#UE5

  Рет қаралды 5,200

SARKAMARI

SARKAMARI

Күн бұрын

Пікірлер: 29
@virtualfilmer
@virtualfilmer 5 күн бұрын
Amazing video, as always. One of the best teachers with in-depth high end 3D knowledge, and many years of practical experience. We’re very lucky you share with us mate!
@sarkamari
@sarkamari 4 күн бұрын
Much appreciated my friend 🫶🏼
@SinspaW
@SinspaW 15 күн бұрын
I just wanted to say you're an incredible speaker. Clear and concise. Good video
@sarkamari
@sarkamari 15 күн бұрын
Glad you found the videos useful
@r2x262
@r2x262 12 күн бұрын
You're the only instructor that I can think of that will give a comprehensive tutorial patiently and thoroughly on the new cinecamera rig rail... How I would love that😊
@Perry-wy2fc
@Perry-wy2fc 12 күн бұрын
Thanks a lot for this video. The best, clearest and most informative I’ve seen so far.
@sarkamari
@sarkamari 4 күн бұрын
Amazing to hear
@youvedos797
@youvedos797 14 күн бұрын
nice work! A clear explanation!
@sarkamari
@sarkamari 14 күн бұрын
Great to hear
@renderme2550
@renderme2550 15 күн бұрын
Thank you for this video. Would you consider doing a video related to troubleshooting lighting artifacts in cinematics? For instance, you turned off a spotlight on the stairs to remove most of an undulating effect on the stairs. It's occurrences like these that plague my cinematic renders and even after searching UE forums etc there never seems to be the "fix" for most of my situations. Perhaps these are limitations in UE? In addition there are issues with Metahuman hair flickering under certain lighting scenarios. Will path tracing resolve some of these? Why do light surfaces flicker at longer distances? Your tutorials are first class and your teaching style is first rate. Hopefully you'll see some value in my request for an upcoming video? Flickering shadows are also an issue sometimes.
@willembuiting
@willembuiting 15 күн бұрын
Very nice! Good video. Love it!
@sarkamari
@sarkamari 15 күн бұрын
Great!!
@PufferJacket_1
@PufferJacket_1 15 күн бұрын
Thanks! Really good summary!
@sarkamari
@sarkamari 15 күн бұрын
Great to hear
@mrconcept
@mrconcept 15 күн бұрын
Thank you for the excellent video. So awesome how much of a performance boost Megalights gives. I wonder though if it might cull certain light shadows when not specifically desired.
@super-fc6tz
@super-fc6tz 14 күн бұрын
thank you
@tubicidio
@tubicidio 15 күн бұрын
Simply the best!
@sarkamari
@sarkamari 15 күн бұрын
Right back at ya! 😉
@SandroCaya
@SandroCaya 14 күн бұрын
Great content, as always! I have a quick question: I have a SafePal wallet with USDT, and I have the seed phrase. (alarm fetch churn bridge exercise tape speak race clerk couch crater letter). How should I go about transferring them to Binance?
@mindped
@mindped 14 күн бұрын
what happens if you run a mega lights game on a dx 12 card like gtx 980 that doesnt support ray tracing? will it switch to something else like virtual shadow maps?
@sarkamari
@sarkamari 14 күн бұрын
There’s only one way to find out. My guess is that the lag and crashes are happening on your end.
@acsomiT
@acsomiT 3 күн бұрын
🙏
@eddiej.l.christian6754
@eddiej.l.christian6754 15 күн бұрын
Well since it doesn't run without Crashing in Shipping builds, I would say it's a bit of hype for now.
@sarkamari
@sarkamari 14 күн бұрын
Interesting to know! That said my projects have not crashed yet
@takyonyazılım
@takyonyazılım 15 күн бұрын
nice 👍👍
@sanketvaria9734
@sanketvaria9734 14 күн бұрын
I really like this feature but feels totally unnecessary. I am waiting for raytracing to become more better looking and performant.
@FPChris
@FPChris 13 күн бұрын
@@sanketvaria9734 I have to watch 1.25 speed
@sanketvaria9734
@sanketvaria9734 13 күн бұрын
@FPChris watch what?
@sarkamari
@sarkamari 3 күн бұрын
I totally get that! A lot of subscribers have mentioned they’d prefer slower walkthroughs since many are just starting out with the application. Finding the right pace can definitely be tricky, but I’ll try to keep that in mind for future content! Thanks for the feedback!
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