Ryo's Ryuuko Ranbu Evolution

  Рет қаралды 1,087,033

Demonstrate

Demonstrate

Күн бұрын

This video shows Ryo's Ryuuko Ranbu in:
0:00 Art of Fighting
0:22 Fatal Fury Special
0:43 Art of Fighting 2
1:03 The King of Fighters '94
1:24 The King of Fighters '95
1:46 Art of Fighting 3: The Path of the Warrior
2:09 The King of Fighters '96
2:25 The King of Fighters '97
3:00 The King of Fighters: Kyo
3:28 The King of Fighters '98: Dream Match Never Ends
4:01 The King of Fighters '99: Millenium Battle
4:31 SNK vs Capcom: Match of the Millenium
5:00 Capcom vs. SNK: Millennium Fight 2000
5:28 The King of Fighters 2000
5:56 Capcom vs. SNK 2: Mark of the Millennium 2001
6:28 The King of Fighters 2001
6:56 The King of Fighters 2002: Challenge to Ultimate Battle
7:23 SNK vs. Capcom: SVC Chaos
7:42 The King of Fighters 2003
8:04 The King of Fighters: Neowave
8:51 Neo Geo Battle Coliseum
9:12 The King of Fighters XI
9:32 KOF: Maximum Impact 2 (The King of Fighters 2006)
9:52 The King of Fighters '98 Ultimate Match
10:20 KOF Maximum Impact Regulation "A"
10:40 The King of Fighters 2002 Unlimited Match
11:17 The King of Fighters XII
11:34 The King of Fighters XIII
12:03 The King of Fighters XIV
12:32 The King of Fighters XV
Watch with 4K quality for the best experience

Пікірлер: 581
@MegumiHayashida
@MegumiHayashida 2 жыл бұрын
It's all fun and games until Ryo double squat
Жыл бұрын
Or when he actually cancels a move to ryuuko ranbu: destroy (unblockable)
@asho3894
@asho3894 Жыл бұрын
Double squat?
@eligriswald7827
@eligriswald7827 Жыл бұрын
@@asho3894 the command input of the move results in him ducking twice before performing the move
@pillow69420
@pillow69420 Жыл бұрын
@@eligriswald7827 ooh now i get it
@jackalsmalls4995
@jackalsmalls4995 Жыл бұрын
@ wtf is that
@Nhan6241
@Nhan6241 2 жыл бұрын
Fun fact: The King Of Fighters '95 is the only game officially allows you to do Ryo's Ryuuko Ranbu mid air, you can do it in The King Of Fighters '94 but it was due to a glitch.
@sabirahmed3585
@sabirahmed3585 2 жыл бұрын
Whoa
@carlosaugusto9821
@carlosaugusto9821 2 жыл бұрын
Which is deeply missed since that time. Along with the long range fireball and air fireball.
@sladejosephwilson2300
@sladejosephwilson2300 2 жыл бұрын
@@carlosaugusto9821 I can do without it. I just wished he got his command grab back and had faster hops.
@KryptonianLuis
@KryptonianLuis 2 жыл бұрын
What about fatal fury wild ambitions? I do recall being able to do ryuuko and haoshokoken in air.
@Nhan6241
@Nhan6241 2 жыл бұрын
@@KryptonianLuis He can do Haou Shoukou Ken mid air, but not Ryuuko Ranbu.
@AshtheOne
@AshtheOne 2 жыл бұрын
Ryuko Ranbu certainly is one of the most memorable super special moves in fighting games.
@gamblerfls
@gamblerfls 2 жыл бұрын
Because it was pretty much the first super special move in the history of fighting games. No other game had it before Art of Fighting 1.
@AshtheOne
@AshtheOne 2 жыл бұрын
@@gamblerfls Exactly.
@DFloyd84
@DFloyd84 2 жыл бұрын
And don't forget it, dweebenheimer! :)
@mixmixture7049
@mixmixture7049 2 жыл бұрын
Kim is cool too
@carltasticdrew9633
@carltasticdrew9633 Жыл бұрын
ULTRAAAAAAAA!!!!!!
