Why I Don't Enjoy Logging into Sae Bae Anymore | Ramble 240

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Sae Bae

Sae Bae

Күн бұрын

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@SaniOsrs
@SaniOsrs Күн бұрын
The actual answer is that gm should’ve never had so many rewards to begin with. It should’ve been like it was originally proposed, a mainly cosmetic reward with a few very niche QOL rewards. Unfortunately lots of content creators (including you I remember) complained the rewards weren’t good enough and they buffed it. If gm was just the zuk helm I’m sure you wouldn’t feel the same way, seems like you may have dug your own grave.
@Furry_Wall
@Furry_Wall Күн бұрын
So true, a lot of content locked is never fun
@BasicPokemon
@BasicPokemon Күн бұрын
Facts, i was under the impression when jagex was releasing combat tasks that it would be specifically cosmetic rewards. I had no interest in doing stupid rng speed tasks etc, but i was fine with it bcuz it was supposed to be a cosmetic reward. If i had known this was going to have so many rewards i think myself and many others would have pushed back harder on it. In my opinion rewards should stop at hard or elite tier and master and gm should be purely cosmetic rewards.
@TheUhmmmmmmmm
@TheUhmmmmmmmm Күн бұрын
Based.
@GothGrlToes
@GothGrlToes Күн бұрын
Sani always cookin'...
@TheUhmmmmmmmm
@TheUhmmmmmmmm Күн бұрын
How do you feel about the suggestion he had though? We really can't just strip away the rewards now. I feel the suggestion was a pretty good compromise. I'm not a zuk helm haver so really doesn't even bother me either way but would like to see the zuk helm people happy and really should be the ones that have a say on this.
@xtine_vlogs
@xtine_vlogs Күн бұрын
Max gm and I disagree. I think that one should have be competent in all pvm encounters (including new content) to be able to flex zuk helm. Also I don't think the perks are that crazy, players will be fine without unlimited teleports to inferno bank and 2 min thralls (until they get their helm back, which is never THAT hard to do if you already had one). I don't log in nearly as much as I used to as I started to consider the game "beaten" once I obtained max cape + zuk helm. New pvm content and the CAs that come with personally give me enjoyment and a "reason" to log in and engage with the new content and get the zuk helm back. I probably would never have killed huey, amox, etc if there were no CAs and I look at the CAs as a reason for me as an end game player to engage with all new pvm content (and I have fun with it!) Colosseum on the other hand had a couple somewhat difficult tasks (bees) and that's how it should be with end game content. Shouldn't be free to get a zuk helm and imo it's fun and very rewarding to overcome difficult challenges.
@gigatrippy
@gigatrippy 21 сағат бұрын
TLDR: Sae Bae prefers to be a RuneScape master instead of grandmaster but his ego and ocd makes him want to change the game instead of being a master.
@selkokieli843
@selkokieli843 20 сағат бұрын
@@gigatrippy no matter how you look at it, it matters to him so it's a valid game design topic. Kinda like how players are drawn to efficient gameplay so they can feel conflicted on what's strong and what they enjoy more.
@Greg_Buckingham
@Greg_Buckingham Күн бұрын
Maybe I’m in the minority but I love when new content is released and I “have” to do it to maintain the status or whatever. I only have the master CA’s done and don’t think I’ll ever complete GM. I’m always blown away by the people who can obtain GM. Everyone who has GM and doesn’t want to continuously pursue the status, their feelings are valid. But I don’t get the “chore” or “burden” to reobtain them. Y’all are literally the best gamers out there. Some of the tasks are gonna be hard, but y’all are the best for a reason! Master CA perks are still good. Don’t feel bad to play the game at 90% efficiency instead of 100%
@mandrue73
@mandrue73 22 сағат бұрын
@@Greg_Buckingham agreed! Efficiency-scape is a bad habit which I actively avoid. Trust me when I say this, I’ve been a 2276 total level ironman for like 3 years now… 😂 🤷‍♂️
@FattyAcids69
@FattyAcids69 21 сағат бұрын
Well said
@nuclearion7593
@nuclearion7593 Күн бұрын
Came from RS3 and have been on OSRS for about 2 years now. I see CA's becoming the same problem that RS3 had with their Completitionist Cape. If you didn't know, the RS3 comp cape used to be a BIS cape for every combat style and had strong perks. At the time of release it was fine because it was meant for the best and most dedicated players. But after years of new content being added, the cape became a choir and people hated having to upkeep it especially since it was bis. They eventually made it into just a cosmetic afted I think 8? Or so years. GM today is going to look easy to GM 3 years from now, etc etc. I wish they capped the GM rank off at what it is currently or maybe set a new threshold and then add an advanced tier that is begond grandmaster that is purely cosmetic. Because mark my words, the CA's are going to end up just like rs3's comp cape problem. Rather them address the issues with it now then wait 3-5 years.
@chrisjferro7808
@chrisjferro7808 Күн бұрын
Yeah they took off a lot of achievements from Trim/Comp was such a stupid idea, but the way they made the zuk capes kinda of fixed the issue. Its funny cause the max/trim/comp was BIS hybrid cape until that zuk cape came out which was so contradictive. The funniest one was when they took off reaper crew (kill each boss once in the game) from comp/trim NOW they added it BACK to trim AND along the master quest cape which in it self is its own like comp cape is apart of trim Jagex doesn't know what theyre doing and when they did know what they were doing, the people complained, its a lose lose tbh
@evilkittens9
@evilkittens9 Күн бұрын
I never knew they nerfed the comp cape years later after release, that was a crazy today i learned
@ValiantNomad
@ValiantNomad Күн бұрын
Keep in mind. RS3 get CAs too (not sure if it's already been added but it's been confirmed already) so it'll be blatantly clear if THEY complain over the same issues too.
