The Spooky Science of Wedge Powered Objects

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ScrapMan

ScrapMan

Күн бұрын

Пікірлер: 1 300
@MrNight-dg1ug
@MrNight-dg1ug 2 жыл бұрын
It seems, in conclusion, that wedges provide a lot of speed, but not a lot of torque. Having wedges on the opposite side of the pipe-pieces provides more torque, but less speed (because of friction).
@kukrapok9942
@kukrapok9942 2 жыл бұрын
Solution is "wedged bricks" : No engine car (Ducks V2.0)
@Hadeks_Marow
@Hadeks_Marow 2 жыл бұрын
gas engine, not electric
@brodieverschoor
@brodieverschoor 2 жыл бұрын
Make a train with it multiplayer
@the_b8te
@the_b8te 2 жыл бұрын
Or you could say wedge is like a gas engine
@greenscout_12
@greenscout_12 2 жыл бұрын
yes, the stats are never balanced but always work with each other
@Hadeks_Marow
@Hadeks_Marow 2 жыл бұрын
I am a programmer, I can explain how this works/why this happens (theoretically). All objects have a hitbox and a boundary box collision. Boundary box collision is separate from hitbox as hitboxes is a cube that depicts the X,Y,Z of potential collisions (collisions can be any shape inside the hitbox), this is what the boundary box is for, to visualize that. For physics to work, when one objects collision is breaching the collision of another object, the 2 objects repel eachother from the point of where the breach occurs. This is how objects can "touch" without overlapping. The closer to center of mass, the more force they push away with. A 45 degree wedge is the closest you can get to center of mass because the center of the boundary box is already at the surface rather than inside the geometry (collision). What is happening is that the 2 objects are constantly having a breach and are trying to exit from being inside eachother. The wedge is being pushed back and up while the top of the wheel is being pushed forward and down. Due to the hinge, the top of the wheel can only be pushed forward OR down, not both. With the wheels position being locked there, the wheel cannot exit from being slightly inside the collision of the wedge, meaning normally, the wedge would be the one to exit the intersecting collision. . . except while the wedge is being exited out of the wheel, the piston is pushing it back inside the wheel collision as soon as it exits. This then causes a constant loop of repeating the issue thus causing the process of "exiting" to constantly keep repeating. . . resulting in the top of the wheel always trying get away from the being inside the wedge thus creating constant motion due to the wheel constantly trying to escape the intersecting collision.
@The_Wosh
@The_Wosh 2 жыл бұрын
That makes sense, but why does it go faster when you put mass far from the wheel?
@Hadeks_Marow
@Hadeks_Marow 2 жыл бұрын
@@The_Wosh Different center of mass. The big difference tho is making sure nothing is colliding with the sides, like something on the wheel’s end is not colliding with the side of the wedge.
@slycooper1001
@slycooper1001 2 жыл бұрын
also the piston has no clip properties
@Ypzilonia
@Ypzilonia 2 жыл бұрын
That was actually really inreresting to read, and makes sense. Thank you for that! And why don't you have more likes, these are some of the comments that you want to read
@Hadeks_Marow
@Hadeks_Marow 2 жыл бұрын
@@slycooper1001 -i think you mean the piston POLE has no COLLISION. The piston base has collision but since the end is so far out, that really doesn’t matter.- As far as the game is concerned, the wedge is floating in space semi locked to an axis trying to hover to a specific location more or less. But now you have me wondering how the wheel would react if you put a block behind the wedge inside the piston pole and how that would mess with collision. I would assume it would make the wheel spin even faster. Reason: The block would provide collision to push the wedge back into the wheel in addition to what the piston is already doing, theoretically making that "pulse" I referred to happen even faster/more frequent. The alternative is it would have the opposite effect and help the wedge settle to the position it's supposed to be thus accidently "fixing" the glitch. But either one is possible, and that's EXACTLY why I am curious! O.O
@ProjectNoDarkNight
@ProjectNoDarkNight 2 жыл бұрын
I love how much wedge-gang has evolved considering that it started as basically a meme!
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 2 жыл бұрын
*wedgeisam*
@turtlebro9601
@turtlebro9601 2 жыл бұрын
Wedgeisam
@alessiobenvenuto5159
@alessiobenvenuto5159 2 жыл бұрын
I've always been #BrickGang until today, but after this i don't know what to say
@namish2727
@namish2727 2 жыл бұрын
@@alessiobenvenuto5159 shame on u brick gang
@alessiobenvenuto5159
@alessiobenvenuto5159 2 жыл бұрын
@@namish2727 only now i could see the true power of The Wedge™, i think imma switch team today
@Phlarx
@Phlarx 2 жыл бұрын
Instead of one piston for 5 wedges, what about 5 pistons with 1 wedge each? I think they'd be able to adapt to axle movement better
@ThePhonax
@ThePhonax 2 жыл бұрын
Yes but lag
@snehamore619
@snehamore619 2 жыл бұрын
I thaught the same when scrapman said I got a idea but he placed the same contereption upside down
@theyeetus1428
@theyeetus1428 2 жыл бұрын
He already determined that pushing force has no affect, but knowing Scrap Mechanic, it could be worth a try.
