This is one of the best SEGA KZbin channels, it's like being in a history classroom.
@Guns74696 жыл бұрын
MJ_Legacy Very true!
@NbsRoy6 жыл бұрын
It really is. 👍 I miss the old intro tho lol
@dad72756 жыл бұрын
AGREED!
@SegaLordX6 жыл бұрын
Thank you all. I really appreciate the support. :)
@duskonanyavarld17866 жыл бұрын
He has a much more humble persona then a teacher :D
@marciopinho61006 жыл бұрын
Exhumed/Power Slave is a true FPS gem. One of the first FPS I ever played and....well...it's still my favourite. Those team dolls that no one talks were the real challenge of the game.
@godzilla73916 жыл бұрын
I agree. They really took the time and patience to cater to the Saturns design and strengths.
@SegaLordX6 жыл бұрын
It's one of my favorite single player FPS as well.
@wsugj6 жыл бұрын
I played Duke Nukem 3D on the Saturn. I really enjoyed that game.
@fistingendakenny87816 жыл бұрын
wsugj I played it religiously on Saturn and PS1, I've got balls of steel!
@Dangerous20996 жыл бұрын
Saturn version was better than PS1.
@Andreadeluxe6 жыл бұрын
me too!!!
@marakarthegreat6 жыл бұрын
the PS1 version of duke nukem is inferior
@DanielAyy4 жыл бұрын
I played it recently first time on Switch. I love it, and it would be awesome to play it on my Saturn!
@Kamikazibroadcast6 жыл бұрын
I'm 32 now and watching this made me feel 12 again.... love it
@stevanbugarin54672 жыл бұрын
I'm 12 and this made me feel 32 again
@bonesjackson816 жыл бұрын
How Doom got butchered and Quake was pulled off and as good as it was is amazing. Hats off to Lobotomy Software!
@robhuanout54436 жыл бұрын
kzbin.info/www/bejne/gIKrpaRqpryriK8m22s Interview with the developer of Saturn Doom explaining why the game came out like it did.
@SegaLordX6 жыл бұрын
Imagine had Lobotomy got a hold of Final Doom. Sega should have taken that entire development staff in house after Powerslave.
@bonesjackson816 жыл бұрын
Sega Lord X agree 100% But they were too far on a roll of mistakes to have seen that obvious decision to buy Lobotomy.
@noop9k6 жыл бұрын
Strange for you to not notice how Quake was butchered too. Oversimplified levels and objects, most static lighting gone, low framerate.
@magpie40436 жыл бұрын
The dev of doom had it running at 60fps but the game had texture warping which john carmack hated and wouldn't allow. Carmack kind of admitted it was a mistake twitter.com/ID_AA_Carmack/status/519828531950665728
@Nexus9_KD6-4.85 жыл бұрын
The Quake port (and the engine behind it) is a testament to how clever programming can overcome hardware limitations. We live in an age now where there are far fewer limitations for what a developer can accomplish when developing a game, but I find myself drawn to these earlier games where hardware limitations were ever present and something to be embraced and challenged rather than allowing them to stifle creativity. I'm personally almost at a point where I only enjoy retro gaming, especially considering the state of the modern gaming landscape, in all its micro-transaction and loot box pushing glory.
@leecroft19834 жыл бұрын
Exhumed (Powerslave outside UK) and Alien Trilogy were my first experiences with the FPS genre. So many memories of those two gems.
@stilnoxVisions6 жыл бұрын
Just wanted to say I really, really enjoy your channel. You get straight to the point and don't mix in dumb jokes. I grew up in a one-console household so I was a Nintendo/Sony/Xbox guy until I got older and had kids myself. Now I'm super into retro gaming (ahhh the lost child hood!) and have been forging a path of all of the excellent Sega titles I missed out. Your channel (and MetalJesusRocks) have been excellent buying guides during my Sega quest! Again, awesome channel! Have a good one!!
@SegaLordX6 жыл бұрын
Thanks. Appreciate the comment. :)
@Thor-Orion5 ай бұрын
I like it when he adds in humor. He never overdoes it and the games are always the main focus, so I always get a big laugh at his jokes.
@Juganawt6 жыл бұрын
The interesting gimmick with Robotica was a double edged sword. See, in Robotica, every level was procedurally generated at random, meaning that no two play throughs were exactly the same. The problem with this is, it meant that almost all of the texture work was repetitious and dull. Much like Virtual Hydlide, it was an interesting concept that couldn't be fully realised on hardware of the time.
