7:40 possible as noise besides that, absolute peak. Keep on cooking! This is the best level I’ve seen in my life, including official ones!
@Justcommentinhere7 күн бұрын
Have you actually played it?
@DoiseTheImpasta6 күн бұрын
@ yes after playing it, the level design is kinda bad but the spriting is still phenomenal
@Justcommentinhere6 күн бұрын
@@DoiseTheImpasta I agree with you on the spriting part
@Doughboi3644 күн бұрын
I don’t know how you did all this but it’s friggin’ sick! Great idea for a level too!
@ameep1682 күн бұрын
Things to note from what I'm seeing 1; mini johns lack pupils, likely because john himself is no longer in the hivemind. Possibly the mini johns are violent mindless drones now 2; fork knights are now explorers, possibly ones coming back from the tower looking at the remains, or just people randoms 3; TVs seem to be hazards as you keep avoiding them, tvs which originally, outside out instance with pizzahead. Were originally ways to help you mostly outside their implications of stalking pep. 4; possibly the remains of john gutter whenever in the rooms with john's face littered in the background, though could also be the old supports of the tower itself 5; toppins aren't caged anymore, instead stuck under debris 6; the tower was built over a lava filled cavern. 7; old toppin cages are booby trapped, possibly pizzahead leaving them as one final joke if peppino returned 8; what engages pizza time is peppino directly attacking the supports of the tower, no john. Implying that this entire ordeal is peppino returning to bury what remains. 8-1; it's the WAR timer, no john timer. Possibly someone gave peppino the timer estimating how much time he has to get out before the remains collapse on him, or could just he for the player. 8-2; the only primary enemies throughout the level was mini johns and Flameknights, but during the escape sequence the summoners also pumped out decayed pizzaboys. Possibly the summoners are trying to summon any enemy they could but mini johns and these old pizzaboys were all they could find. 9; the entire area that was the tower is unsafe once the pillars are destroyed as shown by john's panic at the end and the timer. (Also john wondering why the hell peppino just blasted by the door is a very lel momento) 10; there are still other enemies still remaining in the tower, such as those cheese lobber guys. Other enemies seen though seemed to have lacked damage sprites or other things. Possibly them being cutouts also, could also be they didn't need extra sprites Final note; this was everything i seen while watching, adding notes while i watched. Feel free to add your input
@AndresCarmiol2 күн бұрын
You are right! I love this comment, you noticed a lot of stuff! I gave a name for the forknights that explore, I call them Fork Raiders. Also, I wanned to change the sprite of the summoners to be a ghost toppin, as I wanted to justify most of the stuff happening in the level with them haunting the entire place, however I couldn't change their sprite so they had to stay with their John sprite.
@AndresCarmiol2 күн бұрын
I basically had the idea of all the ghost toppins being mad at Peppino because in the final escape he bringed everyone but the toppins with him, wich means that he left them all to die.
@hectorweegee78215 күн бұрын
No clue whats up with the comments, but this level actually looks pretty good! Only downside is how long the level actually is and possibly a bit of tediousness with the gimmics, but overall it's hella a lot better than what I can make. Genuinely liked it
@starkar915 күн бұрын
i know the level design kinda stinks, but damn this is high effort. i don't think i ever saw custom WORKING achievements in a tower before. the art is really nice too, i like it
@Bowdie18 күн бұрын
When you give brick in the hub 60 $ you will get Access to a door in the bathroom that lead's to old leftover and a idk shitpost level edit: to get the additional 10$ you need to find gerome then when you escape the level John will disapear then you need to super jump where John was and you got 10$
@AndresCarmiol8 күн бұрын
It's been like 20 minutes and you already unlocked the door!?
@Bowdie18 күн бұрын
@AndresCarmiol yea
@JessicaGordon-t3y4 күн бұрын
what kind of brick like the first second third fourth fifth like what floor is he on?
@Bowdie13 күн бұрын
In peppinos spaghetti there is entrance to brick's shop
@ron_the_coolguy78978 күн бұрын
Teach me.. the way…
@johnknight1234 күн бұрын
Is possible play this map with the lap 3 - 5 mod?
