal spacing, before splitting into 2 peaks and then going to equal spacing, then splitting into 4 peaks and going to equal spacing. This is precision - and what it's doing is scaling the octaves, but seamlessly and smoothly so via pulse width?!? Like, how does one even think of something like that in the first place? Hubbard was the best because his sound design is just next level, AND he could compose a bloody good tune as well (see "Monty on the Run" for more details).
@mima854 жыл бұрын
It's not only PWM, it's oscillator sync also. This is why you see that sort of "doubling" of the PWM peaks.
@JohnJackson-mn4ts7 жыл бұрын
That 2nd channel is doing some serious mule work. Flipping between white noise, triangular and sine wave.
@RichardM-kv4uu6 жыл бұрын
That's how 8-bit music worked, each channel would usually be doing 2 things at the same time, you only had 3 or 4 to ework with!
@leopold75625 жыл бұрын
@@RichardM-kv4uu Three on the SID chip, but the best 8-bit composers often made it sound like more. Rob Hubbard was arguably the best at it as he understood how to push a percussion loop into an existing wave to make it sound natural and without any obvious breaks in the rhythm. And to think he (and the others) had to do this in machine language as well, with lots of PEEKs and POKEs, and they didn't have an army of coders to do the leg work either.
@LitoMike5 жыл бұрын
@@leopold7562 In C64, there was a lost 4th sound wave that was later removed on the C64 Amiga, using SID-Duo, which made it 6 sound waves.
@RetroDawn5 жыл бұрын
@@leopold7562 Not with PEEKs and POKEs from BASIC. They programmed in 6502 assembly. Most of them were quite accomplished assembly programmers.
@paulmarsh35214 жыл бұрын
The quality of the production in this is god level. Rob Hubbard makes the Sid sound like an orchestra in the Sergei Prokofiev part. The Sid chip, when used correctly, can sound like the most beautiful instrument ever made.
@gregor_man2 жыл бұрын
5:34 Is that really Prokofiev? This was only a guess from me, just from the deep memories or what, and I didn't know how to search it. Do you know its title? I remember this well from the C64 game.
@BenInSeattle Жыл бұрын
@@gregor_man It's "Dance of the Knights" from Prokofiev's _Romeo_ _and_ _Juliet._ When I googled for it, it said it was "Op. 64c" which seems all too apropos.
@gregor_man Жыл бұрын
@@BenInSeattle Thank you! 🙂
@leoingson Жыл бұрын
@@BenInSeattle Ha, nice comment :)
@karehaqt3 жыл бұрын
This is still awesome even in 2021.
@oscarvanderburgh99152 жыл бұрын
And 2023…
@AReallyLongAndUnremakableUser8 ай бұрын
2024!!
@CyanEnjoyer6 жыл бұрын
What a godly theme. Glad for Platypus' existence due to letting me know that c64 existed which i don't have as a part of my childhood
@adhitamaprasetya42206 жыл бұрын
Organic Rebounds Stage 2 - Cloud, Area 3 still gives me nightmares. Damn those mines and shrapnel balloons!! Although there are gray Options up for grabs in that area.
@2BuckFridays2 ай бұрын
best video on youtube
@TheCentralScrutinizerAgain2 жыл бұрын
I remember how INCREDIBLE it was for it`s time, Blew we away for years. Pretty cool shooter, too.
@stigj9426 жыл бұрын
This is by far the wildest ride into C64 games music. Rob H. is truely something... :)
@leopold75625 жыл бұрын
This was the tune that sold me on the C64. My Spectrum was gone after hearing it.
@daibonehead5 жыл бұрын
Greatest piece of 64 music ever.
@lisaallcock5 жыл бұрын
Common wisdom says that it takes 10 years to become a master at something. Well the SID Chip did not exist until 1982 and Rob Hubbard's first game music for the Commodore C64 appeared in 1985. Even people not good at maths will realise that God doesn't take 10 years to master anything.
@hyphz7 күн бұрын
Rob Hubbard was a piano and synth player before the SID came out.
@mikemacd0075 жыл бұрын
Etched into my brain till I die.. 😊
@daibonehead5 жыл бұрын
Mike Mac Is right!