@supernova6742
@supernova6742 2 жыл бұрын
What he could do, is to replace the pipe pieces with wheels, yes, frok the experiment the pipe pieces rotated faster, but may have less torque, and the wheels might be the other way around
@Egerit100
@Egerit100 2 жыл бұрын
@@supernova6742 the thing is, to get any useful speed, using pipes might be necessary as it basically acts like a gear. Since the wheel is sharing a shaft with the pipes and the wheel is bigger, the car will go faster with the same amount of rotations. So probably applying the power directly to the wheels would give it more torque, but less speed. All that would be true if logic applied here but we're talking about Scrap Mechanic so all of this is probably false
@Luftmysza.
@Luftmysza. 2 жыл бұрын
This "Wedge Glitch" could potetially be usefull for making infinite fuel cars in survival🤔 Edit: although you have to mad to use it as your only power source.
@treemot2417
@treemot2417 2 жыл бұрын
The only issue is that this will be patched soon.
@rogervanbommel1086
@rogervanbommel1086 2 жыл бұрын
@@treemot2417 why, this seems like a bug in the physics engine and they are notoriously hard to patch, the devs also said they do not care about this kind of stuff
@izakomandaz2895
@izakomandaz2895 2 жыл бұрын
Wedges aren't in survival - you'd have to blow up a warehouse to get them. By that point fuel is cheap and easy to get.
@cserosbence9475
@cserosbence9475 2 жыл бұрын
@@izakomandaz2895 thats true and engines are a lot more faster
@jacobobinator
@jacobobinator 2 жыл бұрын
piston engine but much simpler
@harlyquin
@harlyquin 2 жыл бұрын
12:07 looks like your wheels are spinning in opposite directions which would make sense since you should need wedges on the back of one side and the front of the other side to make both wheels spin the same way, but then it worked so who knows?
@smeefree
@smeefree 2 жыл бұрын
Through my own testing depending on the orientation of the wedge and how it presses into the wheel it will either choose a direction or it can be persuaded to go a set direction.
@eagleboi3593
@eagleboi3593 2 жыл бұрын
You should test Duct Corner power. Curve Crew cannot be left unnoticed... OOh God 160 likes in about a day.
@THESLlCK
@THESLlCK 2 жыл бұрын
Oh snappppp
@eagleboi3593
@eagleboi3593 2 жыл бұрын
@Yurpio What? No no no, you got me wrong. Curve Crew worships Curves and Duct Corners. Smooth Gang favours low-friction materials.
@Pyth_Gamig1324
@Pyth_Gamig1324 2 жыл бұрын
im both curv gang and wedge gang i guess
@agrisimfarming
@agrisimfarming 2 жыл бұрын
@@eagleboi3593 Wheres the love of concave wedge?
@georguska1
@georguska1 2 жыл бұрын
Doesn't work sorry😅
@crustybomb115
@crustybomb115 2 жыл бұрын
i think the main problem with your wedge powered car is the weight due to its overall size... also potentially because doing it from a pipe to a wheel is less effective than direct wheel contact with wedges? scrap mechanic physics are confusing tbh
@robbieaulia6462
@robbieaulia6462 2 жыл бұрын
Since when has physics in anything isn't confusing?
@crustybomb115
@crustybomb115 2 жыл бұрын
@@robbieaulia6462 i guess theres some bias from me because im also an engineer with a hobby for smithing
@SimonNemeth
@SimonNemeth 2 жыл бұрын
@@robbieaulia6462 I agree and Scrap Mechanic also has stupidity on top of that, hence the wedge glitch.
@andreyemelyan5267
@andreyemelyan5267 2 жыл бұрын
I think ScrapMan need to try direct wheel contact, i think it will cause more torque according to more polygon faces being touched per rotation (also more wheels is probably worth it)
@avicennaren1053
@avicennaren1053 2 жыл бұрын
So alt title: wedge king gets confused by the physics of his creations Also wedge powered race for MM?
@spacewalk3046
@spacewalk3046 2 жыл бұрын
i hope kan experiments with this but with blocks, cuz if u use them the right way they are more powerful and can create more speed, they cabt go up hills tho unless its a very shallow angle
@RealTheScienceCat
@RealTheScienceCat 2 жыл бұрын
YES!!!!!!!!!! wedge race!!!
@LORDMM.
@LORDMM. 2 жыл бұрын
fisics
@HabaDaba2951
@HabaDaba2951 2 жыл бұрын
I love how someone probably tried to make a braken system, and they just started going quicker
@ProjectNoDarkNight
@ProjectNoDarkNight 2 жыл бұрын
At this point, wedges are so powerful that newton himself agrees that they aren’t affected by the laws of motion. *physics 100*
@bullakaboom28
@bullakaboom28 2 жыл бұрын
Physics 100 is 100%
@thisismyusername6071
@thisismyusername6071 2 жыл бұрын
wedge power has even gears scrapmans version has 2 gears the slow and the fast wedges are more advanced than before
@spacewalk3046
@spacewalk3046 2 жыл бұрын
except, he didnt use blocks the proper way, in which they are better than this type of wedge power
@creepergamerkid8031
@creepergamerkid8031 2 жыл бұрын
He got sent packing by the bloody wedges.
