Sinclair QL Games Collection 1

  Рет қаралды 17,004

peetvanpeebles

peetvanpeebles

6 жыл бұрын

Пікірлер: 58
@ForViewingOnly
@ForViewingOnly Жыл бұрын
'Sad' and 'Embarrassing' are the most accurate and succinct words used in this comments section to describe every one of the QL games in this video.
@LondonSteveLee
@LondonSteveLee Жыл бұрын
Jungle Eddi, Hoverzone and Kong were bearable. Could be worse - "3D cats in space" anyone?
@OldAussieAds
@OldAussieAds Жыл бұрын
I like to see the good points of all computers of this era. But these games just plain suck. Maybe (big maybe) they’re about as good as the IBM PC games of that era. But even then I think it’s a stretch.
@LondonSteveLee
@LondonSteveLee Жыл бұрын
@@OldAussieAds Some games were really playable, Manic Minor and most of the Ultimate Play The Game games on the Spectrum were really good. Droidzone on the QL was magnificent. The only truly decent QL game. QL's version of Donkey Kong wasn't too bad either.
@inwedavid6919
@inwedavid6919 3 жыл бұрын
and when it was available ST and Amiga where here, it is sad to see how much Sinclair destroy its own toys by limiting it so much. It should have been so much more promising.
@johnpeelslovechild
@johnpeelslovechild 5 жыл бұрын
5:09 Microdeal had some big cojones with that copyright.
@BavarianM
@BavarianM 3 жыл бұрын
Yeah When it's a exact copy of DK
@jamesbaskerville9800
@jamesbaskerville9800 2 жыл бұрын
Stone Raider looks vaguely familiar too!
@adams7405
@adams7405 2 жыл бұрын
I can't see any advance on the Spectrum. Amazing what they did with that little machine.As Sir Clive says today's machines have become way too bloated.
@RasVoja
@RasVoja 8 ай бұрын
Beeper sound and pallete of 8 colours (less). Advancements were faster CPU, more RAM (96k avail unexpanded, 768K expanded) and no colour clash. It would be far more visible if hi res 512x pallete was not mere 4 cols, so games used low res, and if storage nedia was not 100K microdrive but floppy
@romaneberle
@romaneberle 2 жыл бұрын
QL Pengi's music is pure gold.
@OldAussieAds
@OldAussieAds Жыл бұрын
I really doesn’t get much better than this.
@ajs41
@ajs41 4 жыл бұрын
I love this computer and the games you can play on it.
@PauloSilva111
@PauloSilva111 2 жыл бұрын
ql needs new games from the indie retro scene
@davarosmith1334
@davarosmith1334 6 ай бұрын
This is what he should have done with the spectrum 128k , apart from the sound it's a lot better. It certainly doesn't have any colour clash!
@SomePeopleCallMeWulfman
@SomePeopleCallMeWulfman 4 жыл бұрын
Spectrum games were mostly charming in their simplicity. This is just sad.
@pupettomontmartre
@pupettomontmartre 3 жыл бұрын
@referral madness some Spectrum games were masterpieces still enjoyable 35+ years after
@nathanjedrej792
@nathanjedrej792 Жыл бұрын
Jungle eddi is like sabre man
@evo5dave
@evo5dave 5 ай бұрын
In isolation, you might think, 'Oh that's not so bad'. Then you realise the Amiga came out only a year later.
@Switcher1972
@Switcher1972 3 ай бұрын
Not the same price. But the ST was already here if I recall.
@jamyskis
@jamyskis 3 ай бұрын
It's important though to realise both the context and why the same gambit for Sinclair didn't work this time. The Spectrum was itself underpowered even in 1982, but it had one thing going for it: price. Most of the competitors were insanely expensive by 1982 standards. Even when the C64 came a few months later, the Speccy still had the price advantage, being launched at a quarter of the C64's price. Living standards in Europe (including the UK) were poor and few people were going to front 500 quid for a computer. While the QL wasn't terribly underpowered in 1984, it was never meant to be a gaming machine in the way that the C64 or Atari 400/800 was. Neither was the Spectrum, but that had the advantage of people having no other affordable alternatives to game on. At the time the QL launched, business computing was still incredibly niche, the C64's price had dropped to a level comparable to the QL's launch price, and so the QL was a solution looking for a problem. Yes, the ST and Amiga came a year later, but there's a reason you never heard of many people having an Amiga 1000: the price of the Amiga was utterly insane in 1985 and the price of the ST wasn't much better. It wasn't until the launch of the A500 in 1987 that the 16-bit gaming era began in earnest.