@monktoncrew4 жыл бұрын
The solo still fries my brain to this day. Amazing.
@aresaurelian2 жыл бұрын
Much appreciated. Fits nicely in contrast.
@marinvidovic7632 жыл бұрын
This is a Masterpiece !!! ... Thanks for sharing.
@demo_sphere Жыл бұрын
I'm only hearing this for the first time now and this is mental!
@AndyMarsh5 жыл бұрын
Meanwhile at Team Spectrum the sound went beep beep.
@lordevyl83173 жыл бұрын
True, although I did somewhat like the sound from the 128K spectrum. However, it was still nothing compared to the SID
@RetroDawn Жыл бұрын
@@lordevyl8317 AY/YM is an awesome chip, as well! Not as technically capable (except better for sfx), but in the right hands... (and with extra CPU grunt on the ST)
@casanyby7 жыл бұрын
A thing of beauty..
@IXSVideo3 ай бұрын
That's what SID music made special in many cases. The capacitor filter controlled by the chip. Such a "cheap" addition to the hardware and yet so powerful. And .... well .. I wished, we had some special musicians for the Atari Pokey aswell. Hubbard did some "conversions" from SID to POKEY that sometimes sounds good, but didn't reach a tiny bit of the possible.
@eustachymotyka9316 жыл бұрын
Sanxion and The Extirpator :)
@rasowa735 жыл бұрын
I like Extirpator version from Atari even more. More happens in Sanxion version but Extirpator version flows better and sounds more aggressive.
@SeppelSquirrel Жыл бұрын
It reminds me a lot of the 2nd half of the NES Jurassic Park title theme / Stage 5 theme. That's interesting, because Stage 1 is the Comic Bakery theme. I wonder if Jon Dunn was a C64 fan!
@barelyarealdude8 ай бұрын
Not just a fan: he worked on c64 games himself! He’s got some solid tunes on the platform =)
@storminboy4 жыл бұрын
Like Ben Daglish said ' You had to write good music on 3 channel computers because of it's limited capability'. If you notice when the Commodore Amiga came out, the compositions were not nearly as good despite it's superior sound chip.
@rsouth4544 жыл бұрын
Exactly . The amiga had better sound , but NEVER did you feel the music and get vibes like c64 music . Not even joking the tunes kinda scared me at times as a kid but i liked them
@storminboy4 жыл бұрын
@@rsouth454 Well said. It always reminds of Jean Michel Jarres music. His earlier analog sounds from Oxygene and Equinox were outstanding compared to his later music. His later music was very good but no way did it compare to his earlier music for me.
@lordevyl83173 жыл бұрын
In MOST cases that was true, but not in all cases. Jogeir Liljedahl's Guitar Slinger comes to my mind.
@storminboy3 жыл бұрын
@@lordevyl8317 Agreed. Elysium by Jester/Sanity (Volker Tripp) was another good example.
@DerBomster3 жыл бұрын
I've listened to many nice covers of C64 songs over time, but among them all I found Sanxion to be the one that only sounds proper when played on the SID.
@antalwahlers35747 ай бұрын
Yep. His own synthesizer version lacks "oomph".
@NemesisElite20103 жыл бұрын
SUPER Rob Hubbard
@nzpomdotcom6 ай бұрын
Reminds me of being 15 again, this guy was a genius
@Fensta Жыл бұрын
Great piece of music. When ya think they had to program the chip directly in Hex it's unbelievable musicians and programmers.
@SuwandyOnggo3 жыл бұрын
Did someone notice is part of the Platypus's Soundtrack Game ?
@melissawickersham99122 жыл бұрын
Did they pay Ron Hubbard a royalty check to use his music?
@ulfwurker6977 Жыл бұрын
This made me take a look at classics, Fortunately. But after all Rob Hubbards take on Prokofiev is my favorite.
@abz_5072 Жыл бұрын
looking at the waveforms should be enough to show the effort put into this
@jackcimino88228 жыл бұрын
The second tune is pure genius. I have no words
@AshleyPomeroy8 жыл бұрын
Imagine what Sergei Prokofiev could have achieved if he had had access to a SID chip.
