I can't believe Mecha/Silver Sonic was the first to spindash before Sonic could
@robbiewalker28312 ай бұрын
On the bright side, this fixed a whole narrative issue in which people made the assumption that this chronologically came first before the entire Death Egg Saga, when the instruction manual states otherwise; saying Tails has already been friends with Sonic prior to this story.
@onthedre2 ай бұрын
2:33 why would Eggman do this lol
@bubr_spawacz2 ай бұрын
Eggman thought Sonic had the first emerald and didn't want it to sink in lava
@erkanerkan364324 күн бұрын
funfact: in this rom hack,if you beat the game and get the bad ending,after that,tails is now gone and the game is empty? you should do it yourself
@GiornoGiovannaTheBossofPassion2 ай бұрын
It would be funny if there's a legit Sonic game before where you have to collect the Chaos Emeralds just to unlock the spin dash in the end 😂
@Super_Bambi_642 ай бұрын
Spindash mode activated.
@DarkbluesEXE252 ай бұрын
Yeah Sonic the Hedgehog 2 Master System with Spin-Dash, Coming Soon Game-Gear What-If Super Sonic in Sonic 2 Master System and Game-Gear and Tails Player unlocked
@BetaJJ009x2 ай бұрын
It's already a thing on the Sonic 2 SMS remake
@codydfwn2 ай бұрын
I know what I'm doing later 👀
@Langtree2 ай бұрын
Sonic 2 if Sega knew how to make video games
@burgermike922 ай бұрын
But Sonic 2 is a good game...
@Langtree2 ай бұрын
@@burgermike92 it's a joke I love this game
@burgermike922 ай бұрын
@@Langtree Fair enough
@ericfernandorossi2 ай бұрын
Also fun fact: Sega didn't make the 8-bit versions of Sonic 1 and 2, it was third party developer Ancient;
@Oysterblade842 ай бұрын
@@ericfernandorossi Correction, Ancient only did Sonic 1, Sonic 2 was made by Aspect.
@Royameadow2 ай бұрын
The Single Tap Spindash being added to Sonic the Hedgehog 02 (08 Bit) will deliver a major difference to the way that the Any% (Sonic; Retail Build) and Good Ending (Retail) runs are approached: From this sampler, the Spindash serves as a Ground Recovery measure, rather than to gain speed, you will obviously still go faster from doing a Jump out of a Rolling Dash but to have the Spindash present will allow for Sonic to deal with the Breakable Walls quicker so that you only lose a few frames rather than up to Two Seconds to recover your speed; this may be also part of the reason why the Adventure~style Spindash that we got in CD '93 is useless for most runners on Glitchless, it doesn't get you nearly as much speed as the Super Peelout but it will allow you to deal with breakable walls slightly faster than the Peelout due to the latter forcing you to hold Directional Pad Down at some point, this detail is important to note because this ROM hack of Sonic 02 (08 Bit) will definitely aide the Tactical Type runners and this perspective will allow for better routing of exactly when the Spindash should and must not be used to guarantee the best IGT and Realtime tallies on a Per Act basis.