@bohumilpesek3107
@bohumilpesek3107 2 ай бұрын
@@jamyskis Spectrum was not underpowered by any means. It was well rounded computer that could keep pace with other 8 bits pretty well into start of 90s. Though C64 had dedicated graphic and sound chips, it took several years until developers were able to fully exploit machine capabilities. Compare games like Elite, Castle Master, Commando, Sim City on C64 and Zx Spectrum. You will get pretty similar experience except superior music on C64. On the ZX the most problematic genre are multidirection scrollers that C64 can do quite well but this genre really took off after 1986 when 8 bit home computers tried to mimic arcade machines. And for sure, Turrican on C64 and ZX is completely different sport but on other side even such late games like Lemmings or HeroQuest were still competent on Speccy.
@jamyskis
@jamyskis 2 ай бұрын
@@bohumilpesek3107 No. The Spectrum was never designed to be a gaming machine and Sir Clive Sinclair never made any secret of his displeasure about it being popularly used as such. The Z80 was a more powerful CPU than the C64's 6502 in terms of net performance and the direct linkage of the video output to CPU performance made the ZX Spectrum better at pushing raw pixels than the C64, which is why spriteless games like the FreeScape titles and Elite fare better on the Speccy than on the C64. But that was luck on the Spectrum's part, as hardware developers at the time didn't envisage a time when hardware sprites wouldn't be needed. The Amstrad CPC, interestingly, outclassed both systems in terms of CPU performance, but had incredibly lacking video hardware, which Amstrad tried (and failed) to remedy with the Plus series, but games like Driller and Castle Master ran and looked better on the CPC than on the Spectrum. Lemmings is something of an outlier. I honestly have no idea why it runs so much better on the C64 and CPC when it really shouldn't. The C64 coders did an incredible job with that version, pulling out all the tricks, while the CPC version was also very good. It took a remarkable mod a couple of years ago (Google "Lemmings Tiboh/Goodboy") to bring the Speccy version halfway up to scratch, but Lemmings was one of the few games where the Spectrum's meagre video hardware simply wasn't up to the task.
@mrLumen2
@mrLumen2 2 жыл бұрын
Sinclair QL : 32-х разрядный процессор и 8-ми битные игры от Atari 2400.
@trydowave
@trydowave 4 жыл бұрын
so the sound in the 128 is better?
@mandosmanta
@mandosmanta 4 жыл бұрын
Clive Sinclair Was obsessed by the fact a computer need to be used only for production and not for games. He try in any way to make impossible made games for his computers and was really upset by all the games released on the spectrum. He miss completely the fact that make music or games was (and is) something productive.
@system450
@system450 2 жыл бұрын
These games are a bit better than 8 bit computers, but not so much.
@jamesbaskerville9800
@jamesbaskerville9800 2 жыл бұрын
They're better that VIC20 and ZX81 games but that's about all the 8 bits they can beat! (OK maybe the Dragon and Oric too, they were junk)
@arnolduk123
@arnolduk123 2 жыл бұрын
Windows Vista..feck that's ancient!
@user-oz1ix5pd4c
@user-oz1ix5pd4c 7 ай бұрын
ZX Spectrum на процессоре Моторола MC68000... Видеоадаптер лютый fail !!! Лучше бы занимались развитием оригинального Zx Spectrum на Z80. Тогда не пришлось бы продавать его конкуренту - фирме Amstrad.
@user-jm3xl7rg5k
@user-jm3xl7rg5k 5 жыл бұрын
Thanks for this video! Regrettable, no much interesting games -- and not very original ones, too. Penetrator clone, Boulder Dash clone, Donkey Kong clone, Frogger clone, Pengo clone... Not what I.ll expect for such a powerful computer.