@iSwitchMobile
@iSwitchMobile 9 сағат бұрын
With regards to CA’s, there seem to be 2 primary concerns: Zuk Helmet (cosmetic flex) and GM Perks. I think the perks should work just like the quest cape for Lumbridge Elite Diary, in that once you accomplish it there is no need to do it again. Once you achieve GM status, you should never lose the perks. As for the Zuk Helm, I think you should be able to keep the helm but have it be discolored or faded if you have not completed all the currently available CAs. This way you can flex that you have accomplished it at some point, and can distinguish those that have.
@lullfig1875
@lullfig1875 Сағат бұрын
this
@letuinchi
@letuinchi Күн бұрын
Bad take. Literally nothings changed, you just don't want to keep having to learn harder content.
@IDrinkYourMilk
@IDrinkYourMilk Күн бұрын
Amoxliatl and Hueycoatl are very easy and have combat achievements, they aren't harder than raids, or inferno, or colosseum
@Kayback_osrs
@Kayback_osrs 14 сағат бұрын
I got GM but i dont care much about efficiency outside of that. I do the tasks 1 time and then i just play casually my own way. Although i disagree, i like the feeling of losing the helm and have to reobtain it a few times a year, it's probably when i enjoy more the game.
@griffin5071
@griffin5071 Күн бұрын
CAs were never supposed to have powerful perks. jagex foresaw this problem. After release, jagex caved to the complainers saying the rewards didnt feel worth it enough to do the achievements. so now here we are. i think a grace period is the best option. at most several weeks. a year is too long
@joeyschmidt7546
@joeyschmidt7546 18 сағат бұрын
dude the rewards should be even better then they currently are. doing something that takes thousand and thousands of hours to do and this is our current rewards? a recolored slayer helm and some shitty 5% increase for useless shit once your maxed anyways?!
@BigBoogerOSRS
@BigBoogerOSRS Күн бұрын
Don't like the inferno cape comparison to the zuk helm strictly because a zuk helm is an achievement for completing all tasks for all bosses and an inferno cape is a specific boss reward. If a new boss comes out, new tasks need to come with it. Sucks some tasks are complete shit, and that ToA dropped with 51 tasks but being grandfathered a Zuk helm and not knowing 1 of the 3 raids is a weird.
@Saeder
@Saeder Күн бұрын
I agree it's not a great comparison, but I used it so that more people could empathize with the feeling of a great accomplishment being stripped from you repeatedly. I agree having aZuk helm and not doing any of a raid is weird which is why I opened the discussion to see what route is best.
@Kisamefishfry
@Kisamefishfry Күн бұрын
My only issue with it is, yeah it gets removed like 5 times a year. But like, you can just go do Scurrius and Hueycotal cas. The only update in the entirety of 2024 which was rough was the collo, and maybe the dt2 bosses, but lets be honest y'all already had blorva anyways. There was nothing in 2023 and tombs in 2022. So like once a year there is a new inferno thing. Idk, it doesn't sound that bad tbh. Maybe I don't get it but most upkeep on that is same as quest cape as far as difficulty.
@BigBoogerOSRS
@BigBoogerOSRS 11 сағат бұрын
@@Saeder When i finished the video, I came around slightly. I do think losing 2min thralls and Mor-ui teles is annoying. Middle ground is leaving the "unseen" perks permanent whilst leaving the most prestigious reward "Zuk helm" as a 100% completion-ist reward. It's cosmetic after all. I do empathize with losing your power every few months as I played wow for over a decade and this is basically a norm with new content replacing old gear every major patch.
@Tonypollyoly
@Tonypollyoly Күн бұрын
As someone who is maxxed i dont think the max cape is busted or essential at all. Its basically just a crafting cape, con cape, and holy wrench in 1 spot. Which really doesnt feel that essential for the time commitment imo. As for combat achievements, i think the important thing is that they continue to add rewards as they add more tasks, i dont think it would feel as bad to get new tasks if you had even better rewards to go for or if u got new rewards in-place of the ones you lost and then had to go regain. I also think the system would be better if they got rid of tiers entirely at this point and spread rewards out more evenly. I do think it would be reasonable for them to reserve a single reward like the zuk helm to people who have strictly finished every task tho.
@colonian83
@colonian83 Күн бұрын
yeah i don't see how the slight qol is making people who don't want to max, want to max. i just don't see someone getting much benefit from a miniscule timesave when the timesave requires ~1000 hours of skilling (besides extreme cloggers ig?)
@OrbcatGames-nx9gv
@OrbcatGames-nx9gv 22 сағат бұрын
I have a max cape and I still basically never use it, I'd rather just have a crafting and con cape in my inventory because I prefer one click rather than going through menus with max cape. It basically rots in my bank until I need to swap spell books and don't wanna go poh.
@mandrue73
@mandrue73 22 сағат бұрын
@@Tonypollyoly constantly adding rewards to cas is a sure way to bring power crepe into the game, and the removal of tier is some tinfoil hat stuff not gonna lie 😅 I do however agree that he hyped the max cape up way too much. It’s completely on you as a player if the only way you can enjoy the game is if you are 100% efficient at all times. You don’t HAVE to do anything. Just keep hunting clues, or whatever else you enjoy. Endgame content will always be there waiting for you to take on at your own pace, even if that pace involves not touching some of the new content for 1-2 years 🤷‍♂️
@andrewv2782
@andrewv2782 21 сағат бұрын
I'm not sure I would call it essential by any means, but I do think skillcape perks were a mistake
@mandrue73
@mandrue73 20 сағат бұрын
@ i don’t think they were personally. Many skills don’t offer much functional reward at 99, and the skillcape perk remedies that to some degree. Just a little added reward/ fun for reaching an end goal 🤷‍♂️
@Oakdice
@Oakdice Күн бұрын
They should add an inactive zuk helm (without the red glow) for people who would of lost their zuk helms, and they should make it so you always keep the perks you've unlocked
@yunghuztler1000
@yunghuztler1000 22 сағат бұрын
The reason their integrating content connected to other content is to prevent people bitchinf about "dead content"
@MogMaulin
@MogMaulin 18 сағат бұрын
One thing I find interesting, The lumbridge diary requires you to do the QPC emote ONCE and you get the perks from the diary forever, you never have to do another quest to have said perks. I feel this would be perfect for the combat achievements, Do it once, rewards forever.
