Amazing! is this configurable with different Mass of characters with existing models?
@jungdamwon59342 жыл бұрын
I guess existing models might work for slight mass change to some extent similarly to other physics-based controllers. However, to get the best performance, the controller needs to be trained for the new character.
@mikhailhumphries Жыл бұрын
What engine are you using?
@joeym6610 Жыл бұрын
Anyway to get this working in unreal engine?
@agpxnet2 жыл бұрын
Is it possible to make two actors fighting?
@li_tsz_fung2 жыл бұрын
I also would like to know if there is some good way to do physics based interaction between characters. The common approach is not physics based, is just playing animation on each character and match their position