@anjumbinanam6690
@anjumbinanam6690 Жыл бұрын
Technically Ryo was in every kof game with Kyo, Terry, Athena, Benimaru, Ralf & Clark. hats off to them
@mrCetus
@mrCetus 2 жыл бұрын
I love the battle damage shown on the face in the earlier games. Wish they continued that.
@Chairsium
@Chairsium 2 жыл бұрын
Look at the sprite work on Art of Fighting 3 though, oh my goodness. That shit's smooth.
@dexterboy2736
@dexterboy2736 2 жыл бұрын
😉👍
@RafaelAlCid
@RafaelAlCid 2 жыл бұрын
Motion Capture.
@dnkakusei
@dnkakusei Жыл бұрын
@@RafaelAlCid To be specific, it's actually Rotoscope.
@123arskas
@123arskas Ай бұрын
Loved AOF3
@abdallasa7077
@abdallasa7077 11 ай бұрын
THAT AOF SOUND. You know the one. Best sound effect in fighting games.
@AntonioCardenasT
@AntonioCardenasT Ай бұрын
My friends and I call it "el tablazo"
@andrewjones198
@andrewjones198 19 күн бұрын
Love it
@sehrschee
@sehrschee 2 жыл бұрын
Man...90s KOFs were truly something special... amazing. I like the 98 Ultimate Match Version.. feels well rounded..
@jeremybrown9611
@jeremybrown9611 Жыл бұрын
98' imo is one of the greatest fighting ever put together
@darksuns7384
@darksuns7384 Ай бұрын
KOF 98 on the Dreamcast was peak
@fhagane6821
@fhagane6821 2 жыл бұрын
Aof3 still looks amazing even to this day. Props to the development team
@luke_y_444
@luke_y_444 2 жыл бұрын
I agree with you, it is still today one of the most beautiful 2D video games in history.
@obananagato
@obananagato Жыл бұрын
Thats the beauty of rotoscoping When done correctly It ages beautifuly
@realamericannegro977
@realamericannegro977 Жыл бұрын
Yep reminds me of Last Blade's graphics.
@xm_heecka.laddder.job_mx5962
@xm_heecka.laddder.job_mx5962 Жыл бұрын
Welcome to 90's quality
@fhagane6821
@fhagane6821 Жыл бұрын
@@xm_heecka.laddder.job_mx5962 I was there actually.
@IrishKyokushin
@IrishKyokushin Жыл бұрын
Ryo is criminally underrated.
@EmmanuelGS78
@EmmanuelGS78 Жыл бұрын
Gladly he's very trendy in XV, mostly for his jump B
@sladejosephwilson2300
@sladejosephwilson2300 Жыл бұрын
Yes he is.
@jeremybrown9611
@jeremybrown9611 Жыл бұрын
yes indeed
@slimeburger7644
@slimeburger7644 Жыл бұрын
​@@EmmanuelGS78is his jump b really good? I mean I know it crosses up, but is it that useful?
@crashingblow3753
@crashingblow3753 8 ай бұрын
I think it's because of the obvious fact that he is a complete rip off of Ryu from Street Fighter. At least in terms of appearance. Gameplay is obviously a little different, but I can see many people dismissing Ryo as a second-rate Ryu wannabe. Even I was guilty of having that mentality at some point.
@CaptainVulcan
@CaptainVulcan 2 жыл бұрын
The OG Super Movie in combat games. Even after seeing it for almost 30 years, it still looks cool seeing Ryo pummel his opponent with it.
@Chrisy45054
@Chrisy45054 2 жыл бұрын
I also like that in KOF XIII and onwards, Ryo's MAX Ryuuko Ranbu has him finishing with Haoh Sho Ko Ken.
@realamericannegro977
@realamericannegro977 Жыл бұрын
Basically SNK moves in general look sicker than most stuff out now even if you go back to 92
@jakemuller8626
@jakemuller8626 2 жыл бұрын
This move was so OP I used to flex with this one, letting the enemy hit me so I can do this special move in Art Of Fighting, good old times.
