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This is a total-spoiler analysis and critique of Black Isle's Planescape: Torment and its years-later successor from InExile, Torment: Tide of Numenera. It goes into great detail to highlight what makes the first game unique, and the challenges posed in trying to follow up such a legendary role-playing title.
[Planescape: Torment] 00:23
[Torment: Tides of Numenera] 1:00:54
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