Set Walking As Default State - GASP

  Рет қаралды 4,223

Clydiie

Clydiie

Күн бұрын

Пікірлер: 28
@Clydiie
@Clydiie 29 күн бұрын
With the release of 5.5, there's a new way to do this, but it's still really simple. Go to your sandbox character blueprint, find the 'Character Input State' variable (you can find it in the Input category), select it, and toggle 'Wants to Walk' to true. if enough people want the video sure I can make it but it would really be a 10 second video
@WAR_1933
@WAR_1933 4 ай бұрын
Look forward to your next video thanks!
@NinjaSonar
@NinjaSonar Ай бұрын
Anyone looking to do this in UE 5.5, look for the Struct file 'CharacterInputState', in Blueprints/Data, and there will be a tab in there called default state that allows you to check wants to walk.
@aidenallen1167
@aidenallen1167 4 ай бұрын
great work ❤
@MorningStar4421
@MorningStar4421 4 ай бұрын
great video, where did you get that character btw?
@Clydiie
@Clydiie 4 ай бұрын
www.unrealengine.com/marketplace/en-US/product/cyberpunk-metalhead
@PuniieGodx
@PuniieGodx 2 ай бұрын
this is kinda how i want it but i wanna have it like default walk and when you press shift it starts to run any idea how to do that ?
@isasadat862
@isasadat862 2 ай бұрын
I second this, something to hold shift to run until let go
@Clydiie
@Clydiie 2 ай бұрын
@@isasadat862 look up how to make a hold press function its simple
@isasadat862
@isasadat862 2 ай бұрын
@@Clydiie Unfortunately it seems to feel more complex than it should haha, enhanced input changes and character blueprint changes, I'll have a go at it, thanks
@Spink4l
@Spink4l 4 ай бұрын
How did you do the character? if i put my character and retarget it i need to have 2 meshes, retargeter tag and the one with my character is a bit delayed and does not suit the inventory animations and stuff
@DhulQ
@DhulQ Ай бұрын
Hey quick question. I would like the standard speed to be “walking” and when I press the left shift key, the character to jog and when I release it to return to “walking” speed. Sounds simple and it probably is, but somehow I can't get it to work on this project. Any ideas?
@vrshoplt
@vrshoplt Ай бұрын
hey, you just find SET want to walk in walk input and check as true and then at sprint input, "SET wants to walk" check true.
@DhulQ
@DhulQ Ай бұрын
@@vrshoplt perfect thanks buddy. It works.
@MorningStar4421
@MorningStar4421 4 ай бұрын
How did you start with black theme on level?
@Clydiie
@Clydiie 4 ай бұрын
im using ultra dynamic sky put the fog all the way to max and changed the time of day - www.unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky
@MorningStar4421
@MorningStar4421 4 ай бұрын
@@Clydiie Ok thanks!
@MorningStar4421
@MorningStar4421 2 ай бұрын
Ive been thinking about buying that character do you think I should or wait for sale
@magedmohammed8674
@magedmohammed8674 Ай бұрын
Hi Clydiie love your videos i recently got AGLS, and a blueprint called Zombie AI. But how can i make AGLS deal dmg to my zombie blueprint?
@PAUDURO625
@PAUDURO625 2 ай бұрын
yo i've been trying to set up my own character into the gasp project and i couldn't do it, can u teach me how to? thanks.
@Clydiie
@Clydiie 2 ай бұрын
@@PAUDURO625 kzbin.info/www/bejne/naS5YnRnq9eKgK8si=QdJdiWb8RRd6jVdb
@HeyRnold
@HeyRnold 3 ай бұрын
Yo thank you so much for this 🙏🏻 Is there a way to have the state set for a level. For example if I want one level to be like a battle where the character gets hurt and the next level I want the character to be in an injured state. Is there a way to make the state start tied to the level? 🤔 I really hope that makes sense lol
@Clydiie
@Clydiie 3 ай бұрын
yeah have a look at overlay states just search for overlay states game animation sample im sure you will find some good videos and then you can just apply the overlay state wherever you like
@hardway777
@hardway777 4 ай бұрын
wooooow!
@exgaiden
@exgaiden 3 ай бұрын
I don't seem to have my character blueprints look like that. Is this 5.4? I'm using ThirdPersonCharacter starter project
@Clydiie
@Clydiie 3 ай бұрын
@exgaiden this is game animation sample project you can find it in unreal samples on the epic game launcher
@Deculayn
@Deculayn 4 ай бұрын
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