In this ARCHICAD tutorial video, I discuss how to add images to Meshes (or any other element) to create awesome site models. For more information and relates posts, read the accompanying article: www.shoegnome.com/2017/05/19/a...
Пікірлер: 15
@jorgebeneitez19945 жыл бұрын
Always great stuff! Thanks, Jared!
@horunsaodatov95266 жыл бұрын
Very nice
@C2Architect7 жыл бұрын
Nice process Jared. Pretty handy.
@JaredBanks7 жыл бұрын
Thanks!
@lucatabarrini59417 жыл бұрын
Chad Conrad h di
@radarh79105 жыл бұрын
Great yob, very useful and simlpy explained. Tnx, tnx, tnx
@tutorialsforarchicadbeggin3855 жыл бұрын
right
@stevendumont70056 жыл бұрын
Hi Jared. Thanks for the great videos! I've got a mesh that I have added contours from a topographic survey. It's a house on a hilltop, so it has quite a slope to it and is not as flat and clean as this site. Can this be done with a contoured mesh as well? Thanks again.
@Shoegnome6 жыл бұрын
Theoretically yes. You'll just have to mess with the scale of the image and do some stretching. If it's just vegetation and abstract stuff, it should be fine. If there's more detail in the image that needs to be located perfectly it might be that you need to break the image and site into 2 or more pieces. That way you can scale the image as necessary for the right area of the site (less distorted on the flat areas, more distorted elsewhere). In general I'd say scale the image to be correct @ the building and let the inaccuracy be farther away.
@stevendumont70056 жыл бұрын
Thanks Jared I'll give it a try.
@EDub5135 жыл бұрын
Thanks for the video. For what it’s worth, you rotated the image 90 degrees, not negative 90 degrees. Positive degrees (when rotating counterclockwise)... as ass backwards as that seems.
@horunsaodatov95266 жыл бұрын
Hello! Do you have visualization lessons in Archikad, as well as learning the GDL language? Thank you for attention!
@Shoegnome6 жыл бұрын
I don't. But I recommend you look here: gdl.graphisoft.com/ There are great resources and a forum dedicated to GDL.
@UncarvedBlockHolds10 ай бұрын
so the morph is just to get the image same scale?
@Shoegnome10 ай бұрын
The morph is so you can properly set the origin point of the Surface correctly in 3D. You could really do it with any tool, as long as you can locate the proper corner of the image you are using in 3D.