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@oleksii7665 ай бұрын
This is true for every programming language. Writing to console eventually happens through the system calls.
@ramsey215511 күн бұрын
Yeah but this is different. Of course there is a system call in the execution of println but the features that the video presents are mostly about backwards compatiblity. But because rust compiler handles all of that by itself its the equalivent of an IL expansion when compared to other languages
@23trekkie5 ай бұрын
*People* : complain that C++ is too complex *Rust* : "hold my beer"
@Turalcar5 ай бұрын
I once used a variadic template in production. I don't think Rust considers supporting that.
@thingsiplay5 ай бұрын
People are different, ya know.
@artxiom5 ай бұрын
Well, C++ is way more complex actually.
@NabekenProG875 ай бұрын
How are macros complex? As long as you don't have to write or debug them they are just a fancy version of the C preprocessor
@alekseymiklin90085 ай бұрын
@@Turalcar, variadic template is a useful feature in C++, one can simply cover it by writing a macro in Rust where macros are really powerful
@nicholas_obert5 ай бұрын
That villainous stare at the end killed me
@BrazilMentionedHueHue5 ай бұрын
He is gonna rust you so good
@finitepixels5 ай бұрын
it made me pregnant (i'm a dude)
@letsgetrusty4 ай бұрын
😏
@tirushone64464 ай бұрын
truely devious
@CjqNslXUcM5 ай бұрын
They're about to release the alpha for Cosmic, a DE written entirely in Rust.
@karstr7705 ай бұрын
Buy an ad.
@joshuachan63175 ай бұрын
What is "DE"?
@StanleyRBLX5 ай бұрын
@@joshuachan6317 desktop environment, if you dont use linux you wont understand
@MATOOwasTaken5 ай бұрын
Desktop Environment@@joshuachan6317
@spcktr5 ай бұрын
@@joshuachan6317 Desktop Environment
@BogdanSerban5 ай бұрын
That's mostly how all programming languages work. But the crate and dependency handling is bliss compared to the hell that statically linked libraries are in C.
@cyrilemeka69874 ай бұрын
Last year I spent up to 3 abortive days trying to find and link boost.locale and icu library in c++ to enable unicode support in the software I was(am) working on. I got so depressed that I started to consider switching to rust or some other compiled language that supported unicode, but slowly my depression turned into anger which motivated me to design my own utf8 character type and I loved how std::basic_string seamlessly incorporated the character type without me having to write a custom string class for it(templates are the best). The experience further iterated my annoyance with the lack of tooling(clear documentation involved) in C++ as a whole.
@denizsincar293 ай бұрын
If you go further and disable the main function, you need to manually specify the entry point of your rust code. If you disable c runtime, you even need to use assembly to define the entry point for your program. It's cool.
@el_quba5 ай бұрын
A big part of this complexity comes from the fact that "simple" Hello World program is in fact ridiculously complex from low-level perspective as it involves strings. And Rust is one of a few languages that don't try to hide that complexity under convoluted behaviours, but hands out the control to the user with String, &str... or with synctatic sugar of println!()
@doresearchstopwhining5 ай бұрын
At what point will dtolnay be classified as a strategic national asset?
@letsgetrusty4 ай бұрын
Protect that man at all costs
@Onyx-it8gk5 ай бұрын
Prey-lude or prelude? 🤔 Rustacian fight!
@plaintext72885 ай бұрын
Hunters are a bit freaky today
@IvanDeMarino5 ай бұрын
What was that last smirk? 😅
@negativetime4 күн бұрын
It looks like going into blocks slows down the code significantly so it makes sense that asking a question where the result rarely happens is the best case scenario. If a rare error occurs do this. If a rare result happens do this. And of course using structures keeps all the code close together in memory so the code is much faster. Even though rust may be more complicated the solutions are very commonsense.