@SegaLordX6 жыл бұрын
It likely also suffered being rushed through development. It came out shortly after the Japanese launch.
@Juganawt6 жыл бұрын
HEAVY SYSTEMS, Inc. not that I know of. AFAIK there’s no link aside from aesthetic. They both were developed by different teams, using different engines, for different publishers.
@Juganawt6 жыл бұрын
Actually, scratch that. There IS a link between the two - Genki. Genki co-developed Robotica. Perhaps Kileak is a spiritual successor??
@stephandolby6 жыл бұрын
Robotica was far too ambitious for its own good. Instead of throwing all those extra polygons at the wall construction (they aren't just flat surfaces), those spare cycles could've helped to stabilise the frame rate. Instead, we get something that occasionally breaks into 30fps territory... one time in a hundred. The transparent explosions, whilst nice to have, can't be of much use to performance either, but at least the enemies are sprites which stops things tanking further.
@neilkelsey17626 жыл бұрын
Great video - I remember playing PowerSlave, known as Exhumed here in Europe to death, such a great game - anything on the SlaveDriver engine at that time was totally my thing
@lightdark286 жыл бұрын
Quake is very impressive when you consider the kind of PC most people had in 1996/7. If you were running the game on sub 100Mhz Pentium (or worse, a 486) , with a cheap video card (usually 1MB of VRAM) and 8MB of RAM , you were stuck with a game running in low res, with a frame rate often in the teens or less. Good 3D accelerators were still new and not widespread. Compared to that ,Saturn Quake is great. From what I hear the PS1 port wasn't finished as such , but the engine itself was running (minus any sort of AI , collision detection etc).. The PAL version is partly optimised though , and a chunk of the screen is missing when forced to 60hz, so thats something to consider if you are a US gamer looking to import it. Only flaw in my opinion is that I wish the game would have supported the Saturn mouse, same for Exhumed.
@fistingendakenny87816 жыл бұрын
lightdark28 emulators though 👌
@SegaLordX6 жыл бұрын
I was a broke kid growing up(I mean real broke, not haha I was poor but my parents owned Atari, Amiga and Commodore computers), not owning my own PC until I was in my early 20's. I never saw the PC Doom's, Quake's, or Duke Nukem's until well after their original debuts. These games floored me back then as pinnacles of the technology. It wasn't until I had Quake running on my own PC that I truly grasped what Lobotomy accomplished with their Slave Driver engine on Saturn.
@fafling6 жыл бұрын
Mouse support without a keyboard is useless for FPS games. Doom supports the Saturn mouse and it makes the game even more awful to play !
@lightdark286 жыл бұрын
Doom is a little different because you can't look up or down , so in my opinion it actually doesn't play that much better with a keyboard. In Quake however, you can , so a mouse would actually make for an improvement. One game that did mouse support well was Quake2 on PS1, which let you use the mouse to look and shoot, while using the d-pad in a WASD configuration. It works surprisingly well.
@marakarthegreat6 жыл бұрын
I have the Saturn version of quake and I regret nothing
@amerigocosta74526 жыл бұрын
Most of these games don't look half bad for a machine supposedly not that good at 3D graphics (they say)!Very nostalgic episode for me as old school FPSs were most of my PC gaming experience back in the mid to late 90's. Keep up the great work, SLX!
@johnjay63706 жыл бұрын
Amerigo Costa I agree, but if the same game is on the ps1 it typically looks and plays better
@clarenceboddicker66795 жыл бұрын
In my opinion the biggest visual difference between the Saturn and Playstation versions of Alien Trilogy is the appearance of transparent shadows. Sony's version features true transparent shadows whereas Sega's version makes use of a grid pattern dithering effect instead.
@Thor-Orion2 жыл бұрын
@@clarenceboddicker6679 it’s because it’s pretty complicated to get transparencies running on Saturn. You have to route them through VDP2 because VDP1 doesn’t support true transparencies on polygonal assets.
@Thor-Orion5 ай бұрын
@@johnjay6370there are games that are exclusively on Saturn that would not look better on PlayStation, though. That’s the thing; as the market leader most companies put priority on PlayStation development so multiplatform games do tend to look better on PlayStation. But there are certainly Saturn exclusives that look as good as the best looking PlayStation exclusives. Panzer Dragoon 2 I would put up against most anything from that generation. VF2 looks great, Virtual On is really impressive same with Bulk Slash.
