Sonic 3D Blast - Panic Puppet Zone Act 1 - Oscilloscope Deconstruction

  Рет қаралды 38,234

carpathia808

carpathia808

Күн бұрын

Пікірлер: 143
@orichalcosuser
@orichalcosuser 3 жыл бұрын
Channel 3 and 4 are literally flickies "talking". Amazing composition.
@catomax26jeev
@catomax26jeev 4 ай бұрын
Though, if you have itchy earholes i suggest not listening to this part that much :(
@RyanBrown2K5
@RyanBrown2K5 28 күн бұрын
Actually, I can picture that. 😮
@dspangs
@dspangs 4 жыл бұрын
YES! I love the stereo effect on this one. Fantastic with headphones
@thesupervideogamenerdmore3171
@thesupervideogamenerdmore3171 4 жыл бұрын
IKR
@tehflame350
@tehflame350 4 жыл бұрын
Yes it is :)
@ShadowMixes69
@ShadowMixes69 3 жыл бұрын
It kinda bothers me.
@davidbailey1180
@davidbailey1180 3 жыл бұрын
@@ShadowMixes69 9:50 is when it makes sense - channel 3 and 4 come back with the rest of it and its great!
@RandomFella745
@RandomFella745 2 жыл бұрын
@@ShadowMixes69 ok so it’s not just me who doesn’t like it
@djbluey257
@djbluey257 10 ай бұрын
4:26 Emmet when he gets surrounded by robots
@Stop-motion-Smokebox638
@Stop-motion-Smokebox638 3 күн бұрын
Sounds about right
@collinrobertson4045
@collinrobertson4045 4 жыл бұрын
God if only deconstructions could exist with the Dreamcast version of this amazing song. (Twinkle Kart is what it's named in Sonic Adventure btw)
@aaaaaaaaaaaaaaaaaaaaaaaaaa6173
@aaaaaaaaaaaaaaaaaaaaaaaaaa6173 4 жыл бұрын
Collin Robertson why doesn’t it exist
@sagenebula7120
@sagenebula7120 4 жыл бұрын
@@aaaaaaaaaaaaaaaaaaaaaaaaaa6173 because that song is pre recorded, this is made with sound channels that you can recreate yourself if you have the files
@Eichro
@Eichro 4 жыл бұрын
To further elaborate on the answer above: the Mega Drive and other consoles of that era and earlier used sound chips that were mostly designed to read programmed/sequenced audio and generate it via oscillators on the go, because audio files would take up way too much space to store on a cartridge. So Mega Drive music is a programmed sequence that, if harvested, can be separated in instructions for each channel and played as a multichannel thing. In the Dreamcast era we already had the CD, which fit a whole lot more data than your average 90's cartridge, and the sound output was designed to play files like we are used today. So Dreamcast music is essentially .wav files, that you can't just seamlessly separate in channels other than Left and Right.
@hyperslime64
@hyperslime64 2 жыл бұрын
That can't happen. That song is just CD audio-- in other words, one sample that contains all the instruments. Unless you somehow found the utility to create the music and the project file itself that Sega used back in the day and solo the channels, there's no deconstructing it.
@NameChecksOut
@NameChecksOut 2 жыл бұрын
I wouldn't call it amazing...
@TheSuperPlayer707
@TheSuperPlayer707 4 жыл бұрын
Are quite noticeable the differences between the other classic Sonic tracks compared to the Jun Senoue compositions. The leads shine more than the bass in the Senoue's style, and the rest of the classic Sonic OST (by the way, inspired in the Masato Nakamura's style) the bass is pretty prominent in the compositions. Here, the bass is average, only backuping the leads and beign simple. Another thing that I can realise in this and the other Senoue's themes is that the bass doesn't turns the styles just like in the other classic Sonic OSTs. In the most of the other sonic music, the bass always turn from slap to fingerstyle and on. But in the Senoue's music, the bass keeps one style all over the theme. I think that what influenced the differences between of the both composers' style is the instrument that they play respectively. Nakamura is a bassist, so his compositions puts more emphasis in the bass which works as a secondary lead. Nevertheless, Senoue is a guitarrist, so his compositions are more oriented in the leads and the riffs, while the bass only is a support to the lead.