@Mark-pr7ug
@Mark-pr7ug 4 ай бұрын
What a disaster. What happened with the sound and colour too?
@bartski6468
@bartski6468 4 жыл бұрын
3:42
@seraphinberktold7087
@seraphinberktold7087 9 ай бұрын
The games in this video never even remotely use the QL's abilities to any reasonable extent. Hardly any game pushed the machine IIRC. I remember a pretty decent Battlezone version on the QL. So there were passable games for the QL but they were few and in between.
@johnmccourt000
@johnmccourt000 5 ай бұрын
Some line please do knight flight
@user-jm3xl7rg5k
@user-jm3xl7rg5k Ай бұрын
Jungle Eddy seems to borrow his animation frames from "Underwurlde"
@badcat8162
@badcat8162 Жыл бұрын
Where can I download this games?
@donaldklopper
@donaldklopper 3 жыл бұрын
It all seems rather sad
@capri2673
@capri2673 Жыл бұрын
Spectrum games looked better and it was technically way inferior. They also really messed up going cheap with the keyboard (again!).
@BavarianM
@BavarianM 3 жыл бұрын
No games on it basically
@system450
@system450 2 жыл бұрын
Same cpu but far better coprocessors made the Amiga much better than ql !!!
@seraphinberktold7087
@seraphinberktold7087 19 күн бұрын
Same CPU? Not quite so. The QL's 68008 had an 8 bit data output only, a normal 68000 twice as much. The QL could be called the last 8 bit computer even when it processed 32 bits internally.
@noaht2005
@noaht2005 2 ай бұрын
That has got to be the worst rendition of Popcorn I’ve ever heard
@ethanharryman1508
@ethanharryman1508 5 жыл бұрын
So this is what they used that Motorola 68k for huh? A lot of wasted potential there.
@LasRozasDeMadrid
@LasRozasDeMadrid 3 жыл бұрын
With that processor, Sinclair and Steve Jobs could have created something like the Atari ST. An alternative reality.
@captaincorleone7088
@captaincorleone7088 3 жыл бұрын
That was the depressing landscape for the 68k gaming scene in the mid 80s. It took years before the programmers really exploited the potential of the 68k machines. Many of the early ST and Amiga titles were also underwhelming in terms of potential but eventually that changed. The QL never got that chance and was hobbled by Sir Clive's misguided attitude towards games.
@Synthematix
@Synthematix Жыл бұрын
Damn, he managed to make a computer thats even worse than the zx spectrum, i didnt think that was even possible
@leeh3568
@leeh3568 6 жыл бұрын
Ql quantom leap.... sounds like only 1 or 2 channel
@MarkTheMorose
@MarkTheMorose 6 жыл бұрын
It certainly sounds like just 1 channel; the Pengo clone sounds terrible because of it. They should have had effects only and no music; hopefully you can turn off the 'tune'! Still, we should bear in mind that the QL was designed as a business machine, so multi-channel sound and smooth scrolling were not deemed important by Sinclair. Everyone who'd bought a Spectrum probably thought differently.
@BavarianM
@BavarianM 3 жыл бұрын
QL was a quantum leap at bankrupting Sinclair
@Rich-ll8ce
@Rich-ll8ce 2 жыл бұрын
It was all about saving £££ for Clive, choosing 68008 over the 68000.. The QL and these games are a joke tbh. Still not a patch on the C64 that was released 2 years prior and the Amiga due for release 1 year later.. I wonder who the target audience really was here ?
@jamesbaskerville9800
@jamesbaskerville9800 2 жыл бұрын
These games are pretty awful when you consider the 7.5Mhz CPU and decent screen resolution. No hardware sprites or scrolling killed the QL for gaming.
@alonecoder600
@alonecoder600 2 жыл бұрын
SAM Coupe and ATM-Turbo don't have hardware sprites, but they work faster than QL and have better games.
@bryede
@bryede 2 жыл бұрын
QL supposedly means Quantum Leap. Boy does this thing struggle.
@doodemog
@doodemog 2 жыл бұрын
My Atari 800 from 1980 had Better graphics and sound
@cloerenjackson3699
@cloerenjackson3699 5 жыл бұрын
This is abysmal.
@joedean7964
@joedean7964 Жыл бұрын
Shite
@GustafStechmann
@GustafStechmann 3 жыл бұрын
embarassing
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