Can My Friends Solve My Maze While BLIND?

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ScrapMan

ScrapMan

15 күн бұрын

Welcome to another episode of Scrap Mechanic Multiplayer Monday!
kAN's Video: • I Built a Maze and Fil...
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@kANGaming
@darealkosmo
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Пікірлер: 329
@remor698
@remor698 13 күн бұрын
Kosmo's map (seen at 10:57 ) was actually really accurate. The only time he messed himself up was coming back out of the top right spiral dead end where he ended up miscounting how many turns he undid, resulting in him effectively exploring the finish area twice.
@notthatbad42
@notthatbad42 13 күн бұрын
yeah i was looking at his map and i was surprised by how well i could follow it, it was honestly well made and probably helped him quite a bit!
@StephenHall-zz2ym
@StephenHall-zz2ym 13 күн бұрын
SPLEEF MAZE they cut off maze pieces as they go
@Silverwing2112
@Silverwing2112 12 күн бұрын
Yeah, but he kinda screwed himself at the end when he was just standing around confused.
@ChrisVenus
@ChrisVenus 9 күн бұрын
Did I miss where Kosmo's map was shown?
@remor698
@remor698 9 күн бұрын
​@@ChrisVenus 10:57 is the timestamp you're looking for and it's turned 90 degrees counter-clockwise because whoever edited the video probably used the finish section as the reference point instead of the start.
@neoplan6116
@neoplan6116 13 күн бұрын
Scrapmans profession: 50 shades of annoy his mates! I always love when kAN starts to rant and Cosmo just like "ok, this is a pain i. t. a. but lets do it".... 🥰
@Val_da_Shark
@Val_da_Shark 13 күн бұрын
Replying to this comment so that darn bot isn’t at top anymore
@cellresetoriginal5818
@cellresetoriginal5818 13 күн бұрын
@@Val_da_Shark Thank you 🙏
@axoneer7806
@axoneer7806 13 күн бұрын
this video was 7 hours ago at the time im replying to this and your comment is 8 hours ago
@Kurteroofseaofcups
@Kurteroofseaofcups 13 күн бұрын
that was more suspenseful than i expected. Kosmo's methodical approach was so much fun to watch
@luisleongaming1776
@luisleongaming1776 12 күн бұрын
Yeah, it's cool how it helped him with the blind portion but just slowed him down at the end, where speed was all that really mattered since even while choosing random paths like Kan you could return to the start pretty quick
@GamerBravo7
@GamerBravo7 13 күн бұрын
Kan: creates bots to play spleef with friends Scrapman: turns his friends into bots
@blueflame_sm
@blueflame_sm 13 күн бұрын
There is this board game called "Labyrinth", where the players goals are to collect treasures while in the same maze. That's not what i want to suggest tho. The maze itself is very interesting though, it's a 7x7 grid, where all pieces on the 2nd, 4th or 6th rows or columns aren't fixed. Players are allowed to slide the single remaining piece in from the side, altering the maze and freeing up a new piece to slide in. If you don't make it too complicated, there should be little enough pieces to make it actually work. Heck, you could probably recreate the boardgame itself. You're probably better of looking up "Ravensburger Labyrinth" if you want to know more.
@TheDragonDouglas
@TheDragonDouglas 13 күн бұрын
I loved that game as a kid, still have fond memories, thanks for the nostalgia injection bro!
@feldamar2
@feldamar2 13 күн бұрын
That game is solid A+ gameplay too. Works for all ages for sure. Do you help yourself? Or hinder your friends? Whare ARE they going? It's a great party game cause it's easy to pick up and lots of shenanigans afoot too.
