This is a really quick sample showing how a few different disorientation effects work. This is more about design and didn't cover code. The code is available: github.com/Dan...
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@dvsdev4 ай бұрын
In this overly shortened version, I missed including where the shake everything concept came from that was in the first draft. Back somewhere between 2005 and 2007, I was teaching game development at a college in Illinois. (Hartland Community College) and had taught the first simple camera shake as a response to losing a life in a galaxian clone. two of the students were working together that excelled, and came up with a different approach, which involved shaking the stars, the ships and the UI all distinctly. It was awesome. From what I had used and taught up to that point, this was a major upgrade, and with a background of black, it had a moment of shock seeing it. (I hadn't even seen a game do that at that point.) After that point, that became the standard of what I taught in following classes.
@dvsdev4 ай бұрын
Just realized, I said "Crazed is one of the members on my discord server", but I didn't mention that the first video clip was from his game. (bad edit, sorry Crazed!)