Shield of Valour! MCBE Command Block Tutorial

  Рет қаралды 329

TastCoyote

TastCoyote

Күн бұрын

In this Tutorial Il show you how to make the shield of valour, a custom shield capable of a boomerang throw and return as-well as a melee ground pound ability. If this tutorial helped you be sure to like the video and subscribe for more!
Commands:
Boomerang Throw:
R U AA
/execute at @a[tag=cap] run testfor @e[type=item,name=“Shield of Valour”,r=3]
I U NR
/execute at @a[tag=cap] run summon armor_stand ^^^3 ~180 ~ minecraft:entity_spawned shieldthrow
I U NR
/tp @e[type=item,name=“Shield of Valour”] ~~1~
R U NR
/execute as @e[name=shieldthrow] at @s run /tp @s ^^^-1
I U NR
/kill @e[type=armor_stand,name=“shieldthrow”]
C C AA
WATCH VIDEO COMMANDS VARY
C C AA (5 tick delay)
/tp @e[type=item,name=“Shield of Valour”] @a[tag=cap]
C C AA (5 tick delay)
WATCH VIDEO COMMANDS VARY
R U NR
/kill @e[type=item,name=“Shield”]
I U NR
/execute at @e[name=shieldthrow] run /tp @e[name=shieldthrow] ~~~ facing @p
R U NR
/execute as @e[name=shieldthrow] at @s run /tp @s ^^^1
R U NR
/execute at @a[tag=cap] run /testfor @e[type=armor_stand,name=shieldthrow,r=1]
R U AA
/playanimation @e[name=shieldthrow] animation.armor_stand.riposte_pose animation.armor_stand.riposte_pose
R U AA
/effect @e[name=shieldthrow] invisibility 1 1 true
R U AA
/replaceitem entity @e[name=shieldthrow] slot.weapon.mainhand 0 shield
R U AA
/execute at @e[name=shieldthrow] run /damage @e[r=2,tag=!cap,type=!armor_stand,type=!item,type=!xp_orb,c=1] 10 entity_attack entity @p
Ground Smash
R U AA
/execute at @a[tag=cap] if block ~~-1~ air run /testfor @a
R U AA
/execute as @a[tag=cap,hasitem={item=shield,location=slot.weapon.mainhand}] at @s positioned ~~1.5~ unless entity @s[dx=0] run /testfor @a
R U AA
/execute at @a[tag=cap] unless block ~~-3~ air run /testfor @a
I U NR
/execute at @a[tag=cap] run /structure load ground ~-3~-2~-3
I U NR
/execute at @a[tag=cap] run /damage @e[r=5,tag=!cap,type=!item,type=!xp_orb] 10 entity_attack entity @p
I U NR
/playsound mob.wither.break_block @a
R U AA
/execute as @a[tag=cap,hasitem={item=shield,location=slot.weapon.mainhand}] at @s positioned ~~1.5~ unless entity @s [dx=0] run /effect @a[tag=cap] jump_boost 1 4 true
0:00 - Intro
0:09 - Showcase
1:18 - Commands
Previous Video: Necromancer! MCBE Command Block Tutorial
• Necromancer! MCBE Comm...
#minecraft #mcbe #commandblock #custom #tutorial
minecraft, bedrock, command block tutorial, creative, build, how to, mcbe, mcpe 1.20.40, diy, original, map making, new, simple, gaming, modless, custom, Captain America, Avengers, Shield, weapon

Пікірлер: 15
@tastcoyotev2
@tastcoyotev2 2 ай бұрын
Hope you all enjoy, this one is a personal favourite! :)
@Da_OGhast
@Da_OGhast 2 ай бұрын
I really like the extra details, like when the ground pound makes the blocks around it change
@tastcoyotev2
@tastcoyotev2 2 ай бұрын
@@Da_OGhast thank u :)
@kendrickoh9424
@kendrickoh9424 2 ай бұрын
Damn its cool 😎
@tastcoyotev2
@tastcoyotev2 2 ай бұрын
thank u 🙏
@candymanisbetter
@candymanisbetter 2 ай бұрын
Hey, would you take a suggestion or an already made ability into a video?
@tastcoyotev2
@tastcoyotev2 2 ай бұрын
I do take suggestions depending on the complexity and if I am able to make it, but feel free to leave any ideas and I’ll see if I can design something. For instance I did a rework on my shuriken items as someone wanted a pocket edition friendly version
@candymanisbetter
@candymanisbetter 2 ай бұрын
@@tastcoyotev2 could ya make somethin that can let you phase through walls but then puts you back into survival/creative once you pop back out?
@tastcoyotev2
@tastcoyotev2 2 ай бұрын
Dude that sounds like an awesome idea ! I think that actually sounds relatively easy to execute aswell :) il see what I can come up with and will likely be my next upload in a weeks time
@candymanisbetter
@candymanisbetter 2 ай бұрын
​@@tastcoyotev2also, would there be a way to somehow be featured in a video? I have a lot of abilities made and I feel like some of em would be a nice video.
@tastcoyotev2
@tastcoyotev2 2 ай бұрын
Depending on the type of ability and if it’s relevant to what I do I’m happy to do stuff like that :)
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