The outlines make such a huge difference to the intuitiveness of the editing process for sure. It was very clever to sample the intersection points of objects with the terrain like that to calculate the connection points. Great devlog as always Sam!
@SamHogan5 жыл бұрын
I appreciate it! Building/editing still has some issues, but I think it's getting there
@CodeGaff5 жыл бұрын
@@SamHogan Definitely is!
@JonasBroman5 жыл бұрын
Adding outlines was a great idea! And your method for connecting objects to the ground was impressive :)
@SamHogan5 жыл бұрын
Thanks! Yeah, the ground connection thing took way longer to figure out than I was expecting
@bestvodz4 жыл бұрын
I want to be a game developer when I grow up
@therealgboi38954 жыл бұрын
Yea same buddy
@williamsokol04 жыл бұрын
why wait unity is free!
@therealgboi38954 жыл бұрын
@@williamsokol0 ikr. Im just to dumb to understand it yet!
@islandgames52065 жыл бұрын
Awesome video, I feel like this game is going to be really satisfying to play with all that polish :D
@SamHogan5 жыл бұрын
Thanks! And I hope that turns out to be the case!
@MichoSchmidt5 жыл бұрын
Looks great! And the combined with objects was great.
@ZeroTris5 жыл бұрын
The outline is looks pretty good :D Also the way to calculate the connection point with the terrain - that's a smart way! :)
@SamHogan5 жыл бұрын
Thanks! The outline's pretty simple but I think it adds some clarity
@yeetus91914 жыл бұрын
Just starting in unity, so watching people like you really helps to teach me the basics :) Oh, and very smart way of making objects connect to the ground, would have never thought of that
@elchupacabra49364 жыл бұрын
Hello Sam! Very nice video and the game looks very interesting! Could you please provide me with a script or some info on how you achieved the outline? Thank you in advance!
@rose955245 жыл бұрын
Great video as always
@SamHogan5 жыл бұрын
And thank you as always!
@blobenz23215 жыл бұрын
Really nice video! Really want to play the game dude!
@SamHogan5 жыл бұрын
Thanks! Demo coming soon...
@blobenz23215 жыл бұрын
@@SamHogan Yay ^^
@felipecss32955 жыл бұрын
Where is code?
@YannickGames5 жыл бұрын
Wow this game looks pretty neat! :) Do you use Unitys phisiks or have you implemented your own?
@SamHogan5 жыл бұрын
Thanks! I'm just using good ol' Box2D (unity's default for 2D)
@TuxedoDogss4 жыл бұрын
wait how does this only have 127 likes and 29 comments c'mon people he made a game with infinte levels
@lora69383 жыл бұрын
Hi! What needs to be added or changed in the script so that it works under OnMouseDown and on OnMouseUp line disappeared? Can you help me? 1:03
@sufianahmad7337 Жыл бұрын
very well done
@riskybicky8335 Жыл бұрын
Is there an efficient way to render an outline over sprites that have animations?? Tried doing it in an update method and it's really respurce intensive
@CodingKricket4 жыл бұрын
So cool!
@hadjidejan95415 жыл бұрын
Que Genial!
@hadjidejan95415 жыл бұрын
obviously i'll subscribe.
@SamHogan5 жыл бұрын
Really appreciate it!
@jasonario47815 жыл бұрын
Hey, Sam! Would kill for that outline script!
@SamHogan5 жыл бұрын
Here's the inspiration: www.h3xed.com/programming/create-2d-mesh-outline-in-unity-silhouette and it doesn't work on regular sprites, only vector graphic sprites. My script is kind of a mess, but if you're still interested I can give more info
@BRINK2011THEGAME5 жыл бұрын
Sam Hogan you should put that outline script on sale on unity asset store 👍🏽
@SamHogan5 жыл бұрын
@@BRINK2011THEGAME Not a bad idea. I would need to get it working with normal bitmap sprites first, which I think would be a slight challenge
@shadowfox875 жыл бұрын
What if instead of an outline, I want edge glow?
@SamHogan5 жыл бұрын
I know you can add different materials to the line renderers, so something like that could work.