Fantastic looking city! Can't wait until I get my hands on this game.💯
@MrJoBaze9 ай бұрын
Thanks for the shout-out and you nailed the exact area I referred to as the Dolphin Cove.
@ronathebear9 ай бұрын
There’s something relaxing about watching you lay down roads. I could watch it for hours 😍
@jackedrussell9 ай бұрын
I think the 2 billion cap is there for stability/gameplay reasons. The max 32 bit integer you can have is 2,147,483,647. Two things could happen if you go above that number. Either it will roll over to -2,147,483,647 which will completely break the game, or it will make the game crash. I think the devs went with a 2,000,000,000 cap because it's a nicer looking number than 2,147,483,647.
@ashya.pashya9 ай бұрын
Why they don't use 64 bit
@jackedrussell9 ай бұрын
@@ashya.pashya The game itself is 64 bit, otherwise it wouldn't work either. The numbers are coded like that in game engine, it's not something they can control unless they make their own game engine or switch to a game engine that supports it. Unfortunately, it's not as simple as checking a box while developing the game.
@SanctumGamer9 ай бұрын
Valid points all round. But there are other data types which aren't bounded the same way, e.g. Long, or Big Integer (if using Java) as an example. Surely the Integer limit can easily be bypassed that way?
@justcaptain1239 ай бұрын
Your city designs are breathtaking.
@SanctumGamer9 ай бұрын
Thank you very much!
@heatcooker19 ай бұрын
I would like to suggest episodes about specific infrastructure. Like a powerstation build and a water treatment build etc. I very much liked the narrative driven approach in littletown.
@SanctumGamer9 ай бұрын
Thanks for the suggestion. Builds like that generally aren't long enough for an entire episode, unless I do the whole build real time. Also, I've noticed that videos that focus on one specific thing tend to be monotonous, evident in the analytics that they don't get a lot of views, or people don't watch for long and just forward through to the end. Because of this, I try and mix up my videos so as to have a wider offering per video. Hope that makes sense.
@nickalexander31079 ай бұрын
I think a great name for this new town would be Emerald Hill - the layout reminds me of towns in New England, USA, and the naming convention feels similar. It could be an older "sister" city of the downtown that's already been built, and could really emphasize its green space and cozy, higher density housing. Loving what you've done so far with planning!
@sugarbants9 ай бұрын
Thank you for showing 2:44 how to remove that annoying node. I've had the same problem in my city and not known how to fix it. Now I can!
@tommylindberg41959 ай бұрын
Instead of the Castle, there is a ruin on the island shaped as Africa next to the marina. Relocating that to the foresty hill maybe fits better? 🌹
@ernestorockefor54479 ай бұрын
Sanctum, saludos desde Uruguay. Hermosa ciudad! Me encanta! Espero siga creciendo así de fluida. En mi humilde opinión y con el debido respeto, creo que la zona industrial y el puerto necesitarán accesos de carretera más rápidos con el tiempo, debido a la carga de tráfico. Por lo tanto, puedo sugerir dos opciones: una carretera elevada directa desde el punto de partida que tomaste o una carretera directa en dirección a la pequeña isla con forma de América del Sur (sugiero ‘Americo’ de nombre del islote) que salga directamente del mapa o en las cercanías.
@samx1099 ай бұрын
I think it would be nice to make your medieval castle in a connected island similar to Mont St. Michel in France. It would look beautiful near the new city/harbor area.
@SanctumGamer9 ай бұрын
That's a great idea!
@havertzi32529 ай бұрын
Yeah you definetly need to put the castle on that hill man😅 Awesome build😁
@qdxsebixbp63879 ай бұрын
53:21 Imo it's a very well developed grid, an old town with that castle will fit just perfect on that hill. I would like to see a more extravagant residential settlement in that "peninsula"(bigger lots for bigger houses). It would be very interesting to see a pedestrian bridge between the main town and that peninsula to avoid car traffic that will surround all the water front and finally taking the expressway.