@elliotsovereign9505
@elliotsovereign9505 Күн бұрын
I'm only at the master tier, and have been for some time. I have blorva, inferno cape, quiver, raid kits, maxed etc. So I understand the feeling of huge achievements and would hate for them being stripped from me. I remember having to re obtain my rewards countless times until the point system was implemented. But I just totally disagree with your take. If you want to be a GM, do the tasks. If you want the rewards, just do the tasks. I will say however, a TON of the tasks are completely ass. Just a complete waste of time. They could add way less tasks and I think it would make re obtaining the rewards feel a lot less of a chore. Oh cool, a new boss came out, I have to kill it in x amount of time and kill it perfectly 5 times in a row, and one kill with no prayer. That's it. But no.. they say to also kill it with a salamander, kill it 50 times, kill it with mage instead of range, do it on a fucking Wednesday at 4pm. Its obnoxious.
@marcus3533
@marcus3533 18 сағат бұрын
😂😂😂
@dclikemtndew
@dclikemtndew Күн бұрын
I lean more toward current system for any ca cosmetics even including stuff like defender and dhcbs, but the other passive perks should be permanent. It's really annoying to lose stuff like longer thralls, lower gwd kc, etc after having it
@marcus3533
@marcus3533 18 сағат бұрын
Defender has a decent use tho, instant teleport near a bank saving an extra inventory slot
@Jayy9090
@Jayy9090 Күн бұрын
Your stance on CA's is exactly why I never bothered going past master. I went through that with the comp cape in RS3 and knew I didn't want to log in and have it feel like a chore every boss update.
@FCASandChill
@FCASandChill 19 сағат бұрын
I'm an Ironman with 585/588 CAs right now and have never had zuk helm since I'm a newer player, so my perspective is a bit different than yours. I do think it'd be weird to be able to flex your zuk helm right when new bosses come out and I do think it'd be a bit unfair for newer players if people got to keep it forever. (Pre-DT2 zuk helm is definitely easier than one is now imo). That said, I really do like your idea of being able to keep all your perks but not be able to equip the actual helm until you complete all the new CAs. This way you don't feel like you're having the QoL stuff taken from you, but people who do want to keep doing the upkeep are still able to flex their cosmetic. I'd definitely vote yes to that change.
@Riiien
@Riiien Күн бұрын
Never personally had a Zuk helm, but I did have a completionist cape in RS3 a long time ago- and the issue is identical. I feel like the perk tiers should be unlocked forever upon reaching them but I do feel that the Zuk Helm as a cosmetic should be kept exclusively for those who have all CA's done. As someone who has a completionist mindset when it comes to games, I would feel a bit strange if accomplishing any new CAs that were released didn't actually reward me with anything- if I was in the position of having my Zuk Helm taken away of course. I do also like the idea of a grace period for the Zuk Helm cosmetic though, a whole year seems a bit drastic though; 1 month - 3 months at most would be fair. Just my two cents!
@Hellchoseme420
@Hellchoseme420 16 сағат бұрын
Best fair solution imo. Once new content releases and you have already achieved the zuk helm before the new content. You have in a grandfather stage of points. You keep your Zuk helm and all the perks until the next wave of CA points is released into the game. At that point you will have to at least get your points up to the previous highest CA points to enjoy the perks again. This means you could do some of each content to achieve the points needed to wear the helm and hilt once again. To anyone who says it's unfair, i can see your point but hear me out. That person already at once has completed all the CA's completely green logged. I personally do think it's unfair to take their rewards away every time the game has new updates immediately. You as a grandmaster should be able to do the newest content AS A GRANDMASTER and not a master. It makes zero sense. Have you ever heard people call Mike Tyson "Champ"? This is common to do for anyone who achieved championship status at one point in their life, they are forever a champion and that cannot be taken away. They don't go taking gold medals (IE the highest Olympic achievement) away every year. They are Olympic gold medalists for life.
@1davidj
@1davidj Күн бұрын
I honestly enjoy getting my zuk helm back, it gives me an excuse to go try out new content. I only just finished GM about 5 months ago but I was done with all solo CAs for about 2 years longer (I avoided the team tasks forever); for the past 2 years I've logged in on update day almost every day that new CAs come out to go re-complete them. I think a big problem that a lot of people have with CAs is that they don't actually like them, in the same way that they maxed for the rewards not bc they wanted to max. As for GM, are the rewards over master really that important? 120s thralls vs 90s (saves some runes and prayer points lol), 1 more jad/zuk task length (niche), lower gwd kc (basically just for duo nex), and 65 kc on Like a Boss instead of 60. As you said, losing your tier isn't that common for anyone below gm since there's excess points, so this is just a GM problem. Why bother re-earning GM then? The rewards are nowhere near important enough to justify needing to do them, it's still just flex content. You can just sit on master comfortably, I don't think there's anything wrong with that. Wear standard avernic and a boss slayer helm and nobody can even tell the difference anyway. As for fairness if tiers were perma-completed, that's a significant aspect. I wouldn't mind locking rewards at master and below, but imagine anyone who got GM before TOA and didn't have to do any of those 51 tasks, some of which were very difficult (how many ppl got a free noobtype boost on Perfection of Het bc it was too hard to do legit?). Or imagine having GM before awakened bosses came out and not having to do them, especially on an iron with limited orb resources. When we get our next raid with a perfect tob-tier difficult task, we shouldn't have to wonder to ourselves if someone is a real GM or not.