@matesecundaria5566
@matesecundaria5566 2 жыл бұрын
El sonido final del especial es lo más llamativo. Ese eco que casi siempre lo ha acompañado en todas las participaciones de Ryo.
@alexmqn3496
@alexmqn3496 2 жыл бұрын
el art of fighting 2 el mejor feeling y la expresion de ryo cuando da el ultimo golpe
@sladejosephwilson2300
@sladejosephwilson2300 2 жыл бұрын
I love this super. It's one of the reasons why I mained him.
@carlosaugusto9821
@carlosaugusto9821 2 жыл бұрын
It was the most revolutionary move of its age. Not only for being a super in the early 90s. The looks, the fact its a low life move, and its not just a big fireball or a buffed Srk, etc. And most importantly its not an "automatic" move - its single hit that has to connect and then trigger a whole animation. That's important because Capcom was late to put supers in SF (2 years is a LOT in the 90s gaming scene) and even so, all their supers were just a cheap duplication of moves or a cheap buffed move, like Ryu and Ken supers. It took a while for Capcom to make interesting SF supers. Plus, skipping to nowadays... Looking how supers work in MK, TK, SC, DOA, and even SF (most of SF5), we can realize that most of the fg world became modeled by Ryuuko Ranbu. It's a plain hit that, if connected, triggers a whole elaborated animation.
@CoachMike87
@CoachMike87 2 жыл бұрын
Same, he’s been my main since day 1
@sladejosephwilson2300
@sladejosephwilson2300 2 жыл бұрын
@@carlosaugusto9821 It was ground breaking during it's time. I also realized that Art of Fighting relies on meter management to access more moves like KOF.
@sladejosephwilson2300
@sladejosephwilson2300 2 жыл бұрын
@@CoachMike87 Same. I use him in every game he is in. Except Fatal Fury Special because is a secret character and getting to him is very difficult.
@sakazakivolnutt
@sakazakivolnutt 2 жыл бұрын
@@carlosaugusto9821 This is really amazing! That's why we have to respect AOF, it's so legendary and was so revolutionary.
@Danxh_HunterX2001
@Danxh_HunterX2001 2 жыл бұрын
The truth was the special that was the most difficult for me to do as a child, both in Art ot fighting and in KOF from 94 to 96, but now it is very simple hehe :3
@kingsdream7876
@kingsdream7876 2 жыл бұрын
Try doing it, casually / competitively 100%... As consistency as simple like any EASY commen projectile that can be performed, yeah real simply lol. Try KOF 02 or both Remixes after that, Ulm or Edition versions. 5% and life while max mode. Down, Down Forward, Forward + Hard Punch dote=Neutral, then light punch. Now if this can be done practically and inconsistently. Yeah good luck with that.
@JohnGaming55
@JohnGaming55 2 жыл бұрын
@@kingsdream7876 the ranbu motion is mad easy, also nobody’s gonna do that ranbu HSDM in ‘02 UM, not practical enough.
@ericjones9668
@ericjones9668 2 жыл бұрын
I remember this being very hard when I was young 😂 what’s the command for this?
@jibanmoraisgames683
@jibanmoraisgames683 2 жыл бұрын
Com certeza, o melhor especial do Ryo ė o da KOF 97. Os gritos " ora, ora, oraaa" transmitem uma empolgação contagiante. 😆
@billowar2
@billowar2 2 жыл бұрын
famoso "mata cachorro" kkkkkkkkkk
@RafaelAlCid
@RafaelAlCid 2 жыл бұрын
Pegue os do KOF 94, 95 e Art Of Fighting 2! Ali que você sentia o *impacto* e a *força* dos golpes: os sons, o zoom, as câmeras lentas, as pausas. Desde KOF 96 que os golpes da perderam esse impacto (The King XIII ainda conseguiu algum, mas não como 94). Mesma coisa foi Samurai Shodown: o 2 era massa (pausas, sons, câmera lenta, LIFE. No IV parecia que tava cortando papel).
@noeldc
@noeldc 2 жыл бұрын
I remember the shock I experienced the first time this was done to me in the arcades in 1992, and the shock some other sucker experienced when I did it to them a day later.