@erikbarker3141
@erikbarker3141 2 жыл бұрын
I wonder do the wedges work similar to gear reduction where more wedges = more speed but less torque, and less wedges = less speed but more torque?
@thefaulnt3562
@thefaulnt3562 2 жыл бұрын
Not exactly but no-ish Less wedge = less speed more torque More wedge = more speed less torque So kind of but you are inversely correct (you switched the two)
@r3lease866
@r3lease866 2 жыл бұрын
@@thefaulnt3562 You literally typed the exact same thing as him
@tryz0r
@tryz0r 2 жыл бұрын
This really goes to show that wedges are superior to bricks.
@megacharizardxgod5298
@megacharizardxgod5298 2 жыл бұрын
Not superior to pokémon
@skyer2984
@skyer2984 2 жыл бұрын
@@megacharizardxgod5298 wtf what does pokemon have to do with scrap mechanic
@rosazrinaederus245
@rosazrinaederus245 2 жыл бұрын
@@skyer2984 yeah me too lol
@megacharizardxgod5298
@megacharizardxgod5298 2 жыл бұрын
@@skyer2984 absolutely nothing, but do i look like i care
@megacharizardxgod5298
@megacharizardxgod5298 2 жыл бұрын
@@skyer2984 kzbin.info/www/bejne/a4e8gIamZtGijsU #memesalwayswin
@Ivan.A.Churlyuski
@Ivan.A.Churlyuski 2 жыл бұрын
Your wedge science basically discovered ⚙️ gears. You could add wedges to the top coming down and you could have each side having multiple pistons on different buttons, one being bricks for brakes, different wedges hitting from different extended piston lengths, could have your pistons pulse in and out to give you a boost. The gear possibilities are amazing. The workshop should fill up.
@camogap7392
@camogap7392 2 жыл бұрын
The guy who created the Wedge Powered Car deserves serious Wedge Gang appreciation
@spacewalk3046
@spacewalk3046 2 жыл бұрын
but what about the guy that invented block powered cars and the guy who improved the design (me) wich are more powerful and speedy
@colossaltithan3217
@colossaltithan3217 2 жыл бұрын
I was an OG Wedge gang myself, but not from your gang. I was obsessed by Wedge way before you because how professional Wedge is, then i realized that im not the only one who thinks the same so i joined ur gang. So this video is basically a treat for me
@robert_waltuh
@robert_waltuh 2 жыл бұрын
17:55 I was really thinking you're gonna put another wedge up there. If top wedge works you can even make a row of wedge powered axles since its a lot more space efficient
@emeraldpanda9841
@emeraldpanda9841 2 жыл бұрын
In your build the key factor I think you were forgetting is the weight on the sides of the axel. It had been shown to make it better in your testing so it might make sense to try on the car.
@byebyecitybyebye
@byebyecitybyebye 2 жыл бұрын
this
@rattatoui2654
@rattatoui2654 2 жыл бұрын
I think the double speed system acts kinda like a gearing system in a way so it should increase torque but decrease speed, also you should add a 3rd set of wedges on the top for a 3rd gear instead of a break, and maybe you can fit a 4th gear in the future by lifting the creation somehow.
@uditdwivedi9406
@uditdwivedi9406 2 жыл бұрын
As a person who is learning game-development, I can tell: Every object on collision experiences translational and rotational forces. The translation forces cancel out because they are on same entity, so the rotational forces should also cancel out, but due to the nature of collision correction the linear force from the piston gets calculated into an unpredicted rotational force on the wheel.
@marcy_0267
@marcy_0267 2 жыл бұрын
I have a theory. 1)The faster the wedge spins something the less torqe it has wich explains why the wedge powered car™ is slower but it moves. 2)you put pipe-pipe-pipe-conrete on your testing wall but you didnt in the wedge powered car™. In conclusion i feel like if you put less wedges on the rear shaft the car will probably move slower but it will have more torque. Ill boot up scrap mechanic and see if my theory works.
@yummersans8426
@yummersans8426 2 жыл бұрын
so, does it work?
@marcy_0267
@marcy_0267 2 жыл бұрын
@@yummersans8426 I am still testing but right now the tests have come back negative. I need to figure out why is the phisics engine is freaking out like this.
@PsychEngel
@PsychEngel 2 жыл бұрын
@@marcy_0267 I think this whole mechanic works, cause the wedge makes a little bit of contact with the wheel or pipe and the wheel/pipe tries to escape with the touch point and gets a little bit "floppy" so it looses the contact and hits the wedge again. The suspension on his first car compensated this effect, so the pipe didn't get so floppy and the force was to low. That's my assumption, which could be the reason, why one of the fastest tests on the wall produced dust and clearly bounced of the wedge. It's only my theory, I'm supposed to buy scrap mechanic, only to verify this behaviour. Sry for my bad english, if something is unclear, let me know and I'll try to explain it in another way^^
@smeefree
@smeefree 2 жыл бұрын
@@marcy_0267 I managed to make a car that moves decently quick. It all depends on how you orient the wedges and push them into the wheel. I managed to make a forward and reverse with parking gear all in one package. And when I say "decently quick" I mean if you get off it while it's powered 'pistons engaged' your not catching up to it... Without a faster vehicle. also it is by no means light.