@UliTroyo5 ай бұрын
NOT to start dumb language beef, because I like Rust and I use SO many tools from its ecosystem (WezTerm, Nushell, Helix, Starship, Deno, Salvo, Tauri), but this is the reason why I personally gravitate more towards C and Zig. Like the Zig homepage says, I'd rather spend my time debugging my code than my programming language knowledge. I still find this interesting though, so maybe I don't mind debugging my language knowledge so much after all, but still.
@RenderingUser5 ай бұрын
Personally, my favourite rust projects are nushell, fish shell, wezterm, mdbook and neovide
@TheMachina425 ай бұрын
It's the same I started learning Rust a while ago, and it was just too much complexity for not a whole lot of benefits for my taste, It's the same feeling as C++, you never know what the assembly will look like, it's hard to read, hard to refactor, hard to jump in and contribute, I feel like you need two years of daily Rust, to become productive in it, and to me that just doesn't seem like it's worth my time. Zig on the other hand is amazing I learned it in like a week, and I have been productive in it since then. I don't understand why anybody would choose to use Rust honestly, outside of very specific situations, like string processing, or memory critical code. But if memory safety ain't one of your main needs than I think any other alternative except C++ would be better. I'd have to say that Rewriting something in Rust, meaning some solved problems is really really easy, but exploring with Rust is just too much pain.
@RenderingUser5 ай бұрын
@@TheMachina42 really? I've looked at zig and I've found it so much more convoluted than rust. It didn't take me longer than a month to understand the way rust works and make a small application. I now actually can't fathom any reason why a modern language doesn't have a borrow checker.
@TheMachina425 ай бұрын
@@RenderingUser I mean there is a lot to learn and yes sometime you have to struggle a bit, but Zig is really easy otherwise, especially if you have a strong C background. It's the most readable language that I've used so far, in fact I've learned the language mostly by reading the code in the STD. I've been using Zig for about a year now, and I've been converting people at work since then, and most of my friends that have tried it now can't get enough of it ahah. It's really cool we have been working on games and stuff with it and it's shockingly good and a really nice upgrade compared to C. Like some of my friends code on Windows, I code on Linux, and one of us is on MacOS, and the fact that most of the API are cross-platform makes it really easy to work with people, the build system is really well made in that regard, and the great interops with C, means that we can usually use all of our libraries by simply importing them in Zig. On top of that the STD is full of tools, like you have tons of data structure backed in, tons of tools from http servers, to compression/decompression, to thread pools, etc it's a blast to use, you don't have to waste a lot of time and you can move quickly with it. And because the language forces explicitness, nobody can take shortcuts, and so jumping in to help a friend takes a few minutes at most. Rust is great don't get me wrong, and it's really cool to use for simple things, or for rewriting something (this is the use case that I prefer actually because it's really great for that purpose), But when you don't know exactly how to solve a problem Rust constantly gets in your way, and if you have to refactor something, despite the amazing compiler errors I find it way to tedious especially once you have lifetime + traits, plus some async operations, it becomes really bad real quick, and because the language allows for so much freedom in how to do stuff, and we don't really have strong guidelines me and my friends, its hard to help each others on our personal project.
@benhill705 ай бұрын
I was probably a bit slower than most learning Rust. But now it's really paying off. I have complete confidence to refactor code knowing the language will most of the time protect me. The complexity trade off is total worth it in the long run.
@MrTrollland5 ай бұрын
do a vid on stacked borrows
@Ma1ne25 ай бұрын
I would love to see more from behind the curtains, specifically about memory management. Like how is Box implemented, which hidden functions are called to actually create the memory on the heap, does it end up being an extern C call to malloc?
@nikhilt37555 ай бұрын
yes it will be ended up calling malloc or virtualalloc on windows. these are just wrappers around memory allocations i think
@franciscogerardohernandezR19793 ай бұрын
Your villain underslept mug makes it even harder to code Rust.