@mandrue73
@mandrue73 Күн бұрын
I don't think that it would make sense for grandmaster cas to be a one and done achievement. I do however agree that gms should be altered so you don't lose your Zuk helm EVERY TIME new cas come out. The change I propose is that grandmaster simply does not include the most recent set of combat achievements. For example, when Huey cas came out you would not have lost Zuk helm until the next set of cas come out (Araxxor I think it was). That way anytime a new CA comes out the previous CA becomes mandatory, and you would have had months to complete those tasks at your own pace while still keeping the zuk helm. So there still is upkeep, but you will never lose your zuk helm if you keep on top of the CAs.
@marcus3533
@marcus3533 18 сағат бұрын
I like this compromise
@CatnamedMittens
@CatnamedMittens Күн бұрын
Yeah max capes and CAs did kind of change this game's dynamic.
@randomstickdudexd4469
@randomstickdudexd4469 7 сағат бұрын
i think keeping the perks but not being able to wear the helm without all the tasks is the best solution
@Phill_mcCrackin
@Phill_mcCrackin 22 сағат бұрын
i can totaly relate to this, im sitting on 61 pets for couple months now on a content i dont like to do ,so for weeks i would log into the game bankstand for couple hours and then logged out it really is combination of anxiety and burnout so i gave up on that goal altogether, now i have much more fun in game ,tried leagues for the first time and i no longer feel like i have to login daily to farm stupid cosmet items or feeling like im wasting time by doing something else that doesnt revolve around pet hunting
@marcus3533
@marcus3533 18 сағат бұрын
In the same situation now, taking my time enjoying leagues till the end because I know I’m not looking forward to grinding a penguin agility course
@andrewbernish3993
@andrewbernish3993 19 сағат бұрын
Interesting, I thought your reason for being bored was going to be because you essentially have every useful BIS item on an ironman
@gxhost
@gxhost 16 сағат бұрын
With this logic we should keep our Quest Cape when they release new quests, and we should keep our Max capes when they release Sailing. Don't let new challenges stress you out, just don't do them if you don't want to do them!
@zsdCKanVOIJANSO
@zsdCKanVOIJANSO 20 сағат бұрын
The problem with CAs is that it’s impossible to like every boss in the game. So inevitably, you will be forced to do content you don’t like. When you have your own arbitrary goals, you never feel forced and unfun.
@hookkan123
@hookkan123 Күн бұрын
So should you keep your max cape too after new skill releases? doesnt make sense in my opinion
@VariantRate
@VariantRate Күн бұрын
If zuk helms can always be worn, it would make sense to also release a new appearance for the zuk helm when new achievements are released. That would help distinguish between the players who have all the recent achievements and the players who have achieved it in the past and also give incentive to complete the new achievments without removing perks.
@Yltimate_
@Yltimate_ Күн бұрын
Same dude dw its a long term thing just hella burnt from garbage over and over midgame releases
@weemanwilson1992
@weemanwilson1992 12 сағат бұрын
Honestly I would find it odd for someone to keep any grandmaster rewards forever once they get it once. Because once a new boss comes out. Your not a grandmaster there until you become one. If you want the rewards and prestige, then do them. If you don't, then don't. But don't lower the bar for yourself because you don't want to do it anymore. If its the rewards your upset about losing then lets just get rid of the rewards then. Just a helmet that looks nice.
@selkokieli843
@selkokieli843 Күн бұрын
A problem I see with having zug helm forever unlocked is that you're in a rush to get it for the first time since it keeps getting harder as time passes. At least that would stop being a problem when you get one. A solution could be making it cosmetic only and moving perks down a tier to master.
@JayVeeDee
@JayVeeDee 23 сағат бұрын
I agree that it is annoying to upkeep. I disagree that you'd get it forever in the way you're suggesting, though still would like it to be permanent in a way. Personally I think the tiers should be static where Jagex should add more tiers eventually higher than GM. That way you would never lose GM when you reach it but at some point there will be a higher tier, whenever enough new tasks have been added.
@TheFriskySquid
@TheFriskySquid Күн бұрын
I think the best solution is just stop making combat achievements. Eventually there will be over 1000 achievements. It is already too much of a grind. They just need to make it so idk 500 or 550 tasks is Zuk helm in perpetuity. And then for 1k tasks they can add a grand master master level for like a Nex helm or something idk. You should NEVER lose your unlocks.
@OverlandRS
@OverlandRS Күн бұрын
better comparison would be max cape and a new skill being released, which you would have to max the brand new skill to get your max cape back. however combat achievements is vastly a different system then that and with the continual release of new content i understand the frustrations with it... Perhaps they could introduce a buffer or slightly lower the bar when releasing new content. For example, instead of requiring players to immediately complete all new combat tasks to maintain Grandmaster status, they could implement a grace period. During this period, Grandmaster could remain at the current 2445 points for the first month or so after the release of the 30 new tasks, giving players time to adjust and work toward the new total without feeling rushed or penalized.
@OverlandRS
@OverlandRS Күн бұрын
but then were back at the old question when jagex didnt want to take max capes away with a grace period or what not when releasing new skills if i remember correctly but the community pretty heavily said no...
@wvyrs
@wvyrs 9 сағат бұрын
i agree. although its hard to argue that someone who got GM when it came out with like 350 tasks and now there is 600 tasks. do they deserve to keep their GM still? id argue no. But i agree its very tedious when a new mid level boss drops and it adds 20 fluff CAs for no reason.
