Royal Workshop Guide for Black Desert | Get BIG Passive Income and OP Buffs

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BlueSquadron

BlueSquadron

Күн бұрын

Пікірлер: 73
@bluesquadronlive
@bluesquadronlive Ай бұрын
CLARIFICATION: People are saying Dokkebi are the best on the yellow nodes and that is not the case for most players. Dokkebi workers on the yellow nodes are good because of their work speed for sure. The problem is that the yellow nodes are going to have to be reset and moved around daily to produce different items you happen to have resources for. Average players are not going to be checking their production nodes over 2 times a day to make sure they are working. IF you are keeping them working around the clock then sure Dokkebi can be considered quite good, but for the vast majority of players Humans are still best because although they work slower, they are delivering sacks, and production will cease at some point anyway when materials run out so you might as well get extra sacks. Humans just net players more money overall unless you are able to keep it running around the clock which most people aren't going to be able to do. No doubt Dokkebi are the fastest here but that isn't what is most important. Just a clarification!
@HeirkuGaming
@HeirkuGaming Ай бұрын
I do not believe that processing can receive sacks, from my research it never allowed with crates. So I dont see why it would allow here, unless someone is able to prove wrong, and currently. I'm only really having to move my processing every 4-6 days. A bit RNG depending on resources received. Unless someone can prove you can get sacks from processing, Dokkebi will strictly be better outside of niche running out of materials, and lazy to look at processing to restart it or something else.
@m_sedziwoj
@m_sedziwoj Ай бұрын
Are you okay? Whether it’s Dolswe (human) or Dokkebi, no matter how many times they work (stamina recovery is automatic), both will use the same amount of materials for each task. The only advantage Dolswe has is the sacks, but for people who don’t run BDO 24/7, Dokkebi might be needed to process all materials. Time will reveal what the limiting factor is. Let’s be realistic-when work tasks take 1 hour or more, sacks are not as critical. There are plenty of nodes with 30-minute worktimes. Dokkebi also have luck, albeit less, so it’s not a comparison of 0 vs. 1, but rather 0.8 vs. 1. For me, the key question is whether the production nodes can keep up. If they can, Dolswe might be better; if they can’t, Dokkebi will be more advantageous. P.S. Work speed might not be as significant as we think, since it provides less than 15 work speed (or even 10, as Farn Knowledge might not apply to them). Still, it’s always better than nothing, and Thrifty on production nodes will be important. P.P.S. Work speed increases can sometimes matter for regular nodes, as completing tasks in 2 or 3 cycles can make a big difference.
@misterzer0665
@misterzer0665 29 күн бұрын
ok i thought i got it but WHAT THE FREAKING HECK ARE YOU TALKING ABOUT?????? what fucking sacks? are you insane? there are no sacks? not on the production nodes not on the gathering nodes, just dafuq? are you talking about the coins for upgrading the nodes? why would anyone call it sacks? i am running this for 2 weeks now and there is not a single "sack" whatever this should be
@BestBly
@BestBly Ай бұрын
There is another house that gives 4 workers for 1 CP there instead of just 1 worker lodging so you can work the really good worker nodes nearby as well…
@bluesquadronlive
@bluesquadronlive Ай бұрын
Correct! I just didn’t want to hire more for now. I’ll prob pick it up soon I just wanted to get the workshop going. Great comment though
@SkydreamESP
@SkydreamESP Ай бұрын
Human workers will only work for extra sacks, luck stats do not have any influence on mats. Meta is 4 Shellfolk for the 67% increase in production and 4 Dokkebi for the fastest workspeed
@relaxinggamemusic
@relaxinggamemusic Ай бұрын
chatters tried to tell him but he didn't listen
@sunnysvin1356
@sunnysvin1356 Ай бұрын
Very true
@bluesquadronlive
@bluesquadronlive Ай бұрын
Sacks are def impactful. Also humans have lower chances to learn the move speed skills thank dokkebi. If you are ok with constantly rerolling skills and not getting sacks then dokkebi can absolutely work on the yellow production nodes. They do work fast
@Nabuchodonozord
@Nabuchodonozord Ай бұрын
@@bluesquadronlive And we have our first backtrack! Let's see how long it takes you to backtrack and just agree with all Korean guides that say to just use Dokkebis. Listening to Rapolas's random thoughts when learning the system and making it the gospel is beyond stupid.