@carlosaugusto9821
@carlosaugusto9821 2 жыл бұрын
First supers in fg history, along with FF2 that came out in the same year... 92, just the year later the 1st SF2 release.
@KamranConsultant4Hire
@KamranConsultant4Hire Жыл бұрын
Awesome memory!
@HectorDomino.
@HectorDomino. 2 жыл бұрын
Lets agree we all had one hell of a childhood!
@rodolfocesarizquierdo6470
@rodolfocesarizquierdo6470 Жыл бұрын
Would not trade it for the world
@mrbuttercup37
@mrbuttercup37 11 ай бұрын
locked away in a room playing video games alone... ok
@xaionik
@xaionik 2 жыл бұрын
Damn, Ryo was in so many goddamn games.
@carlosaugusto9821
@carlosaugusto9821 2 жыл бұрын
Well, he is a protagonist and KoF is a crossover game.
@KamranConsultant4Hire
@KamranConsultant4Hire Жыл бұрын
This video is missing at least 5 games that Ryo was in
@fatihmericozarslan3245
@fatihmericozarslan3245 2 жыл бұрын
Ryuko Ranbu, the ultimate technique of Sakazaki family.
@likky1
@likky1 2 жыл бұрын
i always liked the uppercut finisher more than the fire ball one more honestly
@athospomier6989
@athospomier6989 2 жыл бұрын
x2
@YoungLeosword
@YoungLeosword 2 жыл бұрын
There’s a variant where the finishing blow is an uppercut followed by a straight followed by TODOME DA. :3
@franciscobutte
@franciscobutte 2 жыл бұрын
'94 and '95 are my favorite. Solid and rapidfire punches.
@sakazakivolnutt
@sakazakivolnutt 2 жыл бұрын
It's even faster on neo geo battle coliseum
@dr.dreiolu
@dr.dreiolu 2 жыл бұрын
The man returns also; happy to also see an evolution video of this move show it KO as well
@strikefirst3404
@strikefirst3404 2 жыл бұрын
WTF!! What a awesome video. Impressive. Ryo is my favorite character on KOF. Best combo ever!!
@AndresRodriguez-hc6nu
@AndresRodriguez-hc6nu 2 жыл бұрын
Ryo is one of my favorites KOF characters. Good video!
@mixmixture7049
@mixmixture7049 2 жыл бұрын
Chang🤪
@beekarinsaan
@beekarinsaan Жыл бұрын
Funny how Ryo keeps getting younger in the later games after AOF. 🤣😂
@sladejosephwilson2300
@sladejosephwilson2300 Жыл бұрын
KOF is a different timeline where aging barely happens for any character
@WRILLI4M
@WRILLI4M Ай бұрын
​@@sladejosephwilson2300save for specific exceptions, like Terry, Robert and Rock.
@datboygood187
@datboygood187 Жыл бұрын
Art of fighting a true classic
@mauricioribeiro5897
@mauricioribeiro5897 2 жыл бұрын
Faltou o Ryo de Fatal Fury: Wild Ambition PS1, mais precisamente ao acertar o Adversário que tenha apenas 1%de HP de defesa mas que tome o golpe durante a defesa, a cena fica muito interessante
@AshtheOne
@AshtheOne 2 жыл бұрын
Eu fiz aqui e a única coisa que muda é a explosão no primeiro hit.
@mauricioribeiro5897
@mauricioribeiro5897 2 жыл бұрын
@@AshtheOne não sei qual versão de console vc testou, ou se foi em algum emulador, mas sim em um PS1 slim não lembro a versão, não tem slowdown nos primeiros 3 ou 7 Hits , mas sim no FAT o meu tinha slowdown nos primeiros Hits e eu gostava muito de fazer isso só para curtir esses combo em câmera lenta. E no emulador do ps1 epsxe para rolar slowdown, vai depender do plugin usado e placa do PC, hoje em dia no meu pc essa câmera lenta é só no primeiro hit também :(
@Cloud971
@Cloud971 2 жыл бұрын
1:24 Still the best sound of Ryuuko Ranbu for me. 😎😎😎
@CarlosIvanFocus
@CarlosIvanFocus 2 жыл бұрын
It sounds like sandals. It's great.
