Shortest Path Nodes - Geometry Nodes Tutorial

  Рет қаралды 34,691

Erindale

Erindale

Күн бұрын

Пікірлер: 70
@darrennew8211
@darrennew8211 2 жыл бұрын
I love how not only you know everything about the topic, but you can actually explain the details. Most tutorials are just "watch me do this thing, and figure out what you need to do to do it on your thing." You actually explain the thing so we don't have to figure it out based on examples.
@Erindale
@Erindale 2 жыл бұрын
I make tutorials because I want you to learn, not to show off what I know 😁
@NaveenMadhavan-Tech
@NaveenMadhavan-Tech 7 ай бұрын
true i feel the same. i get a confidence by lisenting to him explain so well.
@Tony-cm8lg
@Tony-cm8lg 2 жыл бұрын
This guy is an absolute geometry nodes genius. I was watching the blender guru’s video on how to make a holographic doughnut and he mention him in passing, erindale that is, and coming to these videos is completely mind boggling what he can do with nodes. So much knowledge and experience, it’s awesome 👏
@Erindale
@Erindale 2 жыл бұрын
Thanks so much, Tony! Node-based systems just really click with how I think so they're very exciting!
@MrVecheater
@MrVecheater 6 ай бұрын
Guru makes donuts but Erindale makes the donut factory
@Erindale
@Erindale 2 жыл бұрын
Really enjoyed making this course. Hope to see you all for Nodevember! EDIT: I was told by the creator of this node that the cost is 1 per edge regardless of edge length. If you want to take the shortest length path then you need to put the edge vertices node's position 1 and position 2 sockets through a vector math distance and plug that into the cost.
@cuttingfunk5935
@cuttingfunk5935 Жыл бұрын
That 'noise displacement' insert works like a punchline! Great tutorial, thank you.
@GotenxAura
@GotenxAura Ай бұрын
so by default what Edge Cost mean, and so what node do by default?
@michaelrall3916
@michaelrall3916 2 жыл бұрын
Let’s put aside how calming it is to watch it and just take it in how valuable and cool it is. Thx mate
@Erindale
@Erindale 2 жыл бұрын
Glad it's useful!
@MicheleoTuTo
@MicheleoTuTo 2 жыл бұрын
Man, you are literally the God of Geometry Nodes
@Erindale
@Erindale 2 жыл бұрын
Glad to hear it! Enjoy the nodes!
@sonario6489
@sonario6489 2 жыл бұрын
ErinDale and HeyPictures! are literally the two best geometry nodes channels on KZbin
@YOVOZOL
@YOVOZOL 2 ай бұрын
such a good tutorial thank you
@zachhoy
@zachhoy 2 жыл бұрын
your discipline of adding nodes from the context menu (instead of just searching) is noteworthy!
@Erindale
@Erindale 2 жыл бұрын
You only ever see what you're looking for if you search! The best way to accidentally learn things is to use the add menu (although I do a lot with drag search in my own work!)
@zachhoy
@zachhoy 2 жыл бұрын
@@Erindale I'm staying in Europe several weeks beyond BCON and all I have is a laptop (no GPU), so for the next month it's gonna be lots of GN exploration
@PlanetXtreme
@PlanetXtreme 5 ай бұрын
Thank you, this was an awesome tutorial.
@tekhiun
@tekhiun 2 жыл бұрын
5:08 from my understanding edge cost does not multiply with the edge length, if you leave the socket empty it just yields a path with the least amount of edges as they all have the same cost. Of course if all edges are the same length then the result is the same, but according to my tests leaving the socket empty and using the edge vertices node to calculate edge length and use it as the cost, produce different results when edges have varied length, and the result with the socket empty is always longer. Edit: I believe the best way to test this is to create a trapezium, subdivide the shorterts side 8 times , and longest side only once, then create the shortest path from between two opposite corners.
@Erindale
@Erindale 2 жыл бұрын
I'll have to give it a test. An empty socket is not a zero value necessarily. If you hover over it you can see the default value is 1 there
@Erindale
@Erindale 2 жыл бұрын
I wonder if perhaps the sharpness of corners is a cost factor as well. I've noticed preference given to straight lines
@blackswan6386
@blackswan6386 Жыл бұрын
after 7:17 my head is exploding...WOW ! i see some lighningbolts animating ...heavy stuff, thanks Sir. Long Live Sir Erindale
@CybranM
@CybranM 2 жыл бұрын
This is great!
@ABlackbirdCalledSue
@ABlackbirdCalledSue Жыл бұрын
wow - fantastic tutorial!
@malkoshart
@malkoshart Жыл бұрын
Thanks! Great idea
@trek3295
@trek3295 2 жыл бұрын
this is one newer node i have trouble remembering how to properly use, as it usually up the two booleans and scratch my head wondering why i'm getting zero paths. thank you very much for the video showcase
@TripTilt
@TripTilt 2 жыл бұрын
The thumbnail needs more random body parts, but other than that this is good info and well presented. I've seen quite some shortest path node tutorials but yours makes want to create things, thanks erin :)
@Erindale
@Erindale 2 жыл бұрын
Thanks TT! Fun fact, this is actually a render of the inside of my face for a change so still body parts!
@nellofontani