@xJalenn
@xJalenn 22 сағат бұрын
Somebody help me out with his true time marker, for some reason I can’t find that specific style in runelite
@ramp622
@ramp622 2 сағат бұрын
If you look at world of warcraft for example, from what ive heard, they literally rush you to endgame as quick as possible and then release pretty much exclusively endgame content. This is the problem ive had with osrs for a long time now. And me, tasty, b0aty, and the majority of the end game players are in the same place. You get 10-15b, have full bis for everything, and the game gets boring. Imo rs needs to rush people to endgame faster and then give us consistent content for endgame instead of releasing med level bosses. I realize early-mid game is great great content, and probably my favorite time in my rs account, but man once you reach endgame, there is like nothing.. 3 raids, phosani, and cg, with inferno and colo being like potential 1 and done pieces of endgame content. It's actually insane how little true endgame content there is. Like I've said to friends, rs, literally just give me a reason to play your game and I will. Releasing something like tempoross, while I am 99 fishing, have heron pet, so no need for barrel, with the only worthwhile reward being the pet, fuckin sucks man. For a main account at least. And deep endgame irons are pretty much in the same boat as endgame mains who have 10-15b banks with the exception of having to do a few extra steps. For endgame players, it really gets stale.
@ImYourHuck007
@ImYourHuck007 18 сағат бұрын
Take peoples max cape from them every 3 months or people's 99 cape even. Get them once and done. I feel ya Sae Bae.
@riper009
@riper009 11 сағат бұрын
Dude the new tasks are free as hell, GM altogether is kinda free, dont stress the tasks, they are fun imo.
@alvin4408
@alvin4408 Күн бұрын
the problem isnt new tasks coming out, it’s the quality of these tasks, such as ruby reset speed runs. If the tasks are enjoyable and have more depth to them it’s not an issue.
@vwabi
@vwabi Күн бұрын
It feels to me like as the years go by, more of this stuff that was previously some purely optional flex for a small minority of players, becomes 'expected' or 'efficient' for a larger and larger group. Same with max cape, it's causing more and more people to skill even though they hate skilling, just because they feel they need the max cape. GM though I still view as being a very exclusive club, so I don't think the problem is as big right now, but it will grow bigger over the years. I would be okay with just making it cosmetic and moving the perks elsewhere. Same with max cape.
@TheFf9Vivi
@TheFf9Vivi 14 сағат бұрын
I mean if you think about it there is already a solution in the game. Every time a new quest gets released the Lumby elite diary technically gets harder to complete because it requires a quest cape. Someone who got the quest cape like 5 years ago had a much easier time completing that diary than a fresh new account today. You don't lose your perk of the Lumbridge elite diary mainly the one im referring to is the not needing the dramen staff for fairy rings and the extra slayer block slot. You don't lose those perks from not doing the new quests you just can't use your quest cape. Which itself isn't that big of a deal outside of an emote or the easy teleport to a fairy ring( you can literally just build one in your house). I mean if they took that approach to combat achievements it wouldn't be such a drag for you or anyone else I believe. Like you can keep the gm perks because you got them before you just can't wear the Zuk helm to flex anymore. You'll still be able to keep the defender hilt because I believe that is a master reward anyways. But thats my personal take. This is a pretty dumb system the way it keeps coming down to losing stuff and it would probably make less people feel bad about not doing new content right away.
@ListensToStuff
@ListensToStuff Күн бұрын
2025 is a nice round number to freeze the CA point tiers, QPC, etc. The Zuk helm can get golden horns or something if you upkeep it.
@boshabadoo
@boshabadoo Күн бұрын
I'd maybe change up the perks so master is the highest and gm only gives the cosmetics.
@MacGuffin1234
@MacGuffin1234 Күн бұрын
Imo having goals with benefits like a max cape or zuk helm (even if it’s mostly cosmetic) are great for a relatively new player. Starting out it was the adventure paths (which I hope they flesh out more), then all the capes, then BIS items, now end game. All fun goals that are somewhat predetermined, but can take a lot of paths to get there. If these things didn’t exist I wouldn’t have as much motivation to play :)
@Byakuyabou2
@Byakuyabou2 4 сағат бұрын
Here's a simpler solution. Rework the point system and give the players the zuk helm at an certain fixed amount of points, pretty much like trophies work in leagues. This way you don't alienate people who already got their helms and you also don't force new players to do every single task released so far as well. And yes, eventually, if they keep pushing this bs tasks every single update, the helm will be easier to get. And that's fine because guess what? Infernal cape is way easier to get right now than it was 7 years ago.
@Stephaldinho
@Stephaldinho 23 сағат бұрын
will episode 200 of the saebae cast get published on spotify :D ?
@justinb8297
@justinb8297 4 сағат бұрын
Casual dad gamer now, when i got my jad helm i was pissed when more CAs came out and lost the ability to wear it, it made me quit because i felt so defeated and now i need like 101 points just to put it back on, so i quit all pvm and went straight back to grinding 200m xp in skills...
@bawleroftoast
@bawleroftoast 19 сағат бұрын
Getting gm back is the main reason I still log in on my maxed iron. I think this all in your head bro, the Colosseum CAs and blessed quiver grind was one of the more fun grinds on my iron in recent memory, besides doing the bees task all of them were fun.
@longlivewoopsx12
@longlivewoopsx12 Күн бұрын
They made way too many tasks, every boss that comes into the game comes with combat achievements and pets that forces people to do that content. It’s annoying and dumb. Combat achievements should really be tailored to end game content which comes out every 3+ years (raids, colosseum, inferno). Slayer bosses and dumb bosses like axxaroli or whatever the hell the ice bitch is should’ve never even been considered, same with GWD. All RNG-based tasks should be removed as well. If it involves a reset or praying to RNGesus for specs it’s not an achievement.
@danielsexton7794
@danielsexton7794 22 сағат бұрын
Taking a step back from something you no longer enjoy is always a good choice. In time youll know if its right or not.