@johnjay63705 ай бұрын
@@Thor-Orion Correct! But those games are a example of leveraging what the saturn is good at. Panzer Dragoon 2 is amazing for its graphics, but 99% of great looking saturn games are made by sega! Third party games looked better on the Playstation because it was just easier for developers to make better looking 3d games on it. I had ALL THE SYSTEMS and i really wanted my Saturn to have better graphics for 3d games, but it just could not compete in cross platform games. Also, as soon around late 97, lots of games were not even cross platform anymore and most new games were just for the Playstation...
@raymondreno60256 жыл бұрын
should do fps on the dreamcast
@DeLeon365536 жыл бұрын
You back!!!! Welcome back lord!!!! Love your channel! Greetings from Brazil
@SegaLordX6 жыл бұрын
Thank you. :)
@CMC69964 жыл бұрын
I had always loved sega and had a dreamcast and genesis, but you sir started me on my saturn journey. Cant thank you enough for introducing me to one the best kept secrets in video gaming quality. Keep up the good work!
@RetroGamePlayers6 жыл бұрын
I love these classic FPS's. Even when they suck I still dig em. Great job on this one!
@castlevania826 жыл бұрын
Hope this keeps growing cuz I love Sega Lord X!!!!
@ryu_akiga6 ай бұрын
Nice video and indepth analysis! Awesome episode! SegaLX just keeps dropping hits after hits!
@AugustoMauroBecco6 жыл бұрын
I love your videos! So comprehensive, a true resource for SEGA fans!
@SegaLordX6 жыл бұрын
Appreciate the comment. :)
@Crazycheesey3 жыл бұрын
Been watching your stuff for YEARS and watching this 2 years after you made it and it’s the first time I’ve ever seen you! I actually stopped dead rebuilding a server to say to tv “alright dude!” 😃
@lowbro72025 жыл бұрын
Alien trilogy on the Saturn was my first experience in the genre when I was young, was not disappointed.
@Wumbawa6 жыл бұрын
Been looking at a sega saturn for so many years now and after discovering your channel and watching a bunch of ur saturn related videos, i finally convinced myself to pick up a japanese saturn with action replay. Will definetly pick up powerslave!
@TheRetroGodfather.6 жыл бұрын
A superb showcase of Sega Saturn FPS !! Love your channel man !! excellent video.
@aipaloovik3 жыл бұрын
Heavy mega props for having an intro on cam. Thank you.
@Space-Holiday6 жыл бұрын
Fantastic video here. I'm so glad you came back.
@djcrimmy6 жыл бұрын
the saturn is my favorite system of all time so many great games ;p
@CoolWave7204 жыл бұрын
I Just started colecting for the Saturn and thanks to you i know wich games to look for. Keep up the great content!
@seriousstuff88876 жыл бұрын
I played the hell out of exhumed on the saturn .. It was an awesome game ,and had a great soundtrack too.__
@SuperDuperGamimg4 жыл бұрын
Was curious about Doom on the Saturn and I came across this channel, and boy am I glad I did.
@dreamspheree6 жыл бұрын
Wow great video man. The Duke port looks better then the rerealease of gear box.
@miikasuominen38456 жыл бұрын
Powerslave (or Exhumed) is maybe the best FPS on Saturn. I have to test Hexen, which seems ok(ish). Though they seem to have much slowdown...
@SegaLordX6 жыл бұрын
Hexen can get a bit choptastic, but it's never as bad as Doom.
@miikasuominen38456 жыл бұрын
Sega Lord X Yes, it's sad that Jim Bagley got overruled by Carmack. From what I've read, he got Doom running 60fps with hardware accelerated engine... Well, not sure about the 60fps part, but much faster anyway... It would be interesting to see that version finished. Maybe a kickstarter for Jim to make that version now ;)
@danielv95745 жыл бұрын
@@miikasuominen3845 Carmack didn t know whats possible with the Saturn Hardware. First when you say what is possible or not....ask Lobotomy. Amazing Programmers and Designers. Sega Knows why they choosing this Team. Thank you Lobotmy for Your Great Work from a Segaraner!!
@miikasuominen38455 жыл бұрын
@@danielv9574 Yeah, they worked magic with Saturn...
