S-1000 Sharkticon vs Shockwave AM D84 - Transformers: Forged to Fight

  Рет қаралды 518

Blueforest

Blueforest

Күн бұрын

Пікірлер: 24
@BlueforestTFTF
@BlueforestTFTF 5 ай бұрын
I’ve always wanted to try a Shark in AMs, so when I finally pulled the S-1000 a few weeks ago I decided to give it a go. The S-1000 is a solid bot and a lot of fun to play with. He does best on a team of Sharkticons but he holds up on his own as well. Like all sharks he has lower attack and significantly lower health than other bots, but he can still do very well. If we had access to more sparks I’d rank up a full team of sharks. They’re a joy to play with.
@MagicWok
@MagicWok 5 ай бұрын
Good to see S-1000 stretch! I got him a while back but never ramped him up to max. Nicely done
@BlueforestTFTF
@BlueforestTFTF 5 ай бұрын
Thanks bro
@airdedman3221
@airdedman3221 3 күн бұрын
I got this bot in 2.5 months of starting the game, took 10 tries. I plan on beating story mode with the team shark, ive got all seven awakened and havent started ACT 5 yet. I'd like to see how well he does against that Primal and Tantrum
@PuddleWaterIsTheBestWater
@PuddleWaterIsTheBestWater 5 ай бұрын
Transformers FTF Tarn concept Tarn: Class: Brawler He Has a ranged Tank shot as a heavy (similar to bludgeon) Same basic melee Moveset as Ultra Magnus Basic Ranged shots: He shoots plasma shots from his twin fusion cannons, he is unique in the sense that he can shoot 5 projectiles in one burst instead of the usual three His ranged shots have a 0.1% chance to Energy burn, draining a whole bar of power from the opponent and doing 15% of the opponents max health When Tarn blocks a basic ranged shot, heal 100% of the damage and gain a charge of “energy”, Tarns block proficiency is increased by 50% Tarns power gain is unique, Instead of gaining power the usual way whenever he has buffs he will gain power gradually, Each melee buff give him 1% of a power bar per second, Each armour buff gives him 3% of a power bar per second, this caps out at 10% Stats at 5* Rank 5 forge 0 35K HP 2000 Attack 8300 Rating SIG: For every Decepticon on your squad, gain 1 Additional permanent Armour buff (these armour buffs are not affected by the armour buff cap) , Additionally, if those deceptions are dead, Gain an additional Permanant Special attack buff for each dead decepticon, on top of this if your entire squad is decepticons, his power gain is doubled At Sig 100 Each Armour buff is 8% Each special attack buff is 50% Power gain is 2X faster Passive: Energy Armour break Purification Melee buffs Armour buffs Stun When Tarn blocks basic ranged projectiles he gains an “energy charge”, these stack up to 10, each charge increases critical hit damage and Rate by 10%, when Tarn hits a heavy while he has 10 charges, Deal a large Energy burn, doing 150% or tarns attack as energy damage Purification: While Tarn is under the effect of a DoT or debuff, each basic melee or medium melee have a 100% chance to purify those debuffs, and convert them into Armour buffs, giving 2% Melee and special attack resistance, these last 5 seconds (This can purify bleed, Shock, Power drain, Power flow rate debuffs, Resistance debuffs, burn) Melee buffs: Whenever Tarn lands a Basic ranged shot, gain a permanent Melee buff, if Tarn lands a heavy attack, gain 2 melee buffs. If an opponent is stunned, Basic melees and heavies gain 3 buffs instead. These buffs give 2% each and cannot be Nullified. These stack infinitely Armour buffs: Whenever tarn is hit by any melee attack Gain an Armour buff that resists melee and Special attack damage by 5%, These cannot be Nullified and can stack up to 20 if Tarn is armour broken he will lose all buffs, including armour and melee buffs, this won’t remove the buffs from his SIG While sidestepping and backDashing, Tarn goes Unstoppable Stun: Tarn has a 10% chance to stun for 1 Second on Medium melee attacks, Heavy attacks have a 15% chance to stun for 2 seconds Special 1: Tarn will do a front kick, into a flying punch. This will consume 5 melee buffs and will apply Armour break, Reducing enemies armour by 20% for 5 seconds, this is also unblockable, if you do not have 5 melee buffs, this won’t armour break Special 2: Tarn will shoot his Double Fusion cannon 6 times in quick succession. This consumes 10 melee buffs and 3 armour buffs, Each shot will armour break, Reducing the opponents armour by 10% for 10 seconds. If you do not have 10 melee buffs and 3 armour buffs this will not armour break, but instead Reduce the Opponents attack rating by 15%, this is unable to be reflected or blocked Special 3: Tarn will grab the opponent, choke slam them and fling them across the arena, then proceed to shoot his Twin Fusion cannons rapidly for a short time. This consumes all buffs that aren’t related to his sig, this inflicts the opponent with a Permanent Debuff that will disallow The opponent to convert into their alt mode (This doesn’t count Sounblaster, Soundwave as they don’t have alt modes) and instead will hit them with instant damage worth 20% of Tarns attack as instant damage and stun them