Great game to watch again Hans. You're micro management of multiple units is superb.
@Ruzaraneh3 жыл бұрын
120mm On paper : *crying* plz no more nerf i am already the worst mortar in the game 120mm On field : *RED ARMY IS THE STRONKEST*
@TheBrujoga103 жыл бұрын
german players always crying..... typical
@beauonpc3 жыл бұрын
@@TheBrujoga10 ah, so you also noticed that it was never under pressure and only got really threatened once the whole game? Never mind that there is no field able counter until Werfers or stukas.
@l0necroc3 жыл бұрын
I'm late but the 120mm has been the worst Mortar since release and it has finally gotten buff it needed to be the strongest ingame
@aarongarza47693 жыл бұрын
36:48 - Hans: Axis is so weak now, f***. *Axis plane falls out of the sky.* Me: LOL! 😂
@hunsquad5883 жыл бұрын
😂
@MikeMaragni3 жыл бұрын
Lol
@garlkurzer3 жыл бұрын
Axis is the strongest side in the game, Helpi needs some pills
@JohnSmith-yn4jo3 жыл бұрын
okay but admit that was kinda cool
@derekroberts16933 жыл бұрын
Does CoH3 have a wider zoom available?
@taytertot93823 жыл бұрын
That rng was super rough. Never seen a p4 underperform like that.
@蔡林翰-v2m3 жыл бұрын
Yeah , The shoot was pen to but still boom the mine this is why i So hate to put a mine
@housambarakat92792 жыл бұрын
That’s how the soviets feel every game for every 5 shots only 1 pens
@nachexrocker3 жыл бұрын
I know I am a noob, however... I really relate to the feeling with the T34-85s and P4s, every time I am using them they miss every shot, and when I am against they wipe with a single shot my units and is so painfull. GG though
@745niklay3 жыл бұрын
28:19 bruh moment
@delirius62563 жыл бұрын
those 3485 pens on the Panthers.. I cant really tell whether the 3485 got a pen buff or he just lucky as hell.
@garlkurzer3 жыл бұрын
Lucky
@the-charlycode81173 жыл бұрын
oh gosh why mines aren't like these lel :P
@andreievseev17103 жыл бұрын
Hi Hans, could you pls write in the description or show in the vid who you are playing against?
@debajyotimajumder26563 жыл бұрын
"We have a fresh grenadier squad"
@omarabdelaty634 Жыл бұрын
Are we going to ignore the 5 consecutive deflections on Hans' panther before it died 42:22. Honestly these chance events can be so broken. (T34 wiping gren in a single shot is stupid too)
@sifuhotman13003 жыл бұрын
27:00 That teller mine :O
@istvanszoke3813 жыл бұрын
There should be a link in the description for the mouse!
@nicolasnicolas28013 жыл бұрын
can you recommend me any mouse?
@qerrty1233 жыл бұрын
James, you need to clean your computer table=)
@taipiowolfjager63163 жыл бұрын
Yes 🤮
@cagatayguitar3 жыл бұрын
Is hans upgraded his pc?
@atagamedev Жыл бұрын
Im a noob player so I couldnt understand why Hans didnt kill the mortar somehow and get the point, it was like free real estate for mortar and he waited too long to get fuel and star. But I know its different than it looks and probably was not possible. It was a great game ! CoH2 is literally goat
@yozmatoz3 жыл бұрын
One word... StuG
@yurock_EFT3 жыл бұрын
WoW nice game ^^
@5x3853 жыл бұрын
yo you're a smaller channel so there's a better chance you'll get to answer this question ive been having: I am gonna skip the ad at the beginning of the video right, but can I go back and let it play out later, i just dont wanna see it first thing and will literally keep the video open till i have something else to do then let it run in the background. I don't know how much sense that makes but if you know what I'm saying lemme know I'd feel bad if it hurts channel performance
@HelpingHans3 жыл бұрын
Up to you, you can skip it if you want. Don’t worry about it.
@BaskinTimi3 жыл бұрын
I have a question:How can i stop a fucking kathuskha spam as OKW or Wehrmacht
@luizviniciusvieiraalexandr49793 жыл бұрын
SOVIET POWER SUPREME
@saintsimi3 жыл бұрын
GG
@MikeMaragni3 жыл бұрын
It's my first time seeing someone on yt aknowledging the fact that the Axis Is weaker than the Allies now. Respect to Hans. edit: i don't want to look like I am being annoying or complaining too much, but I want to give reasons for what I say: grens cost way too much to reinforce (30) in the early game. And they're only 4. The Axis has no good light vehicles, so in some Maps where at is hard to use cause of terrain you can easily get rolled by a T70/Stuart if you make a mistake.. Panthers are just pure ass, you can check their accuracy values online if you don't want to take my word for it. The OKW is legit sad to play, the Luchs is a meme (an unfunny one) and while the Puma is nice, it's useless vs infantry. It's still a better AEC, but you have to skip the hospital to go for light OKW vehicles and that means you'll have no ammo for anything cause you'll need to periodically slap down the healing thing with Sturmpioneers. Volksgrensdiers are also simply bad. Again, you can check their DPS and stufo online if you disagree... Also why the fuck Is OKW not allowed to get caches? So many times in team games i am forced to get more infantry/team weapons than I need or can manage, or otherwise float to 1k manpower... Makes no sense to me. I want to be very clear, this Is just a list of the things i find are issues when i play the Axis, but I am nowhere near a great player nor an expert. If anyone wants to answer and engage in a discussion, I'd like if we could talk like adults, without insulting or offending over a videogame.