@Bowdie18 күн бұрын
I also noticed after downloading the tower the 1 achiewment was arleady done that one with destroying the TV's
@AndresCarmiol8 күн бұрын
Thank you. I remembered that for the trailer I placed an obj_sprite with the achievement sprite on top of that achievement. So you don't actually have the achievement. To fix it, it would be as simple as deleting the correct obj_sprite.
@Bowdie18 күн бұрын
@AndresCarmiol okay
@gobblegobble20717 күн бұрын
@@AndresCarmiol Wait, you actually did make my "that's my tv" achievement thing a reality? *excitement intensification*
@murilomlimas45568 күн бұрын
yaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay
@glitch_gaming7567 күн бұрын
aand its a level longer than two levels!
@pastaG77 күн бұрын
... Why do I feel I saw this before, I dont mean about the trailer btw
@Typ-nyb4 күн бұрын
Прикольный уровень
@plush_bonn5 күн бұрын
Very well done, but sadly unbeatable as the noise
@Nebur1230pt7 күн бұрын
NO im late! ok this is 7/10 now stop hateing its not fair as a person how has worked on is project in soon a year this is crazy yes! its kinda scrapy but more good many things in this just the start of the hub made me pause the game to look how they made like 7 times! until i came to the level yes the "new gizmos" are kinda lazy but i could not have made any thing better then that afom does not have that many objects to use as gizmos! just becuse of it i didnt like the level design feeling more like a floppa cat course whit the bombs and the things but so much code and shit is here like wow this is crazy it is like dragons layer or snick challenge becuse of the way it took the levels in one level! this is just cool just going around the hub was fun and it isnt that fun in the other tower hahahah get it! yes it needs inprovment (idk how to spell im not from usa) like better put in level design whit the gizmos i feel like they where there just to be there not to make it a blast of whats happening but you dont even learn what the gizmo does until you are gone heres the 3 ones i got peppino boder infenteadtgg h bomb and toppin tv! and thats why i gave this 7/10 its good it was more a one level kind of thing and stop saying its bad they,he,her,idk did a good job and i liked it very cool andres very cool!
@Invy-PT5 күн бұрын
The length it took to make the tower shouldn't be the trench upon you build your defense for the tower's bad design choices. The entire level is all over the place, and I can almost confirm if the visual changes weren't present and the level used base-game assets, you'd have nothing to say.
@Nebur1230pt5 күн бұрын
@Invy-PT i didnt like the level design just tought they could make it better but the hub things are good
@Invy-PT5 күн бұрын
@@Nebur1230pt Ignoring the hub though, the level isn’t good. I’ll admit the hub gave me false hope for the level, and I’m kind of disappointed, but nobody’s perfect.
@Nebur1230pt4 күн бұрын
@Invy-PT thats one of the things i didnt like that the level design was weird. it was kinda hard to understand the level
@Justcommentinhere7 күн бұрын
As always... Another GREAT looking level with a LOT work put into it with such a shit level design. Its so bad to the point where it doesnt even feel like pizza tower. Half of level design feels like some test area with gimmics and you liked it so much that you made an entire level out of it. The layout was confusing and I never knew what do to or where I was going. Dont tell me that you had actual playtesters. Like one room has this gimmic and I was counfused how it works. Pizza tower teaches the gimmic to player before actually using it in its fullest, but here? You give us some stuff without any visual help so you at least understand what you are supposed to do. And after you learn that gimmic? YOU INTRODUCE ANOTHER ONE. Also background music.... thats all I got to say for that. This is SO SAD cause this is such an BIG WASTE OF POTENTIAL and I see that you have REAL talent but you lack any understanding of how to actually design levels... I hope that you will learn and make some piece of gem in a future because overall this level looks LOVELY. (also I am not trying to attact the creator just giving my honest opinion)
@Justcommentinhere7 күн бұрын
Also the fact that the level isnt even P rankable... :(
@AndresCarmiol7 күн бұрын
What do you mean? You can get the P rank. The only thing is that I didn't show where Gerome is, as the point is to try to find him. As I know it can be a pain to find him I added a granny in the hub that will give you clues to where he is.
@AndresCarmiol7 күн бұрын
Also thanks for the critic, my idea was to make the level really difficult and in the process of making it I had a lot of ideas, but I think you might be right, I think I implemented to many stuff into one level.
@Justcommentinhere7 күн бұрын
@@AndresCarmiol Yeah, I really hope that other levels will have same quality of level design as of art