@cloerenjackson36998 жыл бұрын
Yeah.... imagine what he could have achieved if, rather than the limitations of an 80-100 piece orchestra peopled by musicians who each have at least twenty years of premium musical instruction behind them, he instead had a three voice sound chip? :-/
@Nightshft427 жыл бұрын
5:32 nice patterns
@sunherd7 жыл бұрын
Who the fuck is Sergei Prokofiev
@desrj7 жыл бұрын
sunherd The piece that begins around 8:40 is The Montages and the Capulets from Prokofiev's ballet of Romeo and Juliet.
@mennovanpoecke60264 жыл бұрын
Now I forgot Delta
@basshunter20072 жыл бұрын
It was amazing as much as they got out of the Sid chip
@simonmartin45997 жыл бұрын
I'm still baffled how the top wave which is the lead line has a bass drum added on top of it. That shouldn't be possible.
@6581punk7 жыл бұрын
Waveform combinations, for the bass drum beat the waveforms are combined, so you hear both the lead and bassdrum wave.
@mennovanpoecke602611 ай бұрын
Ik ben zo blij dat ik weer vrienden ben met Jeroen Tel!
@jesperjohnsen53362 жыл бұрын
A classic 💪💪
@MrBUESUM3 жыл бұрын
Good sound - Good game
@senseiken5 жыл бұрын
No arpeggio used. Awesome.
@Masonicon5 жыл бұрын
this song was Ironman's favorite Commodore 64 song
@moonowo Жыл бұрын
The second song is at 5:32
@greatestytcommentator Жыл бұрын
Still the best...... there were many contenders... but,., essence....
@mennovanpoecke60264 жыл бұрын
This was brutal music on c64. also lightforce, warhawk and the last v8 where
@richardwhitehead69662 жыл бұрын
Had a Zzap64 demo cassette with this on and had no idea it came from Sanxion (never played the game)
@carlopepi3 ай бұрын
Zzap paid for hubbard to have the use of a fairlight to make that no way the sid could have done that demo tape
@meathead9193 жыл бұрын
I challenge anyone with a modern-day synth/VSTs and 3 voices to re-create this tune. You will fail.
@porcorosso819 ай бұрын
Technically, what you are listening to IS a VST, as it is the output of a SID Emulator.
@RichardM-kv4uu3 жыл бұрын
I wonder if the man behind the SID chip had any idea it could do this?
@fordbuan22374 жыл бұрын
I hear platypus 2 title screen
@avmlaa66392 жыл бұрын
That's Platypus 1 level 2 (cloud stage with balloon mines) Platypus 2 used other Rob's music in level 5 (last level), called "Knucklebuster". For title music, you probably meant Rob's "Wizball title" music, it's used both in title screen of Platypus 1 and in level 4 of Platypus 2.
@reading_MOVIES Жыл бұрын
For those unaware of Hubbards inspiration for this tune listen to ZooLook and Zoolookologie by Jean Michel Jarre.
@mikislashy56562 жыл бұрын
wonderful example how can use sid :)
@Simon-fr4ts4 ай бұрын
I love 4:15
@paolosantaniello66226 күн бұрын
Montague and Capulets by Prokofieff
@Kaffeestrudel2 ай бұрын
One of my fav. games I loved at the loading that you can make your own song^^. When you think about that computer was able to load a game and even play music, and these modern crap games are not even in that position to do that, or the devs are as always these days to lazy as hell!
@blueskin19787 жыл бұрын
Best.
@0kti9 жыл бұрын
Please make " Praiser - Flash Out"
@MiNi-nn7zi4 жыл бұрын
Let's load some tapes!
@Yeowtch3 жыл бұрын
👍
@Z-Mat2 жыл бұрын
Wenn man da nicht einen Daumen nach oben gibt, kommt man vom Planeten Xlybuzzljxz...
@StormadoMan9 жыл бұрын
These are great, please "Thrust" at some point :)
@quadpad_music4 жыл бұрын
7w7
@TroyFullwood2 жыл бұрын
what's that classical piece at 5:30?
