Maxon making the most straight forward task as complicated as possible
@Hiiragi1313Ай бұрын
ikr
@musstn Жыл бұрын
Really good tutorial, thank you! Please Maxon, why is this not a button? Why have this cumbersome "workaround" to just export UV outlines.
@searchingforsignals2 жыл бұрын
This is the most thorough tutorial out there for UV's. Such a lifesaver. Thanks for the breakdown!
@philippkolychev9158 Жыл бұрын
thank you, very useful tutorial. it still blows my mind how user unfriendly C4D UV EDIT mode is )
@design.alexander2 жыл бұрын
Thank you Shawn! Hard to believe it's 2022 and we're still working with this clunkiness.
@shawnastrom2 жыл бұрын
haha, yeah. Maybe they'll add an .SVG export or something soon like Blender has... For now those this method still gets the job done.
@madlowles3 ай бұрын
Hard to believe it's 2024 and nothing has changed.
@WORLD_Z3RO2 жыл бұрын
Thank you so, so much. I've been wondering how to do this for years. Hugely helpful!
@juansebastiansolano Жыл бұрын
This makes no sense so much easier to UV in Maya. Thanks for the tut
@VincentFink2 жыл бұрын
This was the final piece to my escaping the UV mapping hell I've been living in! Thank you.
@shawnastrom2 жыл бұрын
Glad to hear! Yeah, important feature that I hope they can improve upon soon!
@NoNameNule2 жыл бұрын
Can you do more cinema 4d tutorials? e since there are not many videos of the r25 version, if possible you would help a lot of greetings !
@nitromusik92752 жыл бұрын
YESS this video helped me so much! Nothing in particular but some dots finally connected. Properly understanding the Materials panel with "layers" and textures in channels within the UV Edit page was always my final boss
@stan55ish2 жыл бұрын
I did not find an instruction in the documentation that describes the creation of a texture in such detail as you did. Thanks
@haxstat Жыл бұрын
This is just perfect. Thanks a lot for doing this.
@shawnastrom Жыл бұрын
No problem 😊
@GIBRIDQ Жыл бұрын
omg, where one button "uv snapshot" ??????
@ahmedmoussa792 жыл бұрын
Thanks man but this could have been a two minute video. Don't forget to keep yourself hydrated. Thanks again!
@shawnastrom2 жыл бұрын
I'll keep that in mind. Good to know.
@ryanmassiah2 жыл бұрын
This was good. Never got the hang for UV's.
@IvankkyTV2 жыл бұрын
I don't usually comment, but this was so useful i had to. Thank you, UV Mapping on this version is very confusing, don't know what where they thinking.
@shawnastrom2 жыл бұрын
Thank you! Yes some of the UV features still need to be worked on but it's WAY better than a while back!
@RexSmithII7 ай бұрын
I have a project in c4d and I want the texture exported out. How can this be done? Is there a way to export the png in the color tab? Then I can make my own materials in the other software I was going to use? Another way is the embed the textures right into the fbx, but I tried this and still didn’t work. If this worked then all I would need to do is bring in the fbx with embedded textures and it would be sync in my other software
@spidozina Жыл бұрын
MAN YOU INCRADEBLE COOL! BIG THANKS!
@esrepshe Жыл бұрын
Hey! super helpfull tutorial? one question - is it possible to do the same but using Corona physical material? Thanks
@irynahadzhan6218 Жыл бұрын
Hey guys. I have got a problem, could u help me? I am doing label for beer bottle. I made a uv map, saved it and created a label. Downloaded it in the material texture and it fits perfectly, nothing stretched or distorted. The problem is it’s blurred on the bottle, however in the texture uv editor it looks clear. I tried to save texture in small resolution like 2045 pixels, bigger one 4089 pixels and remade the label couple of times, result is same , it is blurred on the object. What could be the reason of it? Thanks
@shawnastrom Жыл бұрын
What render engine are you using? Maybe there is a texture resolution limit in your render settings?
@irynahadzhan6218 Жыл бұрын
@@shawnastrom you are genius 😃 I didn’t render it at all. It is blurred just in view manager😅 I can’t believe that I remade label 50 times, but didn’t come up to render the picture 🤦♀️ Thank u for your time.