@Nevir202
@Nevir202 12 күн бұрын
I love that game
@MuljoStpho
@MuljoStpho 10 күн бұрын
Hm, I've never seen or heard of this before. Looking it up... it seems like it's gotten a bit of the Monopoly treatment with a number of different brand crossover specialty versions. Harry Potter Labyrinth, Pokemon Labyrinth, Super Mario Labyrinth, Disney Villains Labyrinth, and whatever other versions. Hm, seven languages on the back of the box? English is marked with both the UK and US flags, but I'm wondering here if maybe these just aren't sold in the US at all. These different versions, as pictured on the backs of their boxes, almost all show the same layout with the same new tile being pushed into the same line from the same direction. But there would be... 33 movable tiles? (16 tiles don't move?) And I'm guessing that the game comes with some 40 or 50 or so separate tiles and it's just customary to initialize the game with a very particular layout and you have the leftovers to pick between for the swaps? I found a trailer from a company called Mindscape for a video game version of it. For PC I assume? The trailer didn't specify. (EDIT: It's on Steam for $15.) Anyway... Mindscape is still around?! I vaguely recall seeing that name on something in the 90s and I don't think I've seen anything else from them since then. Unless I'm getting them confused for a different company. Looking into them a bit... Oh!!! They had some hand in a particular trio of NES classics I grew up with! Deja Vu, Shadowgate, and Uninvited. (Granted, those were updated/colorized ports of some previously b&w only games (on Mac, I think?), but the NES versions were what I grew up with.) And SimEarth and SimAnt stick out at me from this list as well. But... Wait, no. Maybe this is a different Mindscape. I'm not seeing Labyrinth listed as one of their games. Then who is this one whose trailer I just watched?
@Nevir202
@Nevir202 9 күн бұрын
@@MuljoStpho Definitely sold in the US, I am American. My aunt has it, which is how I know it. Don't think it is that old of a copy either.
@Game0ver4309
@Game0ver4309 13 күн бұрын
New Trailmakers multiplayer vid idea: There’s one big cargo ship with guns on it that can carry a shipping container or two, one person drives the ship, another person controls the weapons on board to defend from the thieves. Everyone makes a helicopter with a magnet and a small amount of weaponry, and everyone takes turns like the overpowered videos. The goal is to steal the shipping container(s) and place them back at the docks, whereas the ships goal is to defend itself and keep the container(s) for as long as possible (timed). I think it would be a really cool video, and also todays vid was great, keep them coming
@Wwii_enthusiast
@Wwii_enthusiast 13 күн бұрын
Btw there’s an immensely bigger chance of him actually using your idea if you put it in his discord under #video_suggestions He can’t read through every comment yknow
@Game0ver4309
@Game0ver4309 13 күн бұрын
@@Wwii_enthusiast yeah I know, I’m not really that fussed whether he uses my idea or not though. Thanks for the suggestion
@Wwii_enthusiast
@Wwii_enthusiast 13 күн бұрын
@@Game0ver4309 honestly I commend you
@Game0ver4309
@Game0ver4309 13 күн бұрын
@@Wwii_enthusiastThanks :)
@lordpotato5559
@lordpotato5559 13 күн бұрын
If his comment gets enough likes then it’s likely to be seen
@leeik2155
@leeik2155 13 күн бұрын
A maze where certain pressure plates lift certain walls or moves you up or down a level
@Chris-ok4zo
@Chris-ok4zo 13 күн бұрын
My man just made Iron Lung in Scrap Mechanic, minus the horror aspect.
@montgomery3931
@montgomery3931 13 күн бұрын
Exactly what I was thinking
@dhalav
@dhalav 13 күн бұрын
Iron Mechanic or Scrap Lung
@AI-it3bo
@AI-it3bo 13 күн бұрын
Maze idea: Make it so each player is in a seat and it can move up, down, left right, using a piston system. BUT the controlls are cross wired. Kan is gonna be in kosmos maze and kosmo is in kans maze and their character is controlled by the other player. They can only see what they can see where the other player put them in.
@AI-it3bo
@AI-it3bo 13 күн бұрын
It's like that old mm video where you used a bug to race cars wich are cross wired. Idk if the bug exists but you can use a piston system and a logic thing I think.
@ShawnHCorey
@ShawnHCorey 13 күн бұрын
Sounds entertaining but what if the cross-wired changes depending on the colour of the cubie you're in?
