SML Movie: SQUID GAME 2 Part 3 Reaction

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TheJohnnyAlbertShow

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Mario, Pikachu, The Neighbor, Sonic, Buzz Lightyear and Luigi react to
SML Movie: SQUID GAME 2 Part 3
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SML Movie: SQUID GAME 2 Part 3 Reaction
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Characters in this video:
Freddy Fazbear
Bendy
Cuphead
Boris
Bonnie
Luigi
Mario
Foxy
Woody
Toy Story
Buzz lightyear
Peach Bowser
Tom Nook
Golden Freddy
Toy Bonnie
The Neighbor
Credit:
Nintendo
Super Mario Bros
FNAF Five Nights At Freddy's
Hello Neighbor
Bendy And The Ink Machine
Cuphead
Five Nights at Freddy's (FNaF) is a video game series and media franchise created by indie game developer Scott Cawthon. The franchise features ten main video games, several spin-off games, novels, and a film adaptation.
The video game series follows a set of night guards and other characters that try to survive from midnight to 6 a.m. for five levels, called "nights", while fending off attacks from animatronic characters. Each game is set in a different location connected to a fictional family pizza restaurant franchise named "Freddy Fazbear's Pizza". The core gameplay mechanic involves using tools effectively and managing limited resources to avoid being caught by the animatronics.
Cawthon conceived the idea for the first video game after his family-friendly resource management game, Chipper & Sons Lumber Co., was criticized for the resemblance of its characters to frightening animatronics. Responding to this feedback, he developed a horror game that intentionally featured scary animatronics. Released in August 2014, the game's success prompted the development of sequels. Cawthon created most of the games himself using Clickteam Fusion but partnered with Steel Wool Studios to create an open-world game and a virtual reality anthology.
The series has a mixed critical reception, with praise for its storytelling and atmosphere but criticism for its gameplay. It has achieved significant commercial success, with merchandise available internationally. The franchise has also garnered a cult following that produces fan media inspired by it.
Super Mario Bros.[b] is a 1985 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. It was originally released in September 1985 in Japan for the Family Computer; following a US test market release for the NES, it was converted to international arcades on the Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987.
Players control Mario, or his brother Luigi in the multiplayer mode, to traverse the Mushroom Kingdom in order to rescue Princess Toadstool from King Koopa (later named Bowser). They traverse side-scrolling stages while avoiding hazards such as enemies and pits with the aid of power-ups such as the Super Mushroom, Fire Flower, and Starman.
The game was designed by Shigeru Miyamoto and Takashi Tezuka as "a grand culmination" of the Famicom team's three years of game mechanics and programming, drawing from their experiences working on Devil World and the side-scrollers Excitebike and Kung Fu to advance their previous work on platforming "athletic games" such as Donkey Kong and Mario Bros. The design of the first level, World 1-1, is a tutorial for platform gameplay.
Super Mario Bros. is frequently cited as one of the greatest video games of all time, and is particularly admired for its precise controls. It has been re-released on most Nintendo systems, and is one of the best-selling games of all time, with more than 58 million copies sold worldwide. It is credited alongside the NES as one of the key factors in reviving the video game industry after the 1983 crash, and helped popularize the side-scrolling platform game genre. Koji Kondo's soundtrack is one of the earliest and most popular in video games, making music a centerpiece of game design and has since been considered one of the best video game soundtracks of all time as a result. Mario has become prominent in popular culture, and Super Mario Bros. began a multimedia franchise including a long-running game series, an animated television series, a Japanese anime feature film, a live-action feature film and an animated feature film.

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