Precaution: As long as the feedback loop volume is at [*~ 1.0] for this technique, it'll be fine, but it's worth putting [clip~ -0.9 0.9] right before the [dac~] for extra safety! [clip~ -0.9 0.9] will act as a limiter. For non-percussive sounds, it might be better to use [vd~] instead of [delread~]. This will prevent the clicking noise when you change the delay time!! So, replace your [delread~ delayname1 500] with [vd~ delayname1]. And connect [number] -> [message that says $1 10] -> [line~] to the inlet of [vd~]. Everything else will be the same as the video!
@MetroCounterColl3 жыл бұрын
Yesterday was Aaron's birthday! Great video by the way.
@SoundSimulator3 жыл бұрын
Oh dang! I wish I uploaded this yesterday to celebrate! And thank you for watching!!
@eefefefefefefefef65313 жыл бұрын
im working on a track thats predominantly written in pd and wanted to add glitches to the drums I exported the performance to micro edit the drums now my life will be easier great video man
@SoundSimulator3 жыл бұрын
That's great!! I'm glad this tutorial will be helpful in your production!
@lalosporsche2 жыл бұрын
Thanks a lot for this amazing toturials!
@SoundSimulator2 жыл бұрын
You're welcome! Thank you for watching!!
@e4c5c3d5exd52 жыл бұрын
Thank you! I'm just starting with PD but its nice to know what it can do
@SoundSimulator2 жыл бұрын
Awesome! I have a playlist of tutorials, so I hope you find it helpful!! Have fun!!
@arthuryeh89553 жыл бұрын
This tutorial is so helpful, thx for your sharing.
@SoundSimulator3 жыл бұрын
Thank you so much for watching! Happy to hear that it's helpful!
@lorenzosala92893 жыл бұрын
Super cool, thank you!
@SoundSimulator3 жыл бұрын
You're welcome! This patcher is a lot of fun! Enjoy!!
@rigsmal42183 жыл бұрын
Could you do a pure data slicing tutorial? Another clear example of glitch breaks would be Xanopticon or Kid606, an excellent video. Cheers mate
@SoundSimulator3 жыл бұрын
Thank you for watching! Yeah, I wonder if there's an efficient way to slice samples in Pure Data. I know it's certainly possible in Max so I need to analyze that patcher. I should check them out! Thanks for the recommendations!