@sakichugouken2474
@sakichugouken2474 2 жыл бұрын
The reason i started playing KoF since KoF 94 came out. Was so obsessed with that Super
@Nhan6241
@Nhan6241 2 жыл бұрын
Why were Fatal Fury Wild Ambition, NeoGeo Battle Coliseum (Buryoko Ranbu) and The King Of Fighters Maximum Impact 1 not included in this video?(Buriki One is understandable since it's rare af, but these two?)
@000mjd
@000mjd 2 жыл бұрын
I dont remenber if he was capable to do it in Buriki one
@YeldellGW
@YeldellGW 2 жыл бұрын
Probably referring to the alternate version he had in NGBC which was done by using the controller to input the various attacks after the initial DM command. Been awhile since I listened to the Buriki One OST, but I’m fairly certain Ryo didn’t have to move in that game. Don’t recall a voice clip of it in his voice collection.
@Nhan6241
@Nhan6241 2 жыл бұрын
@@000mjd He has one in Buriki One, that's why he has "Buryoko Ranbu"(the Deadly Rave-like move) in NGBC.
@SUPERSONICGIRLIFY
@SUPERSONICGIRLIFY 2 жыл бұрын
Maximum Impact 1 was labeled "Neowave" for some reason.
@Nhan6241
@Nhan6241 2 жыл бұрын
@@SUPERSONICGIRLIFY It was Neowave, this video didn't include Maximum Impact 1.
@couchbrogames7499
@couchbrogames7499 8 күн бұрын
Dude this vid is so cool. I'm using for my video game as inspiration.
@supershanky
@supershanky 2 жыл бұрын
Ryo looks like a Dragon Ball character more than DB characters itself!
@sladejosephwilson2300
@sladejosephwilson2300 Жыл бұрын
In KOF 15 his hair looks like a super saiyan 2 haircut and his body and face make him look like a fist of the north star character.
@rodrigosalvez250
@rodrigosalvez250 11 ай бұрын
​@@sladejosephwilson2300He is a Kenshiro clone
@SamuraiSun
@SamuraiSun 2 жыл бұрын
Nice GAME Video😉👍️✨龍虎乱舞!
@dragonbladeiv9224
@dragonbladeiv9224 2 жыл бұрын
All hail the original KING of fighters🙌
@JbrockPony
@JbrockPony 2 жыл бұрын
Something about Ryo’s wide stance looks much more cooler than his current closed stance.
@pakkuman1
@pakkuman1 2 жыл бұрын
I wish they'd incorporate both so that Ryo could changes stances mid-fight, maybe gain access to modified specials/supers based on past games.
@carlosaugusto9821
@carlosaugusto9821 2 жыл бұрын
@@pakkuman1 The only practical solution is bring back Ex chars, the original "variations" (used in MK) that were invented by SNK in the 90s. Basically means the alternate version of one char is hidden in the same slot - it doesnt waste other slots like Ryu and E. Ryu in SF4. The char has a different moveset and supers. The last time SNK used the idea was in KoF 13, where you can pick Ex Kyo (based on the Nests Kyo), Ex Iori (classic Iori with flames) and Ex Takuma (Mr Karate).
@pakkuman1
@pakkuman1 2 жыл бұрын
@@carlosaugusto9821 That's true. I saw the stance change concept in a MUGEN version of Ryo, so I thought it seemed pretty cool. Though given the amount of production it'd take for a whole new animation set, it'd probably be easier to make those EX chars after all
@RationalMinded
@RationalMinded 2 жыл бұрын
They could've used both as his idle animation. Missed opportunity.
@WarriorBoy
@WarriorBoy Жыл бұрын
@@pakkuman1 This is a great idea
@MarianoMariano987
@MarianoMariano987 2 жыл бұрын
Excelente 👏🏼👏🏼👏🏼
@mattm7798
@mattm7798 48 минут бұрын
I love how SNK wasn't shy at all about saying "yeah, we're using SF2 as an inspiration"
@biglui
@biglui 2 жыл бұрын
The first secret special in fighting games. 😊
@causeigotyoubabe2380
@causeigotyoubabe2380 2 жыл бұрын
BRUTALITY !
