CLARIFICATION: People are saying Dokkebi are the best on the yellow nodes and that is not the case for most players. Dokkebi workers on the yellow nodes are good because of their work speed for sure. The problem is that the yellow nodes are going to have to be reset and moved around daily to produce different items you happen to have resources for. Average players are not going to be checking their production nodes over 2 times a day to make sure they are working. IF you are keeping them working around the clock then sure Dokkebi can be considered quite good, but for the vast majority of players Humans are still best because although they work slower, they are delivering sacks, and production will cease at some point anyway when materials run out so you might as well get extra sacks. Humans just net players more money overall unless you are able to keep it running around the clock which most people aren't going to be able to do. No doubt Dokkebi are the fastest here but that isn't what is most important. Just a clarification!
@HeirkuGaming2 күн бұрын
I do not believe that processing can receive sacks, from my research it never allowed with crates. So I dont see why it would allow here, unless someone is able to prove wrong, and currently. I'm only really having to move my processing every 4-6 days. A bit RNG depending on resources received. Unless someone can prove you can get sacks from processing, Dokkebi will strictly be better outside of niche running out of materials, and lazy to look at processing to restart it or something else.
@m_sedziwoj2 күн бұрын
Are you okay? Whether it’s Dolswe (human) or Dokkebi, no matter how many times they work (stamina recovery is automatic), both will use the same amount of materials for each task. The only advantage Dolswe has is the sacks, but for people who don’t run BDO 24/7, Dokkebi might be needed to process all materials. Time will reveal what the limiting factor is. Let’s be realistic-when work tasks take 1 hour or more, sacks are not as critical. There are plenty of nodes with 30-minute worktimes. Dokkebi also have luck, albeit less, so it’s not a comparison of 0 vs. 1, but rather 0.8 vs. 1. For me, the key question is whether the production nodes can keep up. If they can, Dolswe might be better; if they can’t, Dokkebi will be more advantageous. P.S. Work speed might not be as significant as we think, since it provides less than 15 work speed (or even 10, as Farn Knowledge might not apply to them). Still, it’s always better than nothing, and Thrifty on production nodes will be important. P.P.S. Work speed increases can sometimes matter for regular nodes, as completing tasks in 2 or 3 cycles can make a big difference.
@MrFabiogarcia5 күн бұрын
I love BDO's Lifeskills, but I don't like having to leave the PC on 24/7 to farm, for me it's clearly a design to generate misleading numbers of hours/players in reports for investors or something like that.
@bluesquadronlive4 күн бұрын
Very true
@SkydreamESP5 күн бұрын
Human workers will only work for extra sacks, luck stats do not have any influence on mats. Meta is 4 Shellfolk for the 67% increase in production and 4 Dokkebi for the fastest workspeed
@relaxinggamemusic5 күн бұрын
chatters tried to tell him but he didn't listen
@sunnysvin13565 күн бұрын
Very true
@bluesquadronlive4 күн бұрын
Sacks are def impactful. Also humans have lower chances to learn the move speed skills thank dokkebi. If you are ok with constantly rerolling skills and not getting sacks then dokkebi can absolutely work on the yellow production nodes. They do work fast
@Nabuchodonozord4 күн бұрын
@@bluesquadronlive And we have our first backtrack! Let's see how long it takes you to backtrack and just agree with all Korean guides that say to just use Dokkebis. Listening to Rapolas's random thoughts when learning the system and making it the gospel is beyond stupid.
@BestBly5 күн бұрын
There is another house that gives 4 workers for 1 CP there instead of just 1 worker lodging so you can work the really good worker nodes nearby as well…
@bluesquadronlive4 күн бұрын
Correct! I just didn’t want to hire more for now. I’ll prob pick it up soon I just wanted to get the workshop going. Great comment though
@VanderMagia4 күн бұрын
Leave PC on 24hrs/day = shellfolk FTW!
@ChrisX04084 күн бұрын
Work speed is why Dokkebis are used right? difference between a Dokkebi and a Shellfolk is like 1hr++ for one cycle. Is the extra production really better than the faster production speed?
@irishijo15 күн бұрын
Danm, are they really turning into Kakaow here? RIP PA
@CMDRTonyCurtis4 күн бұрын
REMEMBER, we want to keep all the yellow workers efficient in the yellow shops in Seoul.
@hayers5 күн бұрын
FYI what you said at kzbin.info/www/bejne/bKSbZKFnZbWUr8k is wrong you do get trade distance bonus on the crafted trade goods so its new form of trade crates :)
@Venant911825 күн бұрын
can you connect the Seoul node to the mainland?