@AI-it3bo
@AI-it3bo 13 күн бұрын
@@ShawnHCorey uh, I think ik what you mean. I was assuming it would be only kan and kosmo
@AI-it3bo
@AI-it3bo 13 күн бұрын
Ig my grammar may be confusing so uh. Basically, it could use those double piston ocilating things to controll a block with a seat that has controll of the pistons pushing it(like a Spectator seat but hidden, and in the maze).You take that, make two of them, and remove the controlls of the seats and add the controlls to the other person The idea is that the person knows where the opponent is but not them self's, and they have the same maze and they can only see the area of the maze that their opponent got them in. It might not work like cars but all in logic and the seats or something move one whole cell each time so the player dosent get stuck on a wall or anything.
@Flare7639
@Flare7639 13 күн бұрын
I never knew watching two motorized boxes spin in a maze was so entertaining
@Typicalrn10
@Typicalrn10 13 күн бұрын
Kan stubling back to the start definitely helped him
@Silverwing2112
@Silverwing2112 12 күн бұрын
14:00 I'm sitting here going "Kosmo just run, forget the map!" Like he can hear me, smh.
@Bobsikus
@Bobsikus 13 күн бұрын
very interesting and brutally frustrating idea :D Also Cosmo really did absolut error when he finished blind part, he could have won, but was thinking he has time
@StateBicycle366
@StateBicycle366 13 күн бұрын
Do a maze where you yourself are the person moving the maze around yourself. So you stay fixed in place and move the maze around yourself to get to the exit. No idea how to build that or if it's possible but I thought it would be a fun one
@BLUE_B0sea0cS
@BLUE_B0sea0cS 13 күн бұрын
I would love to see an "Animal Spleef" Where there are different animals and each animal has a special ability. Ex: Scorpion: has a rotating down aim spudguns. Cheetah: has a temporary booster. Spider: can place blocks. Elephant: has a non-shooting turret to knock down others. Etc. Yeah, I love your videos, man. They always relieve me when I have a bad day.
@GSAHeppner4724
@GSAHeppner4724 13 күн бұрын
Kosmo Deserved that Win, He's the winner in my Eyes
@billybob4895
@billybob4895 13 күн бұрын
He probably would have won if he just focused on running at the end than the map
@youngascending7980
@youngascending7980 13 күн бұрын
Kan definitely won Kosmo fumbled so hard at the end you can’t give him the win after that
@jasonkehr3727
@jasonkehr3727 13 күн бұрын
@@youngascending7980 Not after Kan got out of his seat and happened to see the finish.
@youngascending7980
@youngascending7980 13 күн бұрын
@@jasonkehr3727 He was already at the end and didn’t even go straight to to from there him jumping out slowed him down if anything the fact that Kosmo was already out by that point shows how much he fumbled
@AlrenClan
@AlrenClan 13 күн бұрын
You might want a spud shotgun and mini gun for this one, a maze that is a solid block of cardboard, and there are walls that determine where you can or can’t go, but there might also be random walls that you can just go around, and doorways, so that if you could see everywhere the maze would look really easy, but because you have to carve out your root yourself you will go in circles.
@malindukumaradasa3851
@malindukumaradasa3851 12 күн бұрын
For such a slow-paced maze, the ending was really intense. This was fun to watch!
@BLKBRDSR71
@BLKBRDSR71 13 күн бұрын
Literally 1 minute after explaining... "Stupid is as stupid does". - Forest Gump Kosmo has found a plot hole. kAN follows after. ScrapMan: "Why are you like this"? 🤣🤣🤣
@edward002gaming
@edward002gaming 9 күн бұрын
Maze idea: its a co-op maze having 2 teams each with 2 players. The one teammate is stuck in a room while the other is in the maze, The person who is stuck in the room has the map for the maze, But each direction is layered with riddles or puzzles that the person in a maze has to solve without the other person's help, if the person in the room solved the puzzle for the person in the maze, the maze restarts and redoing the whole process (idealy you press the button that restart the maze) Once the person in the maze got out they have two options: 1. solve a very hard puzzle to save their teammate or 2. They leave them behind (this option has consequences by locking the person inside the elavator that only works with 2 people standing under the censors and making them restart all the maze). Also the room has one window for the person to see that their teammate betrayed them.