@KamranConsultant4Hire
@KamranConsultant4Hire Жыл бұрын
Woah, a Ryo Sakazaki video is about to do 1 million views...😲
@SJkopa
@SJkopa 2 жыл бұрын
I am ecstatic to see my favorite character Ryo's handwriting.
@belladonna4765
@belladonna4765 2 жыл бұрын
Awesome!
@CoachMike87
@CoachMike87 2 жыл бұрын
My main since KOF 94’. Never gets old
@bostaff7030
@bostaff7030 2 жыл бұрын
Me encantó este video ojalá hagas más igual. Exelente tarde para todos
@jackies83
@jackies83 2 жыл бұрын
Art of Fighting 2 is still my all time favorite. Takuma was the shit!!
@realamericannegro977
@realamericannegro977 Жыл бұрын
I wish they gave us another collection with all 3 games patched to have better hit detection and easier input reads.
@user-ql8yz5zk6l
@user-ql8yz5zk6l 21 күн бұрын
とっても良い動画ですね
@DavidSan25
@DavidSan25 Ай бұрын
This is art, I love how the beats sounded in kof 95
@kjhenry100
@kjhenry100 5 ай бұрын
4:53 The spinning uppercut that lands hits on the rotation is epic!
@andersonoliveira7770
@andersonoliveira7770 2 жыл бұрын
esse cara e uma inspiracao ...
@DenkyManner
@DenkyManner 2 жыл бұрын
The backgrounds in Capcom vs SNK 1 were so good, it's sad they went with the 3d background fad. At the time it seemed like a good idea.
@kurtobidelnoire2910
@kurtobidelnoire2910 2 жыл бұрын
I'm still trying to execute the other Ranbu in 2002.
@kurtobidelnoire2910
@kurtobidelnoire2910 2 жыл бұрын
@Rellyali1987 yep
@demonstrate1
@demonstrate1 2 жыл бұрын
It has to be one of the hardest moves i’ve executed. It appeared multiple times too
@kurtobidelnoire2910
@kurtobidelnoire2910 2 жыл бұрын
@Samin Yashar Sam i was able to perform to just now thx
@pearljaime2
@pearljaime2 2 жыл бұрын
"Go home before you get hurt". - Ryo 1995 After sending the opponent to the ER.
@Gaminggod1997BAGR
@Gaminggod1997BAGR 2 жыл бұрын
Maybe so you dont get hurt any further?
@Sieg_W
@Sieg_W 2 жыл бұрын
Never knew Ryo was in Fatal Fury 2..
@dattranthanh4813
@dattranthanh4813 Жыл бұрын
Is Fatal fury special, a upgrade version of Fatal fury 2
@KamranConsultant4Hire
@KamranConsultant4Hire Жыл бұрын
He is also in Fatal Fury Wild Ambition as Mr Karate 2
@jontalbain4489
@jontalbain4489 2 жыл бұрын
Excelente
@orfeo_osu_variabilis
@orfeo_osu_variabilis 2 жыл бұрын
3:29 no miro Jojo's pero esto es su "referencia" en entusiasmo
@sladejosephwilson2300
@sladejosephwilson2300 Жыл бұрын
And Fist of the north star
@SAVUFILMS
@SAVUFILMS 2 жыл бұрын
These hands rated E for everyone
@lunnihyre4215
@lunnihyre4215 2 жыл бұрын
This is probably what akuma does under the shadows of the raging demon.
@elbucho8867
@elbucho8867 2 жыл бұрын
The second super special move (super) in Fighting games only after Hao Shokoken.
@sladejosephwilson2300
@sladejosephwilson2300 Жыл бұрын
Kind of. But you don't have to unlock Ryuuko Ranbu. Ryo already has it. Hao Shokoken has to be unlocked if you complete the mini game.
@Kazamajindorya
@Kazamajindorya Ай бұрын
Love the camera movement in Maximum impact series ❤
@DehAlmeida
@DehAlmeida 2 жыл бұрын
Wild ambition and Mr karate II versions on max impact 2 / reg A are missing
@estilogambit2079
@estilogambit2079 Ай бұрын
😏Veio REGREDINDO com o passar dos anos!!!