@TheSuperPlayer707
@TheSuperPlayer707 4 жыл бұрын
@@Wulframe Woah, I've not expected that someone would read this comment, but... Yeah, thank you for reading! And you're right, sometimes the people puts random things on the comments sections and usually can get interesting. Hope you found my comment interesting.
@futabamajima
@futabamajima 4 жыл бұрын
That's actually quite an interesting point. I'm still personally trying to piece together the whole Sonic 3 music situation and this might help me find the composer for the proto Launch Base as that track has an unusually really simple bass line
@TheSuperPlayer707
@TheSuperPlayer707 4 жыл бұрын
@@futabamajima The composers from the proto are the same whom composed the Non-MJ tracks: the members of the SEGA Sound Team. The Cube Team only worked in miscellaneous music.
@futabamajima
@futabamajima 4 жыл бұрын
@@TheSuperPlayer707 Cube also worked on programming from what it seems. An example being Masayuki Nagao who arranged Act 2s of Hydrocity and Lava Reef. As a side note, I see you're a fan of Ristar too. We need more people like you in the world
@TheSuperPlayer707
@TheSuperPlayer707 4 жыл бұрын
The bassline used in the SEGA Sound team tracks are quite inspired in the Nakamura's style, inf fact I rememebr of hearing that one of the members of the team (Tomonori Sawada) commented that the people of SEGA demanded to do that, with the pretetxt that the fans must not feel the composers have changed. Nevertheless, it's quite confusing, because some other composers from the team only reworked scrapped songs, such as the Yoshiaki Kashima's Special Stage music from SegaSonic Bros, and others only said that the reminicences of the style of the soundtracks made by Nakamura wasn't intentional (said by Mikoyo Takaoka via Twitter's feed). So, I think that the Sonic 3 music situation it's never going to be a case closed. The declarations of all the members are way contradictory sometimes (just like was I said above) and maybe never are going to be consistent. Every composer worked by its own vision of how the music needed to be and that makes the commentaries so different. There's also a bunch of clues that the soundtrack was worked by the different composers in different periods of time, what it means that surelly he dirctives from SEGA would have been different depending on which period of time the track was composed. That fact makes the back traking of the composers even more difficult to achieve.
@BouncyGlowsMusicRoom
@BouncyGlowsMusicRoom 3 жыл бұрын
I love the chords that PSG 0 and PSG 1 make (3:07 to 4:24). They give life to an already amazing track!
@fionathefox8945
@fionathefox8945 3 жыл бұрын
Oh god yes! I know one remix that makes that a part of the song you hear more. It's the one used in Sonic World R10 or whatever.
@lantacon
@lantacon 2 жыл бұрын
@@fionathefox8945 Which song specifically?
@SpeedyFAST2006
@SpeedyFAST2006 3 жыл бұрын
4:26 That sounds really good! That has to be my favorite part.
@NeoNoteDev
@NeoNoteDev 4 жыл бұрын
Oh my, actually bass lines(Channel 0 and DAC) sounds like bass lines in Vectorman's "Stayin' Alive"
@UltraAfroman
@UltraAfroman 4 жыл бұрын
Channel 0 alone sounds the beginning of Bonetrousle.
@zulven_
@zulven_ 4 жыл бұрын
Lol
@TVP_SnowyAuroraZ
@TVP_SnowyAuroraZ 4 жыл бұрын
But of course.
@theinsanegamer1024
@theinsanegamer1024 3 жыл бұрын
@@TVP_SnowyAuroraZ I mean, if you panic in panic puppet you're boned. Not good? Throw me a bone here, I can't think of any sonic and bones jokes. At least, not one appropriate for children and Papyrus.