@HexenStar4 жыл бұрын
Quake is, hands down. It taught the PC a lesson in humility for over a decade. Powerslave comes second. Then Duke. Imho.
@retrogamer_uk78276 жыл бұрын
Another fantastic, highly informative video! Your channel is THE Saturn channel in my opinion.
@SegaLordX6 жыл бұрын
Thank you for the message. :)
@yakkowarner19906 жыл бұрын
Wonderful video, I've been wondering about the FPS genre on Sega Ssaturn for some time now so this is a big help for me as I research what's out there, thanks so much! Keep up the great work and I look forward to your next Saturn vid!
@andrewmaasch17246 жыл бұрын
I got Alien trilogy with my Saturn bundle and I really enjoy the game. Gets pretty hard later on too! Duke nukem looks great - think I will look at picking that and Quake up in the near future. Great vid 🖒! Congo looks terrible, lmao!!!
@deckofcards875 жыл бұрын
Literally everything Congo related was shit in the 90s, lol. Even the Michael Crichton book is mediocre so it makes you wonder why it ever was a thing.
@SomeOrangeCat4 жыл бұрын
Alien Trilogy is great, regardless of the platform you get it on. One of those rare times no one got a bad port.
@pferreira19834 жыл бұрын
@@deckofcards87 People would disagree. Some of the Congo related stuff did well.
@Thor-Orion5 ай бұрын
Congo is amongst the most vile dreck available for any console.
@GlaucioRSem5 жыл бұрын
Amazing content, LordX! Ur channel is definitely a rarity on KZbin nowadays. 👏👏
@ColeslawVariant6 жыл бұрын
Another great video! You are one of the few KZbin gaming shows I watch anymore.
@SegaLordX6 жыл бұрын
Glad you enjoy the channel. :)
@ClockedIt6 жыл бұрын
Never heard of Powerslave, looks incredible for the Saturn though. Great video as always bud.
@SeaToSkyImages6 жыл бұрын
I love your topics and how you don't hold back on how you really feel. Great Sega channel. Subbed!
@user-od8yh8xs9u4 жыл бұрын
I played Doom on snes. It ran at a rock-solid 9 fps.
@jbbrolic3 жыл бұрын
I always wondered what they had to sacrifice for that port... Sounds like everything
@bordertown6 жыл бұрын
Good video, man. I recommend putting timestamps to the games in the description section for those who want to skip around. Keep it up and long live Sega.
@marakarthegreat5 жыл бұрын
Hit (good): Duke Nukem 3D Powerslave/Exhumed Quake Miss (bad): Congo the Movie Doom Somewhere in the middle: Alien Trilogy Robotica/Deadalus Hexen
@DanielAyy5 жыл бұрын
Exactly what I was thinking
@pferreira19834 жыл бұрын
Nah Alien Trilogy and Hexen are really good.
@viewtifuljoe996 жыл бұрын
For anyone interested there is a recent Retronauts podcast, episode 160, where they interview a game tester who eventually worked at Lobotomy as well as him talking about meeting Mizaguchi in the Saturn era and getting hired by Sega Japan. Interesting listen to anyone who was into Lobotomy games and Sega Rally for those sections of the interview. They did amazing work on the Saturn
@The-Man-On-The-Mountain3 жыл бұрын
Exhumed is one of my best experiences ever with video games, right after the first Tomb Raider. I spent days and nights playing it, living it. What a great game! It needs a remake.
@KMFDM_Kid20006 жыл бұрын
Good and entertaining video. Always look forward to your uploads. Keep up the good and hard work!
@SegaLordX6 жыл бұрын
Thank you. :)
@bournedevinesupreme6 жыл бұрын
I didn't know Sega Lord came back to youtube. Instantly subbed again.
@SegaLordX6 жыл бұрын
Thank you. Came back in April.
@Drugotheman6 жыл бұрын
so glad you are back!
@gogosegaga4 жыл бұрын
I love the saturn fps library its pure classic 90s goodness
@pferreira19834 жыл бұрын
Good video. So many great FPS games on Saturn. Shame about Doom. I agree as well that Hexen, Alien Trilogy and anything by Lobotomy Software did a great job. I would go as far as say these games mentioned were hidden gems.
