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Welcome to Part 2 of the Roll n Ball Game tutorial series! 🎮 In this video, we dive into coding in Unity and implement basic player movement using input controls. This is where we bring the game to life by making the ball move on the plane based on player commands.
What you’ll learn in this video:
Introduction to Unity scripting in C#
Writing a script to handle player input
Applying physics-based movement to the ball
Understanding Unity’s Input system
Testing and refining the player controls
By the end of this tutorial, you’ll have a functional player movement system that responds to keyboard input. Perfect for beginners who want to understand coding basics in Unity while building a fun game.
Stay tuned for the next part, where we’ll add more exciting mechanics like pickups and scoring! 🚀
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