Oh wow, Aharon Rabinowitz ! I’m a fan since your Creative Cow days, your videos and forum responses. What an unexpected Thursday treat!
@AharonRabinowitz6 ай бұрын
Thanks! Glad I could help you in your work/Thursday treat regimen!
@Nattodayy6 ай бұрын
Nice! Reminds me of animating in Motion 5 with behaviors.
@dwaynarang5006 ай бұрын
I've been playing with this since 5.4 preview dropped. Very cool stuff. I hope there's more info on the remote control presets, which seem very powerful for making variations of the same sequence. I've also noticed a 'material parameter' modifier that seems to only be available under certain conditions, and I can't make it do anything. An effector that could change the color of collided objects would be sweet. I've seen some work-arounds using MPC's and world position in a material, but I feel like there's an easier native approach. Looking forward to more content on the subject!
@AharonRabinowitz6 ай бұрын
They are definitely continuing to work on the motion design features and continuing to fix bugs. I will mention all of this to the folks working on it.
@decorix2 ай бұрын
Great stuff well done. Is there any chance show us more animators content like wiggle and bounce/pulses examples. I'm having difficulties getting values right and also movement+animators together would be nice :-) Thanks again. Keep them coming :-)
@AttakuStudio3 ай бұрын
thanks, great tutorial!
@ИеронимФонМюнхгаузен11 күн бұрын
Thanks.
@JackC-d9x5 ай бұрын
Finally someone show something new and good about UE Motion, Rather then cloner stuff (Don't get me wrong, it's a powerful tool, just the showcase of them are doing the seme thing)
@sicfxmusicАй бұрын
Yes this feels new when you have finished watching all cloner videos on KZbin 😁😁
@adamwaters8316 ай бұрын
Great video!!! Would you also be able to do a video mosaic ( multiple videos that reveal a logo when the camera pulls out)
@BubLik_GCU2 ай бұрын
Any chance to use this animators for RIG controllers? For example, I want to add some wiggle to metahuman spine in Sequencer. Does it possible?
@miguelayalaconcept6 ай бұрын
Awesome!!!
@AharonRabinowitz6 ай бұрын
No, you're awesome!
@thirdbracket6 ай бұрын
Great one!
@AharonRabinowitz6 ай бұрын
thank you!
@Charlieband6 ай бұрын
Please for more tutorials about motion designe
@KMB87-6662 ай бұрын
Hi. Thanks fot his awesome tutorial. Howwver I encountered some problem when I brought my rotating Gear (static mesh) into sequencer. The spinning gear is glitching, as if the animation skipped , my goal is to have it spin for a time then have it stop and then spin again. But before it goes to stop, that`s when the glitch occur. Please help。Thank you.
@HER0S0L6 ай бұрын
Oh no! There are some keyframes ;)
@AharonRabinowitz6 ай бұрын
Shhhhhhhhhh.
@EEEEEVAN6 ай бұрын
the form on the blog page doesn't seem to work, in order to download the project files...
@BingBangBaamBurrrBoom6 ай бұрын
Great Tut! Can you show us the transition logic thingie as well.
@Apoint56 ай бұрын
Oh, im not the only one that says thingy
@BingBangBaamBurrrBoom6 ай бұрын
@@Apoint5 surely🤣
@AharonRabinowitz6 ай бұрын
@@BingBangBaamBurrrBoom I am actually hoping someone smarter than me does a tutorial!
@Goofy_Toons5 ай бұрын
Perfect run down of the animators, I'd love this tool so much more if it wasn't for the amount of bugs 😆
@yonghengshouhu6 ай бұрын
The official version 5.4 has been released, but the multi-layered effect of the motion design material designer cannot be saved. After saving the model generated by SVG, the software will close and the axis center position will automatically deviate when opened, and other bugs have not been resolved...
@AharonRabinowitz6 ай бұрын
Personally, I always find that the initial release is a bit buggy. That said, I am on the beta and I know they are working to not only get the bugs fixed, but to fill out the motion design material designer features so that it is more robust.
@Videos2Yann6 ай бұрын
Hello, I can't download the project files because I don't receive the mail (even in spam), any other solution ?
@schoolofmotion6 ай бұрын
Oh no! Be sure to drop support (at) schoolofmotion . com an email and we'll be happy to help you out 😊
@miljopp9496 ай бұрын
🤯🤯😍😍
@AharonRabinowitz6 ай бұрын
🥴🙏
@barry75836 ай бұрын
Loading the downloaded project I'm getting a number of errors. And then I have a generic project (nothing like what is seen in the video). The errors are: CreateExport: Failed to load Outer for resource 'ExecuteUbergraph_BP_DisplayClusterLabelWidget': WidgetBlueprintGeneratedClass /nDisplay/Widgets/BP_DisplayClusterLabelWidget.BP_DisplayClusterLabelWidget_C CreateExport: Failed to load Outer for resource 'SetLabelText': WidgetBlueprintGeneratedClass /nDisplay/Widgets/BP_DisplayClusterLabelWidget.BP_DisplayClusterLabelWidget_C CreateExport: Failed to load Outer for resource 'WidgetTree': WidgetBlueprintGeneratedClass /nDisplay/Widgets/BP_DisplayClusterLabelWidget.BP_DisplayClusterLabelWidget_C CreateExport: Failed to load Outer for resource 'Overlay_0': WidgetTree /nDisplay/Widgets/BP_DisplayClusterLabelWidget.BP_DisplayClusterLabelWidget_C:WidgetTree CreateExport: Failed to load Outer for resource 'OverlaySlot_0': Overlay /nDisplay/Widgets/BP_DisplayClusterLabelWidget.BP_DisplayClusterLabelWidget_C:WidgetTree.Overlay_0 CreateExport: Failed to load Outer for resource 'TextWidget': WidgetTree /nDisplay/Widgets/BP_DisplayClusterLabelWidget.BP_DisplayClusterLabelWidget_C:WidgetTree
@AharonRabinowitz6 ай бұрын
I wish I could help you. We have tested this on multiple computers with several different users and it opens fine. Are you on a Mac? We were unable to test there.
@barry75836 ай бұрын
@@AharonRabinowitz Thanks! Yes, it is a Mac. I'm just getting into using Unreal Engine, so my troubleshooting skills are not really there yet. Appreciate your help if you find anything out abou tthis. This all looks amazing as a tool for motion graphics.
@Hanschr13136 ай бұрын
This is just like expressions in After Effects with knobs and sliders and will only work for repetitive continous motions.
@AharonRabinowitz6 ай бұрын
Yup! And no typing needed. Plus more interpolations. I feel like I want a little more control, but overall, I am loving these.
@Hanschr13136 ай бұрын
@@AharonRabinowitz But not ground breaking.
@AysenKocakabak5 ай бұрын
@@Hanschr1313 I think it becomes ground breaking once you built your 3d scene in unreal engine and add your product in.
@osoanasteciado6 ай бұрын
Good bye cinema 4d?
@AharonRabinowitz6 ай бұрын
We are not there yet. I still absolutely love C4D - especially for modeling. But I have to say these Animators make things a lot easier here than in C4D for the same kind of animation.