@hybridvigga6 жыл бұрын
Apparently the original version of Doom was running smoother than the PC version but Johm Carmack was being all 'gaming rockstar' about it and insisted it ONLY use software rendering on the CPU instead of hardware rendering because the PC version didn't use graphics cards and was done all in software, and wanted all the other versions to stick to that. Lets not forget, there is not a single polygon in Doom, it is basically scaled 2D sprites like Outrun or After Burner, the Saturn should have had no problems at all with this game, but the person doing the port was banned from using the graphics chips. Its the same reason the Playstation version is pretty poor for that system's abilities (I hear ONLY the lighting is done on the GPU, and the game is all CPU) and why the 3DO version is in a tiny boxed window apparently.
@KRAFTWERK2K66 жыл бұрын
At least John Carmack later did regret his decision and saw that it was wrong to have the porting team forced to make the game run entirely on the CPU. A little too late but at least he saw his mistake.
@stephandolby6 жыл бұрын
Carmack didn't like affine texture swim, something that the consoles of the time suffered from badly (the PlayStation more so), which is why he ordered a software rendered version, going as far as to say that Jim Bagley should use the Saturn's ridiculously hard to use SCU DSP for the task - the theory is that both the SH-2s and the DSP together should outperform the PlayStation's GTE, but of course you need documentation to work out how to do it. He did tweet relatively recently that he should've let the experiment go ahead, which is good of him, but it's the reason we didn't get a high frame rate Saturn version.
@SianaGearz6 жыл бұрын
It's a bit more complicated than that. I'll try to be brief. I'm sick and tired of every so-called "documentary" painting Carmack as the bad guy here, repeating one after another, but chances are, there is no bad guy, just lack of time vs. real technical risks of not being able to ship. It's not just affine swim. It's that the textures in DOOM are world-aligned. Playstation lets you specify for each vertex besides vertex coordinates, also texture coordinates, so whenever a polygon doesn't span the whole texture or spans multiple repeats of the texture, or any offset, it can handle that natively. 3DO and Saturn are the two consoles that don't have texture coordinates, they warp the texture into the quad specified just by vertex coordinates and draw that, so every wall segment must be covered by exactly one repeat of texture, not more and not less, this is why you can't have nice things, the DOOM levels simply would never map to hardware as they are. 3DO version skirts around that by drawing vertical walls one pixel column at a time (or two at half horizontal resolution), and using some trickery to clip that line - i'm not familiar enough with the 3DO hardware to tell exactly how. No such luxury for the Saturn hardware! Floors were software-rendered on the 3DO and extremely slow. So i'm willing to bet all the textures on the initial hardware-accelerated Saturn version were completely misplaced and Carmack had a good reason not to have the confidence that they will ever be anywhere close to right. And i bet Jim was really dismayed at the fact that he wasn't trusted, and either he simply didn't have the time to optimise the software renderer better, which is likely, or botched the job out of spite, which is less likely. Except i really don't understand what the Playstation version does. It's weird. It seems to blit vertical columns one at a time too, it's not even using Playstation's texture mapping either, seems like. Actually you know what, i'm working on something, i'll figure out exactly what the Playstation does while i'm at it, i'm certain of it. What i'm more curious about and probably figure out anytime soon is how come Hexen is faster than DOOM on the Saturn. For Lobotomy's SlaveDriver ports i'm certain the levels were completely rebuilt, with textures being split where necessary and geometry adjusted until something sensible came out of it, which is not exactly an effort you can expect of every port.
@stephandolby6 жыл бұрын
Siana Gearz I believe the PlayStation natively allows for rendering in columns, so whilst it was rendered in software, it had a major leg-up over the Saturn which cannot render in the same fashion. DOOMwiki says "Furthermore, large vertical heights have been reduced to account for a renderer limitation where textures can only tile once vertically before being stretched instead" which seems that the PlayStation does indeed have a limitation in this area, but regardless, the results were superior to the Saturn version, any way you look at it. I don't think people are being too unkind to Carmack; source material - twitter.com/id_aa_carmack/status/519828531950665728?lang=en and www.retrovideogamer.co.uk/rvg-interviews-jim-bagley/ Regardless, what's incredible is that, despite how poorly it ran, Saturn DOOM was at least approaching full-screen. DOOM seemed to suit the PlayStation more in that it worked more like the PC, whereas the Saturn was... idiosyncratic, to use a nice word off DOOMwiki.