@Thefunnigmodguy
@Thefunnigmodguy 13 күн бұрын
Such a cool idea! I love the fact that you listen to comments and the community in challenges
@Rcurry86
@Rcurry86 6 күн бұрын
This has to be the biggest turn around I've seen. From beginning the challenge with me thinking "nah this is gonna be boring AF" to literally being on the edge of my seat at the end. Amazing.
@The_Azure_
@The_Azure_ 11 күн бұрын
You want a maze idea? If you want to be sadistic, re-create a daggerfall dungeon including underwater sections and hidden doors... However there are teleporters in that game, so I don't know how you'd do that in scrap mechanic. If you want a nicer idea, make a cube with elevators and tunnels to different layers. Mapping like what Kosmo did is made much harder when there's a 3d element.
@AWSOMESNAKES
@AWSOMESNAKES 13 күн бұрын
ScrapMan, a spleef maze would be hilarious!
@Matthew-yv4fg
@Matthew-yv4fg 13 күн бұрын
I’m honestly surprised no one tried to hug the left or right wall and just follow it. I feel like it would be the best way to solve a blind run.
@NerdInsight
@NerdInsight 12 күн бұрын
I know Kosmo has been going through a lot but I hope we get to see a build from him this week. His mazes have been getting better and it would be cool to see his progress.
@josephsaeteurn3872
@josephsaeteurn3872 13 күн бұрын
Maze Idea: Not sure if this has been done yet but a Maze with changing paths but instead of automated, players have to find switches to open new paths. Not all switches are equal! Some switches can close paths too for added challenge. And if you wanna be a little evil you can put a switch in the beginning of the Maze that closes the exit 😂 (of course they can go back to the start to reopen the exit)
@jacksonstarky8288
@jacksonstarky8288 9 күн бұрын
Catching up after a few busy nights at work. This was a crazy maze idea... but then, so was kAN's... and I can't believe Kosmo didn't win this, especially with how accurate his map was.
@ZTRCTGuy
@ZTRCTGuy 12 күн бұрын
Watching cosmo was a blast I could almost hear the computing going on there lol.
@frozenzenberry4101
@frozenzenberry4101 13 күн бұрын
The maze was small enough that at the end if cosmo had just brute forced it back to the start he probably would’ve won. He wanted to continue trying his slow and methodical method which I think worked well in the car, but was too much of a time constraint once he got vision back.
@Battle_Bus1
@Battle_Bus1 13 күн бұрын
Maze idea: make two mazes with completely different ideas with similar difficulty but don’t tell them that the other persons maze is different to theirs
@nikolaskuklis5925
@nikolaskuklis5925 13 күн бұрын
I think this is very similar to an idea I had (when i watched bots with sensors on Kan's channel playing spleef) but it's maze instead of spleef. XD The idea was making a screen out of logic that would be powered by sensors so you can somewhat see There could be colour sensors so you detect only ground and not other players and few logic dedicated to other player's vehicles.
@_Vengeance_
@_Vengeance_ 13 күн бұрын
They really could've made things easier on them by following the basic rule of mazes of sticking to one side (keeping either the left or the right sensor lit up at all times, making a 90 degree turn that direction when the chosen sensor stops being lit up, and making a 90 degree turn the opposite direction when the front sensor lights up while the chosen sensor remains lit up as well). Then it would be a 50/50 chance of having a very direct route (left) or going through like 90% of the maze but at least no accidental turnbacks (right). As for a maze idea, I have no idea if this is possible, but would a spleef maze be possible? It would be a maze built out of cardboard (with walls that don't "lock" the cardboard ground, but will fall down with the floor), of course with each player still being in their own maze. You give each player a bunch of spleef cars at the start, making it so if they die they spawn back and have to grab a new spleef car, and you give each a bunch of building tools (floorpieces to weld together) so they can patch up holes. The idea being that while they're completing the maze, they may accidentally cut themselves out and have to start over, but in doing so they also delete part of the maze making it easier to get back in deeper (they're allowed to patch holes before entering a new spleef car, but they're not allowed to explored the deeper parts of the maze on foot).
