Hey, could you do a should you back on Story of Many ? It sounds awesome but we don't have a lot of info on it yet
@deathnavy4 ай бұрын
With a bit of research I discovered that forgotten tales studios was actually KoA studios but they renamed after a failed kickstarter a couple years ago called kingdoms of akandia. They since changed their name and made Sirens from the feedback given in that campaign. Seeing how much has raised i’m sure we will get a product, however the lack of information for the scenarios worries me. I’m backing at core with a potential upgrade to gameplay tier, but that’s as far as I’m going. The game has great theme and gameplay from what I’ve seen.
@CoxJul4 ай бұрын
Watched Playing Solo's playthroughs and the setting/narrative/gameplay was a very clunky combination. Pretty miniatures but... been there, wasted money on that before. Your call on the scope is spot on.
@damiankomimasa36094 ай бұрын
Thank you for your honest opinion. I backed this because of interesting mix of thing s to do in game and beautifull sea setting, hope, it would be good:)
@iansutton74164 ай бұрын
very fair analysis - even with a company with a track record (notably AR), the 'tip of the iceberg' presented gives concerns about how much is still to be developed, and how long that might take. With a new creator (or as @deathnavy has discovered, one who had a previously failed attempt), that risk is multiplied significantly. If the game felt truly special in concept, then perhaps I might take such a risk. There are very few instances of that, and this is not one of them. If someone else does feel it that special, then I wish them and the project creators good luck and a mutually positive journey together.
@kanalune4 ай бұрын
The art and theme drew me in, but the actual gameplay fell flat for me from what I’ve seen. And pretty pricey too.
@Gamebent14 ай бұрын
Alex at Boardgameco works for Gamefound, and his bias has been shown towards CMON, so I don't trust what he says about any campaign on Gamefound. Having said that, I agree with the unnecessary "bloated" feel of the game. I also noticed that the scenarios are insanely long, well over 3 hours each.