Sephiroth's Crazy Ledge Trap Setups with Flare!

  Рет қаралды 12,759

The Negationist

The Negationist

Күн бұрын

Пікірлер: 83
@TheNegationist
@TheNegationist 3 жыл бұрын
I forgot to mention that this works best at later percents, they will have less invincibility.
@steelbeans
@steelbeans 3 жыл бұрын
"Sephiroth CRAZY INESCAPABLE LEDGE TRAP!!" "So like use neutral b 2."
@TheNegationist
@TheNegationist 3 жыл бұрын
I’m taking title and thumbnail advice from the pros
@steelbeans
@steelbeans 3 жыл бұрын
@@TheNegationist no yeah all respect i just thought it was funny
@axessoul
@axessoul 3 жыл бұрын
Been using level 3 flare a little too much I could afford to switch it up
@TheNegationist
@TheNegationist 3 жыл бұрын
ADAPT OVERCOME
@axessoul
@axessoul 3 жыл бұрын
@@TheNegationist 👊
@JonnyJPlayer
@JonnyJPlayer 3 жыл бұрын
4:33 it be like that sometimes 😔
@TheNegationist
@TheNegationist 3 жыл бұрын
I agree 😢
@absoul112
@absoul112 3 жыл бұрын
Yeah I rarely used stage 3 because stage 2 is basically the same but faster.
@kurikiarizeth2990
@kurikiarizeth2990 3 жыл бұрын
Idk how I found your channel but I’m glad I did. I like your style and you’ve gotten yourself a sub
@matthewtheobald1231
@matthewtheobald1231 3 жыл бұрын
I wish my mom loved me
@Mark---W
@Mark---W 3 жыл бұрын
Sephiroth has 2 weakness in his moveset, other than he is truly amazing to play. Good thing is that he isn't busted, but seems to be high "B" tier. 1. His neutral special "flare" just only normal flare takes so long to just get started. I wish that it's damage would be nerfed from 16% to 11% & come out just 10 frames early. 2. His N-air is actually good for covering a little more than his body & quick. It just needs to linger on for a few 3-4 frames more. Other than that I am totally fine with him being lightweight because he can't be busted.
@TheNegationist
@TheNegationist 3 жыл бұрын
Pikachu has entered the chat
@btu1734
@btu1734 3 жыл бұрын
Yeah I quickly realized that this setup is kinda broken. I learned that when at ledge you can just fall off of the ledge and Regrab once the move is done and you should have enough time to prevent a second flare trap, which is definitely nice
@TheNegationist
@TheNegationist 3 жыл бұрын
In that time sephiroth should usually be able to come up and down air you
@aidan7673
@aidan7673 3 жыл бұрын
The best counter play is to fall off ledge and up B back right?
@TheNegationist
@TheNegationist 3 жыл бұрын
Nooooooo. It has so little end lag he can just down air after.
@aidan7673
@aidan7673 3 жыл бұрын
@@TheNegationist thanks I forgot abt dair
@JugularJohn
@JugularJohn 3 жыл бұрын
What if you’re a character that has an ez reflector. Just fall off the ledge, and hop back up with side b lmao
@TheNegationist
@TheNegationist 3 жыл бұрын
I completely forgot about that!!!!!!
@TheNegationist
@TheNegationist 3 жыл бұрын
Jk. The explosion is a frame trap. Unless they get the projectile. Then your spacing is wrong.
@Arif-ne3hb
@Arif-ne3hb 3 жыл бұрын
The only thing I got from this vid is that you have a time limit on your switch
@TheNegationist
@TheNegationist 3 жыл бұрын
Yup. How I got this good at smash? You tell me.
@GHXST_EXISTS_
@GHXST_EXISTS_ 3 жыл бұрын
Someone did this setup to me and I just let go of the ledge, jumped back on, rolled and t bagged while they charged the attack. Then they canceled the charge and started whoopin my ass till I got one forward air in XD
@TheNegationist
@TheNegationist 3 жыл бұрын
?
@GHXST_EXISTS_
@GHXST_EXISTS_ 3 жыл бұрын
Idk Either they got the setup timing off or they're just bad lmao
@TheNegationist
@TheNegationist 3 жыл бұрын
Well no
@TheNegationist
@TheNegationist 3 жыл бұрын
Most characters can’t wait long enough and still get onstage. That’s just ness
@GHXST_EXISTS_
@GHXST_EXISTS_ 3 жыл бұрын
@@TheNegationist I mean even if he can wait that long, the Sephiroth should at least read the timing after a while cuz I never really Mix Up my Recovery