@DamnedRegistration Жыл бұрын
Sergei Prokofiev's "Dance of the Knights" (from the ballet Romeo and Juliet)
@anthonyleighton47542 ай бұрын
Romeo and juliet 2nd song....nice version....
@ancientapparition16387 жыл бұрын
Man I still have to beat spacechem
@retro80590005 жыл бұрын
That's a music :)
@RetroDawn5 жыл бұрын
Is this output from a real c64 with the 6581?
@BenInSeattle Жыл бұрын
According to other comments on this video, yes. It was played one voice at a time on a real SID.
@enjibkk685024 күн бұрын
For me, it sounds at time that the author tries to do too much, and the result starts to devolve into non-identifiable tune, random non-identifiable noises, e.g. around 3:30 :/
@TheMovieCreator8 жыл бұрын
What do you use to generate the visuals? Is it simulated, or do you sample real hardware only having one channel enabled at a time?
@cloerenjackson36998 жыл бұрын
The latter.
@amigalemming4 жыл бұрын
I guess I heard that melody in an Amiga demo. Seems someone has copied the melody.
@Archimedes750097 жыл бұрын
Wonder how many hundreds hours he must have spent coding this. Awesome.
@RichardM-kv4uu6 жыл бұрын
He most likely did this in a day because he knew exactly what he was doing.
@daibonehead4 жыл бұрын
RichardM8422 not always. There’s interviews out there where Hubbard says that some tunes took weeks and weeks and almost drove him insane. Delta and Kentilla to name two.
@Archimedes750093 жыл бұрын
@Ana Assburgian Wow !
@Archimedes750093 жыл бұрын
@Ana Assburgian Thanks for these infos.
@tabuhuso13 жыл бұрын
sanxion play on the 8580 chip :(
@NickFellows5 жыл бұрын
something seems off with the timing here ?
@GenuflectingRotation5 жыл бұрын
You try multiplexing 6 channels into 3 on a C64 machine
@rsouth4544 жыл бұрын
The lack of ram and simple qauntizing of noise / saw / synth drum hits would make perfect timing impossible . For the system used this music is incredible . The sounds and sequencing are beyond what most can get out of a plugin stacked pc running soft synths .. unless they use presets
@NickFellows4 жыл бұрын
@@GenuflectingRotation Im pretty sure this is only three channels. Rapidly changing the instrument a single channel is not the same thing nor is it unusual for a c64 tune, You only have to look at the oscilloscope view to see this.. If this counts then several of my own SID's have more channels than the SID chip is capable of. The only methods i know of for achieving more than 3 channels are with Digis, which do proper mixing and contrary to what you say it isnt such a struggle for the C64 to do this. My comment about the timing is because im pretty familiar with this SID choon and it doesnt sound correct to me. here is an old example kzbin.info/www/bejne/omOUo4aZnaZ4Zq8 The end of this demo features digital MOD playback with use of the C64's Analog filters. This is next level shit even the Amiga could not replicate this.
@BenInSeattle Жыл бұрын
What part of the timing seems off? Could it be an NTSC/PAL frequency issue? If so, wouldn't the duration of the track be off by about 8%? By the way, the link you gave to demonstrate how it was supposed to sound didn't work. The video didn't seem to include Sanxion.
@eiliannoyes52122 жыл бұрын
Co tu się dzieje?
@scottbreon94484 жыл бұрын
I love this music. I can't say the same thing for the game. It's OK, but IMHO, it's Stavros' weakest game. Much prefer Armalye.
@greatestytcommentator Жыл бұрын
Sad really, how much shit music is not out there today? Was it really this hard? and if it was... why aren't people trying harder?
@eduardopupucon8 жыл бұрын
tis-100 is amazing but i prefer shenzen i/o
@eNeSior3 жыл бұрын
POKEY (Atari) version sounds more clearly and better in my opinion
@BenInSeattle Жыл бұрын
:-D
@sergiomax16077 жыл бұрын
it's aufull !
@GenuflectingRotation5 жыл бұрын
You're ignorant
@CyanEnjoyer6 жыл бұрын
What a godly theme. Glad for Platypus' existence due to letting me know that c64 existed which i don't have as a part of my childhood