@MrFabiogarcia
@MrFabiogarcia Ай бұрын
I love BDO's Lifeskills, but I don't like having to leave the PC on 24/7 to farm, for me it's clearly a design to generate misleading numbers of hours/players in reports for investors or something like that.
@bluesquadronlive
@bluesquadronlive Ай бұрын
Very true
@chicoladeiras1
@chicoladeiras1 22 күн бұрын
And depending on your PC specs, you are consuming so much electricity to AFK farm that it becomes "pay to win" none the less 😂. You're just not paying it to Pearl Abyss
@thydimov9909
@thydimov9909 16 күн бұрын
Wait, do the workers only work when you are online?
@MrFabiogarcia
@MrFabiogarcia 16 күн бұрын
@@thydimov9909 Yes, as far as I know, they will finish the final task they r working on and won't start it again.
@peng-ugaming1652
@peng-ugaming1652 6 күн бұрын
@@thydimov9909 yep.
@VanderMagia
@VanderMagia Ай бұрын
Leave PC on 24hrs/day = shellfolk FTW!
@hayers
@hayers Ай бұрын
The Yellow crafted good is the only thing that does not have trade distance bonus they only give 98 mil.
@BestBly
@BestBly Ай бұрын
Just leveled one of the production spots to the third on and the chances of getting the +500 life mastery buff is crazy low like less than half a percentage I think
@LeChickenSan
@LeChickenSan Ай бұрын
ye system seems to be made to drain out pearls from whales so they keep refreshing till they get the buffs
@isujeong
@isujeong Ай бұрын
I understand that the meta is 4 Shellfolk for production and 4 Dokkebi for processing. 4 Dokkebi due to higher workload which result in processing at a higher rate. Anyone can tell me how does luck actually affect crafting trade goods/processing?
@relaxinggamemusic
@relaxinggamemusic Ай бұрын
luck will affect the sacks you get, blue thinks this is beneficial. as well, dowlse workers (human) can roll a stat to return a % of the crafting material. it's overall better to complete the tasks faster than to return a small # of the mats, however, and because of this, dokkebi is recommended for processing and not dowlse (human) because it's expected you will have a surplus of base mats and will not be bottlenecked, and any benefit of returning a # of items will be too minimal and will not be better than simply having more items completed overall. chatters tried to tell him but he didn't listen lol.
@isujeong
@isujeong Ай бұрын
@@relaxinggamemusic oh wth, i didn't know you can get sack from crafting.
@ChrisX0408
@ChrisX0408 Ай бұрын
Work speed is why Dokkebis are used right? difference between a Dokkebi and a Shellfolk is like 1hr++ for one cycle. Is the extra production really better than the faster production speed?
@veveroze
@veveroze Ай бұрын
Do we have to connect the node to Valencia and how? 😢
@jacksoloof7566
@jacksoloof7566 Ай бұрын
where to sell the proccesed good from royal work shop?
@osvaldokim9768
@osvaldokim9768 Ай бұрын
So selling in valencia is worthless?
@CMDRTonyCurtis
@CMDRTonyCurtis Ай бұрын
REMEMBER, we want to keep all the yellow workers efficient in the yellow shops in Seoul.
@hayers
@hayers Ай бұрын
FYI what you said at kzbin.info/www/bejne/bKSbZKFnZbWUr8k is wrong you do get trade distance bonus on the crafted trade goods so its new form of trade crates :)
@Venant91182
@Venant91182 Ай бұрын
can you connect the Seoul node to the mainland?
@hayers
@hayers Ай бұрын
@@Venant91182 Yes connects From Seoul thru Unjongga Street > Godu Village > Dume Ridges > Nampo Gate > Nampo's Moodle Village > Byukgye Island > Oquilla's Eye To Lema island that can be connected to rest of world and get the trade bonus
@Flanktank2
@Flanktank2 Ай бұрын
Great guide thank you! Quick question: do I need to be bald to become part of this so called blue squadron? 🤣
@bluesquadronlive
@bluesquadronlive Ай бұрын
No. Just don’t tell anyone you have hair and identify as one of us.