@Kurojizoumovie
@Kurojizoumovie Жыл бұрын
Amazing 🌈
@shinhiryozenchikiza6540
@shinhiryozenchikiza6540 2 жыл бұрын
Wow 😯😮
@Wolfie1262
@Wolfie1262 2 жыл бұрын
The Gameboy version of KoF 95 sometimes did some weird graphical glitches when you did this move. This kind of super is my favorite. It’s just satisfying. I tend to play characters that utilize it, Ryo, Kim, Michelangelo, etc
@leyendskiller
@leyendskiller 7 ай бұрын
When I was a child I chose him because I thought he was a Dragon Ball character..
@bhaswaraarizon5012
@bhaswaraarizon5012 2 жыл бұрын
"Uuuuuuuultraaaaaaaaa Commmmmbooooooooooo!!!". . . . . . . . . . . . . before Killer Instinct made it a thing
@alfredocoronado712
@alfredocoronado712 2 жыл бұрын
Cool the nolstagia, due terry and Kyo
@deathblowringo4168
@deathblowringo4168 8 ай бұрын
I liked the concept in the input in KOF 01 and 02 (UM) like you had to input it the same way as the first Art of Fighting were it was also Ryo's debut game. (In KOF 00, instead was both punch buttons at the same time)
@TylerMcNamer
@TylerMcNamer 2 жыл бұрын
*ULTRA COMBO!*
@madpinoy5683
@madpinoy5683 2 жыл бұрын
I love how Ryo changed the finisher from Kohou to Ha-oh Shoukouken in KOF XII onward.
@egg64
@egg64 2 жыл бұрын
I'll never forget that some lil kid showed me how to do this in the first Art of Fighting. Of course after he hit me with it like 5 times because I didnt realize it was unblockable.
@sladejosephwilson2300
@sladejosephwilson2300 Жыл бұрын
Ryo has an unblockable version in KOF 2002 um
@QoQabai658
@QoQabai658 2 жыл бұрын
This move is extra pretty in SNK vs Capcom 2001.
@touco7tenza533
@touco7tenza533 Жыл бұрын
Thanks for the video but you forgot Mr Karaté in Fatal Fury wild ambition
@cipherpol925
@cipherpol925 2 жыл бұрын
Ryo was already doing Ultra Combos before Ultra Combos were even a thing
@YoungLeosword
@YoungLeosword 2 жыл бұрын
Plus, I’m pretty sure the Buster Wolf is older than the Shinku Hadouken. ^w^
@carlosaugusto9821
@carlosaugusto9821 2 жыл бұрын
SNK invented "ultras". Originally in FF you only used supers in low life. In SS, you fill your super bar only taking hits.
@carlosaugusto9821
@carlosaugusto9821 2 жыл бұрын
@@YoungLeosword Buster Wolf was invented in 99, and Shinkuu Hadouken in 94. Maybe you mixed it up with Power Geyser? That one was invented in 92, before SF. AOF and FF had supers before all Capcom fgs. SS added supers 1 year later SF, but it was a different meter. It was basically the Ultra meter from SF4. So SS2 from 94 already had another idea found in SF4.
@YoungLeosword
@YoungLeosword 2 жыл бұрын
@@carlosaugusto9821 Ah, I thought it had been included in some movesets during the Orochi saga. I may have been under the impression because of its inclusion in a small number of Terry summon tokens from AS, but I should try to remember that that isn’t a reliable reference by itself, hurr. X3
@atlante4368
@atlante4368 2 жыл бұрын
KOF Neowave is the best due to the pretty hit sparks and the classic "Ora ora ora ora!" from 97-2002.
@Coyoda
@Coyoda 2 жыл бұрын
Art of fighting is the first game to ever create super moves/combos, otherwise titled desperation moves for that, fatal fury, and king of fighters.
@RYOSAKAZAKI1
@RYOSAKAZAKI1 2 жыл бұрын
Kyo Kugen Ryu ouge!!! Ora ora ora... Moratta!!!