for 1.5 seconds, on top of that inflict the opponent with a permanent Attack debuff that lowers the opponents attack by 25%, this cannot be purified. If you have no buffs, don’t inflict anything. Is you have less than 10 buffs, only apply the Attack rating Debuff Synergies: Decepticons Superior ------------------- Megatron: he gains Unstoppable every 20 seconds for 5 seconds when fighting autobots, and gains 5 Attack rating buffs against Decepticons, giving 5% each Megatron gains a permanent 10% melee buff that cannot be nullified every time he steals a buff ------------------- Ranged Specialist ------------------- Starscream: Tarns ranged shots grant an additional melee buff on hit, his basic ranged shots also do more damage Starscream gets a 1% ranged damage buff that lasts 10 seconds for every ranged attack hit ------------------- Quit playing with knives ------------------- Bludgeon: Tarn gets a 30% chance to inflict a bleed that does 30% of Tarns attack as bleed on basic ranged shots, aswell as that, his chance to stun on heavy attacks is doubled Bludgeons bleeds are 3 times as strong, as well as that bludgeon has a 100% chance to bleed an evading opponent, doing 100% of bludgeons attack as bleed ------------------- Unstoppable Force ------------------- Motormaster/ironhide: Tarns melee boosts are 150% stronger, on top of that at 100%, 75%, 50%, 25% health Tarn goes unstoppable for 7 seconds Motormaster gets a permanent 25% Special damage buff every 20% of his health lost, on top of that his Special 3 no longer does self damage Ironhide gets 5 melee buffs every time he goes unstoppable, and he gains a melee buff every time he reflects a melee attack ------------------- The root of all evil ------------------- Megatronus/necrotronus: Tarn gains 10% Rating and 8% attack for each bot inside this synergy, aswell as this, Tarns dashing attacks are Unblockable Megatronus gains a bar of power at the start of each fight Necrotronus starts each fight at 20 Titan charges ------------------- Your decisions are most illogical ------------------- Shockwave: Tarns heavy attack will convert 1 of the opponents buffs into shock damage, doing 100% of tarns attack as shock Shockwaves Shock charges last 25% longer, on top of this shockwave’s melee attacks have a 10% chance to inflict shock, doing 50% of shockwaves attack as shock ------------------- This definitely needs tweaking but as a base what do you think?
@BlueforestTFTF
@BlueforestTFTF 5 ай бұрын
You should post this concept on one of the discord servers.
@PuddleWaterIsTheBestWater
@PuddleWaterIsTheBestWater 5 ай бұрын
@@BlueforestTFTF ok, can you send me a link to one? I don’t really mind which one
@PuddleWaterIsTheBestWater
@PuddleWaterIsTheBestWater 5 ай бұрын
@@BlueforestTFTFis he too OP? I feel like he’s overtuned xD
@BlueforestTFTF
@BlueforestTFTF 5 ай бұрын
His kit is probably too elaborate but it’s a strong start. There are some others on discord who would offer feedback I’m sure. This is the main server: discord.gg/zPTfkf8n
@PuddleWaterIsTheBestWater
@PuddleWaterIsTheBestWater 5 ай бұрын
@@BlueforestTFTF I had to do it in separate messages because of discords word limit What would you change? Maybe add or remove? And would you think he would be good? Be as honest as possible
@roddythehotty
@roddythehotty 5 ай бұрын
best bot in the game 🗣️
@BlueforestTFTF
@BlueforestTFTF 5 ай бұрын
I was super stoked when I finally pulled him.
@roddythehotty
@roddythehotty 5 ай бұрын
how many crystals
@BlueforestTFTF
@BlueforestTFTF 5 ай бұрын
@roddyrodster4821 at least 20 crystals I’d say. I had pulled nearly every other shark multiple times before I finally got the S-1000. It took quite a while.
@victorioushitman3297
@victorioushitman3297 5 ай бұрын
Damnn i cant even think about it😂
@PuddleWaterIsTheBestWater
@PuddleWaterIsTheBestWater 5 ай бұрын
I love the Sunday mission with all my soul 🤣 As of right now I’m really struggling on who to pick as my last squad member, as of right now I have: OGP Soundwave Grimlock SB And it’s between UM, Windy, Sideswipe and Necrotronus and I don’t know who to pick, who do you recommend I choose?
@BlueforestTFTF
@BlueforestTFTF 5 ай бұрын
Honestly any of those bots are very good. So I’d recommend you choose a bot you haven’t played with a lot before.
@PuddleWaterIsTheBestWater
@PuddleWaterIsTheBestWater 5 ай бұрын
@@BlueforestTFTF I haven’t used many of these too much, there are several honourable mentions like Jazz and MM I’d like to add but I don’t think my team would benefit from those that much, I’d LOVE UM for his armour break and huge survive ability, sideswipe would also be nice for techs (especially Mirage I HATE fighting him lmaooo) and Windy and necro are just nice DOT heavy bots with big damage If you were me who would you choose for overall use? I’m really struggling lmao
@BlueforestTFTF
@BlueforestTFTF 5 ай бұрын
I would go for sideswipe or windy. Both great bots that aren’t widely used.
@PuddleWaterIsTheBestWater
@PuddleWaterIsTheBestWater 5 ай бұрын
@@BlueforestTFTF ok thanks man
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