@Geninacra
@Geninacra 2 жыл бұрын
10:10 I think that this is an absolute magnificent of a moment to consider. You can have gears. With a bit of logic, you can have 1-5 botons forward an 6 backwards.
@planken203
@planken203 2 жыл бұрын
honestly why dont we just make generators like this IRL? free eco freindly energy smh
@beaclaster
@beaclaster 2 жыл бұрын
no things are bouncy enough for that
@kaot1k
@kaot1k 2 жыл бұрын
it wouldn't work because the government is brick gang smh 😒
@tomasjakubjak5817
@tomasjakubjak5817 2 жыл бұрын
angry electroboom noises
@spacewalk3046
@spacewalk3046 2 жыл бұрын
@@kaot1k blocks are actually more powerful and faster than this, but he didnt use them the right way so scrapman couldnt have known
@themsovietbois
@themsovietbois 2 жыл бұрын
@@beaclaster indeed
@eatham.
@eatham. 2 жыл бұрын
I would love to see a special episode one day where ScrapMan tests weird scrapmechanic glitches like this in real life.
@alexdacat7052
@alexdacat7052 2 жыл бұрын
Imagine what glitches will appear when they add the dragable slopes
@alessiobenvenuto5159
@alessiobenvenuto5159 2 жыл бұрын
It's incredible what new energy sources can scientist and researchers discover with the help of modern technology! We're on the verge of a breakthrough in science and engineering, and it's even 100% eco friendly
@MarinMinkov
@MarinMinkov 2 жыл бұрын
Maybe test if the piston being on one side (like on the wall) gives more power than when it is in the middle of the wedges.
@ianmccallen2702
@ianmccallen2702 2 жыл бұрын
This is what I was thinking.
@the_Acaman
@the_Acaman 2 жыл бұрын
This shows how much fun people had experimenting with real life physics back in the day! I guess the same still applies now with some aspects of physics, like quantum mechanics
@RealPanzer999
@RealPanzer999 2 жыл бұрын
What about concave wedges? Also bricks are definitely reverse: go backwards & are slow.
@Rav0000000
@Rav0000000 2 жыл бұрын
It looks like pushing anything into a wheel cause a force multiplier. The direction of spin seems to be determined by the current rotational momentum of the wheel upon contact. Cycling the piston while its rotating causes the multiplier to recalculate.
@Hadeks_Marow
@Hadeks_Marow 2 жыл бұрын
So this is FREE INFINITE energy? Here's my question. . . does this work in survival? If it does, this is TOTALLY going to break the chapter update xD
@foxracerdrew
@foxracerdrew 2 жыл бұрын
Almost thought this was a Graystillplays video, it was a perfect example of "We don't need physics where we're going".
@rosazrinaederus245
@rosazrinaederus245 2 жыл бұрын
A graystillplays fan, i see....
@applesheep7734
@applesheep7734 2 жыл бұрын
T E A R D O W N!
@grim_tnt_1879
@grim_tnt_1879 2 жыл бұрын
Fnaf security breach
@Rei-18
@Rei-18 2 жыл бұрын
Beamng drive
@RueI_I
@RueI_I 2 жыл бұрын
Sus sugoma monogus gusoma
@rox2225
@rox2225 2 жыл бұрын
The last video was teardown
@ChanneledBrick
@ChanneledBrick 2 жыл бұрын
I don’t know why but this wedge science brings me so much joy.
@moroblizniak4457
@moroblizniak4457 2 жыл бұрын
We need more of wedge power! Idk... made multiplayer monday with this concept? WEDGE POWER NEEDS TO BE EXPLORED MORE!!!
@anidiot7414
@anidiot7414 2 жыл бұрын
I think this is because of collision physics, when the wedge is shoved into an object on a unpowered bearing it tries to push both objects away from each other, and the bearing converts x/y velocity to rotational velocity. It doesn’t explain why the direction changes with the weight (somewhat randomly as well).