@Atletismo7357
@Atletismo7357 2 жыл бұрын
Show demais
@user-stanrbm
@user-stanrbm Жыл бұрын
Brutality!
@renatosousa9556
@renatosousa9556 2 жыл бұрын
Insane
@TheFoxxUnit
@TheFoxxUnit 4 ай бұрын
Wild ambition 🫠
@anjumbinanam6690
@anjumbinanam6690 Ай бұрын
Ryo's 1 million times viewed video ❤ I am a crazy fan of Ryo. My most favourite kof character. I waited 2 years to comment this.(even checked weekly,lol) KOF is not that popular game, so any character who has video having more than one million views is pretty appreciable.
@theonewhowokeup9987
@theonewhowokeup9987 2 жыл бұрын
Need to bring back that animated cinematic for his special move, but it'll be an ultimate.
@TINHOGOMES
@TINHOGOMES 2 жыл бұрын
Vídeo muito bom, não sei se é muito exigência minha mas... Deveria ter o nome do jogo que ele está participando e o ano de lançamento. Mas repito, O VÍDEO ESTÁ MUITO BOM!
@DennysFrancisco
@DennysFrancisco 2 жыл бұрын
This is where Akuma's Shun Goku Satsu came from.
@ADTribalChild
@ADTribalChild 2 жыл бұрын
I believe it. Capcom and SNK parodied each other for years, so I wouldn't be surprised.
@shanebluesky7452
@shanebluesky7452 Ай бұрын
Ryo has been given justice in kofxv. He's top tier
@zac0918
@zac0918 Жыл бұрын
man lee had the best stage music
@sehrschee
@sehrschee 2 жыл бұрын
I remember playing Art Of Fighting and Fatal Fury on my SNES it felt so special.. i knew those were NEO GEO titles..
@icetrey8662
@icetrey8662 2 жыл бұрын
I was in search of a team when I first started playing KOF95, I just knew Terry. A CPU Ryo hit me with this move and he's been my secondary ever since. Tooo bad ass. My 3rd changes depending on the game.
@saynotop2w
@saynotop2w Жыл бұрын
The original beatdown special
@gobzdzilla
@gobzdzilla 2 жыл бұрын
KoF 97 were my favourite versions. KoF13 and recent one are fire too. You also ate first Maximum Impact marker at 8:29.
@kellymays5138
@kellymays5138 Ай бұрын
Ryo is legendary
@Scrubermensch
@Scrubermensch 2 жыл бұрын
The only thing KoF XV got wrong is Robert's and Ryo's stance... 2003 Robert stance is SICK and 96 Ryo's stance is THE best. It should look special and different not like a beginner boxer lmao
@ChrisVanDeJoel
@ChrisVanDeJoel 2 жыл бұрын
Damn, I really agree His '96 stance is the best 👍🏻
@carlosaugusto9821
@carlosaugusto9821 2 жыл бұрын
The thing is that the Ryo pose is a reference to his original pose.
@krazyKenHo
@krazyKenHo 2 жыл бұрын
SNK Kenshiro's for life!!!
@user-xz2sh8qj1j
@user-xz2sh8qj1j 2 жыл бұрын
I also wanted you to include Buriki ONE's Ryutora Ranbu.
@zukoulou7464
@zukoulou7464 2 жыл бұрын
_ Brothers team : Ryô, Gato, Adel ! (KOF XI. PS2) _ Mexico team : Ryô, Robert, Takuma (KOF 94) _ Bikers team : Ryô, Angel, Kronhen. (KOF XV) A hidden character in Fatal Fury : Wild Ambition. (US & japanese Playstation)
@mingyaowu7720
@mingyaowu7720 Жыл бұрын
The best part doing and finishing the opponent in the capcom vs snk in the stage where you see takuma in the background and whole place collapse😅🤣
@Cinderkin
@Cinderkin Ай бұрын
His original Art of Fighting design is still my favorite.
@ROrneli
@ROrneli Жыл бұрын
i like the original one that showed facial damage on the fights . something they shied away from but it is realstic
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