@Alkiskond3 жыл бұрын
You are right Mike, i totally agree with you !
@Paper7623 жыл бұрын
As an OKW main only, I would agree that going for mech is a rather underwhelming feeling and I am in no way capable of jumping tier straight into 3 and skip healing, as you already mention OKW will starve munition if they do not get healing. I go for both meaning I delay heavily my Tier 3 and invest into early mech ( I win a lot with this it is not a meme the Luchs) but I will starve fuel and this require early control of at least one fuel site which is why I go 2x Sturm into 2 Volk early..... Tier 3 is the last Tier I go and at that point I only get King or Panther to deal with Allies heavy while Luchs handle the infantry, Raken and Sturm handle early armors, if we are falling behind (no fuel control) than Healing into tier 3 with an Panther and Ober out. Mech useless unless you a pressing hard early games. KingTiger the only tank that had some kick like ISU or IS2 Ober to deal with infantry 1 squad (2 if you are having a good game and floating) usually having only one already dry my MP 2 Volk front backbone 2 Sturm Assault (2x shreck if needed) use truck to heal Armors, lay mine in retreat part to save Luchs from being hunt down. Also do not chase with Luchs stay from a distance behind infantry and use the Tank as a mobile support auto gun not as a Spearhead tank. 1 MG to guard (OKW) 1 or 2 even 3 Raken ( IF enemy armor is giving you a hard time since OKW CAN retreat with their AT compare to another faction this is A BIG PLUS) Luchs early pressure (if losing go normal MG supported by support gun get 2 support gun if you feel like it, cause they cost no fuel and is available with techtree, Hans is bleeding dry cause of those arty can't let Allies freely arty you they will bleed you dry) Double Panther to help hold sure they are not good vs infantry but they are better to had vs enemy Armor like 85 and will push them back, triple MG also help with vs infantry, you scare the armors off with Panther NEVER CHASE them, we only hold I win a lot by holding not chasing but holding with Panther support making Volk and Ober can win trade with enemy trying to cap if armors come in Panther can scare them off they are the only Tanks that can. KingTiger only get if losing a Panther, floating or enemy having ALOT of infantry Spam. Puma to me is really hard to fit into the build no matter how you look at it unless you are ahead in fuel. But anything I do not think the OKW is under preforming I would said the Wehrmacht is hurting way more than the OKW in term of strength (Since a lot of my Wehrmacht teammate never had any infantry at late game they can never support me with infantry, when I play in teamgame 2vs2 as OKW I am always the one alone who had any sort of infantry presence, the good support me with Rakenwefer, and that pretty much is the rest of holding the line from breaking is on my part)
@garlkurzer3 жыл бұрын
Except Axis are stronger than Allies
@bencarmine30323 жыл бұрын
I have to disagree with axis having no good lv,s. Allies have more ulv but axis lv are as good or better. Only t70 stuart and eac are better but they fit in the light tank catagory. As allies across the board have weaker stock mediums in raw stats its only fair their lights are a bit stronger. Also that volks and grens are weak or to expensive i disagree with. Volks are better at dislodging then cons they get a undroppable upgrade wich isent great but buffs all ranges esp close range. Okw also has elite obers and kt stock for later on and many elite doctrinal inf, hence volks cant be to strong. Grens unlike allied stock inf are exclent wipers, a true glass cannon squad, they (retreat) wipe better then cons and rifles with their supirior long range power often clipping the last few models The 222 is the king of the scout cars, it wrecks m3 uc and jeeps it provides ai light at aa and vision for just 30 fuel you cant expect it to do more. The flametrack wrecks in 1v1 but not so much in 4v4 but it cant be good every where. The flack track is king in controlling infantry movements as well as doing aa and relativly mobile and durable cuz of smoke. The quad is infirior in the regard imo. The puma gets the get out of jail free smoke stock, even can but not always deal deal with mediums and has decent ai. People should also stop saying panthers suck.. you are not using them as intended. Its not a bigger beefier p4 nor a mini tiger nor a td. Its ai is weaker by design, its pen is higher meaning you use it as at focused tank with supirior armour and hp and medium tank speed.