@dudewhoareu
@dudewhoareu 13 күн бұрын
This was awesome! A maze where they can effect the other person would be cool then they find out they have to work together to finish it!
@nolansaylor7710
@nolansaylor7710 12 күн бұрын
I love how around the 9:10 to 10:00 minute mark we have a person so close to the end and the other so close to the beginning. It wasn't quite a race to the finish... but close enough to be funny. Edit And then the ending was also surprisingly epic as well. No spoilers though.
@frozenzenberry4101
@frozenzenberry4101 13 күн бұрын
As far as blind mazes go I think this was done really well and was very fun to watch (from this perspective)
@nolanryan2234
@nolanryan2234 13 күн бұрын
I knew KaN was guna be pissed as soon as he explained it
@gideonw3719
@gideonw3719 13 күн бұрын
kAN was just... absolute roomba vibes man.
@blauelilie2049
@blauelilie2049 13 күн бұрын
I love this Idea I generally love games, where you need to maneuver a vehicle solely on sensors or with minimal vision (like Barotrauma) Bonus points if you need to run through the vehicle to operate different machines throughout the operation to keep it running etc.
@NixFaux
@NixFaux 13 күн бұрын
Just make a Rollgoal-esque maze where they race to see who can move a ball through a tilting course they control, maybe have like three different courses, varying difficulty where they can choose which order they start in, and maybe a way to sabotage the other player if they complete a course.
@theldraspneumonoultramicro405
@theldraspneumonoultramicro405 13 күн бұрын
idea: this concept, but instead of explosives at the end, you flip to drive on the underside of the maze in a second maze, when you reach the end you fall off into the void, teh map could also be slowly rotating a few rotations clockwise, and a few counter clockwise, oh, and there could be sound blocks all over the maze activated by sensors when you hit the walls and hit dead ends, the sounds is not helping you what so ever, they just annoy and confuse you.
@amaraliv8273
@amaraliv8273 13 күн бұрын
Scrapman I have a idea for a maze: build a maze that constantly keep changing So like for a example every 30 sec the walls go down and new walls come up
@raccun9670
@raccun9670 13 күн бұрын
1 week! of asking, Dear Scrapman, I have an idea. The challenge would be to go as fast as possible in either kp/h or time from corner to corner of the grid map with a set power core limit like maybe 50 or 100. I think this would be an interesting challenge due to the need to balance aero, acceleration and the power limit.
@enzosoares8691
@enzosoares8691 12 күн бұрын
Nice video like aways, Scrapman. I challenge you to build the ultimate vehicle in Trailmakers. A vehicle that can be fast, powerful and efficient in every category and situation. Yes, this includes space, air, water and terrain. Just a little thing for you to think about. I love your videos 😊
@enzosoares8691
@enzosoares8691 12 күн бұрын
My english is good, right? I'm a 12 years old brazilian.
@Subquake
@Subquake 13 күн бұрын
The end was so intense, gg Kan!
@Dinkleberg96
@Dinkleberg96 13 күн бұрын
I love the idea of bringing them pain 🤣🤣
@24555brent
@24555brent 13 күн бұрын
Kosmo's movement was like a poorly written driving robot.
@BI0ckB0y
@BI0ckB0y 13 күн бұрын
Maze idea (it's a bit complicated): They are both looking at mazes with glass roofs and walls from the top down and they control cars in the maze and they have a 180° rotated wall outline on the top so they can see what the maze looks like, but upside down
@DeltaBlazeGaming
@DeltaBlazeGaming 12 күн бұрын
You made Iron Lung, the maze! :D
@michaelk__
@michaelk__ 13 күн бұрын
How about a maze where the players get an awkward to move vehicle. They can jump out of the vehicle and scout out what they want to do. The difficulty of the maze then coming from figuring out how to move this awkward vehicle to the end. I see 2 ways this awkward vehicle could work. 1: colored cells on the ground locking you to a limited amount of stearing options. 2: a car that is multiple maze cells in length, requiring very specific layouts to allow turning. A potential issue would be that the solution might be to simple on either of those by virtue of such a limited amount of possibilities, maybe getting a playtester could be good.
