Cubanate - Skeletal (Instrumental Version)

  Рет қаралды 45,754

Sotiris Greece

Sotiris Greece

Күн бұрын

Пікірлер: 39
@jonny_0093
@jonny_0093 11 жыл бұрын
We need more option theme like this
@UltramanMebiusBrave
@UltramanMebiusBrave 9 жыл бұрын
Giovanni Nigro "Give me your blood, give me your sweat. Give me everything you've got."
@SirHRDking
@SirHRDking 7 жыл бұрын
Errrrrrrill stick with the instrument version euhhhuhuhuh
@tubetube7025
@tubetube7025 Ай бұрын
games don't have this feel anymore
@McOuchies
@McOuchies 2 жыл бұрын
The opening bass, the guitars... To this day they're still freakin' rad! l=)
@dalewasson5919
@dalewasson5919 4 жыл бұрын
Ahh, the days of driving a Demio on the first license test
@JuanTomlinson472
@JuanTomlinson472 12 күн бұрын
Then turn around and buy it just because😂
@MidnightMechanic
@MidnightMechanic 5 жыл бұрын
I might have to make a video trying to figure out why Cubanate's music was heavily featured in Gran Turismo, and then never heard again in subsequent entries. The soundtrack differs between US and Japanese releases, yet this obscure band is out of England, and probably Gran Turismo is the only place their music is prominently featured in. Not only that, but the entire music genre of the game seems to center around these guys, with synths, heavy guitar, and thick beats in every menu screen. The Japanese version is more jazzy, which would be the genre they stuck with through the next games in the series. If that's the case, why Americanize the music in the first place?
@RAKtheUndead
@RAKtheUndead 5 жыл бұрын
The reason that the NTSC-U/PAL soundtracks are so different to the Japanese one is that Sony felt that the jazz fusion soundtrack of the NTSC-J version wouldn't be appreciated by the audience outside of Japan and handed the job of doing the soundtrack to the non-Japanese versions to Jason Page, an English composer who had formerly composed games for the Commodore 64 and the Amiga and continued to work with Sony for quite some time afterwards with sound development. This style of synth-heavy, rather raw music was pretty popular in the UK at the time and reflections of that idea can be seen in other British-developed racing games of the time (see the Wipeout series, which was originally composed primarily by Tim Wright, previously the composer of Lemmings and other Amiga titles, but later gravitated towards more established electronic music acts like The Chemical Brothers and The Prodigy). Jason Page's self-composed interstitial music followed that style as well. I'm not sure which tracks other than the Cubanate ones made it into the NTSC-U release, but the PAL version had As Heaven is Wide by Garbage (the one American band in the mix), Lose Control by Ash (an alt-rock band from Northern Ireland) and four tracks by Feeder (an alt-rock band from Wales), more reflective of the market in the UK than it was the US. While Sony and Polyphony Digital backtracked from the decision to have two interstitial separate soundtracks between the races with Gran Turismo 2, the in-game soundtracks between regions continued to differ with GT2. Not sure about the later ones, though. What is clear, though, is that the music for the original Gran Turismo wasn't Americanised when it made it outside of Japan - it was Anglicised instead.
@MidnightMechanic
@MidnightMechanic 4 жыл бұрын
@@RAKtheUndead Sorry for the late reply, KZbin doesn't notify me! Thanks for the info, we did get As Heaven is Wide and Lose Control, most likely they swapped out the Feeder tracks for Cubanate tracks. You'll notice all the Cubanate tracks are instrumentals only, so I think they had *some* rights to recreate the songs, yet didn't get the vocal artist in, even though he's mentioned in the credits section. Having Jason Page as a lead might help in learning more about the origins of the Gran Turismo music, answering why wasn't this style of music used ever again in sequels. I can understand why GT2 uses basically the same jazz fusion music as GT1, they were under heavy time constraints, and didn't have time to localize the soundtrack, other than licensing a few "Americanized" tracks to race on.
@hazish
@hazish 4 жыл бұрын
@@RAKtheUndead Enjoyable read, cheers mate!
@oldsilenthill1
@oldsilenthill1 4 жыл бұрын
@@RAKtheUndead incredible info!
@TUHOKAPTEENI
@TUHOKAPTEENI 3 жыл бұрын
idk but the PAL version has the greatest soundtrack ever
@АршМайнезь
@АршМайнезь Жыл бұрын
Хорошая, душевная песня. Про любовь.
@JustGenius2001
@JustGenius2001 11 ай бұрын
The instrumental version is the better version in my opinion.
@Enigma2K99
@Enigma2K99 5 жыл бұрын
The reason I got into Gran Turismo in the first place.
@simone2955
@simone2955 4 жыл бұрын
Purple R33 on High Speed Ring
@MarioFetonix
@MarioFetonix 4 жыл бұрын
Watching the ending credits after 20 years : )
@pentiummmx2294
@pentiummmx2294 5 жыл бұрын
Gt1 options/credits theme (US/EU)
@diouniseousdelicious
@diouniseousdelicious 11 жыл бұрын
Thanks man you've brought me to so many memories, you've got one subscriber :)
@Trid3nt861
@Trid3nt861 5 жыл бұрын
The ending credits theme of Gran Tourismo 1
@fabianrr
@fabianrr 3 жыл бұрын
Industrial 🤙
@Forsete
@Forsete 3 жыл бұрын
Anyone know why this differs so much from the original version? It's like they composed a new version of it instead of simply removing the vocals.
@UltramanMebiusBrave
@UltramanMebiusBrave 3 жыл бұрын
This is the original version, but the album version goes straight to the beat.
@Forsete
@Forsete 3 жыл бұрын
​@@UltramanMebiusBrave No, there's more than that. Compare this to the album version and you'll hear a big difference. The original one has a much more raw and harsh sound to it and the guitar tone is way different. The instrumental version has a more crisp and clearer sound. Oxyacetylene and Industry also sound different similar in the way of Skeletal. Even Autonomy sounds a bit different but I think that's because the bass is thicker in the instrumental version otherwise I think they're the same.
@michaelf9kchromethousand549
@michaelf9kchromethousand549 3 жыл бұрын
It was probably easier to just rerecord the tracks using some of the same sequences and samples because when you recorded stuff back then you couldn't make changes easily
@ArbitraryOutcome
@ArbitraryOutcome 4 жыл бұрын
Black WRX moment
@JuanTomlinson472
@JuanTomlinson472 12 күн бұрын
Almost every truck in this game is about sick of me and my Viper at this point😂😂😂
@MultiVince95
@MultiVince95 8 жыл бұрын
Nice
@JspoonG
@JspoonG 3 жыл бұрын
GT1 had best atmoshpere around races
@metaliczic96
@metaliczic96 Жыл бұрын
Gran Turismo 1 PS1 NTSC-US & PAL European versions ending song.
@agungindrasaputra6997
@agungindrasaputra6997 4 жыл бұрын
This music teels me how harsh is real life be... Very match when this music became background music of FF7 Advent Children ending (The harsh fate is very compatible when combined with the harsh music like this)
@LilPolemistisXL
@LilPolemistisXL 3 жыл бұрын
*very* match like *super* match yes?)))
@agungindrasaputra6997
@agungindrasaputra6997 3 жыл бұрын
@@LilPolemistisXL Yes It so harsh life
@LilPolemistisXL
@LilPolemistisXL 3 жыл бұрын
@@agungindrasaputra6997 i actually haven't connected gran turismo's music to ff7, mostly because ff7 original is three years older than me and i've never played it unfortunately that means i also fell victim to spoilers, y'know the ones right?
@rroopert
@rroopert 2 жыл бұрын
demio stopping test
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