@SanctumGamer9 ай бұрын
Noted and thanks for the suggestions!
@vvolters.19 ай бұрын
49:24 it’s missing a bridge in the port area. Directly to the right of the port, in that very first peninsula; there should be a two lane highway bridge (that kinda soars from the hill, over the port area, across the bay and to an outside connection in that island. It would be a natural extension of the rural highways place in this episode. The road would be perpendicular to the edge of the quay peninsula then slightly turn to be perpendicular with the water way. Hope to see it implemented!
@SanctumGamer9 ай бұрын
Well wouldn't that be grand!
@wolfpackmotorsport84349 ай бұрын
I must say, after I know tyour chanel, my goal is recreate similar cities that you make here! I really love your creativity!
@KnusperRoyal9 ай бұрын
the industrail harbor is great my name suggestion for it is Lohberg
@rthomp039 ай бұрын
Typically rail lines don't have trees nearby, because it causes problems when branches, leaves and other debris collect on the tracks. It's only an issue if you are going to realism, it's not a big deal if you prefer to go for aesthetics instead.
@SanctumGamer9 ай бұрын
Oooh, that's interesting. I didn't know that, but it makes perfect sense. Now you've created a dilemma for me 😅
@velhom12779 ай бұрын
I think you should try to put the castle in the forest, with some abandoned farm and buildings that are on the map! It would look like a preserved old medieval town that were the basis of the city before industrialization, surviving its golden era and it delegation as a average city in the region
@SanctumGamer9 ай бұрын
This is a brilliant idea!
@JayStrike-n1i9 ай бұрын
You should consider adding pedestrian paths going over some of the train stations you have. So people from the “wrong” side of the tracks can get to the mass transit quickly
@SanctumGamer9 ай бұрын
😂😂 "wrong side of the tracks"! Yeah, it's definitely the plan to add pedestrian bridges for better accessibility.
@tigonologdring91899 ай бұрын
I think you should go even further SG! I reckon a dock or at least a gas terminal for SeaCo and their big power plant would be in order. Look forward to seeing the new town spring to life! Name? How about Tarport, either for the sticky black stuff about the place or the fact that sailors of old were called "Tars"...
@SanctumGamer9 ай бұрын
Thanks for the suggestions!
@ShaunWilliams9 ай бұрын
Im loving how particular and a perfectionist you are. Im the same. In saying that what is bugging me and now you once you see it, the 2 little single road piers, are not the same angle as each other. Sorry.
@SanctumGamer9 ай бұрын
I've seen the road piers, and I chose to leave them at different angles. What bothers me about them though, I don't like the angles I've chosen to leave them at 😂😂 Will probably change them
@tokozanii9 ай бұрын
Ahhhhh... A new episode after my shift 😊
@rellikretsnom19 ай бұрын
Nice layout. L&R, rellik
@ne17119 ай бұрын
Man, this looks amazing
@SanctumGamer9 ай бұрын
Thank you!
@goldenrambeler9 ай бұрын
Maybe after a few more videos go through the whole map and buldoze abandoned buildings and all those sort of problems throughout the map?
@SanctumGamer9 ай бұрын
Noted.
@eskinkc9 ай бұрын
If the area is Dolphin Cove, the industrial area should be Dolphin Docks and the passenger area Dolphin Marina
@ZephyrDTV9 ай бұрын
The new town without terraforming looks like a turtle or tortoise, might as well name it Turtle Bay/Cove or Tortoise Town/Bay...
@xiashhhh9 ай бұрын
You could name the faming area Green Acres and the industrial area Gas Worx.
@ElaineSantos-eg4tb9 ай бұрын
Incrível, perfeito!!!!❤
@Mystic_Tales_Saga9 ай бұрын
You can add a light house in the hill since it's a harber town.
@SanctumGamer9 ай бұрын
Hmm, will check to see if there is a light house in the game 'cause that's not a bad idea. Thanks for the suggestion.