@barry-allenthe-flash83966 жыл бұрын
Preach, brother! _Powerslave_ is vastly underrated, and Lobotomy Software in general too - they were technical geniuses when it came to making the Saturn hardware sing. Why Sega didn't purchase THEM and have THEM make exclusive games instead of focusing on crap like _Congo_ is beyond me. Especially when SEGA stepped up to publish their version of _Quake!_ How did they sleep on Lobotomy Software? It's so crazy. I just gotta give a shout-out to _"Powerslave EX"_ if people want to check the game out these days though. It's a remaster & remix of *all the content* from BOTH the PC version (which used the BUILD Engine) and the console version (which was a different design and used the Slavedriver engine, as you said), and it was done by the guy who handled remasters like _Turok 2_ and _STRIFE_ for NightDive. That guy remasters games _for fun,_ and is SUPER good at it. Unfortunately, like his work with _Doom 64 EX,_ it's unlicensed and you have to do some Google searching to find it instead of just going down to GOG or Steam, but it's absolutely the easiest (and best) way to play it nowadays in modern resolutions, with modern controls and on modern hardware. Saturn collectors rule, and more power to 'em if they hunt down a legit copy for Sega's 32-bit monster, but that just needs to be said imo. _"Powerslave EX"_ is one of the internet's best-kept secrets... and people should play that game however they can. It really should be a cult classic these days instead of a largely-forgotten obscurity.
@stormshadow75x6 жыл бұрын
I remember these games back in the day but I was looking forward to games that look like Astal & Guardian Heroes. But I'm impressed at some of these you've chosen to highlight, I regret not giving them a chance. Great video 😉
@SegaLordX6 жыл бұрын
I was a 2D guy as well, but I appreciated the different style of gaming FPS games gave me. Especially Powerslave.
@ChaseBanhart6 жыл бұрын
I love the intro on this video man!
@Dirtybaz16 жыл бұрын
Great video as ever. Duke Nukem is so good i somehow ended up with 2 copies. Really need to swap it for a Quake, dying to play that on my Saturn.
@ridiculous_gaming3 жыл бұрын
Duke Nukem on the PC was so much addictive fun. It looks and runs amazing on Saturn as well.
@deckofcards872 жыл бұрын
Alien Trilogy was a good time, but I always wished that 'Alien Vs Predator' on Jaguar had made it to Saturn. It was the better equivalent at the time, at least in my opinion. Lots of atmosphere for an early first person shooter.
@KRAFTWERK2K66 жыл бұрын
Duke 3D and Quake were those two titles that really justified having a Saturn. Quake was also the most expensive game i ever bought used.... 60 DM back in 2000. But damn, it was sooo worth it. Played both with the 3D thumb-pad all the time and those games are such a much better experience like that. Too bad we never got Quake II for the Saturn. The disappointment you had with "Robotica" sounds familiar. I had the same thing with "Space Hulk". Boy was I fooled by the screenshots…
@rickrodriguez62443 жыл бұрын
Love your videos man, I’m a huge Sega nerd myself-specifically the Saturn
@televiciousgoober4 жыл бұрын
Ahhh robotica, I was looking for that game.
@jacklazzaro98206 жыл бұрын
I honestly think the saturn is just underrated, and would've done fine. Provided that Nakayama didn't order a 32-bit hardware add-on too late towards the Saturn's first launch, order a surprise launch date in the USA, and overall, hadn't ignored Tom Kalinske.
@SegaLordX6 жыл бұрын
Even had Nakayama done none of those things, the Saturn still would have had a hard time IMO. Sega of America had few good games for the Saturn at any point in its life, and the Japanese designed stuff like Virtua Fighter, Virtual On, Fighting Vipers, etc, just wasn't appealing to the masses in the West. Sega as a whole, needed a near complete library overhaul to have succeeded.
@fearanarchy6 жыл бұрын
The bold moves in the past cost them a lot of street cred. I got a Saturn long after its death beccause it weas cheap and I could hunt down most of what I wanted easy enough. Sans Dragoon Saga. I never touched one earlier because of price and the average to slightly better than average reviews in GamePro. I wanted many games, mostly standby games like Fighters Megamix and anything from Sega's R&D team. But Game Gear, Sega CD, and actually not even factoring the 32X.. They took bad risks in NA; imo.
@jacklazzaro98206 жыл бұрын
fearanarchy, your not wrong there about the Sega CD. Many of the games that had a poor reputation were put out by SoA. And I admit they had not good results despite the efforts
@VirtuaBros6 жыл бұрын
Quake, nukem, powerslave are now on my list of must buys for my Saturn
@drunkensailor1126 жыл бұрын
Virtua Bros hexen is also very good.