@jonathandwilliams2885
@jonathandwilliams2885 3 жыл бұрын
Doesn't this still have another answer besides roll? Drop ledge, double jump back up, then there are mix ups like grab ledge again, air dodge on stage, aerial back onto stage, land and shield, etc. But at least that forces them into a rough spot where they have to use risky mix ups.
@TheNegationist
@TheNegationist 3 жыл бұрын
Unless you’re Falco, I don’t see your double jump being able to be used late enough to where you won’t get hit by the blast and land on stage. Remember even if you drop off of the ledge its still active for quite a while.
@jonathandwilliams2885
@jonathandwilliams2885 3 жыл бұрын
@@TheNegationist Experiment with it a bit. Maybe you can air dodge through the last of it onto stage? At the very least, it lets you re-grab ledge safely, and should have enough time to pick another option to counter something like a down smash to cover the re-grab. I don't think they would have enough time to do another one unless they read it.
@pivotmaster9556
@pivotmaster9556 3 жыл бұрын
​@@TheNegationist You can also just time neutral getup invincibility right? aannd thats only if you havent already jumped because you anticipated the trap.
@daymare0
@daymare0 3 жыл бұрын
nice
@kevfitzgerald6638
@kevfitzgerald6638 3 жыл бұрын
Huh just found your content, pretty good ngl
@TheNegationist
@TheNegationist 3 жыл бұрын
Thanks?
@rialvita7141
@rialvita7141 3 жыл бұрын
Next update: Now Sephiroth with Teraflare.
@TheNegationist
@TheNegationist 3 жыл бұрын
Frame 1: instakill
@kaenaito9667
@kaenaito9667 3 жыл бұрын
I‘ve used neutral b2 since the beginning of sephiroth and most of the time they ledgedropped. I missed that a little bit but otherwise great work!
@kaenaito9667
@kaenaito9667 3 жыл бұрын
Aaaaaand i just saw you realized it in another comment nevermind
@TheNegationist
@TheNegationist 3 жыл бұрын
The legend that actually reads the comments. I’ve been getting so annoyed
@nathatkd
@nathatkd 3 жыл бұрын
I think you can drop the ledge and grab it again when the explosion ends
@TheNegationist
@TheNegationist 3 жыл бұрын
It hits below ledge
@mariotrigo6456
@mariotrigo6456 3 жыл бұрын
Yeah, b is edgeguard button
@swoopy3924
@swoopy3924 3 жыл бұрын
I like how you have a timer
@TheNegationist
@TheNegationist 3 жыл бұрын
Cool
@swoopy3924
@swoopy3924 3 жыл бұрын
@@TheNegationist damn sonic speed
@TheNegationist
@TheNegationist 3 жыл бұрын
?
@TheNegationist
@TheNegationist 3 жыл бұрын
Oh nvm I get it
@tearsandsuffering2804
@tearsandsuffering2804 3 жыл бұрын
Megaflare is stage two and I agree it’s broken Stage one is too weak for the time it takes and stage three is way too much Stage two is about half of battle field and kills very well
@TheNegationist
@TheNegationist 3 жыл бұрын
Yeah stage 2 is the perfect balance
@townnn-biz
@townnn-biz 3 жыл бұрын
"30 more minutes"
@TheNegationist
@TheNegationist 3 жыл бұрын
?
@mastercharizardx14
@mastercharizardx14 3 жыл бұрын
@@TheNegationist 4:36 top right corner
@Lancer1369
@Lancer1369 3 жыл бұрын
Why does no one just drop down and wait it out?
@TheNegationist
@TheNegationist 3 жыл бұрын
It has so little end lag he can punish you for it
@jonasbjordal8332
@jonasbjordal8332 3 жыл бұрын
The concept is cool but very simplified to the point where "they can only roll" sounds a bit silly. Seeing it in action vs an actual player who can adapt would be a lot more interesting than on a CPU, but it's an ok proof of concept
@TheNegationist
@TheNegationist 3 жыл бұрын
I heard what you’re saying. However, it does work, at later percents I haven’t struggled to do this setup at all. Timing is everything. Also there is such thing as counter adaption.
@jonasbjordal8332
@jonasbjordal8332 3 жыл бұрын