@TrveKvlt-j1o
@TrveKvlt-j1o Күн бұрын
Wearing a Zuk helm (biggest cosmetic flex in the game) is supposed to be reserved for players who have mastered all content. It probably should have never been anything beyond cosmetic, but I don't see how you can refuse to learn new content and still have the right to call yourself a grandmaster. I do think they really need to chill out on the number of CAs they release (I think they released nearly 100 this year alone) since most of them are boring chores, some are annoying RNG fests, a few are difficult but not fun, and even fewer are difficult but fun. Garbage like Hueycoatl shouldn't even have combat achievements...
@nielsieboy124
@nielsieboy124 23 сағат бұрын
I agree the title/flex for having mastered all combat should be reserved for players who have mastered all content, not players who mastered all content at an arbitrary time in the past
@BoyMetGirl
@BoyMetGirl Күн бұрын
Combat Tasks got me feeling like Sisyphus and the rock
@evilkittens9
@evilkittens9 Күн бұрын
I hate combat diaries so much that i wish you would just fully unlock the rewards whenever you complete a tier and thats that, no having to go do some stupid little tasks down the road for no arbitrary reason, youve finished the diary the reward is yours forever. Its tedium on a fucked up level. Especially when half the tasks are dogshit.
@flttrshy
@flttrshy Күн бұрын
Hey Sae just giving my casual thoughts, but you have a community that knows you've done it and always will... You are Grandmaster in a lot of us casual players eyes helm or not your knowledge is prob 10 Zuk helms combined! I wish you luck and Godspeed!!! Always hyped to just hear you ramble about anything with the morning coffee. Even if its not OSRS related like your podcasts :D
@SawedOffClown
@SawedOffClown Күн бұрын
Looking forward to the classic rambles. I don't always agree with your takes on things in the game but you put yourself out there, and for that mad respect.
@Fan-td8dv
@Fan-td8dv 20 сағат бұрын
If you are not going for zuk helm on this account why just not go for it on sae bay. I am just curious on your thoughts behind that.
@nickmxw5876
@nickmxw5876 Күн бұрын
Agree 100% brother. This is why I'm maxed but have literal zero desire to work hard towards Zuk helm even though I enjoy combat achievements, the endless treadmill would cause me too much stress and make me hate logging in.
@andrewsmith-ud3qo
@andrewsmith-ud3qo Күн бұрын
Could you do something similar to collection log and add a new helmet out after so many new tasks were completed? Keep grandmaster where it is but keep introducing new cosmetics?
@zirconnnn
@zirconnnn Күн бұрын
I understand the game is gonna change over time, however it gets to the point where making a new lvl 3 whether its a Iron or Main its just overwhelming. Idk... I agree with pretty much everything you said. If I wanna do content but the reqs are just terrible I am not spending 5-20 hours grinding something I don't wanna do just to unlock it.
@MaxCaliffDPT
@MaxCaliffDPT Күн бұрын
I groan every time they drop a new boss, bc i know the CAs are coming at some point after. I feel your pain.
@jones877
@jones877 Күн бұрын
Imagine if for Lumbridge elite diary every time a new quest comes out you lose a slayer block and need a staff for fairy rings again.
@Greg_Buckingham
@Greg_Buckingham Күн бұрын
We’d be doing quests a lot sooner 🫡
@Mo-mw4zg
@Mo-mw4zg 20 сағат бұрын
actually, you're cooking with this reply. The precedent already kind of exists there and is a logical argument. However I disagree that it should act like the Lumby elite because CA's feel like they should be stretch goals that are never-ending for the supermaxed irons out there with only 3rd age or pets to grind left.
@carlwei
@carlwei Күн бұрын
My suggestion when new content comes out everything is to keep everything the same for CAs. For the Zuk helm it should still work as before, but add (broken) to the name of the helm and to change it cosmetically to match. For example 1 horn can be broken off. If you want to get your Zuk helm fixed, the NPC will only fix it for you if you finish all the existing CAs. I see this as a good compromise to not punish existing players, but also give them incentive to grind out the new CAs. It's also not a new mechanic, but a reuse of OSRS's existing degradation mechanics.
@Twittchyy
@Twittchyy Күн бұрын
I haven’t been logging on my end game iron because every new piece of content over the last 6months has been a mid game iron update.. where is the end game pvm
@sydvicious2378
@sydvicious2378 Күн бұрын
Recently came back to osrs after quitting about 8 years ago. Coming back has been a bit overwhelming, so much to do now with not only quests but achievement diaries and also raiding. It feels like I needed to have been playing those last 8 years to even be prepared for it all. Used to only do pking, but now it’s skilling and raiding that is popular. Plus you gotta love all the gatekeeping being done.
@geero8051
@geero8051 Күн бұрын
glowing red eyes if u have reobtained a zuk helm, or glowing eyes if u have a zuk helm and 100% the tasks
@gqqggq7127
@gqqggq7127 9 сағат бұрын
Grandmaster always should have just been pure cosmetic flex and the tier beneath has the reward unlocks
@adamwoolston253
@adamwoolston253 11 сағат бұрын
I don't like the idea of people rocking Zuk helms who have not done all of the content. I think there are a few solutions that avoid this type of thing: 1. Jagex can be a bit more reasonable with how many tasks they add. You cannot convince me that Amoxliatl needed NINE combat tasks. Granted, they were all easy, but given that they were easy, they were just a nuisance. Callisto has one CA: kill it 20 times and Artio counts. It's a simple enough boss that it doesn't need any more than that. 2. When you've completed GM, you auto complete future taks of hard and lower (flexible on which tier is the cutoff). No longer do things like Scurrius remove the Zuk helm from someone who's done a perfect ToB and Melee'd the Inferno. But Colosseum can absolutely remove it and it should. 3. One month grace period before you lose your helm and perks
@bigstraz
@bigstraz Күн бұрын
Thanks Mr. Sae Bae for another ramble. I think that maxing is core for old school runescape in its current era, and so keeping high level, maxed, or end game pvpers/skillers(however rare) happy is something that should be looked at. As you show in the video its possible to do this without increasing the gp per hour of raiding or bossing. Doing tweaks like these sound healthy. It feels just as shitty for low level players to get bumped down a level, though I think its less of an issue. I wonder if Jagex could introduce levels above grandmaster with just cosmetic rewards. It could give the cloggers something to do with themselves and introduce more badass looking gear.