@VirtuaBros6 жыл бұрын
drunkensailor112 that one has my interest piqued too
@smokeydops6 жыл бұрын
PowerSlave/Exhumed is definitely great.
@stephandolby6 жыл бұрын
Bought all three on PAL last year, and whilst I've not really dedicated much time to Quake nor Duke, Exhumed has been played heavily. We lost Death Tank and analogue controls on PAL Exhumed unfortunately, and the intro music to Quake doesn't play, but other than that...
@josphok41426 жыл бұрын
amazing review ,,I would love to know everything about the saturn ,,,plz continue
@tahustvedt4 жыл бұрын
I never thought I would want a Saturn, I own a Dreamcast, but this video made me want one.
@Tidus02034 жыл бұрын
wow your a very stunning man! and very knowledgeable. i hope you continue to make awesome content!
@SynthatronPrime6 жыл бұрын
Amazing job as always. Your channel is great. I'm looking forward to more content. I'm on the lookout for Powerslave. I'm thinking I'll just go the Japanese import route.
@JKmusick6 жыл бұрын
Your original Sega Lord X intro with the Astal music was the Best! Please go back!!
@SegaLordX6 жыл бұрын
No love at all for the new intro?
@televisionandcheese6 жыл бұрын
Ohh alien trilogy was such a scary but so cool game! I remember I shot something on a sloped surface, and it's corpse slid down the surface leaving a smear of blood. It terrified me but left me super impressed, that was the most realistic thing in a game I'd ever seen. Very cool game, and took under 10b in save files !! :)
@e.r.87104 жыл бұрын
Thank god I finished collecting Saturn games many years ago. These prices now are insane.
@aprostateprofit74594 жыл бұрын
excellent video thank you for finally talking about fps on the consoles of the SEGA genisis.
@FeelingShred3 жыл бұрын
20:50 there's a Doom mod out there that looks a bit like that Mech game, it's called Necrodome mod (gives you weapons from the game Necrodome, by the same makers of Heretic/Hexen) Unfortunately, it doesn't bring unique enemies to provide a challenge, but if you pair it with Brutal Doom Monsters-Only for example, then you can certainly have an extra challenge to justify all the extra weapons.
@jeroenboth1676 жыл бұрын
I still have dear memories about playing FPS games on the Sega Saturn
@DeviantDragonFurry4 жыл бұрын
I loved that Duke and Quake had a kinda 3D control. Look around with the analog stick and walk with buttons. Don't know if other games supported it.
@gunma747j6 жыл бұрын
theres also a trilogy of mobile suit gundam blue destiny on Saturn,the later two episodes can fully support the virtual on twin stick
@scragglewaggle41096 жыл бұрын
Another great vid from my go to Sega guy!
@Omgtired2 жыл бұрын
Man I'd like to see you more like this in the newer videos!
@Silvergun_Raven6 жыл бұрын
Alien Trilogy still holds up nicely, in my opinion. Last time I played it was in 2015 and had a blast going through it. I still would love to find a copy of Powerslave, someday.
@RetroTech1006 жыл бұрын
I think Powerslave is called Exhumed in Pal regions.Thanks for another awesome video buddy. Some great recommendations going on my want list.
@hindel61416 жыл бұрын
Excellent presentation! You have my sub sir!
@SomeOrangeCat6 жыл бұрын
Another bit of trivia about the Saturn port of Doom is that half the music from the Playstation port is missing. There is a technical reason for this. Disc Space. You see, on the Playstation, the music is done using a kind of wave-table synthesized midi, which utilizes the PS1's sound processor. So space wasn't as much an issue there. The Saturn port, on the other hand, uses Red book audio renditions of select PS1 tracks.
@chrissantana18366 жыл бұрын
Good shit Lord X, your work is greatly appreciated.........
@SegaLordX6 жыл бұрын
Thank you. :)
@IzludeTingel6 жыл бұрын
I'd say it's the best FIRST game for those buying a Saturn for the first time. I'm gonna grab a copy.
@garrynorth62696 жыл бұрын
Another great vid and some great classic games, powerslave was called exhumed in the UK though.
@respectfulremastersbymetal83363 жыл бұрын
Did you see that Nightdive (Forsaken, Turok, Doom64 etc.) is remastering Powerslave / Exhumed? I'm hyped.