@TVP_SnowyAuroraZ
@TVP_SnowyAuroraZ 3 жыл бұрын
Yeah
@VirtuaMaster
@VirtuaMaster 4 жыл бұрын
Oh sick, I love Twinkle Park! Thanks for deconstructing this song for us! Also puppet panic is really good so all joking aside thank you for doing this because I love this song
@jordy_de-zee
@jordy_de-zee 2 жыл бұрын
did you know that endless mine, city escape, sonic mania leitmotif, twinkle park, panic puppet, SR3DB final boss have the same melody, only difference if the pitch
@TeaShrooomPog
@TeaShrooomPog 2 жыл бұрын
@@jordy_de-zee well, technically the melody is different, but the rythm in all of the songs is the same as one part of endless mine, except for city escape in sonic generations, because that song refrences the main melody of endless mine.
@jordy_de-zee
@jordy_de-zee 2 жыл бұрын
@@TeaShrooomPog from alex yard & knuckles right? kzbin.info/www/bejne/mHyxm2lmpb97itE
@jordantfryman6184
@jordantfryman6184 Жыл бұрын
​@@jordy_de-zeeDid YOU know that this track Was originally going to be used as an Boss theme?
@majman446
@majman446 Жыл бұрын
@@jordy_de-zee I did, it's pretty wonderful. Also, gotta throw in New Moon from Knuckles Chaotix and the Mania version of FBZ Act 2.
@ZeiZei990
@ZeiZei990 4 жыл бұрын
This is so unique sounding, one of my all time favorites
@FickleFilms
@FickleFilms Жыл бұрын
7:09 Channel 2 plays my favorite part in music, not sure what the technically correct name for it is but the supporting/harmonizing voice to the lead has always been the most interesting to me.
@Brainyman37
@Brainyman37 Ай бұрын
Maybe it's the counter melody?
@davidheit7475
@davidheit7475 4 жыл бұрын
Would love to see more Yuzo Koshiro: Streets of Rage series and Revenge of Shinobi had some dope tunes. A little Spencer Nilssen would be cool, love that Ecco the Dolphin sound.
@JayDeeIsMyName
@JayDeeIsMyName 4 жыл бұрын
That bass. Good fucking god.
@gringodile
@gringodile 4 жыл бұрын
I had no clue the twinkle park music came from Sonic 3D blast!
@NinjaCacodemon_IsSus
@NinjaCacodemon_IsSus 4 ай бұрын
0:00 Ch3, Ch4 1:46 Ch1, Ch2 3:07 PSG0, PSG1 4:26 Ch0, DAC 5:47 All PSGs, Ch0, DAC 7:08 Ch2, All PSGs, Ch0, DAC 8:29 Ch1, Ch2, All PSGs, Ch0, DAC 9:49 Ch3, Ch1, Ch2, All PSGs, Ch0, DAC 11:10 Every channel
@Arcticgod3535
@Arcticgod3535 4 жыл бұрын
"Welcome to Twinkle Park!" Yes i know this is where it originated but i am glad to hear this song in it's original sound font.
@KGR7Gamer
@KGR7Gamer 4 жыл бұрын
I'm gonna keep asking about collision chaos past until you make the video
@thomas-zs2jm
@thomas-zs2jm Жыл бұрын
The kick drum rolls are so intense on the mega drive 😳
@fionathefox8945
@fionathefox8945 3 жыл бұрын
I demand someone make a lounge remix or lobby remix of Twinkle Park using the PSG 0 and PSG 1. I actually have an idea of how it would sound, came to me in a dream I had when I was Amy Rose shopping in a mall.
@Ephitaph
@Ephitaph 4 жыл бұрын
Really grateful for you doing this and uploading it. Trying to make a metal cover of this and you have been an amazing help and resource. Thank you so much!
@theinsanegamer1024
@theinsanegamer1024 3 жыл бұрын
Hope you get it done sometime, good luck with the music.
@Ephitaph
@Ephitaph 3 жыл бұрын
@@theinsanegamer1024 Thanks! I ended up doing a techno note for note remaster first to lay out all the notes. Still on back burner but sometime I will get to it Haha 🦊
@theinsanegamer1024
@theinsanegamer1024 3 жыл бұрын
@@Ephitaph good luck!
