just some tricks i used to help my blender renders pop. basically has to do with manipulating the camera as well as the background and hdri. for awesome free assets like the ones in this video, visit polyhaven.com
Пікірлер: 25
@MrCleetSR3882 жыл бұрын
Dude that was an amazing fast breakdown. Blew my mind how simple that was lol. Thank you
@RicoCilliers2 жыл бұрын
that's great to hear!
@danielf56512 жыл бұрын
Hi there, thanks for the breakdown! The eye is around 45 /50mm.
@RicoCilliers2 жыл бұрын
at 6:33 I kept saying "plane" instead of sphere lol. I mean sphere! absent minded i know. :D sorry! also apologies for the bad audio... ALSO! download these hdris i used and other cool textures and 3d assets at polyhaven.com
@Cullol2 жыл бұрын
I subbed to your channel and saved your videos, ill come back here in july and watch your videos
@danielkusuma64732 жыл бұрын
Pretty cool break down!
@RomboutVersluijs2 жыл бұрын
That's really nice! Only thing I had looking at the image is the sun shining through those waves. It feels like there is a light or sun below the water, perhaps because the wave doesn't seem to be that high?!?
@Ruan3D2 жыл бұрын
Heyyy fellow South African!!
@GreenMagic02 жыл бұрын
Are you the one who makes models on polyhaven? Great!
@54Dogstar2 жыл бұрын
Mooi, dankie.
@ianmcglasham2 жыл бұрын
Well that was a real treat. I enjoyed that so much. Beautiful work.
@RWBKelly2 жыл бұрын
Great vid. A reminder of techniques forgotten. Great stuff
@brandonjacksoon2 жыл бұрын
Wow, thank you! Really interesting!
@RicoCilliers2 жыл бұрын
Glad you liked it!
@cloudcloud12 жыл бұрын
👍
@BlaBla-sf8pj2 жыл бұрын
merci !
@dotnexdotnex45452 жыл бұрын
make full tutorial plsss for this one i am begging you man thankss
@theblackvenom18402 жыл бұрын
That was amazing man. Could you tell us how you did that water?
@RicoCilliers2 жыл бұрын
thank you! the ocean is largely due to the shader and lighting combined. you need to make sure your light is pointing toward the camera, preferably using an HDRI. the shader setup for the ocean is very simple, you can find it here: pasteall.org/pic/61e5cc3b85d9494994bad4673278f2e2
@RicoCilliers2 жыл бұрын
please note I'm using the ocean modifier to generate the waves, and this shader will work best if you use that modifier as well. if you use some other way of generating the waves you will need to disable the "FOAM" component of the shader.
@user-nz7he5xc6o2 жыл бұрын
Where are u man we missed you thank god your okay.
@RicoCilliers2 жыл бұрын
im fine thanks! just been doing a lot of work :)
@mikuhatsunegoshujin2 жыл бұрын
@@RicoCilliers ok
@GreenMagic02 жыл бұрын
Please upload models a bit faster.
@tib.lsr.37802 жыл бұрын
Hey rico! I used one of your 3d model to make a render it was so cool and free so thank you! Do you have an instagram so i can credit you under the post ? I think you will like to see what i've done with it since i only used the model and made a totally diffrent texture ;)