@trashty123
@trashty123 Ай бұрын
thanks it was helpful
@irishijo1
@irishijo1 Ай бұрын
Danm, are they really turning into Kakaow here? RIP PA
@misterzer0665
@misterzer0665 Ай бұрын
my lvl 1 artisan dokkebi is like 25% faster than a human cuz it have much higher work speed - the exact diference is 2hr 9 min for a human while 1hr 39 min for dokkebi ... so did i miss something there or why shouldnt we use them?
@corvusstorm3050
@corvusstorm3050 Ай бұрын
Humans have more luck = more sacks to open. that's it. Faster dokkebi is fine to use.
@misterzer0665
@misterzer0665 Ай бұрын
@@corvusstorm3050 what sacks are you talking about? the only thing i could see luck doing here is, more token
@Odin4300
@Odin4300 Ай бұрын
​@corvusstorm3050 sacks is for the green nodes and u want turtles on these nodes not humans, sacks are shit
@misterzer0665
@misterzer0665 Ай бұрын
​@@Odin4300 any testing on how luck works with reroll? since the nice buffs are all yellow/red probably thats what humans are there for
@Odin4300
@Odin4300 Ай бұрын
@@misterzer0665 worker luck doesnt affect rerolls at all, luck only affects ur worker on production by getting u sacks when they finish a task. but this is only for production nodes not crafting nodes
@CallMeR3XT
@CallMeR3XT Ай бұрын
whats the point of hiring workers with those good skills, if u can just reroll them later anyway
@bluesquadronlive
@bluesquadronlive Ай бұрын
Doesn’t really matter what their skills are when you hire them if you are willing to roll them frequently enouh
@nicksmith516
@nicksmith516 Ай бұрын
So this is what the devs spent time creating instead of giving us actual gameplay? Instead of just updating the old nodes/workers? Instead of adding better group content? Any pvp content? We got some mobile gatcha garbage node system? ... Glad I'm not missing out on anything after uninstalling a year ago.
@IncubiAkster
@IncubiAkster Ай бұрын
Darn everyone was telling me the little guys wer eth ebest for the yellow nodes, got them all filled with professionals already x(
@bluesquadronlive
@bluesquadronlive Ай бұрын
They can work for the yellow nodes but the problem is they don’t give sacks and they work quickly so it’s hard to keep the yellow ones going all the time, you miss out on the sacks, and they learn skills that are less useful more often so you gotta roll them more frequently. They are solid on the yellow ones though it’ll be fine!
@oishi5753
@oishi5753 Ай бұрын
ohhh it automatically refreshes on its own got it
@Dimetrooff
@Dimetrooff Ай бұрын
Are workers auto-recover offline if I have beer in family inv?
@TRNFloyd
@TRNFloyd Ай бұрын
No, but they will finish the task they're on and when you log back in, if they have stamina, they will continue the task they we're assigned.
@bluesquadronlive
@bluesquadronlive Ай бұрын
1. Use grilled bird meat. Cheaper and better. 2. Workers will finish whatever task they are working on when you log off and then do nothing further. So they don’t keep working if you go offline
@sunnysvin1356
@sunnysvin1356 Ай бұрын
Human is an L in my opinion. Why would one care about the sacks. I have Dokkebi instead and never run out of processing materials. So they work non-stop and can create more goods. Movement speed doesn't matter here, work speed - does
@ZmaoGaming
@ZmaoGaming Ай бұрын
Had to watch just to see what take this was 👍
@Genesisfury
@Genesisfury Ай бұрын
I rolled an artisan human but sold it because I didn’t realise they were good for the workshops. FML
@bluesquadronlive
@bluesquadronlive Ай бұрын
Oh no…
@Odin4300
@Odin4300 Ай бұрын
Humans aren't good u did nothing wrong
@tristanoblasi9477
@tristanoblasi9477 Ай бұрын
hey
@summertime8525
@summertime8525 Ай бұрын
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