Short Review: Wow, what an artstyle! I really like the astetics of the game, its so well "painted", the cartoony touch is delightful. Skybreakers having its own path to be a demanding and rewarding roguelike, because the impact you have in this game while crafting your own playstyle is so fantastic, every round feels new and refreshed. Surely you will seen every single way to create one of the characters you can play, but for me as someone, who does not play every single game in this genre, it was an invigorating experience. I also played the other characters after my gameplay footage run and the music and the sounddesign still doing their nice job of accompany through the bosses and monster hordes. The design of the interface - the same for choosing your next skill or leveling your weaopn - is pretty simple and beginner friendly, at least for me. The only thing i was not so pleased of where the arena, where you fight. A bit monotone after a while, but we may the some new areas in the full game (or at least some new "background" colors). So far this game could be a great attender to be a funny roguelike this year!