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Exploring some common math that game developers use, let's look at linear interpolation and apply it to everything.
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In this video, I cover lerp, also known as mix in GLSL, a common mathematical function used in game dev. It's extremely versatile, and we'll go through basic uses, as well as some problems and how to overcome them.
Some easing functions to try out:
easings.net/
iquilezles.org...