@Lapatate-s1l4 ай бұрын
Rust is the hardest language that I tried to learn . Experienced in c++ , I’m struggling . The syntax is very weird … writers trynna sell that Rust is easier , what a shame
@toby99994 ай бұрын
I'm experiencing the same problem. Rust is insane. The syntax is weird, and the compiler is way too pedantic. Even trying to allocate a block of memory seems ludicrously complex, and everything I've tried runs way slower than C++. I'm converting my C++ prime sieve benchmark to rust. Needs a large working buffer. So far, I'm not impressed.
@samansamani44775 ай бұрын
man what was that smirk in the end? 😓😂😂
@ordinaryoreo82975 ай бұрын
why did you use the word harder instead of complex in the title?
@victorpinasarnault91355 ай бұрын
Yeah, I read about the macro exclamation in the rust documentation.
@Xnight-X4 ай бұрын
I want to learn rust and i didn’t understand a thing 💀 what should be my next step?
@brentsteyn66714 ай бұрын
Simple, try to building something, maybe a ORM or simple RestFull API or a rapper API or CI mini app. That was how I leard rust, I had previously stuff build in C# and then rebuild it in rust.
@JordanHumbertodeSouza5 ай бұрын
what about the format_args! macro? shouldn't it be expanded as well?
@katazina03 ай бұрын
it's a compiler builtin macro, it doesn't expand into rust code directly
@GigachadRustacean-lu8bo5 ай бұрын
vscode and neovim that uses rust analyzer can invoke rust analyzer built in command to rebuild macro and expand macro , which i think is much preferred choice than using cargo-expand since cargo-expand would literally expand all macros on your codebase also note that you can control what to expand using the rust analayzer config , you can ignore some macro if you dont want it to get expanded e.g. using leptos. Having been able to use macro is both a blessing and a curse. Its a blessing since you dont need to write all the code. But Its a curse since it makes compilation times longer.
@GreatWalker5 ай бұрын
Yes, except if you want to expand derive macros then it's easier to use cargo expand.
@nicholas_obert5 ай бұрын
I use a keyboard shortcut in vscode to expand the macro at the cursor position. It's very handy when writing complex macros and it's interesting to see how other macros expand
@chuckocheret41155 ай бұрын
@@nicholas_obertWhat shortcut is that?
@MasumurRahman-d3x5 ай бұрын
@@nicholas_obert Tell us
@nicholas_obert5 ай бұрын
@@MasumurRahman-d3x it's not a default shortcut. You have to go to the keyboard shortcut settings and search for something like "expand macro". I don't remember exactly how the command is called
@DeathSugar5 ай бұрын
You definitely mix difficulty and hardness.
@bobpond63815 ай бұрын
Well rust works harder than you think is maybe a better assessment but fun video to watch anyway.
@avwie1325 ай бұрын
This is true for literally every language…
@danielmilyutin99145 ай бұрын
For sake of fairness one must notice that this is quite similar for C and C++, and most compiled languages, AFAIG. There are some differences. Like macros impl. C++ way is std::format, std::print. Which are functions. C and C++ will also include library items (depending on version, vendor) and do optimizations under the hood. As most compiled languages. I agree that Rust has better approach with unified cargo/build system and buildin linter. C/C++ have different implementations of those and those are quite diverse.
@freeideas5 ай бұрын
Even though we seem to have an overabundance of new low-level languages (e.g. Nim, Odin, Rust, Zig, Jai, Beef, and more)... I think we need one more. Something like Zig except with optional rust-like safety. It seems obvious to me that the price we pay for Rust's safety is too high. Maybe 5% of code needs to be rust-level safe, but Rust forces you to think harder 100% of the time. People who have understood the borrow-checker and lifetimes for a couple of years, still struggle with problems that are not problems at all in other low-level languages.
@RenderingUser5 ай бұрын
borrow checker is easy. the only issue that remains hard is lifetimes
@freeideas5 ай бұрын
@@RenderingUser But would you agree that you must suffer through lifetimes trouble 100% of the time you write rust, but you need its safety only a small % of the time?