@FrasBlueJazz6 жыл бұрын
I love this channel because it’s covers lots of what I love, Sega. If possible, can you give me some ideas on what to use to record Dreamcast gameplay
@SegaLordX6 жыл бұрын
Recording the Dreamcast is a pain. I found a cheap VGA to HMDI upscaler that will do it ok, but still isn't the best. There is a new device out called the Retrotink that will take composite, S-Video and component to HDMI that's $100. Outside of that though, you are looking at spending way more money.
@hayden75252 жыл бұрын
Love the Nights music in the intro
@SlyBeast6 жыл бұрын
That Deadalus story...man. That's importing before KZbin/internet right there all the way!
@SegaLordX6 жыл бұрын
It was a crap shoot to be sure. The best you had to go on were magazine images and small coming soon articles.
@deathmetalmaniac96473 жыл бұрын
Imagine if lobotomy software developed doom on the saturn It would of been so sick to see a port more impressive than the ps1, have the custom lighting the ps1 had with the slavedriver's flawless framerate and that distinct wobbly turn the camera gives off when you turn left or right...if only
@64kram4 жыл бұрын
Hate to think how many hours I lost to Exhumed.
@IcarianX6 жыл бұрын
Somebody has been watching Digital Foundry!
@pferreira19834 жыл бұрын
I was about to say. Ahahahaha!
@embracerodusk25376 жыл бұрын
Powerslave is a game I've always wanted to try out. Looks great, and it makes me think of the Iron Maiden album which is never a bad thing. Hopefully one day.
@SegaLordX6 жыл бұрын
Pretty sure that Lobotomy Software were crazy Iron Maiden fans. ;)
@klaudijevtrkaciteritorij43014 жыл бұрын
More of this games i play of FPS,Doom,Powerslave,Quake,all of this so hardly and amazing
@fabricebacquart4 жыл бұрын
Powerslave is an incredible achievement...I really don't get how poor that Doom port was on the Saturn.
@StevieDrawStuff6 жыл бұрын
I got Powerslave, Duke, Quake, and Hexen on release for my Saturn and still have them. Love Powerslave, it was one of my favorites. Luckily, I have never played Congo and never will.
@KRAFTWERK2K66 жыл бұрын
Alien Trilogy was great. Even if i only had the censored german version for the Saturn. It didn't have the humans in some levels and the intro and outro videos had german audio. Loved the dual saving system. Either with password or using the internal battery-powered memory of the saturn.
@evilash5706 жыл бұрын
Great video!
@peterw49106 жыл бұрын
Space Hulk is really good on the Saturn and its technically an FPS. More of a strategy FPS.
@CortinasAndClassics6 жыл бұрын
Another excellent video. I own Exhumed/Powerslave(and absolutely love it) , Duke Nukem, Alien Trilogy and Quake. I did have Hexen but I found it extremely hard. I also owned Space Hulk but I hated it with a passion.
@SegaLordX6 жыл бұрын
Not a fan of Space Hulk myself. I appreciate what it tried to do, but it simply isn't fun.
@jfwfreo6 жыл бұрын
Considering that Hexen is running on what is essentially a variant (possibly slightly enhanced) of the Doom engine, its clear what Doom on the Saturn could have been.
@SegaLordX6 жыл бұрын
It'd be awesome if the prototype of the assembly Doom was ever found. I'd love to see it.
@daveanderson98954 жыл бұрын
Powerslave looks amazing. I want Sega Lord X to do a BETTER ON THE SEGA SATURN list video.
@-cynicpsychic-72756 жыл бұрын
Awesome video. Subbed
@danielvanherk68896 жыл бұрын
Hi there Lord X, So funny to see/hear your description of Congo the game, I agree with you completely, I never saw it though because I'm European. Even funnier is your way with words and I could hear you had to laugh about it yourself when you were talking about importing Deadalus. Lobotomy were really great, btw did you manage to get all the dolls in Exhumed? Ooh and don't forget about Death tank, I had such a great time with friends playing it. Thanks for the video and hope to see more, have a good one mate.
@SegaLordX6 жыл бұрын
Can't help but laugh at yourself when you do stupid things. Deadalus for $120 was definitely a stupid thing.
@danielvanherk68896 жыл бұрын
Just know that you're not the only one, I have lots also.