Finally after a long wait you are here with an awesome video. The debate is real pygame vs ascii 😂. Liked the idea of combining both 🙌🏻
@orkslayergamedev9 ай бұрын
As always, thanks a lot for the feedback bro! 🙌🏻 It took my time for sure, I didn't want to come up with a rushed video 😁 I'm already planning the next ones, let's just hope I can keep my channel in focus!
@GamingGuruImMortaL9 ай бұрын
@@orkslayergamedev yezz, lessgo 🙌🏻
@homeoffice35246 ай бұрын
That's for showing up in my feed. I'm on my journey to learn Python from scratch and I hate and find really boring all this math based tutorials. But you are totally different. Games dude! Thanks a lot and it still includes everything what programmers should know.
@homeoffice35246 ай бұрын
Oww and I have other question. Can you please make some tutorial(same basic one) how to put this py file in between HTML or something like that to be able share on internet?
@orkslayergamedev6 ай бұрын
I'm glad to hear that you enjoy the tutorials! 🐍 Learning programming through game development (the same way I did as well) can make it so much more engaging and practical. I'll keep bringing more game-related content to help you learn while having fun. Thanks for the support, and happy coding! 🙌
@homeoffice35246 ай бұрын
@@orkslayergamedevHi. One more question. Last night I discovered py-script. Only I can't get my py content fit the screen. Idk if it's even possible. And inputs are not working at all. Did you ever try it? Are they should work and I am just stupid or py-script is extremely limited?
@orkslayergamedev6 ай бұрын
Hey! As for the first question my repository is already available on the internet on GitHub: github.com/orkslayergamedev/roguelike-ascii-vs-pygame If you'd like to share your own work you can create an account and install git onto your computer! I might make a tutorial sometime in the future. Hope I understood the question right :) As for the second one, I never tried py-script before. These browser-based code editors have their limitations, I'd rather recommend a desktop application like PyCharm or Visual Code Studio. I also haven't found anything about screen configuration in the documentation, probably the best way to zoom is crtl + scroll-up or ctrl + plus :)
@stevaocal9 ай бұрын
OMG you are the beeest, love learn with you! I'll send my game for roast soon!
@orkslayergamedev9 ай бұрын
I'm glad you enjoy the content, thank you so much! Can't wait to see your game! 🔥
@inferno90104 ай бұрын
id like to see how i might be able to keep the ascii appearance when in pygame. pygame just has more versatility and i feel like combining the two would look sick.
@AdamApocalyptic2 ай бұрын
Did you figure it out or would you still like some suggestions?
@inferno90102 ай бұрын
@@AdamApocalyptic i never did figure it out, i ended up messing with lua and love 2d which i got fairly close with, but ended up being more complex than it was worth for me since im new
@orkslayergamedev13 күн бұрын
Hey, thanks for the comment! Apologies for the delayed reply, I just got back from a long break. I’ve thought about creating a game like that too - it would look amazing! Combining the possibilities of pygame with the authentic look of ASCII games is just epic. Although the implementation might cause bit of a headache, I think it's possible. The real question is whether we stick to a strict character grid like in traditional ASCII games, or if we allow it to be more free-flowing, with ASCII sprites that can go anywhere. I think both are achievable. What do you think?
@inferno901013 күн бұрын
@@orkslayergamedev No worries! The one i ended up trying to emulate was a grid based ascii game, but what was special about it is it used i beieve an 8x8 pixel grid with an 8x12 typeset, so when it printed out the ascii, assuming it prints in the right direction, it has a 3d effect. I think something like that would be cool to see if you could figure out, as i never really did. Ultimately its up to you tho, i think either way it would be cool to see. Let me know if you plan on doing a video on something like that and ill keep an eye out for it.
@Anzeljaeg9 ай бұрын
Great 🎉!
@orkslayergamedev9 ай бұрын
Thanks a lot! 🙏🏻
@marcoinsane1498 ай бұрын
what about the project wrapper? do u use docker or smthing?
@orkslayergamedev8 ай бұрын
Thanks for touching the subject! While I only use a single venv with pip for small games, I set up bigger repos with docker, compose and poetry 🐋
@marcoinsane1498 ай бұрын
@@orkslayergamedev thank you for the answer
@oOrainOo8 ай бұрын
Where to download the app that you are coding?
@orkslayergamedev8 ай бұрын
Thanks for the question! Turned out I linked the wrong repo in the description. Find the code here: github.com/orkslayergamedev/roguelike-ascii-vs-pygame