@parlor31155 ай бұрын
@@freeideasYes
@RenderingUser5 ай бұрын
@@freeideas no. because life times are something ive hardly ever had to touch. lifetimes arent a problem till you encounter a very specific use case
@nicholas_obert5 ай бұрын
These constraints force you to think in a different way than most programming languages. A good analogy to me is that learning Rust as a C developer is like learning C as a Python developer. I do like Rust a lot and I've been exclusively using Rust for every low level project I've done in the last couple years. That said, I agree that the complexity that the Rust safety model brings to the table is sometimes excessive, if you're not familiar with it. The path to mastering Rust and its unique programming paradigm is hard and long, but I think it's worth it if you like low level stuff or work on critical software. Maybe in a couple more years I'll have become a Rust expert to the point that writing Rust code is as efficient as writing C, but with improved safety.
@GreatWalker5 ай бұрын
Wow, is life a simulation? I used cargo expand for the first time yesterday.
@ItsCOMMANDer_5 ай бұрын
Rust seems cool, i tried it, but it wasnt fun. Idk why, i could be too dumb for Rust, vor i just dont enjoy it.
@jabuci5 ай бұрын
I tried this language twice, I gave up twice. Rust is not for me.
@HonsHon4 ай бұрын
It's actually a nice language. I personally always try to use game engines or frameworks when beginning a language. Bevy was a sweet place to start.
@ItsCOMMANDer_4 ай бұрын
@@HonsHon it does seem fun (and doesnt have segcaylt unlike c which i do like) but i just dont enjoy coding in rust for some reason, idk myself. Also, logic errors (for me) are a way bigger problem than segfaults, use after free, doube free and all that kind of stuff
@mazazaza114 ай бұрын
after c++ nothing is that hard honestly
@megawavez5 ай бұрын
For important system level tasks I can see Rust replacing C or C++, but beyond that I think it's just too complex.
@ohwow20744 ай бұрын
Of course. Its complexity is too high for other devs. No one else will use it other than systems programming people.
@space7panda4 ай бұрын
YT algo gave me fellow ukrainian comrade to finally learn rust, what a coincidence indeed ☕
@ismaelswaleh87675 ай бұрын
But didin't he just release this video a while ago, coz I watched it like 6 hours ago, but then I see, he has just released it, (the video was called 'Rust hides complexity from us')
@fxlei18565 ай бұрын
That title sounds more in line with the content of the video. Yes you could explicitly write all that stuff in rust, but rust hides it so you don't need to write stuff like that. That is not what makes rust hard, on the contrary, this lowers the barrier of entry, which is a good thing.
@vectoralphaSec4 ай бұрын
Rust abstracts away a lot of complexity from the developer.
@ouchlock4 ай бұрын
It's not Rust that is complex, it's ours lack of knowledge about programming in a whole.
@vectoralphaSec4 ай бұрын
That is A LOT of Abstraction. Great to see these low-level languages abstract away all the complexities to make the code easier to understand and write for developers.
@NuflynMagister5 ай бұрын
Дякую, Богдане! It's nice that im right now coding my rust program while watching video))
@chairmakerPete5 ай бұрын
Love Rust, but I can't get anything done in it. I'm just a garbage-collected kinda coder 🤷🏻♂
@daveduvergier34125 ай бұрын
Bah, I wanted to see format_args! in all its gory glory :(
@Maskrade5 ай бұрын
Me when every language does the same thing:
@Obisons5 ай бұрын
idc care how hard it is. Get rid of the cheaters. Just imagine how many people would play or still be playing if there was no cheating.
@vasiovasio5 ай бұрын
Ok... Good luck with this thing! 😂😂😂
@binitrupakheti42465 ай бұрын
I gave up. I moved to zig.
@samconnelly76305 ай бұрын
That same complexity appears in Zig too. EDIT: If you want most of the complexity to be apparent, write in assembly.
@AvidAfrican4 ай бұрын
All programming languages including Python is complex.