@Shaderox
@Shaderox 12 күн бұрын
For maze ideas, mazes with plenty of hidden switches that moves walls to open and close pathways.... but most of the switches moves walls in the other ones maze
@jondavies
@jondavies 13 күн бұрын
Lol, I literally just saw a video posted from yuzi 2 minutes ago and instantly thought of mp Monday then scrap man uploads. Good timing
@ThePotatoMemer
@ThePotatoMemer 8 күн бұрын
If you look at it sideways, kosmo's map is super well planned out, and there's only only one error.
@rycudas
@rycudas 13 күн бұрын
Got to go full on jumpscare horror map. Have limited health on. Just the hammer. Make bots spawn. Have explosives. Drop the floor out from under sections of the map. Passage ways blocked off by scrap you have to hammer through. Unlit areas. Go nuts with it!
@LeSmuh
@LeSmuh 12 күн бұрын
Maze idea: A completely "normal" maze, BUT whenever someone enters a deadend, they fall into a completely new maze with a new puzzle theme or something. 🤷‍♂️
@wisnoskij
@wisnoskij 13 күн бұрын
I think a better UI would of been using the actual vehicle walls. This also gives you more space to give more fine tuned distance measurements. Also, you solve this maze like any maze, staying next to the left hand wall.
@Davix----1
@Davix----1 13 күн бұрын
Glad you didn't lose the footage
@Claymore927
@Claymore927 13 күн бұрын
ScrapMan you are a brilliantly mad genius and I love it!
@bradShank
@bradShank 13 күн бұрын
Bro was drawing out the map based on what he saw through the logic gates but if they had just stuck to the left wall (and then the right on the way back, like with 99% of mazes) they would have finished it in 1 minute lol
@Baka_Baka_RR
@Baka_Baka_RR 13 күн бұрын
So cool. Such an awesome idea
@sonorangaming4450
@sonorangaming4450 12 күн бұрын
Nooooo, Kosmo. You hesitated to run!
@Leftysrev3nge
@Leftysrev3nge 8 күн бұрын
Easy strategy: just drive straight and hug the right wall.
@turak1110
@turak1110 13 күн бұрын
Build a Maze with rotates! 😊
@indiwilton7052
@indiwilton7052 13 күн бұрын
Make a race track maze, with super fast cars that you have to navigate with while trying not to crash, or you restart, and obstacles, and on some walls there is traps that make you restart
@martinferrand4711
@martinferrand4711 13 күн бұрын
That's not a bad idea
@williamhess180
@williamhess180 13 күн бұрын
The contrast of Kan being back at the start and Kosmo being one turn away from the end
@easygoing4964
@easygoing4964 13 күн бұрын
kosmo took a long time figuring out the maze on the way back instead of actually just run around the small maze.
@Khelemvor
@Khelemvor 13 күн бұрын
Maze idea: Maze where walls rise and fall periodically, but you can also toggle some walls on Kan’s side to see how long it takes Kan to notice.
@meesoedontask5562
@meesoedontask5562 13 күн бұрын
WOW... SO CLOSE KOSMO... Good maze Scrap... That was a great game... I think you need to run it now against the Kosmo... LOL!!! While kAn laughs at you guys... LOL!!!
@aboi6145
@aboi6145 13 күн бұрын
This concept remind me of a scene from The Birdbox, where survivors would navigate the roads, in their car, using the parking sensors
@blacktownshadow1325
@blacktownshadow1325 13 күн бұрын
They have to bring back 3D pictionary on multiplayer moneday!
@kingcroc801
@kingcroc801 13 күн бұрын
Iron lung but it's a scrap mechanic maze
@etonblakerussell
@etonblakerussell 13 күн бұрын
The hard drives couldn't keep us away again!
@HardeepSingh-mp5oh
@HardeepSingh-mp5oh 13 күн бұрын
Idea: make a multilayered maze (maybe 5 lvls) and join the last level of both players and have only one exit. That would be hilarious...
