I will never be able to get over how amazing I find these mechanisms of yours. Your mech factory left me awestruck, your shipyard left me astonished, and now you have given me some small hope that I may one day create something similar of my own. Keep up the incredible work.
@ApologiesSE3 жыл бұрын
Thank you very much. Glad to see someone is getting something out of these!
@simssimstrec75123 жыл бұрын
Then what button should I press to bring up the menu that I see in this video !?
@paceysgameplay3 жыл бұрын
@@simssimstrec7512 i tried to find it for you but can't, i had it at a point it was called something like "fast menu", or "quick menu" there's a lsg video on it hiding somewhere on youtube. edit: wait it's called "build vision", it was hiding in plain sight!
@BlackArmor7183 жыл бұрын
This is really great to see how you tackle the setup. It can be daunting to plan the initial layout of where the arm should be, where the pickup is ect, but you make it very simple. I especially like the part at the end showing which timer is being activated during the movement! I'll be referencing this to people for sure
@Xavier-vj1yn3 жыл бұрын
This is probably the greatest tutorial for these kind of mechanisms, bravo!
@MegaLordOfdestructio3 жыл бұрын
ive been backing from rotors and hinges for months besause almighty Lord Clang always foked my work... but as i saw your awesome and destructive work ive took notes and nobody could see me until autumn. All hail to you, you brought me back to serious work in SE
@ApologiesSE3 жыл бұрын
Awesome! Love hearing people get back into it, goodluck
@av67283 жыл бұрын
You make this a lot simpler than it appears. Thanks for making this :)
@ApologiesSE3 жыл бұрын
Glad it was helpful!
@noahbluecoat2 жыл бұрын
I think this tutorial may help me with some future stuff in the game. Also thank you for showing on how to build it. It could help us a lot on the game.
@aidanbeagles42933 жыл бұрын
Thank you so much I've been searching everywhere for something like this. Enjoy.
@massiveworldthreat3 жыл бұрын
I love this kind of stuff, quite fancy but totally practical and nothing is necessarily added for style - the surplus of joints really makes this flexible and I'm already thinking of ways to implement it into a functioning factory.. although a shame that I don't expect to make use of it myself, I struggle to find reason to make cool things.. which leads me to a question, actually: What makes you enjoy this game? Do you play survival? If so, what's your end goal? What keeps you motivated to keep building things?
@ApologiesSE3 жыл бұрын
Thank you for the comment. I enjoy the fact that I can build whatever I want however I want. I have so many ideas for things, and usually it’s making automated things or ships with a functional purpose, with cool added features like auto repairing armor. I LOVE survival, but lately haven’t had time for it on account of the projects I want to complete. And honestly these comments and workshop interest keep me pretty motivated 👍
@massiveworldthreat3 жыл бұрын
@@ApologiesSE Awesome, thank you for the insight
@ApologiesSE3 жыл бұрын
Omega np man, keep it up
@tomansionpercussion43893 жыл бұрын
Amazing greate work now I feel like I need to start the game
@kubel833 жыл бұрын
Wonderful builds you make.👍
@petrzacharias66222 жыл бұрын
I was making one simple arm for more than hour. And you are like "click click click done" :D
@supernovaplayz4193 жыл бұрын
first great content! im so glad I subbed to this man
@bambrad1853 жыл бұрын
bro how do you not have more subs your vids are so cool and I know how much time it took you to build it all
@ApologiesSE3 жыл бұрын
Just started in April posting stuff. But I enjoy it no matter what
@bambrad1853 жыл бұрын
@@ApologiesSE well you can count on me to be a sub for a long long time
@ApologiesSE3 жыл бұрын
scott plays thx Scott, I’ll keep on going then!
@32ShadowWolf2 жыл бұрын
Thank you so much Apologies. This has taught me stacks! 👍
@csx58823 жыл бұрын
Thank you for the tutorial! I shall use it wisely oh great master mechanical engineer Apolo. May we see you again?
@ApologiesSE3 жыл бұрын
Of course, working on my next thing now.
@gnrwestwell6943 жыл бұрын
Is this used in the mech factory?
@ApologiesSE3 жыл бұрын
Yes, all timers, all pretty much using them this way. You can follow how it works through the timer blocks in the factory 👌
@gnrwestwell6943 жыл бұрын
I did this but instead of conveyors I used pistons and the end attachment has array of drills for my base digging rover
@ApologiesSE3 жыл бұрын
You could definitely do that too, and place a connector at the end to offload it. Lovely part of this game is there is a infinite about of ways you can build machines to work for you
@lennartweber22283 жыл бұрын
Thank You :)
@Turnivor2 жыл бұрын
might i please know the name of the mod that gives you the right too see the contextual settings? so you can edit the parameters directly like you do in 1:14
@michelsundeborg63022 жыл бұрын
It’s called build vision 2.5, if you haven’t found it already.
@Spartan-oq1yw2 жыл бұрын
This is amazing but the question i have actually isnt related to this its to the ion cannon main opening. im not going to ask how on earth you have 4000 weld groups and it didnt blow up just moreso how you got the triangle door shaped pieces i cant figure that out
@TheNikonix3 жыл бұрын
Cool!
@simssimstrec75123 жыл бұрын
What is this program with which you do this! Very cool! Hachu also.
@ApologiesSE3 жыл бұрын
No program, just vanilla space engineers timer blocks. 👍
@dawidziobrowski17263 жыл бұрын
All your creations are made this way? You managed to do all those amazing stuff without programming?
@ApologiesSE3 жыл бұрын
For sure, programming is difficult for me, timers are not.
@dawidziobrowski17263 жыл бұрын
@@ApologiesSE It's somehow even more impressive, simple programming (I am also not advanced) makes those things a lot easier, basically the fact that you can add conditions
@ApologiesSE3 жыл бұрын
Dawid Ziobrowski I’ll have to try my hand at it sometime!
@nonplayercharacter64783 жыл бұрын
@@ApologiesSE In a way, you are programming. You're coding with the base building block of all circuits, the on/off switch. In essence, you are designing circuits, or 'hardware code'. Modern software languages operate at a slightly higher level than the simple on/off switch, but it's not essentially different, just a few more 'blocks' to play with. As a coder myself, I think you'd do just fine; given the complexity of that factory I saw, you'd probably be pretty good at it. If you imagine the blocks of code as similar to the blocks in the game, you'd pick it up fast.
@ApologiesSE3 жыл бұрын
NonPlayer Character wow, cool. I will deff try it out.