@@TheNegationist I imagine a well timed neutral getup or jump to get intangibility through the projectile should work fine which is very common at mid/high level (especially as the projectile is highly reactable). Ledge jump you'd have to read and neutral getup is only punishable for 1 frame meaning you'd hard read that option as well (especially with the visual clutter obscuring the getup animation). I don't doubt that it can work well to bait getups, but there is a ton of counterplay which will be a lot more apparent when people learn to fight the character/playing vs people who know how to get up from ledge.
@GoodNapGoodLife
@GoodNapGoodLife 3 жыл бұрын
What's your stream info?
@TheNegationist
@TheNegationist 3 жыл бұрын
?
@GoodNapGoodLife
@GoodNapGoodLife 3 жыл бұрын
@@TheNegationist at the end of the video you said you're streaming? But you didn't leave any of your stream info so I couldn't find your streams.
@TheNegationist
@TheNegationist 3 жыл бұрын
@@GoodNapGoodLife oh yeah sorry dude they are unlisted, it was only over my winter break. I will do it again in summer!
@DioBrando-qv3mo
@DioBrando-qv3mo 3 жыл бұрын
Can’t sephiroth just catch ur jump with an up smash
@TheNegationist
@TheNegationist 3 жыл бұрын
All other getup options have entered the chat
@DioBrando-qv3mo
@DioBrando-qv3mo 3 жыл бұрын
@@TheNegationist im talking about when sephiroth is charging neutral b at ledge
@THXKXNG
@THXKXNG 3 жыл бұрын
Here’s another method: kzbin.info/www/bejne/hmTLkmaGps2IbpY 1)Throw out level 1 flare as they recover. (This is a decoy & forces them low) 2) After instantly start charging level 3 & throw it 3) The detonation covers ledge hop, neutral get up, & ledge hanging
@TheNegationist
@TheNegationist 3 жыл бұрын
More explanation please
@grape_nation
@grape_nation 3 жыл бұрын
Level 3 is too slow to use after level 1. Wouldn’t they already be on stage?
@THXKXNG
@THXKXNG 3 жыл бұрын
@@TheNegationist Here’s the best way to try it (Also you can chose between level 2 & 3 flare) depending on their recovery speed 1) around 70% or higher if you’re near ledge (Foward throw, Jab, or Foward Tilt) them off stage 2) Jump and use “level one flare” this should stop high recoveries OR hit them for going high 3) After instantly charge level 2 or 3 flare for the follow up. I use level 3 because the explosion hit box is active for a long time, & the short distance makes sure it doesn’t fly past them. *hope this helps.. try it out in training first* ALSO if they recover quick back on stage after dodging the first flare attack just use another LVL.1 to hit them quickly *I have a short video if you’d like to see it*
@THXKXNG
@THXKXNG 3 жыл бұрын
@@grape_nation Here’s the best way to try it (Also you can chose between level 2 & 3 flare) depending on their recovery speed 1) around 70% or higher if you’re near ledge (Foward throw, Jab, or Foward Tilt) them off stage 2) Jump and use “level one flare” this should stop high recoveries OR hit them for going high 3) After instantly charge level 2 or 3 flare for the follow up. I use level 3 because the explosion hit box is active for a long time, & the short distance makes sure it doesn’t fly past them. *hope this helps.. try it out in training first* ALSO if they recover quick back on stage after dodging the first flare attack just use another LVL.1 to hit them quickly
@grape_nation
@grape_nation 3 жыл бұрын
@@THXKXNG Hmmmm ok
@TheColdFrontmusic
@TheColdFrontmusic 3 жыл бұрын
pretty much.
@doomsdaygaming9928
@doomsdaygaming9928 3 жыл бұрын
I use MegaFlare all the time
@Ultraninja24395
@Ultraninja24395 3 жыл бұрын
Nice how old are you
@TheNegationist
@TheNegationist 3 жыл бұрын
14
@btu1734
@btu1734 3 жыл бұрын
@@TheNegationist dude you’re 14! For someone so young, you have a ton of smash knowledge and have pretty great videos to. I mean I’m younger I’m only 13 so me calling you young isn’t really saying much but still seriously
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