@StrangerDanger0Snack3 жыл бұрын
Sure I'm happy to talk about it. I think what you're feeling now is actually just closer to equal balance between Allies and Axis. Historically Axis usually floats around a 55% winrate vs Allies with 45% winrate in 2v2. That's a huge difference in win rate between factions, and is the result of Axis factions being stronger than Allied factions. Ideally, Allied and Axis should be even with a 50%-50% winrates. I think we can agree that wins should be the result of player skill and tactics, not faction strength. However, this is very hard to achieve since the factions are 1) asymmetrical and 2) balance changes between 1v1, 2v2, 3v3, and 4v4. Anyways, recent balance patches have actually made the game more balanced overall. The Winter 2021 balance patch had Axis with a 55% winrate vs Allies. The Commander Update in June brought balanced much closer, with Axis enjoying a 52% winrate vs Allies' 47%. Finally, with the most recent Summer 2021 Balance Patch, the winrates are closer still, with Axis seeing ~51.5% winrate vs Allies with 48-49%. However, we've only had three weeks with the most recent patch, so there's not as much data to go off of. But overall, the game seems to be getting more balanced in 2v2. Looking at 1v1, OKW seems to consistently lag behind OST by a few %, and the most recent patch has Allies overperforming. For 1v1, the Commander Update in June seemed to be the most balanced point for 1v1 games. But 2v2 and 3v3 games have been more equal since the Summer 2021 balance patch. Personally, I think 2v2 is the sweet spot for the game, since in 4v4 heavy armor (Axis-favored) is so dominant, and in 1v1 map control (Allied-favored) is most important. >> COH2 Statistics
@parabolicps47663 жыл бұрын
Wireless MOUSES? Hans has decided to fix English once and for al
@MengHaoJao3 жыл бұрын
totally agree that panther 4 is insane garbage in coh2 especially when it comes to deal with infantry.
@AivanSN3 жыл бұрын
Soviet morale~!
@useruser62403 жыл бұрын
Wehrmacht is too much solid...if u lost early u can't come back easily and Wehrmacht is weak early. and i think this map is kinda good for pak43. but u manage it and it was a good game.
@蔡林翰-v2m3 жыл бұрын
this is why i Keep saying Grender was Most weak unit, Not only easy be killed also Hard to kill (Rifle grenade Never do job ) and no survive skill at all , only Upgrade From LMG42 was no useful as you wish Panzer and Pak gun Just Every time miss ON HIS FACE Instead of a hit like the last shoot but looking Russ side T-34 is FxxK Killing machine, just the MG can done such more damage ; the main gun never miss Normal infantry to V2 have Huge Buff for everything What's more, their artillery firepower is not only accurate, but also super large This game is full of pain and suffering
@omerfarukcan70223 жыл бұрын
I think wrong commander
@ZanahoriaX943 жыл бұрын
Bruh Game of Pnzr IV and Paks. They missed many shots
@MrDante32123 жыл бұрын
Panzer/Volks granadier blob and heavy tanks, no way US/Soviet/British can counter that XD
@useruser62403 жыл бұрын
so basically blob everything. brilliant plan XD
@MrDante32123 жыл бұрын
@@useruser6240 I hate it, but I mainly play with soviets and see this in every match and it is impossible to counter unless you win before late game...
@aziouss28633 жыл бұрын
@@MrDante3212 That works on lower ranks maybe. But in no way will that work when facing good allied Players. Heavy tanks don't really work Vs tank destroyer walls. The axis have the superior medium and heavy tanks (mostly not the doctrine ones) but the allies have the superior tank destroyers. When it comes to infantry i think that axis has an edge early game but late game 7 man cons double bar riflemen and bolstered double bren sections all SMASH hard their axis counterparts except for obers. Also blobbing is never a good strat in the long run. A singular mg or a well aimed rocket arty shuts it down hard for the soviets. In the case of brits who don't have rocket arty they can use their 5 man double bren sections in the late game to gun down blobs. Volk will be decimated on the charge and Grens lose long range to sections. USF can use their scotts to bleed any infantry blob HARD. and what you can also do is get 2 pathfinders and triple lmg paras to win any blobbing situations. If you don't like that usf playstyle You can go for double 50 cal. They have very fast unpacking speed it allows them to even dodge axis rocket arty. So you can suppress blobs and not fear losing your mgs to arty if you are quick on your micro. The reason blobs are so effective is because they are super low IQ low micro strats. It is easier for the blobber to play but if they get shut down by good players there is pretty much nothing they can do to come back into the game. This comes from a mainly axis player(i do enjoy some usf) i personally never use blob tactics but i described when i do when i play allies and what i see enemy allied players do to my blobbing teammates in 2vs2 games. Hope that helps.
@Biology4everyone3 жыл бұрын
A great example of how op axis are and you guys talks about stats and axis win rate:( a 1 mm micropeni. t34 gun snipe at least 2 out of 4 in every shot and a fing p4 (which is more expensive by the way) cant get even 1. The fing t34 is even better than brombar at killing infintry and not a brombar controled by me, hans is a god in controlling those shit but go ahead and say axis is sooooo op 4 or 5 men squad which u have to retreat after 1 t34 shot😒 and im sry for u but if u cant kill a king tiger or any of those slow garbage heavy of axis with 2 jackson or even 2 t34 dont come and complain about op axis units
@darksidedelta3 жыл бұрын
no leFH no panzergrenadier, no stug... BG what a waste of a doctrine. Still an enjoyable display on how to suffer under soviet.
@icyy94593 жыл бұрын
Bruh he mad boring
@taytertot93823 жыл бұрын
That rng was super rough. Never seen a p4 underperform like that.
@Wookien3 жыл бұрын
That rng was super rough. Never seen a p4 underperform like that.