THANK YOU! I'm new to Nomad Sculpt. Having come from graphic design I've been struggling to understand how the resolution works. I still don't fully understand it, but this video has solved a lot of issues I was having with my sculpts. In the past 24 hours my sculpts have improved tremendously after watching this. Thanks again!
@SouthernGFX4 ай бұрын
Glad I could help! I'm glad you are improving and how you keep it up.
@alexalmeda792410 ай бұрын
Awesome! Thank you for your videos. Have been using modelling software for dacades. Have tried sculpting over the years and gave up on it. You show it in a straightforward and simple way. Love nomad sculpt. Your channel deserves atleast 100k
@bullshark11522 жыл бұрын
Again an great vid Glen. Thanks for your time. 😁👍🤜
@SouthernGFX2 жыл бұрын
It's a pleasure, thanks for your comment
@commonboi12 жыл бұрын
thank you for this video man. i didnt know anything about this stuff and im about to get into 3d
@johndeggendorf78262 жыл бұрын
Nomad is a very good place to start 3d…and this channel. ✌️☕️🎩🎩🎩
@SouthernGFX2 жыл бұрын
No problem. There are plenty of Nomad videos on this channel and I would recommend the beginners series if you are new to it. Best of luck
@SouthernGFX2 жыл бұрын
Thanks!
@gaz3d5482 жыл бұрын
Thanks for this, wasn't aware that you could cut shapes using voxel remesh. Here was me trying to cut perfect circles using sculpting 🤦
@jean-baptiste9230 Жыл бұрын
Very good! Lots to chew on , thank you!
@SouthernGFX Жыл бұрын
Our pleasure!
@runic6412 жыл бұрын
All I can say is a big THANK YOU! It helped me a lot! Keep up the good work! 👍🏻👍🏻👍🏻
@rafaoliveira21b2 жыл бұрын
Don't forget you can also combine decimation with masks, so it will only affect the areas you want.
@garymcderp1146 Жыл бұрын
Thanks for that tip!
@darkwraithcovenantindustries6 ай бұрын
Great tip!
@johndeggendorf78262 жыл бұрын
Thanks as always Glen! I’ve learned more from you than anyone, and loved your last course (The garden.)…now, I must explore my new superpower: Dynotopo.✊☕️🎩🎩🎩
@SouthernGFX2 жыл бұрын
Thanks for the comment and I am really glad you enjoyed the course
@filamentalprintworks45982 жыл бұрын
This was a fantastic, eye-opening tutorial - thank you for sharing! 🤘😎
@SouthernGFX2 жыл бұрын
Many thanks. Very motivational comment.
@filamentalprintworks45982 жыл бұрын
@@SouthernGFX My design confidence & skill immediately improved from watching this, it definitely motivated me!
@jaisonjay65272 жыл бұрын
Thank U
@SouthernGFX2 жыл бұрын
It's a pleasure
@kuyakuma2 жыл бұрын
This video was perfect
@SouthernGFX2 жыл бұрын
Thank you
@ricardohnn2 жыл бұрын
awesome content
@SouthernGFX2 жыл бұрын
Thank you
@darkwraithcovenantindustries6 ай бұрын
Great video. Is decimation good for game ready model? PS the singular for vertices is vertex.
@tejaboggula2522 жыл бұрын
Tq
@SouthernGFX2 жыл бұрын
It's a pleasure
@T0FU66611 ай бұрын
So helpful
@kikalashnikov Жыл бұрын
interesting, thank you ! :) btw, is there a way to apply custom color to all new objects ?
@user-rx8um2ug4f Жыл бұрын
Why is it that at 7:41 the spheres that are about to be voxel merged appear to be very smooth (e.g., the reflections on the sphere) even though the poly count was low (6146), yet immediately after the voxel merge at 7:46 (bringing the poly count to 904k) the resulting sphere appears blocky?
@darkwraithcovenantindustries6 ай бұрын
Because it’s not smart enough to know you want to make it smooth, you have to do that yourself. It thinks you want to keep the original blocky shape, but with more polygons. It’s easy enough to just go back in with the smoothing tool and smooth it out to get rid of the blocky edges.
@KrumpusPlunk2 жыл бұрын
what I don't get is: when would you use multires? Like what's the purpose of switching between different resolutions/what would be the application? Why wouldn't I just always work at the highest resolution as long as my ipad can handle it? I watched the multires video from small robots studio as well, and I still don't get why you'd want to go to a lower res, do some modelling and go back to higher res. is it simply a way to save processing power?
@SouthernGFX2 жыл бұрын
Lots of reason. Posing is main one. It’s hard to pose a model if you can’t go back to a lower res version.
@KrumpusPlunk2 жыл бұрын
@@SouthernGFX but that's the point I don't get, why is it hard? is it because it would take a lot of calculating power to move around a high res model? or are you at risk of squishing all the fine details? (sorry, total beginner here... I have so many questions that i assume are absolutely trivial, haha... btw, the baby yoda tutorial was so much fun, thank you so much for that!)
@kobibr9362 Жыл бұрын
the first thing he explained is me trying a tutorial and thinking my ipad is bricked because of the resolution