@Kk-nu4oq
@Kk-nu4oq 2 жыл бұрын
Wedge powered race 30 mins of build time and a track that's is relatively flat but has very zig zag lanes and weird turns
@theworldofpanda6559
@theworldofpanda6559 2 жыл бұрын
I never knew i needed to see a 'wedge wedge tank, powered by wedge, made by wedge, for wedge, inspired by wedge, brought to a channel near you by wedge'
@stevepittman3770
@stevepittman3770 2 жыл бұрын
Scrap Mechanic science time! I noticed in the original wedge powered car you showed off before the wedge was pushing directly against a 3x3 wheel vs a 1x1 pipe on this vehicle, and it made me wonder how radius affects torque vs speed and how it compared when loaded vs no load. TL;DR - 5x5 wheels are better for most practical uses, more wedges = more torque/speed, and driving a smaller radius wheel once you're up to speed doesn't really work like you'd think it should. Also pipes are weird. I did some testing on my own and found that 1x1 pipes are definitely the fastest but they do not have great torque, while 5x5 wheels aren't fast but have a lot of torque. Which is as you would expect. However, when loaded things get weird. I built a simple vehicle out of wood with 2 pipe, 2 small wheels, and 1 large wheel, all connected to each other on a single bearing so the large wheel is the only one touching the ground, and each with a single piston pushing 2 wedges into it from the back. The first thing I noticed is that pipes spin the opposite direction than you expect under load - I had to flip my wedges upside down to make them go forward. But even with a pretty small, lightweight vehicle, pipes alone could only barely get the thing moving. Small wheels were also kind of weird in that sometimes they went backwards or stuck in place and sometimes they moved forward. They were able to get the vehicle going a little better than pipes, but not really. Large wheels are definitely where it's at, they got the vehicle going no problem, and had even better torque/speed when I doubled up the pistons (one back, one top, pushing a total of 4 wedges). This is probably the most practical way to make a vehicle move, especially as they get heavier. One other thing I tried is that because of my setup (with all 3 sets of wheels connected to each other) is that once you get it going with the large wheel, I could toggle on the others in tandem. Adding small wheels did nothing, maybe even slowed it down a bit, but adding pipes did speed it up some. Not a huge amount, but noticeable. However, the main thing I wanted to try is switching to pipes once I got up to speed, like using a higher gear, and it didn't really work out. It sped it up a little bit at first but then lost speed fairly quickly. It didn't completely stop for a little bit, but it didn't work as I hoped. I plan to do more testing when I have more time, and will edit this comment with anything new.
@mikesheahan6906
@mikesheahan6906 2 жыл бұрын
All the while the scientific community is so focused on the new space telescope, and solid state batteries, when Wedge technology is here and NOW! Wedge Power is the future!
@ZEATH09
@ZEATH09 2 жыл бұрын
Try putting 4 or 5 pipe pieces in middle and attach blocks on both sides and on the end put wheels just as the experiment Instead of putting wedges on both sides put it in middle and see if it goes faster.
@PsychEngel
@PsychEngel 2 жыл бұрын
I think this whole mechanic works, cause the wedge makes a little bit of contact with the wheel or pipe and the wheel/pipe tries to escape with the touch point and gets a little bit "floppy" so it looses the contact and hits the wedge again. The suspension on his first car compensated this effect, so the pipe didn't get so floppy and the force was to low. That's my assumption, which could be the reason, why one of the fastest tests on the wall produced dust and clearly bounced of the wedge. It's only my theory, I'm supposed to buy scrap mechanic, only to verify this behaviour. Sry for my bad english, if something is unclear, let me know and I'll try to explain it in another way^^
@graylinbeaudry4651
@graylinbeaudry4651 2 жыл бұрын
Two things 1. Does coming off with wedges from one side like you did on the wall have more power than extending wedges on either side of the piston like you did on the car? 2. I've been meaning to suggest/request for a survival theme a no engine them (gas or electric) like only using piston or controllers to power anything. I think unconventional builds would really force some lateral thinking and creativity.
@TheItachikiller
@TheItachikiller 2 жыл бұрын
I sure hope they add wedges to the survival portion so you can make a wedge-only survival series, replacing as much stuff as possible with this spooky science
@cyantasks7129
@cyantasks7129 2 жыл бұрын
I feel like the friction of the block being pushed into the thing you want to spin will affect its speed, so you find a round object that has the lowest friction, then get a mesh block, use a controller to put it diagonally, and push that into the wheel.
@TheAlison1456
@TheAlison1456 2 жыл бұрын
It would be cool to have a special episode themed around science and explaining wedge power mechanics, showcasing each aspects of their weird behavior. Maybe you could collaborate with someone who knows how the physics work. PS: Challenge idea, create vehicle that moves at walking speed and put stuff on it as it moves ahead without you through obstacles. Whether the player manually or the vehicle automatically avoids them is optional. The fastest time wins.
@Carpaintry_of_God
@Carpaintry_of_God 2 жыл бұрын
Looking at your testing explains why your wheels weren't going fast in your creation. Remember "farther away from the pressure point-it increases the speed" The four wedges had blocks stacked before you put the bigger weight on. However, in your creation you had the four wedges followed by the wheel right away instead of stacking more pipes or block.
@willie9899
@willie9899 2 жыл бұрын
If I remember correct, piston speed determines strength, not the distance slider. Think of it as changing a springs length as opposed to a springs “speed to extend”. You may get more speed from the car if you set your piston speed higher, but you may want to remove the gap between the wedges and axle (make them touch always), otherwise you may get some axle slapping, and potentially clip straight through.
@ralperralper1919
@ralperralper1919 2 жыл бұрын
ScrapMan is learning the difference between Torque and velocity. Next task is to build a manual transmission.
@maximsuris
@maximsuris 2 жыл бұрын
I have a theory about how it works. bearings have a tendency to wobble when there’s a lot of weight on them and rotate quickly. However when you put the wedges further from the bearing it would prevent the wobble and lower the rotation speed. So maybe putting more weight away from the bearing and test how many wedges you could get away with before it starts loosing speed might give better results.