@burntfish123
@burntfish123 16 сағат бұрын
Max main close to master tier, I'm all for having permanent access to the perks once you unlock it once, then it being just a cosmetic reunlock. At the end of the day, power being taken away feels bad. Cosmetics being taken away is already established with quest cape (yes it has a tele but not relevant)
@throwaway450
@throwaway450 20 сағат бұрын
Im probably one of the few people that don't care what direction the game goes in. Im almost maxed, but I get on, I do the content I like with my friends, and I get off. Thats literally it. I play probably 20ish hours a week and don't have any strong opinions about the direction of the game.
@TheUhmmmmmmmm
@TheUhmmmmmmmm Күн бұрын
It's not complaining man, it's caring IMO. If I were a dev I would want people to come to me with their issues with the game. Then I can hopefully fix it for them. This has always bugged me so much, real devs will know how to deal with it like adults. Sure some things don't work out as planned but the intentions are there. Maybe just need to think it out for longer, really is hard to see every possibility.
@Didodido66
@Didodido66 Күн бұрын
Have you thought about what you are going to do when squatcam becomes similarly progressed as sae bae
@essejx3602
@essejx3602 Күн бұрын
100% agree with this take. I don't want to have to do a bunch of CAs to keep my Jad helm and feel stressed about getting them done
@watercrystals9744
@watercrystals9744 21 сағат бұрын
the old school team are genuinely so completely out of touch with reality lmao it's funny because back in 2015, they had a big history of rs thing with people like mod mark, the gowers, ash, and anyone else that was involved in the original golden era of runescape, together on a live stream, and one of the things mark mentioned is how they spent years and years with blinders on doing nothing but pushing update after update and it left the game in a completely buggy state with tons of content that was effectively useless because all they cared about was putting out new content and not fixing old content i can't help but chuckle when that's literally what has happened to osrs too - the devs just put out content with zero consideration for the future or how it will affect existing content and now we're left with the game in such a state of crap the skill system may as well not even exist, all people do is moan and whine about having to actually play the game and jagex just continually push out updates that add more and more ways where people can actively not interact with the game and just shut up when you ask them about it - oh hey how about all those 6 hour training methods you reintroduced even though you removed them in the first place for breaking game integrity, only to hear nothing but crickets from all of the jmods nowadays we have people like aatykon being like "we should just rush every player to the endgame pvm cause that's what other modern mmos like wow and final fantasy do" bro you're playing a game with "old school" in the name, why are you drawing comparisons to modern mmos, games that are actively not "old school" that point is also really funny to me because he's like "the majority of people are pvmers nowadays" while he doesn't even define what he considers a pvmer, and i'm sorry but considering less than 1% of players have even done a single raid in their life, i sincerely disagree that the majority of people are pvmers - the majority of players are dads working five jobs who are married to their cousins and have 20 kids, and can only afford to play runescape 5 minutes a day and play it like a mobile phone idle game where you touch the screen once every five minutes and earn reward points it's insane, people complain how much they hate rs3 while you unironically have people asking for keybinds for prayers and other pvm crap, loadout presets, and all this other nonsense - like go play rs3 at that point, it has pvm with infinitely more depth than anything osrs will offer you "muh mtx though bro, it's ruining my achievements" just like all 2007scapes incessant whining about skills like agility, rc and mining being too hard ruined other peoples achievements, pretty ironic how that works
@RawrasaurRS
@RawrasaurRS Күн бұрын
Make grandmaster tier the old amount of points required, and future points can be used to buy non-tradeable cosmetics.
@RookieRay
@RookieRay 12 сағат бұрын
Bro your problem is that you wanted to complete the game on sae bae and move on. This runs much deeper than an extra 20 seconds of thralls 😂
@rob7736
@rob7736 Күн бұрын
The 650 bs 580- You don’t get to break 4:00 in the mile and be celebrated anymore. The record has moved. People who want the current mile record must beat what is current - not the old record. Obviously a 4:00 mile is legendary - just an east example.
@ScytheSergeant
@ScytheSergeant 22 сағат бұрын
Will preface by saying I recently got Master. I think the keeping perks and losing the helm would be the best approach. In regards to the later point of it not being fair to have GM when new content releases, most stuff in this game becomes easier over time due to changes or power creep; having one thing that’s beneficial to do sooner rather than later seems okay with me (get GM sooner and have less total tasks to do)
@Pvm_enthuasist
@Pvm_enthuasist Күн бұрын
i've maxed an iron that got hacked, so a forced restart if you will. I defo won't be maxing again, the cape was nice but i hardly ever used it besides as a con cape/qol to house teles etc. Maybe i haven't gotten to the point in my iron where I'm doing repeated actions like pet grinds or clue scrolls but i haven't missed it that much. I understand your sandbox comment though, I feel similar to you and feel obligated to grind for these micro-efficiencies before starting other grinds just due to personal reasons. For example it's now meta to get elite cas before even grinding slayer beyond 100cmb
@_Egitor
@_Egitor 23 сағат бұрын
I think the pressure you feel to perform is the real problem. Other people telling you you are not efficient should not bother you. If you are playing to please others -that- is the real problem. Ignore efficiency and have a good time with some fun gameplay. Personally enjoy skilling so I'm at hard combat achievements, hard diaries, doing post-99 skilling.
