Рет қаралды 940,640
Updated guide: • Updated Monkey Madness...
stats: maxed combat with bp, kraken tentacle, etc....
Item list:
Chapter1: 1:11
Needed: pestle and mortar, grapes, lemon, regular logs
Suggested: full graceful with 1 stamina potion, do not bring any weapons nor armor
Teleports: a method back to the grand tree from Entrana -- hot air balloon -- 1 magic log
Chapter2: 9:12
Needed:
m’speak amulet, any size ninja greegree, light source, 1k gp
a pickaxe and slash weapon if taking the tanking route
Suggested:
tanking combined with prayer gear and a strong slash weapon in an instance.
-- 75+ agil route: 3 staminas, 2 prayer pots, some good food
-- tanking route: 2 staminas, 6 sara brews, 4 super restores, 1 antidote (or serp helm worn), full invent of great food
Making Kruk greegree: 49:22
-weight reducing armor, 2 staminas, 1 antidote
Teleports: 3 ape atoll teleports, 2 teleports to a bank w/ 1 potentially 1click (house), 1 teleport to Ape Atoll dungeon (arceuus tablet), 1 teleport to grand tree
Chapter3: 56:20
Needed: 20 gp, m’speak amulet, kruk greegree, chisel, hammer, light source
Suggested:
any combat gear that you prefer (next 2 bosses able to safespot but w/ high magic def), --- 1 prayer potion and 20 sharks each if using melee
Platform 1:12:20
-weight reducing armor, 3 staminas
Teleports: 1 trollheim teleport, 2 teleports to a bank, 3 Ape Atoll, 1 to grand tree
Chapter4: 1:46:11
Needed: /
Suggested:
good melee gear and weapon, super cb pot, 1 prayer potion
Fighting 2 tortured & 2 demonic gorillas 1:56:08
a switch to ranged with gear
super cb pots, ranging pot, 4 brews, 2 super restores, full invent of sharks/crabs/angler, 1 stamina dose
Teleports: duel ring(1) or rejuvenation pool in poh and 1 tele back to the Grand tree
Chapter5: Battling with Glouph 2:06:03
Needed: /
Suggested:
good ranged gear to fight glouph for 50% dmg. Then good melee weapon+gear or continue to use ranged.
-- phase1: use ranged = safespotting: 0-1 hits by Glouph
-- phase1: using melee = getting wrecked, waste a lot of supplies
-- phase2: use ranged = safespotting: 1-2 hits by Glouph
----- A long ranged weapon needed! (ballista, crystal bow, magic longbow), ranging pot
-- phase2: using melee = getting wrecked, waste a lot of supplies
--phase3: melee or ranged is up to you
--- melee = getting wrecked, use a lot of supplies
--- ranged = take 50-60% less damage
Summary of items for Glouph's fight if 100% ranged:
good ranged gear, 1 ranging potion(4)
any ranged weapon but 1 must have long a long range
3 brews, 2 super restores, full invent of dark crabs/anglerfish
Summary of items for Glouph's fight if 50% ranged, 50% melee:
good ranged gear, 1 ranging potion(4)
any ranged weapon but 1 must have long a long range
good slash weapon, tanking gear
6 brews, 3 super restores, full invent of dark crabs/anglerfish
Teleports: 1 click safety/emergency teleport
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Runescape Monkey madness II quest guide walkthrough with live commentary in the Oldschool servers 07scape / 2007 rs