yay! subbed and liked! How long do we keep waiting? :(
@waynelyu996619 күн бұрын
can't wait for it
@josiauh3 ай бұрын
this guy went out of his way to build a whole physics engine and you should be grateful of that
@Builtit13 ай бұрын
He Got the unity Theme Too.
@butjok3 ай бұрын
This looks really good. Reminds me a bit of the LocoRoco game. XD The soft body physics is something that I actually 'kinda' tried... Was not successful so it is very educating to see someone acutually doing it for real. Thank you! :3
@daltonhutchinson35563 ай бұрын
lol you’re line clearing feature, I like it!!
@NCK743 ай бұрын
This is underrated
@Aldin1013 ай бұрын
This is really cool. Your line clearing feature can sometimes be achieved in blender under the same conditions (how much force required is dependent on the mesh). The only difference is that they continue to render, but the black hole effect is the same.
@LunaRimu3 ай бұрын
this video blew my mind, the visuals were stunning!
@sejangamer2 ай бұрын
I love your videos and tutorials❤❤❤
@VX_S2DiP2YLae0em3 ай бұрын
Nice video . I hope your chanel gets bigger soon . You deserve it
@HaykAmirbekyanTKD22 күн бұрын
The points in your soft body "pull" on each other, but they also need to repel each other when too close. Your softbody resists being pulled apart by pulling on points that are too far from each other, but points also need to repel each other when too close. in archery, there are compression fractures as well as tension fractures. Look up the difference and the correct solution to your problem will become clear.
@Chain23456iamxd3 ай бұрын
So good you underrated keep going i like this video
@morphious86.3 ай бұрын
this was a great watch and pretty insightful too, i always appreciate when the failed attempts are shown can't wait for part 2!!
@micmacha3 ай бұрын
First I was like HEEEEEEYY Unity FINALLY supports soft bodies! But it turned out to you actually had to write it yourself. Props to you sir.
@redionion35943 ай бұрын
At This Point He Could Create His Own Game Engine
@geodebreaker3 ай бұрын
Its not a bug, its a feature
@Sir-Autism3 ай бұрын
best soft-body physics < dancing shape
@RuhCay3 ай бұрын
amazing video man keep it up
@jeffthemagicalpufferfishco90063 ай бұрын
A better solution to fixing extreme deformation is to make a rotation lock for each point, the further a point is from its correct rotation the stronger the force moving it back to its old rotation. Im not sure how you would get plasticity to work like this, maybe something to do with if the rotarion left or right is too high anend the rotation for that connection
@drollestprawn3 ай бұрын
By rotation do you mean relative to the points beside it? because technically the points don’t have a rotation. I’ve been looking into something called bending constraints which sounds like what you’re talking about but I don’t fully understand them yet.
@jeffthemagicalpufferfishco90063 ай бұрын
@@drollestprawn yeah that's pretty much it. For the purpose of demonstration we'll say the entire structure is pointed upwards(this won't be the case all the time) if we have point A and an attached point B we can assume there is a line from point B to point a with a specific rotation. Ex: if point A is exactly to the right point of point B it is exactly 90° offset from point B. We can make it so that if it is at say 91° we move it towards 90° with a power of 1. Bending constraints does this but more in a specific positional way instead of explaining it in math terms
@Зливипрошмандувань3 ай бұрын
Awesome work!
@spoxle.3 ай бұрын
for the self collision wouldnt you just be able to make a minimum distance the springs can compress??
@drollestprawn3 ай бұрын
That probably would help but sometimes when the spring collapse it’s because they spin around the wrong way instead of going through itself. I’m going to try a bending constraint which tries to keep the angle between two springs the same so maybe that will work.
@JustBasicAnimator3 ай бұрын
bro got caught by puberty
@Kalpak-i7o3 ай бұрын
Demn lol i am watching your video after 4 years long time
@Lumiobyte3 ай бұрын
Nice one
@drollestprawn3 ай бұрын
Thanks
@mikalappalainen20413 ай бұрын
How about making non-soft body shape inside those Tetris pieces, surrounded by small spheres with springs? It would never totally collapse yet would still bounce pretty much like before.
@drollestprawn3 ай бұрын
That’s such a creative solution. I might try it thanks
@tr-mz.studiosАй бұрын
Amazing vid! but how did you "alter" the sticks ? 5:34
@drollestprawnАй бұрын
instead of setting the points position every frame i added a certain percentage of the difference of the position and its target position. so the higher the percentage, the stiffer the soft body is.
@tr-mz.studiosАй бұрын
@@drollestprawn okay thanks! thats actually a very nice trick, I'll try to replicate something like that ;) gained a follow
@Builtit13 ай бұрын
These Sticks and dots Almost Look like Beams... And Nodes.......
@startek1193 ай бұрын
You should try to post more. I know life can get in the way but I think you could do well on KZbin
@drollestprawn3 ай бұрын
I’m going to try and take it serious. I’m working on another video that I will hopefully be done with soon.
@LebatrowAndSqueak3 ай бұрын
@juni77453 ай бұрын
for the algorithm
@angelgabrielcaviedesjoya93683 ай бұрын
Is there any way to get your scripts? :)
@drollestprawn3 ай бұрын
When it’s more optimized and stable I’ll probably share them.