@ckinggaming5bucketmadness766
@ckinggaming5bucketmadness766 2 жыл бұрын
he has ascended his knowledge of the wedge
@beniditz
@beniditz 2 жыл бұрын
The wedge forces the cylinder downwards while being pushed upwards. This force is applied with every tick the game calculates and if the cylinder is allready rotating the momentum keeps increasing wich causes those insane RPM. If the wedge pushes against the wheel the high grip forces the wheel to move in the same direction as the wedge in that case upwards wich causes the wheel in specific to spin forwards. From there on it behaves similar to the cylinder in regards of acceleration.
@kuraibrdm
@kuraibrdm 2 жыл бұрын
So, after doing some eyes in the comments, I've perfectioned my ideas, got some out, and got some new ones. First, make the car smaller, shorter and lighter so the low torque can send the high speed easily. Second, check if the wheels are spinning same way. Third, make some wedges not to move without another button so you can have gears. Fourth, put the concrete extension, since they change the gravity mass abusing better the physics. Fifth, try using bricks for rear gear. Sixth, avoid making it tall for having less necessity for springs and less trouble.
@justsomeguy4264
@justsomeguy4264 2 жыл бұрын
A race with wedge powered cars would be so cool
@boiltheoil7109
@boiltheoil7109 2 жыл бұрын
I paused at 2min 58 sec to make this comment, I believe the reason why it spins slower when you add weight vs having that same weight and starting it is because the game recalculates the "forbidden momentum" after you add weight (also is probably low torque due to how the power is being generated). I've seen similar physics glitches in other games such as trackmania, in that game when you change directions of the tires very quickly the game engine multiplies the force instead of calculating the proper drag/resistance. Given how that games physics work i'd assume the reason that the applied forces with the piston creates a spinning motion is due to the piston extending and bouncing back in small increments repeatedly in the same place. I'd also assume that if that is indeed the case then this mechanism/glitch will not work once there is too much play because there will not be a consistent repetitive force in the same location. Probably resulting in the piston and slope bouncing all over the place(as i watched further i saw this was the reason for the issue when you had suspension even though it is not precicely how i explained it). Givin that assumption I am guessing that the location of the square piece that you will soon use may not work unless you have the cube at a slope since the force on the flat surface will be in the center of the wheel instead of at an angle where it acts like a slope. But I suppose I will figure that out when I continue the video. Also, I love your content. Keep doing what you do!
@asher2477
@asher2477 2 жыл бұрын
Thanks to this video I have now made multiple prototypes of survival vehicals that use wedge power, including a large mobile base with independant suspension at every corner and powered solely by wedges. Soon I'm going to make an even larger mobile base with more wheels and more wedges. Oh, wedge power tip, don't do a weird pipe axle, just put the wedge-piston right on the wheel.
@chot530
@chot530 2 жыл бұрын
I love how the comment section is actually full of intellectuals. man, this community is awesome
@SapioiT
@SapioiT 2 жыл бұрын
You know how train wheels are synchronized to move in sync? Maybe you could use the same system to give the wheels contacting the ground power from more wedge-pistons. If it works, you would achieve much higher speeds and torque.
@nick012000
@nick012000 2 жыл бұрын
Or just add multiple rows of wedge-powered wheels.
@SapioiT
@SapioiT 2 жыл бұрын
@@nick012000 That might mess with the steering, and that could also limit the maximum speed, if the physics are janky enough.
@JdThe65th
@JdThe65th 2 жыл бұрын
Imagine using this with a spin energy battery generator in survival
@brandonatherton
@brandonatherton 2 жыл бұрын
So you basically created gears. The more that are engaged, the lower the speed, but higher the torque/power. It also seems to be pretty consistent. I would be interested to see if you did a 4 gear design, if that would have more torque than an engine or two, and be able to move more weight over flat terrain, or uphill. Could basically be a semi for SM.
@nooahuoponen6173
@nooahuoponen6173 2 жыл бұрын
future experiments: it has fast rpms and low torque, maybe put a lower gearing with some kind of gears fir more torque? different angle of the wedge? more pistons? put the mug/cylinder on a bearing too? add many more of the wedge engines on it and connect them with gears?
@MegaGaming11
@MegaGaming11 2 жыл бұрын
I think that the reason the concrete block test goes *so* fast is the offset of the weight from the center of rotation. If you had had, say, blocks connecting the powered part of the axle to the wheels instead of going straight to the wheel, I think you might encounter a different result than you expect.
@bigcringeclips8028
@bigcringeclips8028 2 жыл бұрын
So I think the reason it’s barely going at the beginning is because it’s not actually contacting it that much so what I think is the prototype is a directly attached to the wall but the car is extended a few blocks out to where the piston is with the wedges so it’s not actually getting all it’s push therefore less power
@theextremelimits2542
@theextremelimits2542 2 жыл бұрын
Maybe after the pipes end, you should add a few blocks and that will make you go faster? Similar to the last engine you made while testing. I am not sure, just an idea.
@jasonvorhees2109
@jasonvorhees2109 2 жыл бұрын
I attempted a sort of tool setup with this Glitch. Using a drill or saw on top of the wheel (without additional blocks) gives a result, similat to using a gas motor on mid power level. Another step towards motorless survival
@turtleo4732
@turtleo4732 2 жыл бұрын
Wedge Power is a mysterious force that should not be messed with and is dangerous when in the wrong hands.
