I would recommend reading this comment before watching the video as some elements might be a bit confusing: -The goal of each team is to destroy the opponent team's base. - Every time a team's base is hit, that team will enter panic mode, shooting bullets about 3 times faster than normal. -Gold that is used to purchase shapes can not only be gained from the first slot, but also through killing opponent's shapes, with each shape granting 0 to (evolution stage) amount of gold. -All shapes of the same variety have all status( health, damage, speed, and knockback resistance) randonmized in the given limit of that shape. -Status of the same shape can be visually identified by size(health), saturation(the less saturated the speedier), darkness(the more darkened the stronger). -All the decorations on the stage have no benefits for either team. -Everything is totally intentional and there are no bugs at all.
@Stage_3_Yawning_Cat2 жыл бұрын
Here's an idea, if a unit can't be afforded, have it instead give half the gold of whatever age they're currently in, panic mode doesn't exactly much when they're broke but if this was implemented, then panic mode could be more helpful
@SP_OfficialChannel2 жыл бұрын
I was planning on removing the price system completely for the next version, but still a good idea, I might think about it :)
@Ari_Blue222 жыл бұрын
I absolutely loved this I was rooting for cyan and I thought it was gonna die at 16:40 but it made a great comeback overall just a very cool video and I was a little confused with the numbers in the circle area so I'm glad you cleared that up in the comments great job! 👍
@SP_OfficialChannel2 жыл бұрын
I'm glad that you enjoyed it :) I will try to make numbers easier to understand next time so you don't have to be confused and search through the comment.
@Ari_Blue222 жыл бұрын
@@SP_OfficialChannel it fine I was just glad the information was there because normally I look and can't find anything and stay confused so thanks! 👍
@seewagg91022 жыл бұрын
Ideas Rainmaker:sends out a storm of bullets out onto the battlefield when activated, wiping out all units but doing no damage to base Ranged shape:a ranged unit that stays back and shoots Repair:heal base by small amount
@SP_OfficialChannel2 жыл бұрын
[Spoiler] Ranged shape is definitely something I will be doing if I make a part 2, I am just new to algodoo scripts so the ninja star shape was my best attempt at making a ranged unit, but yes, thanks for the ideas :)
@maiwang20402 жыл бұрын
In a nutshell: Green upgrades faster, which cause it to overpower cyan while losing lots of gold and therefore after a short amount of time cyan catches up the upgrade while having a lot of gold then overpowers green. Rinse and Repeat. Therefore, green needs to immediately blitz cyan after the upgrade to deal damage, as they have better army, while cyan needs to be durable as their gold surpasses green’s overtime as green spent to much money on upgrades.
@SP_OfficialChannel2 жыл бұрын
This is right, the game wasn't perfectly balanced so I will definitely change some mechanisms if I am making a version 2 of this
@painfullyaverage69492 жыл бұрын
Imma be real, I don’t think you should make a sequel to this one, unless you completely revamp the whole thing, simply because it’s very hard to watch the full way through, because it’s basically the same thing over and over. Apart from that, it’s a cool idea
@SP_OfficialChannel2 жыл бұрын
Thanks for the feedback! I agree that this may be a bit repetitive, which is why I will be making the sequel as short as possible. It will basically be the same thing with few new additions :) I will try my best to make it as enjoyable as possible
@RYO1002YTOfficial2 жыл бұрын
I Love This Videos!
@SP_OfficialChannel2 жыл бұрын
Thanks! :)
@RYO1002YTOfficial2 жыл бұрын
@@SP_OfficialChannel You Are Welcome
@651_dozen2 жыл бұрын
@@RYO1002YTOfficial i like this persons videos too,👏👏👏👏👏👏👏👏👏👏👏
@mumtazniazi98772 жыл бұрын
idea: the shapes on a team should be the color of that team
@SP_OfficialChannel2 жыл бұрын
I thought of that when I first started this project, but I soon realized when the shapes overlaps, it would be hard to tell what shape it is and in general, just too bland. So I chose to keep them same color to identify the shape and use the health bar to identify the team.
@mumtazniazi98772 жыл бұрын
i think it would be easier to now what ball spawns what shape by making the ball that shape. For example, the triangle could have a triangle marble
@SP_OfficialChannel2 жыл бұрын
Unfortunately, this can cause the ball to stuck in the spinning section, so I used the color of the ball to represent what shape it had spawned.
@mumtazniazi98772 жыл бұрын
maybe you could do 2v2 with lime and cyan vs two other marbles
@SP_OfficialChannel2 жыл бұрын
I could try :)
@xpartyhat.2 жыл бұрын
I'm still mad that Cyan lost, but wow! This is a great video! You're so underrated!
@SP_OfficialChannel2 жыл бұрын
Thanks! Cyan would definitely won if they had survived that last push.
@mumtazniazi98772 жыл бұрын
Cyan acutally won. was that a typo or what?
@xpartyhat.2 жыл бұрын
@@mumtazniazi9877 They didn't????
@mumtazniazi98772 жыл бұрын
Your prob colorblind or just thought lime was cyan
@SP_OfficialChannel2 жыл бұрын
I just realized, cyan did indeed won... The right side is cyan and the left side is lime. I have really bad memory so I just assumed you were right when I replied.
@aviutle2 жыл бұрын
*Rainmaker *Repair
@SP_OfficialChannel2 жыл бұрын
What's that? Can you explain it
@masonplaysrblx2 жыл бұрын
2
@SP_OfficialChannel2 жыл бұрын
+
@黃大仙展能中心2 жыл бұрын
〈
@SP_OfficialChannel2 жыл бұрын
〉
@651_dozen2 жыл бұрын
@@SP_OfficialChannel
@SP_OfficialChannel2 жыл бұрын
@@651_dozen ?
@wenyanwen90842 жыл бұрын
Boooring😐
@SP_OfficialChannel2 жыл бұрын
Why is that? Do you have any suggestion 😐
@wenyanwen90842 жыл бұрын
Because I don't understand it cuz the buttons.
@SP_OfficialChannel2 жыл бұрын
@@wenyanwen9084 I will try my best to make the button easier to understand next time :)