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Learning Goals:
1 - How to create an enemy from scratch with a custom mesh and anim BP
2 - How to create a magic attack ability
3 - How to create a teleport skill with cool VFX
4 - How to create a heal AOE ability
5 - How to conceptualize the behavior of a new enemy (Using Behavior Trees)
6 - How to setup a teleport EQS that teleports behind the player
To download the full project files from all my videos and use any assets I create in your own games for free, then join my Patreon. Also I would be forever thankful to my early adopters
/ alizoh
Join my Discord server to chat and mingle with the community
/ discord
Link to the full "Smart Enemy AI" Series:
• Smart Enemy AI Tutoria...
Link to the "AOE" tutorial:
• How to do AOE damage a...
Link to the "Damage System" tutorial:
• How to Build a Combat ...
Checkout my other tutorials on my channel:
/ @alielzoheiry
Chapters:
00:00 Outcome of This Part
00:39 Explaining The Desired Mage Behavior
02:19 Translating The Desired Behavior to the BT
05:27 Creating The Teleport EQS
14:08 Fixing Attack Behavior
20:40 Creating The Heal Functionality
43:46 Fixing Bugs
45:28 Outro
Assets used:
Paragon Gideon VFX: www.unrealengine.com/marketpl...
FX Variety Pack: www.unrealengine.com/marketpl...
Mixamo Character: www.mixamo.com/#/?page=1&quer...
Mixamo Animations:
Standing Idle
Standing Walk Forward
Standing Walk Back
Standing Walk Left
Standing Walk Right
Standing Run Forward
Standing Run Back
Standing Run Left
Standing Run Right
Fireball
Female Ninja running jump
Standing 2H Magic Area Attack 02 (For the heal montage)
Hit Reaction From The Right With Axe
About me:
I've been learning game development for a few years now, I do have a background in software engineering, and I also have a background in education, so being able to combine my love of gaming and love of education is the best way to spend my time.
I am currently working on this 3rd person action adventure game as a hobby, but I am also trying to build a community, thus I am creating KZbin tutorials to find others who are interested in game development and design.
If you are interested in learning more or if you are interested in working together, please let me know in the comments.
#unrealengine #unrealengine5 #ue5 #gamedev #smart #enemy #combat #AI #blueprint #tutorial #behavior #tree #behaviortree #eqs #mage #teleport #magic #combat #enemies #spell