Thank you very much for this, my scene really didn't need a whole cloud generation, but this tutorial made it possible! Bifrost is pretty neat
@sarkamari Жыл бұрын
Glad to hear that 🙂
@ACES-BRAZIL27 күн бұрын
@@sarkamari You are a cool guy and you share a lot of things with us here on KZbin, you show us who lack knowledge, how to animate, move the volume\fields... Thank you kzbin.info/www/bejne/bofVk3V7Yr2hjqM
@publicmil51932 жыл бұрын
Literaly amazing. It will be great if there is tutorial video for exporting open vdb files :)
@Red__R Жыл бұрын
On 23:07 how did you change the black part of the cube to light grey? I did the change you said that is increasing the intensity but still it looks like what it looked at 23:00.
@battleaxeproductions2218 Жыл бұрын
hi love your work- how would one add a wispy mist to a cloud?
@sarkamari Жыл бұрын
Id definitely use a new graph with lower density (can be comp'ed on top of the cloud for optimisation). For the wispy pattern turbulence force field would be good starting point
@mjyeong982 жыл бұрын
Thanks for the tutorial..but may I know why my cloud look so cubic?
@leonardoacosta19532 жыл бұрын
Maybe the scale compared to the voxel size
@DigitalHabit2 жыл бұрын
Mine too, I followed exactly as shown and mine is looking almost like a pixel art version of a cloud
@corsairthedragon Жыл бұрын
This is amazing. I was wondering if there was a chance that you know how to export the volumetrics for use in Unreal? I'm trying to create a cloud "sea" for a project and would like to create a modular kit of clouds that I can export from Maya
@Bart1260 Жыл бұрын
oih! I miss your excellent Maya tutorials! Do you have plans to make more of them?
@sarkamari Жыл бұрын
Oh dear Hessu, so many ideas and so little time ...
@neo_theone293 ай бұрын
hey the voxel_field node seems to not be working in the new version of bifrost
@the_natural_1s9 ай бұрын
can the cloud be used for collision? i have a scene with the tardis and i want it to fly through ans create a trail. or should i stick to vdbs in houdini?
@sarkamari9 ай бұрын
You can bring your geom into the bifrost editor as a collider and plug it into collision. Make sure the mesh is not too dense otherwise you need to make a proxy and use that instead. Then bind the proxy to the high res geom during the animation
@f1nn3rs Жыл бұрын
insanely good tutorial thank you
@sarkamari Жыл бұрын
Thank you. Glad u found the video useful ☺️
@GoopyGoblins2 жыл бұрын
hey there running into a bit of an issue again lol... just going through all your courses they are amazing. My clouds are coming out to be very low res or cubic.... (not intentionally) like from the point where we add an advect field it becomes similar to the one the video but just chunky.... (I am using your exact values). any advice as to why this may be would greatly be appreciated. :)
@conrthewise34972 жыл бұрын
I am also having this issue.
@GoopyGoblins2 жыл бұрын
Im thinking it might have to do with world scale?
@ShatabdaRoy1152 жыл бұрын
fixed it brah?
@GoopyGoblins2 жыл бұрын
@@ShatabdaRoy115 so I just scaled my scene to meters still it is pixelated but I then just grouped the bifrost stuff and scaled it in group and it just made it visually smaller to see still really bad but far enough away it’s not an issue
@ShatabdaRoy1152 жыл бұрын
@@GoopyGoblins ahh.. u sound like a fine VFX artist, what's ur discord? We can chat and hopefully even collaborate! ;))
@LinhVu-uw8nf2 жыл бұрын
Can you tutorial "person who emerges from the water", I'm student want to lear effect, please
@kioly_ah Жыл бұрын
thanks, really useful!
@sarkamari Жыл бұрын
Cheers
@vanesieg709710 ай бұрын
Greetings! Can they collide?
@sarkamari10 ай бұрын
No unfortunately
@할수있다-m7l Жыл бұрын
Is this cloud affected by VrayLight??
@sarkamari Жыл бұрын
Any light can impact the cloud. You can test it by placing a strong point light right in the middle of the cloud volume and render
@할수있다-m7l Жыл бұрын
@@sarkamari thanks! I will try
@ElScottie2 жыл бұрын
any idea why voxel_field wouldn't be showing? I believe I'm on the same version of Maya. thanks.
@sarkamari2 жыл бұрын
if you're using Maya 2022.3 or higher you should be able to press tab and type in "voxel_field"
@adamh7482 жыл бұрын
@@sarkamari Is there another node in Maya 2020 that will get the same results?
@sarkamari2 жыл бұрын
Hi Adam; Bifrost has changed a lot since 2020. If you really want to keep Maya 2020 you can do that and just download and install the latest Bifrost version manually
@adamh7482 жыл бұрын
@@sarkamari Thanks for the reply. This will motivate me to upgrade! :)
@sooshiyansjahan47732 жыл бұрын
Perfect thanks
@sarkamari2 жыл бұрын
thank you 🙏🏼
@ileavolkomurov2 жыл бұрын
Thanks
@sarkamari2 жыл бұрын
my pleasure
@miladebrahimi6690 Жыл бұрын
دم شما گرم.من الان یهو به ابر نیاز پیدا کردم و وقت هم نداشتم برم از بیس بایفراست یاد بگیرم.کلی کمک کردین.