@hayers4 күн бұрын
@@Venant91182 Yes connects From Seoul thru Unjongga Street > Godu Village > Dume Ridges > Nampo Gate > Nampo's Moodle Village > Byukgye Island > Oquilla's Eye To Lema island that can be connected to rest of world and get the trade bonus
@BestBly5 күн бұрын
Just leveled one of the production spots to the third on and the chances of getting the +500 life mastery buff is crazy low like less than half a percentage I think
@LeChickenSan5 күн бұрын
ye system seems to be made to drain out pearls from whales so they keep refreshing till they get the buffs
@Flanktank25 күн бұрын
Great guide thank you! Quick question: do I need to be bald to become part of this so called blue squadron? 🤣
@bluesquadronlive4 күн бұрын
No. Just don’t tell anyone you have hair and identify as one of us.
@sunnysvin13565 күн бұрын
Human is an L in my opinion. Why would one care about the sacks. I have Dokkebi instead and never run out of processing materials. So they work non-stop and can create more goods. Movement speed doesn't matter here, work speed - does
@trashty1235 күн бұрын
thanks it was helpful
@isujeong5 күн бұрын
I understand that the meta is 4 Shellfolk for production and 4 Dokkebi for processing. 4 Dokkebi due to higher workload which result in processing at a higher rate. Anyone can tell me how does luck actually affect crafting trade goods/processing?
@relaxinggamemusic5 күн бұрын
luck will affect the sacks you get, blue thinks this is beneficial. as well, dowlse workers (human) can roll a stat to return a % of the crafting material. it's overall better to complete the tasks faster than to return a small # of the mats, however, and because of this, dokkebi is recommended for processing and not dowlse (human) because it's expected you will have a surplus of base mats and will not be bottlenecked, and any benefit of returning a # of items will be too minimal and will not be better than simply having more items completed overall. chatters tried to tell him but he didn't listen lol.
@isujeong4 күн бұрын
@@relaxinggamemusic oh wth, i didn't know you can get sack from crafting.
@veveroze4 күн бұрын
Do we have to connect the node to Valencia and how? 😢
@hayers5 күн бұрын
The Yellow crafted good is the only thing that does not have trade distance bonus they only give 98 mil.
@osvaldokim97684 күн бұрын
So selling in valencia is worthless?
@jacksoloof75665 күн бұрын
where to sell the proccesed good from royal work shop?
@misterzer06655 күн бұрын
my lvl 1 artisan dokkebi is like 25% faster than a human cuz it have much higher work speed - the exact diference is 2hr 9 min for a human while 1hr 39 min for dokkebi ... so did i miss something there or why shouldnt we use them?
@corvusstorm30505 күн бұрын
Humans have more luck = more sacks to open. that's it. Faster dokkebi is fine to use.
@misterzer06654 күн бұрын
@@corvusstorm3050 what sacks are you talking about? the only thing i could see luck doing here is, more token
@oishi57532 күн бұрын
ohhh it automatically refreshes on its own got it
@CallMeR3XT5 күн бұрын
whats the point of hiring workers with those good skills, if u can just reroll them later anyway
@bluesquadronlive4 күн бұрын
Doesn’t really matter what their skills are when you hire them if you are willing to roll them frequently enouh
@Genesisfury5 күн бұрын
I rolled an artisan human but sold it because I didn’t realise they were good for the workshops. FML
@bluesquadronlive4 күн бұрын
Oh no…
@IncubiAkster5 күн бұрын
Darn everyone was telling me the little guys wer eth ebest for the yellow nodes, got them all filled with professionals already x(
@bluesquadronlive4 күн бұрын
They can work for the yellow nodes but the problem is they don’t give sacks and they work quickly so it’s hard to keep the yellow ones going all the time, you miss out on the sacks, and they learn skills that are less useful more often so you gotta roll them more frequently. They are solid on the yellow ones though it’ll be fine!
@Dimetrooff5 күн бұрын
Are workers auto-recover offline if I have beer in family inv?
@TRNFloyd5 күн бұрын
No, but they will finish the task they're on and when you log back in, if they have stamina, they will continue the task they we're assigned.
@bluesquadronlive4 күн бұрын
1. Use grilled bird meat. Cheaper and better. 2. Workers will finish whatever task they are working on when you log off and then do nothing further. So they don’t keep working if you go offline
@ZmaoGaming5 күн бұрын
Had to watch just to see what take this was 👍
@nicksmith5164 күн бұрын
So this is what the devs spent time creating instead of giving us actual gameplay? Instead of just updating the old nodes/workers? Instead of adding better group content? Any pvp content? We got some mobile gatcha garbage node system? ... Glad I'm not missing out on anything after uninstalling a year ago.