@mannythemaniac1009
@mannythemaniac1009 2 жыл бұрын
@@Ephitaph Progress update?
@ChristerMr6414
@ChristerMr6414 3 жыл бұрын
Welp, I found the perfect go-kart racing music. 11:12 EVERYBODY NOW!!
@edwardclark6731
@edwardclark6731 2 жыл бұрын
Cool song, they should reuse it or something
@mannythemaniac1009
@mannythemaniac1009 2 жыл бұрын
@@edwardclark6731 Would be amazing for an amusement-type stage like Carnival night, except way better.
@TonyIsCool45
@TonyIsCool45 Жыл бұрын
​@@edwardclark6731 They did
@edwardclark6731
@edwardclark6731 Жыл бұрын
@@TonyIsCool45 I'm aware, it's a joke
@TonyIsCool45
@TonyIsCool45 Жыл бұрын
@@edwardclark6731 k
@beeswithchainsaws
@beeswithchainsaws 4 жыл бұрын
OH HELLO SONIC MANIA
@DetroitSteeel
@DetroitSteeel 4 жыл бұрын
4:26 fave part
@kalebadvent
@kalebadvent 4 жыл бұрын
And people wonder why* they reused 3D Blast's music in Adventure. A lot of work clearly went into the soundtrack of this unfortunately disappointing game. *I don't actually know if people wonder why. This is just an assumption.
@amatik4569
@amatik4569 2 жыл бұрын
4:27 Sounds like something from Shantae on gbc
@vichosoto1001
@vichosoto1001 3 жыл бұрын
This song is used too in the intro
@youngmeteorologist8894
@youngmeteorologist8894 4 жыл бұрын
I have a deconstruction request: Shining Force 2 Lively Town.
@VanessaAndrade
@VanessaAndrade 4 жыл бұрын
Volcano Valley act 1 please :3
@DERichTech15
@DERichTech15 2 жыл бұрын
I like the panning of Channel 4 at the beginning of the song.
@fionathefox8945
@fionathefox8945 3 жыл бұрын
3:06 I had a dream once I was Amy Rose in a Grocery Store looking for Strawberry Puchao candy, the music that played in the store had the same notes, cept it was like elevator or grocery store music it sounded like strings of some kind not a synth. I knew I heard it somewhere.
@ClausMusic
@ClausMusic 4 жыл бұрын
Pls do Act 2
@videoband2807
@videoband2807 4 жыл бұрын
Brilliant as usual
@ObviousYM
@ObviousYM 4 жыл бұрын
how does he keep the waveforms centered?
@PASTELXENON
@PASTELXENON 4 жыл бұрын
it's the software
@ObviousYM
@ObviousYM 4 жыл бұрын
@@PASTELXENON but what software is he using
@PASTELXENON
@PASTELXENON 4 жыл бұрын
kzbin.info/www/bejne/npiphoCwosyqj6c
@PASTELXENON
@PASTELXENON 4 жыл бұрын
SidWiz helps too
@TonyIsCool45
@TonyIsCool45 Жыл бұрын
CORRSCOPE for the oscilloscope, and Foobar2000 for the deconstruction.
@FZuloaga
@FZuloaga Жыл бұрын
So this is why it gets stucked on your head so deep.
@brandyharris7569
@brandyharris7569 Ай бұрын
PSG 0 &1 alone creep me out. Good thing it’s almost HaLoWeEn!!!!
@UltraAfroman
@UltraAfroman 4 жыл бұрын
How does he separate them?
@PilaCiu
@PilaCiu 4 жыл бұрын
VGM/VGZ files and Foobar 2000.
@TonyIsCool45
@TonyIsCool45 Жыл бұрын
@@PilaCiu & Corrscope for the oscilloscope
@Senfyre
@Senfyre 4 жыл бұрын
PSG 3 makes this song MILES better.