@Memersyt117
@Memersyt117 13 күн бұрын
This was a fun video to watch
@danielkrause1357
@danielkrause1357 13 күн бұрын
I think that Kan paid Kozmo to throw the match as it made no sense that Kozmo would miander until Kan would finish his blind portion.
@ryanhiggins8869
@ryanhiggins8869 13 күн бұрын
Neat idea. It was fun to watch
@Goosiest807
@Goosiest807 13 күн бұрын
Im not sure how it would work in scrap mechanic, but i was thinking a teleport maze would be interesting. One from Yume Nikki would be absurd
@nessa6859
@nessa6859 13 күн бұрын
Bring back Escape Rooms! Those were some of my favorite videos, the ones you made for each other.
@Wwii_enthusiast
@Wwii_enthusiast 13 күн бұрын
Something tells me this video is gonna be good
@KateSuhrgirlPlays
@KateSuhrgirlPlays 13 күн бұрын
Kan was making every correct turn in the beginning and only needed to stop before hitting the wall and then make 2 left turns and a right turn. Then later Kosmo was right at the end and kept making the wrong turn so many times lol
@jackrees9190
@jackrees9190 13 күн бұрын
i have a maze idea, a maze that changes. also i love youre vids
@0bsidianPrime
@0bsidianPrime 13 күн бұрын
Thisnis literally Iron Lung in Scrap Mechanic and Scrapman doesn't even realize it.
@iceofwolf
@iceofwolf 13 күн бұрын
That was an amazing idea and the boys hedged just enough for those slow trucks to be tense. What else is cooking in the lab? Or in th' trap?
@jjsloth
@jjsloth 13 күн бұрын
its like iron long
@jjsloth
@jjsloth 13 күн бұрын
i was the 4th view!!!
@Lukas-cp3qx
@Lukas-cp3qx 13 күн бұрын
Wow yea it is but easier
@Me-mq8iq
@Me-mq8iq 13 күн бұрын
The GREEN vehicle in the thumbnail, tricked me into watching Scrapmans video :D
@dampfwatze
@dampfwatze 13 күн бұрын
I cant belive Kosmo did not just run!!! 😢
@kuki6516
@kuki6516 13 күн бұрын
I feel like watching one of those toy size robot cars figuring out where the exit is
@FrozenPyro06
@FrozenPyro06 12 күн бұрын
The loser of the challenge (censored for spoilers) definitely was overthinking everything but it was pretty funny
@BeefIngot
@BeefIngot 13 күн бұрын
The explosion should have been a surprise
@Imrandom69
@Imrandom69 13 күн бұрын
Do spleef but hide bombs under the cardboard
@Jirodyne
@Jirodyne 12 күн бұрын
Reminds me so much of the game Duskers. Would be very interesting to see this again, but in a much more in-depth and bigger map.
@Username.2076
@Username.2076 13 күн бұрын
This is just a maze, but in an iron lung.
@theelderguy2576
@theelderguy2576 13 күн бұрын
Build a maze with buttons that can change the opponents maze. Maybe the button changes a path or the floor opens to drop them into the abyss, and they have to start over.
@TrainsversaL
@TrainsversaL 13 күн бұрын
bro made iron lung in scrap mechanic💀
@skittleman5630
@skittleman5630 13 күн бұрын
heres an idea: a maze where you have to open doors but with each door opened others close
@Tigerpanzer6666
@Tigerpanzer6666 13 күн бұрын
i like how kan keeps crashing into the walls
@user-jd1co8wx8x
@user-jd1co8wx8x 12 күн бұрын
Do a battle where you jump out of the water and then you can shoot. I remember you did this when the high seas came out and I’m curious what would happen with the new parts especially gyros. and if you don’t do that, I would love to see some more sale action, so maybe a sailboat battle could be cool
@kasenprime8809
@kasenprime8809 11 күн бұрын
A bot factory style maze would be kinda neat
@TimToll
@TimToll 13 күн бұрын
This is like two roombas trying to solve a maze.
@smokescreen100
@smokescreen100 13 күн бұрын
Maze idea huh? How about a flying tank maze :)
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