@nellofontani 2 жыл бұрын
amazing
@Erindale
@Erindale 2 жыл бұрын
Thanks Nello
@megoman16
@megoman16 2 жыл бұрын
YOO finally i can learn how to use the shortest path node lol.
@issac7787
@issac7787 Жыл бұрын
very useful
@issac7787
@issac7787 7 ай бұрын
.
@judys7101
@judys7101 Жыл бұрын
great tutorial! where can i find the second part to make it 3d?
@Erindale
@Erindale Жыл бұрын
This is a lesson my advanced Geometry nodes course available on Canopy Games
@aritradattagupta9181
@aritradattagupta9181 Жыл бұрын
Every time I watch your videos I feel like a noob drowning in the world of procedural graphics. How did you reach this level of mastery? Can you point me to some resources/books on procedural modelling? How do you approach learning all this? A lot of thanks to you for making these videos.
@Erindale
@Erindale Жыл бұрын
Alas it’s all through play. I make the tutorials because I couldn’t find any resources when I was learning but things are a lot better now
@aritradattagupta9181
@aritradattagupta9181 Жыл бұрын
@@Erindale you're a gem
@toba-bonjour
@toba-bonjour 2 жыл бұрын
I wish I could have the same brain. You are amazing. How many hours do you think you might have totalize since you started manipulate geometry nodes ?
@Erindale
@Erindale 2 жыл бұрын
In total I would guess around 8000 hours maybe? 🤔 Super hard to gauge
@megoman16
@megoman16 2 жыл бұрын
Gauging time when it's 3d is so hard il spent like 10 hours and think it's been like 1 then not even realize lol
@monapinkest
@monapinkest 2 жыл бұрын
Any chance we can get a tutorial for how to make something like in the thumbnail? I can't seem to get my nodes right
@Erindale
@Erindale 2 жыл бұрын
Just the same as the workflow in the video but setting the starts using geo proximity distance. Also deleted the underlying mesh close to the words so it's avoiding that part of the underlying plane
@VitalyBanny
@VitalyBanny 2 жыл бұрын
Erindale, you are definitely Geometry Nodes Guru! Please say, is it possible to offset the time animation of instances inside the instances? I mean every instance has an animation inside and I want randomly shift the time of every animated instance after the Instance on the points node is applied
@Erindale
@Erindale 2 жыл бұрын
Not possible unfortunately 😵 animation exists outside of the geometry datablock so it's not reachable by geo nodes
@VitalyBanny
@VitalyBanny 2 жыл бұрын
@@Erindale Thanks for your reply. I decide to hack the system and create animation snapshots but it is not possible too because there is no node to duplicate groups with different parameters.. So I love GN but serious limitations here. I hope Blender Foundation integrates "time offset" and "for each" nodes in the future )
@sebastianmalcovich7458
@sebastianmalcovich7458 2 жыл бұрын
hi pls... how did u do that noise displacement group? thank u
@Erindale
@Erindale 2 жыл бұрын
Noise subtract mid-level, multiply by strength plugged into the offset sof a set position. Or some variation on that
@LucaTheScientist
@LucaTheScientist Жыл бұрын
I couldn’t find the noise displacement node
@Erindale
@Erindale Жыл бұрын
This is a session from my advanced course so it uses node groups we make there
@WH0PPERR
@WH0PPERR Жыл бұрын
How do I get the node? 🤨
@Erindale
@Erindale Жыл бұрын
You're in a recent version of Blender?
@benjamincampbell2672
@benjamincampbell2672 8 ай бұрын
I cant seem to find the noise displacement node.. can anyone help?
@Erindale
@Erindale 8 ай бұрын
It’s a node group made in the course linked in the description. Essentially it’s just a noise texture, subtract 0.5, scale for strength, set position offset socket.
@SanOcelotl
@SanOcelotl Жыл бұрын
This method makes every branch have a lot of geometry inside, like if it was repited a bunch of times, how can i solve that?
@Erindale
@Erindale Жыл бұрын
100Drips has a good video on shortest path optimization
@SanOcelotl
@SanOcelotl Жыл бұрын
@@Erindale awesome, i'll check it out, thanks
@UnbekanntesSubjekt
@UnbekanntesSubjekt Жыл бұрын
Wow.
@ellopropello
@ellopropello 2 жыл бұрын
geometry nodes rock and so do you
@Erindale
@Erindale 2 жыл бұрын
Haha thank you! They do rock
@aimanbryan1424
@aimanbryan1424 2 жыл бұрын
Everyone that teaches Geo Nodes always mentioned Erindale. So you can say I'm compelled to meet the devil himself. 😇
@Erindale
@Erindale 2 жыл бұрын
Enjoy your stay 😁
@mickyr171
@mickyr171 Жыл бұрын
They confuse me lol, geo nodes in general confuse me
@genesis2303
@genesis2303 2 жыл бұрын
Seriously? Sunday evening without any warning? How dare you?
@klever-kenneth
@klever-kenneth 2 жыл бұрын
How shocking of him!
@Erindale
@Erindale 2 жыл бұрын
Just a little something for you in case Monday gets too much to bare
@genesis2303
@genesis2303 2 жыл бұрын
@@klever-kenneth Shocking in deed.
@jimsmindonline
@jimsmindonline 2 жыл бұрын
It does seem slightly backwards the way it deals with start and end vertices. Looking forward to the next part. 👍
@Erindale
@Erindale 2 жыл бұрын
Yeah confused me for so long 😅
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