Serpent Spear Analysis - AoM: Retold | Age of Mythology

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Bennoloth

Bennoloth

Күн бұрын

An analysis of Serpent Spear in Age of Mythology: Retold.
Bazaar Ballad, Dune Dancer, Echoes of Emir, and Mirage Melody by Patrick Patrikios are from the KZbin Audio Library (Cannot see any license requirements)
Techno Syndrome (Mortal Kombat) by The Immortals used under Fair Use

Пікірлер: 31
@barrywise7185
@barrywise7185 7 күн бұрын
if I may, I'd recommend checking out how Spirit of the Law does unit comparison tests for Age of Empires II. He checks and displays the % remaining HP at the end of a fight to better portray how well a fight went. Sure a 100 pop vs. 100 pop fight could end with 25 spearmen remaining, but if they're all 1 hit from death, the % hp will better display the true result instead of # of units remaining. Great video all the same, I really enjoyed this.
@bennoloth
@bennoloth 6 күн бұрын
That's true and I should get better about displaying what is going on for the viewer. I'm not sure if it's my bad or it's truly the game but the enemy HP bar always goes back to full at the end of combat quickly when it's over. If I can figure out how to avoid that, it will be easier.
@claudiofabian1054
@claudiofabian1054 8 күн бұрын
One thing I would also consider testing, is how do the spearmen with and without serpent spear do against some other units, specifically units that would normally counter them, or units against which they aren't particularly effective. Considering that the poison is divine damage, I would think that, while not making them effective, it would make the spearmen far more capable of holding their own in those situations.
@claudiofabian1054
@claudiofabian1054 8 күн бұрын
But other than that suggestion, nice video!
@30Salmao
@30Salmao 8 күн бұрын
Bennoloth, you gave us an awesome experience here. You were the most acurate channel in testing AoM that I got until now and have the more relevant information packed in each test. Very impressive. Just as a tip for poison testing: maybe a micro test might be interesting. If you hit and run with this tech the results might be very different. Can you try it out? If it is interesting to you, maybe you cam share here in the channel with us. Ty for your work and content. Much apreciated.
@Ballistic-vn6em
@Ballistic-vn6em 8 күн бұрын
Thank you. We're all coming back after all these years and we're relearning the game.
@lhumanoideerrantdesinterne8598
@lhumanoideerrantdesinterne8598 7 күн бұрын
It's not really relearning here since Serpent spear had a different effect in the original. At this point, it's just learning a new game.
@roach590
@roach590 5 күн бұрын
I had no idea it was stackable! It is not as bad as I thought then. Love the mortal combat music by the way lmao
@karnak4188
@karnak4188 8 күн бұрын
I think the tech is a bit underwelming in 1v1 pvp game. Why ? Because it can be good when armory is updated to max (due to divine damage), but you will barely use spearmen in very late game (you usually don't go that much in very late game tho in 1v1...) to counter cav you usually just go for camel rider since it's a more well rounded unit and way faster.
@J4R0D
@J4R0D 8 күн бұрын
Playing the Egypt campaign section is a pain when all the enemy spearmen have this upgrade....
@Stonehengoo
@Stonehengoo 8 күн бұрын
Ptah's upgrades are better you think?
@randomargument972
@randomargument972 8 күн бұрын
Maybe it's more like agains cavalry that attempts to run away, so additional damage is dealt while they are running away.
@quecobpt
@quecobpt 8 күн бұрын
Does the cavalry multiplier multiply the posison divine damage?
@JacoDeltaco
@JacoDeltaco 7 күн бұрын
you should take inspiration form Spirit of the law video your are ok but is are clearly better. I am sure looking at symilar video would help you improve. little thing like when you should pick up a tech and other small thing like that would be nice. also having a average hp left help show how good a tech is ect
@MagnificientLlama
@MagnificientLlama 8 күн бұрын
I feel like the spear vs spear fights might have been affected by only one side being ordered to attack, while the other side let itself be aggroed, this resulted in different flanks/encirclings causing small differences in result.
@justincronkright5025
@justincronkright5025 7 күн бұрын
The 2nd fight had one of the Scorp-Spears be targeted first, I do think it was slightly skewed because of that & would be a draw or with without that. Yeah this one felt particularly clear to see with that 1 spear dying so quickly!
@quecobpt
@quecobpt 8 күн бұрын
Can you do the same with bite of the shark?
@juddo1215
@juddo1215 8 күн бұрын
Love the videos
@JD-dg1kj
@JD-dg1kj 7 күн бұрын
A bit sad that they balanced it to be almost identical. The poison is a cool concept for Anubis and specific for spearmen. A bit higher dmg for the tradeoff of it being delayed and going all in on spearmen wouldnt hurt in my opinion. It should also add a slighty larger slow debuff to the target than normal attacks.
@endlesspie49
@endlesspie49 7 күн бұрын
I really like you video analysis, the only thing i would point, is about zooming a litte bit the camera on individual fight. The infatry in this game seems so small sometimes, that is difficult to read certain fights with the camera being so far.
@nicolinrucker5181
@nicolinrucker5181 6 күн бұрын
for no micro testing, try setting up a scenario where the spears are immediately in aggro range of each other. Currently, the units are colliding differently.
@mylifeisfunny8911
@mylifeisfunny8911 5 сағат бұрын
very good
@cpttunn5
@cpttunn5 8 күн бұрын
Love your content! More of these in depth analysis videos!
@sayathekitsune3775
@sayathekitsune3775 8 күн бұрын
Isnt Serpent Spear alsop researchable through armory? one thing i noticed. The Fight Spear vs Same Spear but we found a Poison snake and used it in Fulll Myth age went with 3 Units very Low HP My guess is that the average outcome is by just 2-3 Soldiers One thing im curoius about : does the poison dmg increase per dmg upgrade or age? Also : great Video !
@bennoloth
@bennoloth 8 күн бұрын
It is not researchable through the Armory/Blacksmith. I tested that out in game. The poison damage does not increase at all. It just gets "more effective" because it ignores armor. So your opponent's armor increases with Blacksmith upgrades, making your main attack damage lower, while your poison damage stays the same.
@sayathekitsune3775
@sayathekitsune3775 8 күн бұрын
@@bennoloth ah ok. Thanks for the research. Its kinda weird that its not researchable from the smith comparing it with other similar upgrades. Maybe it will get patched.
@AC-eb7kt
@AC-eb7kt 7 күн бұрын
Testing feed back: Excellent idea to keep major god the same to remove variables. Potentially include a rough cost analysis? Ie for this example, cost of tech was X which is roughly Y many spearmen that could have been created. In the Scorpion vs Zero fight (great touch by the way), Zero would have had more spearmen numbers due to not researching the tech which likely would have resulted in a larger difference Definitely would have liked to see tech effects against other non cavalry units Noise lower than last video was another excellent idea and allowed for easier hearing of the analysis Keep it up!
@-reimerdoi2396
@-reimerdoi2396 8 күн бұрын
Loving the videos so far!!! Can you make one on the lampades and her new ability to polymorph human soldiers into chickens?
@luggy9256
@luggy9256 7 күн бұрын
Always happy to see deep dives on stuff like this. Nice video.
@2Namii
@2Namii 8 күн бұрын
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