@chukarec
@chukarec 14 сағат бұрын
Gm should have more rewards so more poeple would go for it, like 0 kc for gwd bosses (even for nex) or less spawn times for private instances, free daily skip from slayer, 1 revive from inferno just like in jad (elite karamja diary required), ability to get a minotaur slayer task and would work inside the colossseum and less cooldown to the death charge spell :)
@Andreafk1231
@Andreafk1231 23 сағат бұрын
I disagree because the comparison I think of is achieving BIS items. Once a new BIS item comes out the previous gear is no longer "efficient" to use. I think we all agree old gear shouldn't be upgraded automatically. Now I know it's not the same as having your BIS items downgraded as in the the case with the CA perks, but the way I see it is that in both cases you no longer have the best perks/items in the game. Also would you really want to flex a zuk helm when not all the tasks are completed? It could also cause confusion for new players. Imagine seeing someone with a zuk helm and then you realize that they might or might not have all combat tasks done.
@ZephosBalnazzar
@ZephosBalnazzar 23 сағат бұрын
I've just accepted that if they release content that's as shit as ToA again I will never wear a Zuk helm again. I can not be fucked spending my time grinding out horrendous content just for a cosmetic again. GM in itself should just have another tier above it at this point because most of the CAs aren't even difficult with the amount of power creep that has entered the game over the past 2-3 years, lock the cosmetics behind that and keep 2 minute Thralls at a certain point threshold.
@H-tsi
@H-tsi 23 сағат бұрын
They should make it so GM doesnt require 100% of the tasks. Im not saying lower the current point threshold but they should add few more stupidly hard tasks as a buffer, so when new contents Ca's come out and you took ur time previously to go over the point threshold with the extra tasks you wouldnt instantly lose your zukhelm.
@Aeterna4
@Aeterna4 Күн бұрын
Id have no issues with permanent unlocks for everything like quest cape, CA tiers, max cape and anything else. I find it very unlikely that itd pass a poll though. I think the max cape idea was polled or surveyed even with insufficient support.
@xDivineAxe
@xDivineAxe 20 сағат бұрын
I agree. I hate how they added this system where new ca's come out and you're forced to complete them to get gm again. if they want add new tasks give it a new subclass/title/reward whatever they got to do.
@DylanJamesGolf
@DylanJamesGolf 19 сағат бұрын
My opinion, should be passing a point threshold for all. Make there be a combat achievement rank (I mean there’s ranks for everything now) for whoever gets all achievements first being number 1, and solidifying you on the HS until more come out. Kind of like maxing. And grandmaster is just a point threshold, to help Ironman avoid grinding for items most can just buy in the GE when it has no effect on the CAs in general. Your rank would be listed by total points until reaching the max points on the HS. Thus keeping the allure of finishing all tasks to show how good you are and the rank you have. But also allowing the people who have had GMs or are close to just hit the point threshold to keep the perks, as most I feel don’t care about finishing every task in the game all the time. Except for the HLC which they can compete for rank 1 etc.
@jones877
@jones877 Күн бұрын
The bees combat achivement sucks, I wouldnt want to do that either
@mattw8628
@mattw8628 22 сағат бұрын
Jagex keep adding too many tasks for the new bosses they release, makes it harder to automatically stay over the lower thresholds when stuff like Huey gets 10+ tasks and I lose my slayer helm. Could add a fixed number of GM tasks + points threshold for current Zuk helm & perks then add a trimmed version or something just cosmetic for full completion - would make it easier to get as more tasks get added but harder to trim.
@TheMehukas
@TheMehukas Күн бұрын
That re-obtaining of an item is familiar with RS3 completionist cape
@Ra1n0nY0u
@Ra1n0nY0u 13 сағат бұрын
Zuk helm is grandmaster. It’s that simple. Don’t do the CA’s? You’re not a grandmaster.
@LongNail75
@LongNail75 15 сағат бұрын
i dont find you complain. i find you speak your opinion super well and come out with some great ideas. the redditor's will always come from somnewhere to talk shit
@mat4537
@mat4537 Күн бұрын
Maybe make perks and zuk helm be at the points it was originally at and a trimmed zuk helm or something (fully cosmetic) for those who have obtained all available points
@Frothy_Mead
@Frothy_Mead 8 сағат бұрын
I'm 8 minutes in and don't do combat achievements much, but I totally understand how it could be annoying to have that taken away. I don't think it would be that hard to make minor variations in how the helm looks whenever you got it. Like maybe the 2021 GM zuk helm is 1 gold mark on the back, whereas the newest gm has 3 small gold marks. Something like that. So you can have the zuk helm, locked in whenever you got it. But you know what time kind of.
@toastwiz
@toastwiz 14 сағат бұрын
Since you admitted this is a "you problem", have you considered trying to reframe how you see the game, instead of trying to mould the game's future around your viewpoint? I feel like if this is how you view the game (or any game, if you ever play another game if your lifetime that is) you're always going to find yourself feeling burnt and stressed out eventually. It's a hell of a mindset to be restricted by. Just some food for thought. Changing your perspective can really go a long way, in many facets of life.
@sargurak
@sargurak 21 сағат бұрын
Max cape is nice and i love what it can do, but i 100% would have maxed if it didn't exist. If i could go back in time to 2006 and meet myself I would have freaked out over the fact i was able to max at some point in the future.
@BenBru32
@BenBru32 14 сағат бұрын
I think Jagex just needs to take a look at how many CA's they release each year. They just need to scale it down because it's getting to be way too many. I'd be down for them to remove a bunch of them too. This happens alot when players are constantly asking for something, Jagex obliges and then everyone sort of realizes all at once that it went too far in that direction and we need to chill.
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