Ah yes, the director's cut version. Thanks for this.
@Hancock17762 жыл бұрын
The quip about firing the starting gun every hundred meters. What a perfect metaphor. I am in awe
@calebland62463 жыл бұрын
I was introduced to the non-easy, but simple concept of immutability by Clojure and it changed the way I think about software, thanks for the remaster!
@wedesoft3 жыл бұрын
I have watched the talk several times and everytime I am learning something more.
@psithur-au3 жыл бұрын
Great to see this classic remastered!
@avidrucker Жыл бұрын
00:30 🤯 Simplicity is a prerequisite for reliability in software development, and we need to focus more on building simple systems. 02:34 📚 "Simple" means one fold or one twist, while "complex" means braided or folded together. Understanding this distinction is crucial in software development. 07:20 🤖 Easy can refer to being physically near, familiar, or within our capabilities. It's essential to recognize these different aspects of "easy" when discussing software. 11:54 🏃 Focusing solely on ease (fast development) at the expense of simplicity (understandable and maintainable code) will eventually slow down software development. 19:50 💡 Some constructs that seem easy can lead to complex and incidental complexity in software. Prioritizing simplicity in output is critical for software quality and reliability. 21:51 🧩 Simplicity leads to increased flexibility, independence of decisions, and easier policy changes in software development. 23:23 🧠 To deal with complexity, rather than trying to become smarter, simplify by reducing incidental complexity in your software. 27:18 🧶 "Complect" means intertwining or braiding, and it's a source of complexity in software. 30:19 🔄 Simple components allow for horizontal separation and vertical stratification, leading to robust software design. 39:31 🕸 Various software elements like state, objects, methods, inheritance, syntax, and more can contribute to complexity by intertwining different concerns. 42:38 🧩 The talk emphasizes the importance of distinguishing between "simple" and "easy" in software development. 43:07 🛠 Developing software can be simplified by choosing simpler tools and focusing on the essence of the problem, rather than complex constructs. 44:09 📦 Use values and persistent collections for simplicity, and avoid unnecessary complexity in data manipulation. 45:38 🌐 Simplify communication by using data instead of arbitrary command strings, and aim for polymorphism ala carte. 47:02 🔀 Simplify complex systems by using declarative rule systems and focus on consistency, transactions, and values. Made with HARPA AI
@AdrianChang-q5fАй бұрын
thanks!!
@gbeziukАй бұрын
Purely brilliant talk. Extra adoration for the starting gun joke (which is not a joke).
@RahulGaurh4x3 жыл бұрын
finally , high quality video with deck in the same frame
@cbleslie3 жыл бұрын
The juggling animation is so much better in this version!
@chrisvouga88322 жыл бұрын
31:07 Can someone give me an example where I should replace a conditional with a rule? I’m interested in using more rules
@salim4442 жыл бұрын
there is a talk about ggplot and clojure where to define the options for a chart he uses rules because the end user expects to give a subset of the options and the system would fill the rest. for example the user asks for a a chart plot will provide different options than when asking for bar char and the system has to fill the rest of the options
@DevOpsCraftsman Жыл бұрын
I saw Uncle Bob (Robert C. Martin) recommending this "wonderful talk" in his book "Clean Craftsmanship" in the chapter on Simple Design, so I'm here...
@vvvvaaaacccc2 жыл бұрын
would it be accurate to say that spaghetti is complex, lasagna is simple?