@LampS-5758
@LampS-5758 2 жыл бұрын
Reasons and stuff: if the top of the wedge is touching the wheel or pipes stuff, it’ll go anti-clockwise. If the bottom center or the center is touching then it’ll go clockwise!
@Tank_Stealer
@Tank_Stealer 2 жыл бұрын
i can decode this, So this glitch is based off of how bearings work, they are floppy so that explains how weight far from the bearing makes it faster. It also means that the dual opposing wedge setup makes it slower. To maximize usage, use one or two wedges as far from the bearing as possible or have the pistons have separate wedges with a huge amount of weight at the end for max flop which means max speed. the dual wedge setup is more stable but also has more torque so: speed = less torque and Flop/instability = Speed also you commented on how shallow wedges make it slower, so try it with vertical 1x2s. that would make it steeper and may increase speed.
@Yesenn
@Yesenn 2 жыл бұрын
"Hey, what kinda engine does your car have?" "Oh, just the 45° standard wedge."
@x0-1death46
@x0-1death46 2 жыл бұрын
thats so insane amazing work with that glitch
@cadetkohr5508
@cadetkohr5508 2 жыл бұрын
I have a hypothesis: If the shallower angle created less force, then if those wedges were turned to be a steeper angle, it should create more force.
@boris_gaming
@boris_gaming 2 жыл бұрын
Merry Christmas !
@Opnare
@Opnare 2 жыл бұрын
I love Scrap Mechanic's pyshics
@Chaotic_Soul_
@Chaotic_Soul_ 2 жыл бұрын
Multiplayer Monday idea: block powered cars, so you’d build cars that get their wheels powered by building blocks such as wedges, bricks, etc. I mean… sounds fun to me.
@29485webp
@29485webp 2 жыл бұрын
With great power comes great professionalism
@Viirrvill
@Viirrvill 2 жыл бұрын
hello mr. Scrapman, have you considered that the wedge motor might have high power but low torque? that could explain why the wheels on the wall had such a speed, yet when applied to the vehicle it had problems.
@_softi
@_softi 2 жыл бұрын
most vehicles are 2-speed: average forward speed (varies on car type) and stopped. your wedge-powered car is is a 3-speed car:1st speed (a litlle faster than walking), 2nd speed (a little faster than running), and not moving.
@TheDartFrog
@TheDartFrog 2 жыл бұрын
alternative title: ScrapMan discovers the difference between torque and speed
@tibers17
@tibers17 2 жыл бұрын
Merry Christmas to u guys and happy holidays
@cserosbence9475
@cserosbence9475 2 жыл бұрын
what happens if you switch out the pipes for small wheels and the wheels for large wheels?
@guardiantko3220
@guardiantko3220 2 жыл бұрын
not really a "wedge" glitch as more of a hitbox glitch, just wedges (more specifically 45 degree angle ones) are the best hitbox to use, wheels having the most "corners" to create a round hit[BOX], pushing wedges into it causes the game engine to think, "move" and on a free hinge, makes it rotate, with pistons constantly applying force, that "move" keeps moving
@undeadsecret
@undeadsecret 2 жыл бұрын
one for one would get you more torque i think, you're coming out from the rotor like 6-7 blocks, that's going to hang on the axle and take away from the spinning momentum. two sets of wedges stabilized the axles but slowed the machine because it's still spread out so thin, i think if you do 1 wedge to 1 tire and put the rotors or bearings next to the wheels you'd have gotten a lot better performance. i don't quite know if i explained that properly, i took a pretty nasty blow to the head last year and my brain sort of changed the way i'm able to comprehend things.
@nekowknight
@nekowknight 2 жыл бұрын
What scrap man doesn't realize is that it's actually the vibrating of the position that's giving the power along with a little bit of wedge
@Thomas_Keller
@Thomas_Keller 2 жыл бұрын
On your next multiplayer Monday you should do a challenge where you can’t use an engine. This can be your secret weapon. Merry Christmas!
@FluffyEnbyneering
@FluffyEnbyneering Жыл бұрын
I have new ideas for wedge science 7:12 you now put the wedge “horizontally”, what if vertically? And with big wheels, if you place the piston further down, closer to the centre of the wheel, does it make a difference applying pressure to the wheel?