@thingsiplay5 ай бұрын
4:39
@nicholas_obert5 ай бұрын
That villainous stare
@dhrubrawat93165 ай бұрын
is there any new news on project polonius?
@swarnavasamanta26285 ай бұрын
Mojo will replace stupid Rust
@delir05 ай бұрын
Today is not April 1st
@swarnavasamanta26285 ай бұрын
@@RustIsWinning Only Femboys use Rust.
@swarnavasamanta26285 ай бұрын
@@RustIsWinning Yes. Mojo is superior. Syntax of python with memory safety and fast as well. Imagine using rust syntax lol.
@sunofabeach94245 ай бұрын
unstable Rust pleeeeeeeeeeeaaaaaase UwU
@AdamFiregate5 ай бұрын
println!("Great video!");
@naninano88135 ай бұрын
meanwhile, in python world, anything goes. everything is runtime. won-der-ful. splendid.
@brentsteyn66714 ай бұрын
Rust is not that difficult even with pro-macro and async code.
@kuqmua7555 ай бұрын
Why we need #[macro_use] ? Why just not explicitly add path to standart macros? Why hide it from programmers? Isn't it just confusing for new people in rust? Path to some other library must be added explicitly but std - not. Wtf
@PROgrm_JARvis5 ай бұрын
As said, ` #[macro_use]` is no longer needed for this case and thus the macros are imported as other language items (i.e. via `use foo::bar::baz`). Most std macros live in `core::` module. As for > Path to some other library must be added explicitly but std This is not true. Prelude does *not* import whole `std`. It is just the small set of items which are explictly listed in `core::prelude` and `std::prelude`. Even more, many libraries usually add their own preludes which are one-liner importable via `use foo:prelude::*;`.
@a6hiji74 ай бұрын
Perhaps the worst name for a programming language!
@lucascamelo30794 ай бұрын
I think the name fits perfectly. Make me think of a bare bone, rock solid thing.
@plaintext72885 ай бұрын
Just use Zig with C lib bindings
@dera_ng5 ай бұрын
I have to say, the hype for Rust is actually worth it! An extremely beautiful language!
@jabuci5 ай бұрын
This is anything but beautiful.
@samuraijosh15955 ай бұрын
@@jabuci aesthetically/visually yeah
@delir05 ай бұрын
@@jabuci totally agreed! it's way more than just "beautiful"
@ohwow20744 ай бұрын
Have you seen some real world Rust code? It's by far the most ugly language ever created. Even uglier than C++ and JS.
@ohwow20744 ай бұрын
@@RustIsWinning the syntax. And the more advanced features have uglier syntax.
@deadmarshal4 ай бұрын
Rust is a joke!
@hanuk32834 ай бұрын
@@RustIsWinninglaugh more. you're joker
@hanuk32834 ай бұрын
@@RustIsWinning okay
@Volt-Eye.5 ай бұрын
" Rust is not as hard as you think, But its really harder than you think "
@samconnelly76305 ай бұрын
"This food is not *half* bad, it is very bad." EDIT: Somehow, KZbin comments don't follow the Markdown standard, and italics aren't supported. I learned this today.
@AyoDamilareMichael5 ай бұрын
New look ❤
@ARS-fi5dp5 ай бұрын
👏👏👏
@redcoreit5 ай бұрын
Again 10/0 :)
@swarnavasamanta26285 ай бұрын
Rust is a stupid language.
@bhavyakukkar5 ай бұрын
Today is not April 1st
@MrHirenP5 ай бұрын
I have been meaning to see what println! expands to, but never got around to doing it. Now I don’t have to😊
@CodeFun6912 ай бұрын
This example is not even remotely the source of complexity in rust. Now go take a not owned, stack allocated slice, coming from the network, that has to remain on the stack and try to return it 3 levels up from an other thread where its passed again to something that should own it while also NEVER touching the heap and also being thread safe. Have fun.