@cactiplant24719 ай бұрын
The small island between Coal Point and the undeveloped town would make a great prison island.
@SanctumGamer9 ай бұрын
Noted. Thanks for the suggestion.
@Kugann19989 ай бұрын
Hi Sanctum Gamer. I have been watching your videos for a long time and I am your huge fan to all your builds in Cities Skylines. I cannot wait to see Scattered Islands looks complete at the very end.🤩 Name suggestions for few areas. For the Port, I suggest you name it as Port Delphis or Port Delphinos because it is located near to Dolphin Cove and Delphis or Delphinos means Dolphin in Greek. For this new town, from far it vaguely looks like a head of a dinosaur or T-Rex. So I can suggest to name it Tyranno Point or Tyranno Bay. Moreover, if you plan to extend any developments surrounding Lonar Lake, perhaps you may name the settlement/town as Lonarville. That is all i can come up. Happy to help you with the names. It is actually kinda fun figuring out these fictional names. Keep up the great work 👍
@SanctumGamer9 ай бұрын
Thanks for the suggestions!
@bryce42939 ай бұрын
Don’t forget about the internet also if your making a down town area for this town try using 2 across by 3 up mix for that old town look
@SanctumGamer9 ай бұрын
Noted. Will try remember.
@wolfywolves9 ай бұрын
The peninsula the new city's on looks a lot like Florida to me. Not sure if you're still taking name ideas, but maybe somewhere on that island could be named after a Florida city? Like Orlando or Miami
@BlackJondsgamb9 ай бұрын
Please do something with trams in the new city. The design is perfect for that.
@SanctumGamer9 ай бұрын
Noted!
@eco-composta66789 ай бұрын
Maybe a tram network fits for the new town transportation
@anilmoogar80339 ай бұрын
Please building mountain road that was very nice building mountain city 🎉🎉
@rovo96969 ай бұрын
the cap on 2 billion is because the 'intiger' variable that stores this data caps on 2,147,483,647
@SanctumGamer9 ай бұрын
Someone made this point as well, but surely a different data type can be used, e.g. a Long, which doesn't have the 2 billion cap?
@yonatanbashan38129 ай бұрын
What's that "Anarchy" and line mode when adding trees? Is it a mod? I thought there's no mods available for CS2 yet
@koushikdas6579 ай бұрын
পঞ্চম কমেন্ট। অসাধারন, আমি আপনার শহরে থাকতে পছন্দ করবো ওখানকার বাসিন্দা হয়ে।
@martinvormeer19 ай бұрын
Don't forget to put a hospital , fire and police station in your new city😊
@ZephyrDTV9 ай бұрын
Why are you so good in road lay outing, do you have background in Urban Development or Planning??
@SanctumGamer9 ай бұрын
Thanks for the kind words, but no, I have no background in any of those areas. I just have a wild imagination!
@arabboyakhmadullaev79149 ай бұрын
Is it possible to share the ready made maps with others in CS2 as well?
@Starmanw4220079 ай бұрын
Maybe they'll create a mod that allows you to make more than 2 billion or even unlimited amount
@SanctumGamer9 ай бұрын
Fingers crossed for this 🤞
@zwanni209 ай бұрын
this is a proposal for a cemetary instead of the crematorium
@zwanni209 ай бұрын
& i'd love to see trams, maybe in the next city?
@SanctumGamer9 ай бұрын
The crematorium isn't mean to be a crematorium. I am just using the building because I like the way it looks.
@eek0h9 ай бұрын
crematorium next to a college 😂😂
@Kayden_Busarello9 ай бұрын
You sound like you’re from South Africa???
@severtheties217 ай бұрын
Am I the only one sad that the hole is gone now?? 😂
@bbicca29 ай бұрын
Primeiro a comentar
@daddycotton9 ай бұрын
can i download your other city for free? anyway, great vid