@vytasrauckis6703 Жыл бұрын
Asking the browser for a joint may give different results in Colorado.
@adventurefilms Жыл бұрын
Shawn, can you make a video showing how to UV this part the way it comes from the asset browser?
@ІринаГаджан Жыл бұрын
Thanks, that was very helpful
@itsall3d7492 жыл бұрын
This is absolutely brilliant thanks! Nice and simple :)
@yukobursulaia76862 жыл бұрын
Thanks for great tut. Can i add texture (jpg. png. files) this way? i tried but doesn't worked
@GFXStartUp Жыл бұрын
thank you, this is great!
@DoctorMGL Жыл бұрын
very useful , thank you
@vaodanilov5802 жыл бұрын
Thank u! It's very usable guide!
@tanturiycastillo2 жыл бұрын
Thank you very much, this video is very clear.
@jhonnelpica6788 Жыл бұрын
Thanks you so much for this!
@matistaa2 жыл бұрын
Really helpful! Saved for later
@ana...f2 жыл бұрын
thank you very much!!
@radoman1234 Жыл бұрын
So, what is difference between this method and simply making UV mesh layer? Except that making UV mesh layer is faster and simpler.
@shawnastrom Жыл бұрын
Just another way of doing it. I do all of my UVs in Rizom UV these days and they have a very simple two-click solution called "Export UV" that I much prefer.
@Archilization2 жыл бұрын
That was great 👍
@leszekmielczarski2 ай бұрын
this should be one button solution !!!
@Ricardo-de9ju Жыл бұрын
Jesus, take a screenshot and you are ready to go. Hahaha, what a pain!
@shawnastrom Жыл бұрын
Yeah it's not a great workflow, I hope they plan on updating it. I use RizomUV 98% of the time :)
@dariiasimha1124 ай бұрын
👍💪
@etourushadze9043 Жыл бұрын
can someone explain how to make my texture with logo seamless? I need only logo on my object without colour, how to make it without a colour?? plzz someone))))
@shawnastrom Жыл бұрын
We need to know some more details in order to advise with this.
@etourushadze9043 Жыл бұрын
@@shawnastrom omg, thank u for answer
@shawnastrom Жыл бұрын
@@etourushadze9043 one simple way that comes to mind. If you don't want to mess around with the UVs, you could place the logo on a plane and essentially apply it as if it were a sticker if that makes sense. Otherwise you'll have to UV unwrap the model and place it onto the texture
@etourushadze9043 Жыл бұрын
@@shawnastrom thank u very much for advice
@timchikun5 ай бұрын
my lines are super thicc
@MVARTZ4 ай бұрын
What a ridiculously overcomplicated process just to get UV maps out of C4D. Maxon get your shit together. I'm coming from MAX and Blender and this is just a one click thing. 'Export UV layout' bamm, you've got it
@diego.c4d2 ай бұрын
does not work lol still grayed out.
@robertolara38204 ай бұрын
perfect, Thanks!!! CHATgtp and Sonnete doesnt help me
@sg19803 Жыл бұрын
There's no more idiotic program than CINEMA 4D. I spend hours to export a UV map. I hate Cinaema 4D.
@zacharyhunter8340 Жыл бұрын
Jesus, its literally one button in Maya. Why oh why is this such a convoluted mess in C4D?
@shawnastrom Жыл бұрын
Yeah it's a little cumbersome. I use a Rizom UV for any serious UV unwrapping anyhow. But this video was just to show how it is done in C4D. Hoping they'll add an SVG export option soon...
@pablolarade43012 жыл бұрын
too much back and forth bro
@shawnastrom2 жыл бұрын
I know I'm hoping they can refine this process.
@nihrom3210 Жыл бұрын
c4d sucks rly, to export uvs so much to do and its not working in 2023 with redshift) Cant believe they still making money from this soft just waste of time when in other programs its 1 click button export uv projection))))))))))) I'm just mad
@shawnastrom Жыл бұрын
I use the UV tools almost daily and they work really well now for me. I'd have to understand your issue better to offer any assistance.