Pretty cool Mod. Don't know where the best discussion boards are for this, but some .02: - Having marines with you in the start makes sense and is a great dynamic. - Higher difficulty overall is nice, the OG is one of the funnest levels in the game but was pretty easy to beat if you were patient - More sentinels in the starting area fighting the covenant makes sense as well and makes it more chaotic/interesting - That scream lol 10/10 - The side mission portal twist at the end was great, seemed like a lot of fun. It doesn't make sense though that the pelican didn't just scoop them up earlier when it was blasting the bridge apart in my opinion. There's no value in defending the control room any longer at that point, should have left already. I think getting rid of the pelican earlier in the mission would make it fit better, the rocket barrage of the bridge is a bit over the top. - The flood growth adds make sense and improve the atmosphere, but it's also over the top in the degree it is depicted in the big cavernous chamber at 56:00. Overall great remix of a classic.
@RachDarastric2Ай бұрын
There's marines in there.
@joshuaarcilla621119 күн бұрын
No, Pillar of Autumn to 343 Guilty Spark are the only Halo 1 missions have marines on it since Mission 6 was the last to have Marines to be seen throughout the game
@gasplyroots6 күн бұрын
@@joshuaarcilla6211 he's talking about the ruby mod. there are marines in two betrayals in this mod
@KineticEV25 күн бұрын
That scream at 19:27 ....OMG..!! What in the H3LL was that 😲
@XMVario25 күн бұрын
sounds like the flying sound of a banshee, slightly edited.