@cozmo7266
@cozmo7266 2 жыл бұрын
So I ran my own tests, here are the results (note: i am using the modpack to find the rotation speed of the wheel, i cannot tell wether it is measuring degrees/second or rpm) (note: when you see "-", that means it is spinning counter clockwise) ⋅initial test: ~12,000 rpm ⋅changing max length and speed affect it ⋅max range: ~10,800 ⋅max speed: ~18,000 ⋅both max: 17,000 ⋅change the block ⋅block: ~-500 ⋅cup: ~15,000 ⋅duck: ~15,000 ⋅change wedge ⋅small narrow warehouse wedge: ~-8,500 ⋅large narrow warehouse wedge: ~20,000 ⋅large wedge: ~2,500 ⋅staircase wedge: ~-700 rpm ⋅change wheel ⋅large: ~2,000 ⋅small pipe: ~-160,000 ⋅large pipe: ~11,000 ⋅adding suspension ⋅sport suspension ⋅SBW (suspension, bearing, wedge): ~2,200 ⋅BSW (bearing, suspension, wedge): ~ 2,300 ⋅off road suspension ⋅SBW: 2,200 ⋅BSW: 2,400 ⋅more wedges ⋅2: ~-1,200 ⋅3: ~ 1,900 ⋅4: ~-70 ⋅change block being pushed ⋅center: ~3,000 ⋅bottom: ~-600 ⋅on an unanchored creation ⋅stationary ~10,000 ⋅spinning ⋅clockwise: ~200 ⋅counter clockwise: ~-0 ⋅moving: ~12,000 ⋅car (no suspension, unsing initial test as power, made out of plastic block): average: 17 top: 35 faster than walking (sometimes) slower than sprinting in conclusion, it works well as a stationary, anchored testing use, but not for cars.(since this uses a bug, results may vary between people)
@cozmo7266
@cozmo7266 2 жыл бұрын
also, the car was so bad that it would sometimes flip around, reverse the direction of the output, and the turning didnt work at all
@DoggosGames
@DoggosGames 2 жыл бұрын
it works by the wedge pushing the wheel, the wheel forcing it back, and the cycle repeating theoretically that is still possible IRL With the brick one it grabs the wheel and drags it back a bit when pushed, causing it to reverse slowly.
@thesteamengineer442
@thesteamengineer442 2 жыл бұрын
You should have tried to use concave pieces. I actually made micro trains and for consistency I placed concave pieces where the wheel is (wheel first, otherwise it doesn't work) and it started spinning in a random direction very fast. Edit: It seems the bigger the wheel the more torque you have (but you have to apply the wedge power directly to the wheel)
@timberpony1814
@timberpony1814 2 жыл бұрын
Do a survival mode run with NO engines, thrusters, or electric motors. Just cars like this and piston powered. I would like to see what crazy things you would need to do to use the packing plant.
@intence.
@intence. 2 жыл бұрын
I think the reason why it's not going as fast as you're tests ... is because of weight momentum? ... on the fastest roating wedge test you have blocks a decent distance away from the wedges but you also have 4 or more blocks in a square for weight on the end ... and perhaps the distance from the wedges plus the heavy weight on the end gives it momentum... but that's why when you remove the wedges after spinning it it continues to spin untill it eventually slows down but the weight itself now has loads of energy momentum so it should spin for longer or perhaps spin faster )( it all depends on scrap mechanic physics but I definitely think further away plus a weight on the end equals faster spin
@SonOfmowgef
@SonOfmowgef 2 жыл бұрын
I just did a quick test and this does seem to also work with the wedges you can make in the craft bot ( the curved ones that I don't remember the name of right now). It also works with level 1 pistons, which means that, to some degree, it's survival mode capable.
@spacewalk3046
@spacewalk3046 2 жыл бұрын
those are not wedges tho
@spacewalk3046
@spacewalk3046 2 жыл бұрын
but curves consist of lots of corners hmm
@spacewalk3046
@spacewalk3046 2 жыл бұрын
blocks are more powerful and create more speed he just didnt use them the proper way.
@SonOfmowgef
@SonOfmowgef 2 жыл бұрын
@@spacewalk3046 Hmmm interesting.
@logik6414
@logik6414 2 жыл бұрын
18:00 To fully brake Attach a single block to the end of the axle, then push a block into it.
@th3darkgem566
@th3darkgem566 2 жыл бұрын
Scraman: makes a flywheel Also Scrapman: stop, stop!
@klennbaackel
@klennbaackel 2 жыл бұрын
“With small wedge comes great responsability“ -Spidermans Onkle probably
@ExaltedDuck
@ExaltedDuck 2 жыл бұрын
Well that's really interesting. It seems like part of the effect might have to do with bending through the bearing. Makes me think this is just a slight repackaging of the same simplification flaws that led to the suspension glitch.
@Soysauce-The-Potato
@Soysauce-The-Potato Жыл бұрын
You should try testing exeplosives
@alexdacat7052
@alexdacat7052 2 жыл бұрын
Maybe it needs a little bit of momentum to start up with big speed?
@tropicalvikingcreations
@tropicalvikingcreations 2 жыл бұрын
I definitely would like to see another one of these videos on this. I definitely want to see what happens with more pistons, does the force do better spread evenly, does allowing the extra mass to flex offset to the bearing allow for more speed? Also using triangles directly to wheels, since the original wedge car used it I wonder if it'll give more torque? Would applying the triangles sideways to the wheels be a better brake? Someone also suggested individual pistons to each triangle and also that one of the wheels my be spinning backwards? And that's why it won't move from a standstill on one but idk. Also what chaos comes when you turn down the physics?! 👀💥
@tankbodypillow8701
@tankbodypillow8701 2 жыл бұрын
You should have this as a workshop video after about a month to give people time to experiment with this and create crazy contraptions
@Colenin.
@Colenin. 2 жыл бұрын
Man im gonna build a wedgepower car in survival really soon! This is even better than piston engines. Wait... are wedges in survival yet? Kinda forgot...
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