@theinsanegamer1024
@theinsanegamer1024 3 жыл бұрын
Miles prower?
@RandomTomatoMusic
@RandomTomatoMusic 3 жыл бұрын
@@theinsanegamer1024 A shame that he wasn't playable. Then again, hardware limitations, so yeah. But hey, that's what ROM hacks are for, amirite? Also, what do ya mean I can't play Sonic 3D Blast & Knuckles!? XD
@theinsanegamer1024
@theinsanegamer1024 3 жыл бұрын
@@RandomTomatoMusic Super Sonic 3d blast and knuckles turbo DX featuring Dante from devil may cry: The revenge of Le chuck.
@RandomTomatoMusic
@RandomTomatoMusic 3 жыл бұрын
@@theinsanegamer1024 O_O that's alotta muns
@mannythemaniac1009
@mannythemaniac1009 2 жыл бұрын
@@RandomTomatoMusic I'm starting to see you everywhere
@crollwtide9452
@crollwtide9452 2 жыл бұрын
I've found yet another cool thing here [finger hits subscribe button]
@ArumihAtnihs
@ArumihAtnihs 4 жыл бұрын
Act 2 pls
@noselol4371
@noselol4371 3 жыл бұрын
4:25 it's show time !!!!!
@saikoger19
@saikoger19 Жыл бұрын
Sonic mania title extended be like:
@talobsta
@talobsta 3 жыл бұрын
WOO HOO!!!
@maximoontiveros4972
@maximoontiveros4972 2 жыл бұрын
amazing
@Mewah1
@Mewah1 2 жыл бұрын
Dac pops off here
@RandomFella745
@RandomFella745 2 жыл бұрын
Can you make a version without the stereo effect
@JasonCameron774
@JasonCameron774 Жыл бұрын
P-P-P-Panic Puppet Zone!
@njsynthesis
@njsynthesis 4 жыл бұрын
_BILL BILL BILL BILL_
@PASTELXENON
@PASTELXENON 4 жыл бұрын
cringe
@insanitywarsgaming4663
@insanitywarsgaming4663 4 жыл бұрын
CRINGE CRINGE CRINGE CRINGE
@edwardclark6731
@edwardclark6731 2 жыл бұрын
*what*
@jordantfryman6184
@jordantfryman6184 Жыл бұрын
???
@jordantfryman6184
@jordantfryman6184 Жыл бұрын
NVM
@RobChampion727
@RobChampion727 4 жыл бұрын
Cool
@AquaBounce1010
@AquaBounce1010 7 ай бұрын
4:25 5:46
@Speed_311
@Speed_311 4 жыл бұрын
👍
@coastaku1954
@coastaku1954 3 жыл бұрын
This song proves that even though that there are many bad sonic games... they still care about the music... Panic Puppet Zone Act 1 is literally a banger of a track and has no right coming from one of the worst games in the series. Same story with Sonic 06, I think they spent the whole time working on the music, found out the game was due in 2 weeks, and then started work on the game then
@natcharmusic
@natcharmusic 2 жыл бұрын
You have got to admit that sonic 3d blast was a pretty amazing feat coming out of the genesis even though it was unplayable
@coastaku1954
@coastaku1954 2 жыл бұрын
@@natcharmusic It's not that bad actually
@crappyatlife
@crappyatlife Жыл бұрын
3d blast is great
@darshansaharan6859
@darshansaharan6859 Жыл бұрын
Look, we are talking 1996. At that time, squeezing this much out of the Genesis was pretty, great actually. But people found many errors. And that’s because, well the jump everybody knows about. But 1994, Sonic 3 & Knuckles was a hit. Though they made the backgrounds and Sonic 3D, it was a 2D-played game. So all they took was a 2-year break, then they decided to begin the 3D Sonic world in. And here are the results. It isn’t the best game, but it isn’t the worst, either.
@KesorodaBlk
@KesorodaBlk 2 жыл бұрын
4:27 is my aesthetic! Channel 0 + DAC 😍
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